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Loose head joint on CC Bumblebee?

PostPosted: Sat Sep 01, 2007 9:00 pm
by Obsidian_Prime
Anyone else have this problem?

PostPosted: Sat Sep 01, 2007 9:01 pm
by bran10
I think it's like that. Mine is like that too. But still VERY poseable

PostPosted: Sat Sep 01, 2007 9:07 pm
by Obsidian_Prime
Mine is really loose when he turns his head towards the right.

PostPosted: Sat Sep 01, 2007 9:25 pm
by ultra tron
Yeah, it kind of moves like a bobblehead doll.

PostPosted: Sat Sep 01, 2007 9:29 pm
by tom brokaw
mine is really easy to move, but its not to the point where its loose. now if you want a loose joint in BB, whose 70s BB has a weak hip joint?

PostPosted: Sat Sep 01, 2007 9:46 pm
by Obsidian_Prime
tom brokaw wrote:mine is really easy to move, but its not to the point where its loose. now if you want a loose joint in BB, whose 70s BB has a weak hip joint?


Well, my friend bought a 74' Bumblebee today. While he transformed him back into carmode, a screw on the leg joint popped out and was bent as well. Also the pegs of the hood is faulty, too.

PostPosted: Sat Sep 01, 2007 9:55 pm
by tom brokaw
Obsidian_Prime wrote:
tom brokaw wrote:mine is really easy to move, but its not to the point where its loose. now if you want a loose joint in BB, whose 70s BB has a weak hip joint?


Well, my friend bought a 74' Bumblebee today. While he transformed him back into carmode, a screw on the leg joint popped out and was bent as well. Also the pegs of the hood is faulty, too.

ouch, sorry to hear that.... well that figure always has problems, especially the hood problem which can totally screw up a 70s BB for good.

PostPosted: Sat Sep 01, 2007 10:00 pm
by Obsidian_Prime
tom brokaw wrote:
Obsidian_Prime wrote:
tom brokaw wrote:mine is really easy to move, but its not to the point where its loose. now if you want a loose joint in BB, whose 70s BB has a weak hip joint?


Well, my friend bought a 74' Bumblebee today. While he transformed him back into carmode, a screw on the leg joint popped out and was bent as well. Also the pegs of the hood is faulty, too.

ouch, sorry to hear that.... well that figure always has problems, especially the hood problem which can totally screw up a 70s BB for good.


Another unfortunate thing is that he paid 30 bucks for it at the Frank & Son collectible show.

PostPosted: Sun Sep 02, 2007 1:50 am
by bran10
tom brokaw wrote:mine is really easy to move, but its not to the point where its loose. now if you want a loose joint in BB, whose 70s BB has a weak hip joint?
Omg don't get me started, I barely move it and he bends over! well not alot, but if I wanna adjust his feet his hips like bend. Its just plain weak!

PostPosted: Sun Sep 02, 2007 2:48 am
by tom brokaw
bran10 wrote:
tom brokaw wrote:mine is really easy to move, but its not to the point where its loose. now if you want a loose joint in BB, whose 70s BB has a weak hip joint?
Omg don't get me started, I barely move it and he bends over! well not alot, but if I wanna adjust his feet his hips like bend. Its just plain weak!

yup, i have to readjust his legs every time i move him because he wont stand straight :? .

PostPosted: Sun Sep 02, 2007 2:50 am
by Pontimax 01
tom brokaw wrote:mine is really easy to move, but its not to the point where its loose. now if you want a loose joint in BB, whose 70s BB has a weak hip joint?


My 76 BB's hips sway to any music I think. Not an impressive figure with his flaws.


original topic, all my Concept BB's heads are just great, even after removing them once or twice. They'll hold any pose I give them. Love'em.

PostPosted: Sun Sep 02, 2007 3:03 am
by tom brokaw
Pontimax 01 wrote:
tom brokaw wrote:mine is really easy to move, but its not to the point where its loose. now if you want a loose joint in BB, whose 70s BB has a weak hip joint?


My 76 BB's hips sway to any music I think. Not an impressive figure with his flaws.


original topic, all my Concept BB's heads are just great, even after removing them once or twice. They'll hold any pose I give them. Love'em.

haha, 70s BB dances better than beatmix BB.

PostPosted: Sun Sep 02, 2007 3:49 am
by Obsidian_Prime
Any way to solve my dilemma?

PostPosted: Sun Sep 02, 2007 3:58 am
by bran10
doubt theres a way to fix it, I believe that its not on a ball joint right? Mines like that, but its sitting on my desk, I dont play with it much, so there's no problem for me.

PostPosted: Sun Sep 02, 2007 4:40 am
by Justicity
I'll assume CC means Concept Camero, as opposed to Classics Camero, and then move onto the "74" Bumblebee doesn't exist. It's either a 76, 77 or a 78 Camero. Those were the only years to include the wrap around window before the body shape changed & BB has the old body shape & wrap around windows. Therefore he is NOT a 74.

But yes, I find that pretty much all of Concept is loose, his waist especially. To tighten the head you'd need to take it apart, & I don't know how, or how you could put it back together after, there's no screws.

PostPosted: Sun Sep 02, 2007 4:41 am
by Pontimax 01
Yeah, BB's head is on a ball joint. You could try clear nail polish or superglue to tighten up the joint. I had to do it to one of my Concept BB's shoulder joints because it was so loose his arm wouldn't stay up. It's better then it was, and can be posed, but it's not perfect.

His head just snaps right off, lift straight up. It can take quite a bit of force, but it'll come off.