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Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Fri Sep 14, 2018 3:19 pm
by nycPrime
I'm all in for Star Saber. I only need one of each character so it would save me from hunting down the MP.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Fri Sep 14, 2018 3:32 pm
by ZeroWolf
Add me in to the chorus of wanting Star Saber :) I doubt it will happen though, at least in Siege. Maybe in the third part of this trilogy? Still, I'll take it whenever Hasbro puts it out.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Fri Sep 14, 2018 5:51 pm
by Skritz
ZeroWolf wrote:Add me in to the chorus of wanting Star Saber :) I doubt it will happen though, at least in Siege. Maybe in the third part of this trilogy? Still, I'll take it whenever Hasbro puts it out.


Generation Star Saber need to happen at some point simply because he's a 'faction leader' who never got a new toy outside of Masterpiece. Same with his arch enemy Deathsaurus who at least had two redeco (one being a Botcon exclusive) which bore his name.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Sep 15, 2018 12:42 am
by ZeroWolf
I think they are both on hasbro's radar otherwise they wouldn't have been options on last year's poll. Though you want to talk about poor Autobot leaders with no real new toys at retail, what about Dai Atlas?

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Sep 15, 2018 12:45 am
by starrhero
ZeroWolf wrote:I think they are both on hasbro's radar otherwise they wouldn't have been options on last year's poll. Though you want to talk about poor Autobot leaders with no real new toys at retail, what about Dai Atlas?


It would definitely make sense to have Dai Atlas get a new figure in Siege, more so than Star Saber arguably due to the fact that the Zone OVA featured Micromasters, so it would be a good fit for the line. Honestly, it makes me question whether I'd rather want a new Star Saber, or a New Dai Atlas.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Sep 15, 2018 9:15 am
by Skritz
I suspect Dai Atlas could have happened during Titans Return via the (seemingly) scrapped box sets, possibly as a slight retool of Sky Shadow/Overlord. He's also way too obscure to get his own mold so I suspect if he does happen he will be a retool of someone else anyway.

In Package Pictures of Transformers War for Cybertron: Siege Battle Masters Including Blowpipe

PostPosted: Sat Sep 15, 2018 4:20 pm
by ZeroWolf
Ready! Aim! Fire! Thanks to toy wholesaler website NDA-Toys, we now have in-package pictures of the Battle Master class from the forthcoming Transformers War for Cybertron: Siege toyline. Nestled within these pictures though is a bigger surprise, Decepticon Blowpipe! This marks the first Decepticon we have seen for this line. Like his fellow Battle Masters, he transforms into a weapon (in his case a gun) and comes with a yellow blast effect. Together with Firedrive and Lionizer, the three are the first wave of Battle Masters. We have mirrored the in-package pictures for your convenience below.

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If you would like to see more pictures of Firedrive and Lionizer then please click here.

What do you think of the first Decepticon for the Siege line? Let us know in the comments and stay tuned to Seibertron for all the latest news and reviews.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Sep 15, 2018 5:36 pm
by Sentinel_Primal
It's nice seeing more pictures of the Targetmasters, but I'm still only planning to pick up Lionizer. It's nice to see that Hasbro is releasing the Targetmasters that go with the Targetmasters from Titans Return

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Sep 15, 2018 5:52 pm
by AcademyofDrX
Disappointed that Blowpipe only comes with one Fire Blast. Based on the SDCC promotion, they're not just a fun play feature, they can also be used for dynamic displays. If they don't repeat the same fire blast effects in future waves, I may have to pick up some doubles.

The effect from Blowpipe looks like it will work well for targets, rather than the weapons. Ironhide and Sideswipe both have pegs on their torsos that would make it appear that they had been shot when Bliwpipe's Fire Blast is applied.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Sep 15, 2018 6:39 pm
by Skritz
Well it is indeed quite nice to see we are getting the partners for the Targetmasters two toylines later. Better late than never, I suppose! And it's quite neat because Triggerhappy was my favorite deluxe from TR. :-D

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Sep 15, 2018 7:09 pm
by D-Maximal_Primal
I am so happy the little guys are awesome, I will be picking up lots of them!

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Sep 15, 2018 7:14 pm
by What's Crackin'?
These are some of the coolest boxes I've ever seen for Transformers. I love the G1 boxes, but holy crap are these awesome.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Sep 15, 2018 7:38 pm
by ZeldaTheSwordsman
I kinda wish Ultra Magnus' altmode was more G1, and I wonder how hard it would be to mod him to make that happen. But he's still "Shut up and take my money!" The one real complaint I have about him is the gun. Not the color (I kinda expected this might happen. Do bear in mind the toyfair displays are generally handpainted samples), but the fact that it isn't dual-pegged like the original so that it can be held differently by the cab robot. It has a faux-handle on top, but that's about as useful as the decorative handle on the G1 Optimus Prime toy's gun.

Looking forward to Sideswipe because Universe Sideswipe is rarespensive on eBay.

Also looking forward to Cog, going to be nice to have him to go with Fort Max.

Optimus is cool and desirable and is kinda making me wish I hadn't splurged on CW Optimus when I finally found a tolerable price.

Firedrive.., I'm half-hoping he'll get pushed back to a later wave so that they can fix him because they completely screwed up his weapon mode because they were looking at the stupid also-botched Legends toy instead of how he's supposed to look. :-x But it's probably more realistic to hope that correcting him by modding won't be too difficult....

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sat Sep 15, 2018 9:15 pm
by Sabrblade
"Transformers: Siege - War for Cybertron Trilogy"

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sun Sep 16, 2018 1:38 am
by ZeroWolf
ZeldaTheSwordsman wrote:I kinda wish Ultra Magnus' altmode was more G1, and I wonder how hard it would be to mod him to make that happen. But he's still "Shut up and take my money!" The one real complaint I have about him is the gun. Not the color (I kinda expected this might happen. Do bear in mind the toyfair displays are generally handpainted samples), but the fact that it isn't dual-pegged like the original so that it can be held differently by the cab robot. It has a faux-handle on top, but that's about as useful as the decorative handle on the G1 Optimus Prime toy's gun.

Looking forward to Sideswipe because Universe Sideswipe is rarespensive on eBay.

Also looking forward to Cog, going to be nice to have him to go with Fort Max.

Optimus is cool and desirable and is kinda making me wish I hadn't splurged on CW Optimus when I finally found a tolerable price.

Firedrive.., I'm half-hoping he'll get pushed back to a later wave so that they can fix him because they completely screwed up his weapon mode because they were looking at the stupid also-botched Legends toy instead of how he's supposed to look. :-x But it's probably more realistic to hope that correcting him by modding won't be too difficult....

Whats wrong with Firedrive exactly? He looks pretty good to me :D

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sun Sep 16, 2018 9:48 am
by ZeldaTheSwordsman
ZeroWolf wrote:
ZeldaTheSwordsman wrote:I kinda wish Ultra Magnus' altmode was more G1, and I wonder how hard it would be to mod him to make that happen. But he's still "Shut up and take my money!" The one real complaint I have about him is the gun. Not the color (I kinda expected this might happen. Do bear in mind the toyfair displays are generally handpainted samples), but the fact that it isn't dual-pegged like the original so that it can be held differently by the cab robot. It has a faux-handle on top, but that's about as useful as the decorative handle on the G1 Optimus Prime toy's gun.

Looking forward to Sideswipe because Universe Sideswipe is rarespensive on eBay.

Also looking forward to Cog, going to be nice to have him to go with Fort Max.

Optimus is cool and desirable and is kinda making me wish I hadn't splurged on CW Optimus when I finally found a tolerable price.

Firedrive.., I'm half-hoping he'll get pushed back to a later wave so that they can fix him because they completely screwed up his weapon mode because they were looking at the stupid also-botched Legends toy instead of how he's supposed to look. :-x But it's probably more realistic to hope that correcting him by modding won't be too difficult....

Whats wrong with Firedrive exactly? He looks pretty good to me :D

His weapon mode is all wrong because of where the barrels end up. On the original Firebolt, the barrels were attached to the back of the legs:
Image

And the weapon mode looked liked this:
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Compared to that, the Siege version has been turned around backwards and then had the barrels sawn off and remounted behind the head.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sun Sep 16, 2018 9:50 am
by ZeroWolf
Right, I get you now :)

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sun Sep 16, 2018 3:39 pm
by Jelze Bunnycat
Interesting that the Hasbro packaging features full ID codes:

Firedrive: WFC-S1
Lionizer: WFC-S2
Blowpipe: WFC-S3

Note: they are NOT the TakaraTomy codes, nor do they line up in number.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sun Sep 16, 2018 6:41 pm
by datguy86
Apparently new factions too? Unless that was pointed out. Right above the names.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sun Sep 16, 2018 6:51 pm
by fenrir72
datguy86 wrote:Apparently new factions too? Unless that was pointed out. Right above the names.


"Battlemasters" because the word "targetmasters" is too gun specific. Battlemasters can be a generic "weapon" designation.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sun Sep 16, 2018 6:59 pm
by datguy86
Blowpipe's is different from the others, which made me curious. Thanks for the heads up though.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Sun Sep 16, 2018 7:48 pm
by Skritz
datguy86 wrote:Blowpipe's is different from the others, which made me curious. Thanks for the heads up though.


I think the :BOT: and :CON: battlemasters have their own logo.

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Mon Sep 17, 2018 1:01 am
by ZeroWolf
Actually they are part of the established factions, they are just before the name... And in blowpipes case because of the angle you can't make out the con sigil but you can make out the con purple (god bless hasbro for colour coding the factions)

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Mon Sep 17, 2018 6:41 am
by Emerje
I wonder if instead of a faction symbol that could be a symbol that indicates what part of Cybertron they're from? Firedrive and Lionizer could be Iacon (usually represented as domes and towers) while Blowpipe is Kaon (usually a large pit or pool with something sticking out of the middle). We'll have a better idea when we see more packaging and what type of images show up next to the names.

Emerje

Re: Transformers War for Cybertron: Siege Discussion Thread

PostPosted: Mon Sep 17, 2018 6:56 am
by Sabrblade
ZeroWolf wrote:Actually they are part of the established factions, they are just before the name... And in blowpipes case because of the angle you can't make out the con sigil but you can make out the con purple (god bless hasbro for colour coding the factions)
They mean the new symbols above the names, not the :BOT: / :CON: ones below the names.