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Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Fri Aug 09, 2019 9:07 pm
by -Kanrabat-
Flashwave wrote:Ibhave been using Cloud Ironhide as my Crosshairs stand in for a while and have been quite happy with the result. Initially when I saw this Crosshairs I said "No thank you" but the more I see of it the more it grows on me.


I'm a bit disappointed that Siege Crossair's vehicle mode don't match the G1 toy at all. But the robot mode is perfect. just for this weird fact alone, I want it. Now, to find a Siege Targetmaster that will match...

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Fri Aug 09, 2019 9:41 pm
by Wireless_Phantom
Flashwave wrote:
-Kanrabat- wrote:
william-james88 wrote:
-Kanrabat- wrote:About that Seige Hot Shot, will it be a mainline figure? Because this feel more like a Select online exclusive.

I dig it though.

He's an (online?) exclusive.

And here is the case assortment for wave 5, the final siege wave



https://www.seibertron.com/transformers ... nts/43511/


Dunno if I'll pay the price for that Hotshot. But one thing is sure, I want Crosshair from that wave. Having the original G1 and all.

Ibhave been using Cloud Ironhide as my Crosshairs stand in for a while and have been quite happy with the result. Initially when I saw this Crosshairs I said "No thank you" but the more I see of it the more it grows on me.


While Cloud Roadbuster makes a decent Crosshairs (much better as far as vehicle mode goes) it's pretty damn expensive for a D-tier character like crosshairs.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Fri Aug 09, 2019 9:55 pm
by Flashwave
Wireless_Phantom wrote:
Flashwave wrote:
-Kanrabat- wrote:
william-james88 wrote:
-Kanrabat- wrote:About that Seige Hot Shot, will it be a mainline figure? Because this feel more like a Select online exclusive.

I dig it though.

He's an (online?) exclusive.

And here is the case assortment for wave 5, the final siege wave



https://www.seibertron.com/transformers ... nts/43511/


Dunno if I'll pay the price for that Hotshot. But one thing is sure, I want Crosshair from that wave. Having the original G1 and all.

Ibhave been using Cloud Ironhide as my Crosshairs stand in for a while and have been quite happy with the result. Initially when I saw this Crosshairs I said "No thank you" but the more I see of it the more it grows on me.


While Cloud Roadbuster makes a decent Crosshairs (much better as far as vehicle mode goes) it's pretty damn expensive for a D-tier character like crosshairs.
I dont remember whT I paid but I lucked into a better price. Crosshairs has been an A-Llister for my personal Canon for a while now, after I decided to craft a crew of Generations Autobots from the Movie castings. So the price was worth it for me. But I agree, if you are just looki g to fill out a dlot in the collection, totally not worth it

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Fri Aug 09, 2019 11:24 pm
by bacem
so, what does astrotrain's launchpad/train cart parts serve in robot mode? because i do not see it being incorporated on the pictures there.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Fri Aug 09, 2019 11:27 pm
by Flashwave
Soo, this is something I didnt know I was gonna get to do. The custom Siege Smashdown I bought from Grimlock's Forge came today abd he packaged it in its original little blister, so I get to do an Unboxing! Whoo!
20190810_005706.jpg


Mjolner Smashdown (thinking of calling him Boltstrike) lools fantastic. He really did a great job with the chrome. This is my first experience with Smashdown as I have yet to see him in stores but this os everything I wanted from a Hammer Guy.

20190810_005816.jpg


Grimlock's Forge included two add ons for this figure. The first is a Resin Cast Copy of Smashdown's effect in Lightning Blue. Its a very stiff casting, more hard plastic than the original soft rubber, but it fits very well in the peg hole. (I picked up another Effect from hom copied from Jetfire and it was almost too tight)

20190810_005724.jpg


the other included new part is a new handle tip. With a hole in it to add a strap. It pegs into the bottom and can be taken off to put into bots with closed fists or like Magnus whos Forearm gauntlets prevent anythibg from passing through his hand.
20190810_010044.jpg
(Yes, Ibknow I should turn the head around.)
20190810_010110.jpg


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15654147269038416024727384801841.jpg
Hammer time Shananigans

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Fri Aug 09, 2019 11:30 pm
by Flashwave
bacem wrote:so, what does astrotrain's launchpad/train cart parts serve in robot mode? because i do not see it being incorporated on the pictures there.

It doesn't, its like Prime's Trailer. But you might be able to strap some spare guns to it anf argue its a gun buggy

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Fri Aug 09, 2019 11:51 pm
by Nemesis Primal
First off, Hot Shot looks great, I'll absolutely be grabbing him. Glad to see he looks distinct enough from Hound that I'll willingly get both, and he'll go great with Leader Prime.

...wait, now retail/Autobot Impactor doesn't even get his helmet crest painted?! Wow, it's almost like Hasbro is determined to make me buy the Amazon 3-pack instead of retail Impactor by making the retail one vastly inferior to the exclusive version. Well, it's working, I guess I have to get it now. At least that means I can use Aragon's parts to give Hot Shot his back turret/shoulder guns.

Spinister and Astrotrain still look flawless though, and while I fell solidly on the negative side of the Barricade debate when he was first revealed, he has grown on me significantly since then, so I'm actually excited for him now. I think it was because I heard someone say the figure reminded them of his design from WfC the game, that's a win for me.

bacem wrote:so, what does astrotrain's launchpad/train cart parts serve in robot mode? because i do not see it being incorporated on the pictures there.

It doesn't combine or merge with the robot mode in any way, but it works as a storage crate for his weaponry.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Aug 10, 2019 3:26 am
by ZeroWolf
Actually I think the original listing said that the extra stuff can combine into a weapon platform of some description. But if that's not a thing any more just have him posed on the launch pad, or combine it with one of the base modes from Titans Returns or the city bots ;)

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Aug 10, 2019 5:16 am
by Jeddostotle7
Nemesis Primal wrote:...wait, now retail/Autobot Impactor doesn't even get his helmet crest painted?! Wow, it's almost like Hasbro is determined to make me buy the Amazon 3-pack instead of retail Impactor by making the retail one vastly inferior to the exclusive version. Well, it's working, I guess I have to get it now. At least that means I can use Aragon's parts to give Hot Shot his back turret/shoulder guns.


Keep in mind, these promo pics often end up being somewhat inaccurate to the final paint job (see Studio Series Leader Optimus' ab piece, which flipped back and forth between unpainted red and red painted with silver in different appearances; specifically, in its "black background" shots it was unpainted red, but the final toy we've seen from in-hand shots had the silver paint). I would be surprised if the final toy didn't have the crest painted.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Aug 10, 2019 5:52 am
by bengear
i must have missed it but that holo mirage head is very g1 toy compared to normal mirage from what i can tell. any chances of that head appearing on a normal mirage in the future?

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Aug 10, 2019 6:23 am
by william-james88
bengear wrote:i must have missed it but that holo mirage head is very g1 toy compared to normal mirage from what i can tell. any chances of that head appearing on a normal mirage in the future?

They are distinct so that you have to buy both ;)

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Aug 10, 2019 10:43 am
by Sentinel_Primal
This may have been covered before, but is Astrotrain the old leader height or still the voyager+ of Siege height?

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Aug 10, 2019 10:59 am
by -Kanrabat-
Sentinel_Primal wrote:This may have been covered before, but is Astrotrain the old leader height or still the voyager+ of Siege height?


Like Ultra Magnus and Shockwave, that Astrotrain is a "voyager" with lots of accessories.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Aug 10, 2019 11:12 am
by Flashwave
-Kanrabat- wrote:
Sentinel_Primal wrote:This may have been covered before, but is Astrotrain the old leader height or still the voyager+ of Siege height?


Like Ultra Magnus and Shockwave, that Astrotrain is a "voyager" with lots of accessories.

Wirhout a deep dive into the photos, I think he is a bit bigger than the Dearmored Magnus, so a little closer to the old Ultra Class than Voyager, but the Trailer still takes up a chunk of the "parts count", so to speak

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Aug 10, 2019 1:12 pm
by Unicron Magnus
I'm really tempted by that Astrotrain, even though I already have the Voyager from Titans Return.

$50 kind of hurts, though, especially if the new "Leader Class" is roughly Voyager-sized.

I'm liking Spinister too, especially the colors, but I tend to get weird QC issues with helicopter bots (for example, my Generations Whirl has the "gearing" misassembled), and $20 seems really steep for a Deluxe.

Has anyone had any QC issues with this line so far?

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Aug 10, 2019 3:29 pm
by -Kanrabat-
Unicron Magnus wrote:Has anyone had any QC issues with this line so far?


Back in 2017 when Hasbro/Takara moved their production from China to Vietnam, the QC issues were rampant and horrible. I experienced wrong pairing of guns, misassembled legs, loose hips, even missing parts and bits. Both in the Titan Return and The Last Knight lines.

But now, I think they have FINALLY got their s#it together. Some issues are merely design issues like Siege Starscream chest panel or SS Old Camaro Bumblebee's roof. So far, every single Siege or Studio Series figures I bought have been absolutely PERFECT. No loose bits, no missasembly, no weird accessories issues, no missing parts. For the whole of the Siege line, there is absolutely no stinkers either! Every single figures so far are rated from "good" to "mind-blowing".

It's been a long while since we got such a perfect line.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Aug 10, 2019 7:44 pm
by Sentinel_Primal
-Kanrabat- wrote:
Unicron Magnus wrote:Has anyone had any QC issues with this line so far?


Back in 2017 when Hasbro/Takara moved their production from China to Vietnam, the QC issues were rampant and horrible. I experienced wrong pairing of guns, misassembled legs, loose hips, even missing parts and bits. Both in the Titan Return and The Last Knight lines.

But now, I think they have FINALLY got their s#it together. Some issues are merely design issues like Siege Starscream chest panel or SS Old Camaro Bumblebee's roof. So far, every single Siege or Studio Series figures I bought have been absolutely PERFECT. No loose bits, no missasembly, no weird accessories issues, no missing parts. For the whole of the Siege line, there is absolutely no stinkers either! Every single figures so far are rated from "good" to "mind-blowing".

It's been a long while since we got such a perfect line.

I've not had any terrible QC issues, the only two that come to mind are incredibly minor and basically non-issues. My Chromia feels a bit loose, despite nothing actually being loose. Moreso it's just incredibly smooth joints. The only other QC issue I have is my Magnus' ratchets feel a bit weak when his armor's on and his waist is, again, incredibly smooth so it feels loose. Overall though, this line's been killing it with great QC

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Aug 10, 2019 8:35 pm
by william-james88
Unicron Magnus wrote:I'm really tempted by that Astrotrain, even though I already have the Voyager from Titans Return.

$50 kind of hurts, though, especially if the new "Leader Class" is roughly Voyager-sized.

I'm liking Spinister too, especially the colors, but I tend to get weird QC issues with helicopter bots (for example, my Generations Whirl has the "gearing" misassembled), and $20 seems really steep for a Deluxe.

Has anyone had any QC issues with this line so far?

There's been some qc issues like starscream's chest and one of those shoulder armours on Magnus not lining up to tab in.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Aug 10, 2019 8:52 pm
by Roadbuster
Had one QC issue with Springer a few weeks ago. Springer's face paint can be damaged easily during transformation.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Aug 10, 2019 9:18 pm
by -Kanrabat-
Roadbuster wrote:Had one QC issue with Springer a few weeks ago. Springer's face paint can be damaged easily during transformation.


Such things are nothing compared to missing parts or a bot with two right legs.
2017. Never again.

Transformers War for Cybertron Siege Micromaster 10 pack Video Review

PostPosted: Sat Aug 10, 2019 9:29 pm
by Stargrave
Just in from YouTuber Long's Toys is a review of the new Target exclusive Transformers War for Cybertron Siege Micromaster 10 pack! This set includes an assortment of Decepticons and Autobots such as Ricon, Irontread, Groundshaker, Overair, Road Police, Wheelblaze, Cratermaker, Firelane, Slyhopper, and Nightflight! Most of these have already seen release in different paint jobs and decos throughout the waves of Siege releases but are presented here as all new characters, some harkening back to the utter obscurities of Micromaster history. Enjoy the view and share your thoughts with the Seibertron crew in the forums. As always stay tuned to Seibertron for the ultimate in Transformers news!


Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Aug 10, 2019 9:51 pm
by Wolfman Jake
Can one of the Transformers lore keepers here explain to me why Cratermaker and Fireline look exactly like Powerbomb and Gunlift from Japanese G1 (Zone), but are branded here as Decepticons instead of the Autobots they originally were?

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Aug 10, 2019 9:55 pm
by SpikeyTigertron
-Kanrabat- wrote:
Roadbuster wrote:Had one QC issue with Springer a few weeks ago. Springer's face paint can be damaged easily during transformation.


Such things are nothing compared to missing parts or a bot with two right legs.
2017. Never again.


My first siege Springer was missing a right front wheel (bought from Pulse). Second Springer (from amazon) has all his wheels but a yellow over spray on his helicopter roof assembly. Also each one had very different tolerances in the various joints and panel clips.

He’s first figure i’ve had with glaring issues... besides first run ironhide’s loose leg panels and Starscream’s chesr.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Aug 10, 2019 10:14 pm
by Sabrblade
Wolfman Jake wrote:Can one of the Transformers lore keepers here explain to me why Cratermaker and Fireline look exactly like Powerbomb and Gunlift from Japanese G1 (Zone), but are branded here as Decepticons instead of the Autobots they originally were?
Most likely they wanted to have some sort of familiar decos to use for the molds' redecos, but also probably wanted to have an equal number of Autobot and Decepticon weapon pairs in the whole Siege line (seven pairs of each), and so made Cratermaker and Fireline into a new Decepticon team.

Though, back in 1990-1991, Takara sold nearly all of the Decepticon Micromaster teams as Autobots instead, so this new Micromaster team colored like two Japanese-exclusive Autobot Micromaster decos but sold by Hasbro as Decepticons is kinda like an inverse of how Takara made almost everyone into an Autobot in Japan back in the early 90s.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Aug 10, 2019 11:35 pm
by Wolfman Jake
Sabrblade wrote:
Wolfman Jake wrote:Can one of the Transformers lore keepers here explain to me why Cratermaker and Fireline look exactly like Powerbomb and Gunlift from Japanese G1 (Zone), but are branded here as Decepticons instead of the Autobots they originally were?
Most likely they wanted to have some sort of familiar decos to use for the molds' redecos, but also probably wanted to have an equal number of Autobot and Decepticon weapon pairs in the whole Siege line (seven pairs of each), and so made Cratermaker and Fireline into a new Decepticon team.

Though, back in 1990-1991, Takara sold nearly all of the Decepticon Micromaster teams as Autobots instead, so this new Micromaster team colored like two Japanese-exclusive Autobot Micromaster decos but sold by Hasbro as Decepticons is kinda like an inverse of how Takara made almost everyone into an Autobot in Japan back in the early 90s.


That's got to be one of the most convoluted, weirdest homages Hasbro has done with a repaint. Wow.