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Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Fri May 07, 2010 5:56 pm
by kirbenvost
Holy guacamole! (cuz he's green get it?

) That's awesome! I wish I had a Universe Hardhead now. But since he never even got released in Canada, I'll have to do without.
Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Fri May 07, 2010 6:09 pm
by Gauntlet101010
Damn ... makes me kinda wish I had a Hardhead! I didn't think this set would be compatable with the original.
Just gotta keep reminding myself that I never even knew who he was before this set.
Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Fri May 07, 2010 6:41 pm
by ShGarland_1383
If I don't preorder this guy, it's only because I've also got a computer to pay for, and I've already also ordered Cobra, which I aughta be getting in the next week or so since it's already shipped. I'm definitely gonna get this one as well at some point though.
Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Fri May 07, 2010 6:59 pm
by adamassc
neato. I may get this set if only to gun-up my universe Onslaught since I have no Hardhead.
Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Fri May 07, 2010 7:14 pm
by enclinedesigns
I will be getting this guy ASAP!!!
Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Fri May 07, 2010 7:32 pm
by Bumblevivisector
Aw, slag! I didn't think I was gonna' havta' buy TWO Hotheads! (I already bought one Cobra, need a second one to make the Cobra-breast weapon, and preordered the blue snake)
Is the face accurate to his show/comic model instead of the original toy? I even have a spare Hardhead that's mint but missing everything, including the non-removable gray shoulder cannon; is that such a common break that they included an approximation of it too? Gee, I hope they don't get sued for being that generous in giving us head (*ducks* Hey don't blame me, Jack Nicolson and The Monkees said it first)
And as for the hands, are Lego pegs the same size a Stikfa pegs? Because if so, my Hothead's gonna' start working on his juggling act before I even decapitate my Universe Slaught-Head.
Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Fri May 07, 2010 8:08 pm
by foxmorgan
When I first heard about this set... I took a BIG gamble and went out and bought to G1 Hardheads. I had already picked up the new version of Hardhead before this came out, but man oh man... I am stoked! This will definitely be going on my G1 version! First time for me, a gamble like that paid off! Way cool. You can still get a G1 Hardhead on ebay for about $8-12, but I am sure sellers will start jacking up prices. Glad for ONCE I was ahead of this. Now if only I did not put that damn Target Bruticus set back on the shelf (finding out three days later about the upgrade kit)! DOH!
Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Fri May 07, 2010 8:15 pm
by alexison
Im really liking this guy. I cannot wait to see finished images of the product. The Hothead robot mode looks very posable and impressive too. I hope they add more paint apps than they did on the Snake headmaster. Not real impressed with the lego hands..
Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Fri May 07, 2010 9:13 pm
by Heckfire
I lucked out and grabbed the LAST Universe Hardhead at my local Wallyworld. At least this guy seems to be worth it!
Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Fri May 07, 2010 9:39 pm
by Tirade
amcgrath929 wrote:Im really liking this guy. I cannot wait to see finished images of the product. The Hothead robot mode looks very posable and impressive too. I hope they add more paint apps than they did on the Snake headmaster. Not real impressed with the lego hands..
What is wrong with the lego hands? Considering the size of the figure, I'd say we are fortunate that he can even hold things. And lego weapons aren't that bad either. I wasn't too impressed when I first heard the lego hands, but upon second thought, they look fine on the figure. I'm glad he doesn't have tiny little holes for a small gun or something. I have broken off so many gun handles that way. They tend to get stuck inside the hole.
Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Fri May 07, 2010 10:06 pm
by It Is Him
So, is the price of a loose G1 Hardhead gonna shoot up or what?
Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Fri May 07, 2010 10:17 pm
by ShGarland_1383
Tirade wrote:amcgrath929 wrote:Im really liking this guy. I cannot wait to see finished images of the product. The Hothead robot mode looks very posable and impressive too. I hope they add more paint apps than they did on the Snake headmaster. Not real impressed with the lego hands..
What is wrong with the lego hands? Considering the size of the figure, I'd say we are fortunate that he can even hold things. And lego weapons aren't that bad either. I wasn't too impressed when I first heard the lego hands, but upon second thought, they look fine on the figure. I'm glad he doesn't have tiny little holes for a small gun or something. I have broken off so many gun handles that way. They tend to get stuck inside the hole.
While I don't think I'd actually use the lego hands - mostly because I'd be buying this guy for what I believe to be his intended purpose (as a third-party replacement for G1 Headmaster heads) - I for one don't see anything wrong with them. I suppose they could actually add some playability to the figure if you've got the lego weapons on hand.
It Is Him wrote:So, is the price of a loose G1 Hardhead gonna shoot up or what?
I hope not. I'd want to buy a G1 Hardhead, to go along with my Hothead figure. I picked up a headless Mindwipe figure with Cobra in mind.
Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Sat May 08, 2010 6:34 am
by onsanyo-con
Ok now I have to order atleast 3.
1.One for display with a couple brick arms guns.
2.The second one and 3rd one for custom painting in metallics to match the metalllic versions of Onslaught and Hardhead I customed.
I have to come up with storage for those on the figures now as well. Wish me luck.

Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Sat May 08, 2010 7:26 am
by Constantine
I reported these exact same things a month ago, when I spoke with these guys at the Canadian Collectible Toy Expo.
Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Sat May 08, 2010 10:48 am
by TimPilot
YES!! Finally my Hardhead will be complete

Got the Headcobra and loved it, but this is just too perfect to miss

Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Sat May 08, 2010 12:50 pm
by Mkall
It Is Him wrote:So, is the price of a loose G1 Hardhead gonna shoot up or what?
Only the headless ones

Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Sat May 08, 2010 1:20 pm
by Autobot032
Mkall wrote:It Is Him wrote:So, is the price of a loose G1 Hardhead gonna shoot up or what?
Only the headless ones

Hah! Funny you should mention that. That was one of the first things I looked for. LOL
Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Sat May 08, 2010 3:50 pm
by Flux Convoy
So uh, anyone wanna hook a brother up with a Universe Hardhead?

Pleeeease?

Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Sat May 08, 2010 9:57 pm
by alexison
Tirade wrote:amcgrath929 wrote:Im really liking this guy. I cannot wait to see finished images of the product. The Hothead robot mode looks very posable and impressive too. I hope they add more paint apps than they did on the Snake headmaster. Not real impressed with the lego hands..
What is wrong with the lego hands? Considering the size of the figure, I'd say we are fortunate that he can even hold things. And lego weapons aren't that bad either. I wasn't too impressed when I first heard the lego hands, but upon second thought, they look fine on the figure. I'm glad he doesn't have tiny little holes for a small gun or something. I have broken off so many gun handles that way. They tend to get stuck inside the hole.
I'm not saying that there is anything wrong with lego hands. And i appreciate the fact that they tried to go the extra mile, and let this little guy hold a gun...But, personally I'd rather a detailed headmaster just have nice looking fists rather than a big "U" for a hand. The shadow warrior's hands, whom I'm assuming is close in size, was more of what i was looking for. Unless I can manage to grab two, I imagine mine will be on top of Hardhead anyway.
Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Sat May 08, 2010 11:47 pm
by Tirade
amcgrath929 wrote:Tirade wrote:amcgrath929 wrote:Im really liking this guy. I cannot wait to see finished images of the product. The Hothead robot mode looks very posable and impressive too. I hope they add more paint apps than they did on the Snake headmaster. Not real impressed with the lego hands..
What is wrong with the lego hands? Considering the size of the figure, I'd say we are fortunate that he can even hold things. And lego weapons aren't that bad either. I wasn't too impressed when I first heard the lego hands, but upon second thought, they look fine on the figure. I'm glad he doesn't have tiny little holes for a small gun or something. I have broken off so many gun handles that way. They tend to get stuck inside the hole.
I'm not saying that there is anything wrong with lego hands. And i appreciate the fact that they tried to go the extra mile, and let this little guy hold a gun...But, personally I'd rather a detailed headmaster just have nice looking fists rather than a big "U" for a hand. The shadow warrior's hands, whom I'm assuming is close in size, was more of what i was looking for. Unless I can manage to grab two, I imagine mine will be on top of Hardhead anyway.
Well, if the shadow warrior is around a minibot's size (maybe a bit smaller), he would still be larger than a headmaster. Unless the Hothead custom is a huge headmaster, which wouldn't seem so based on the various pics, he will be smaller. When you are dealing with that scale, every little bit counts. I, for one, actually like the open fist better. I think it looks more realistic when holding weapons. It might look a little silly when he isn't holding one, but that's okay. I think the detail (based on the early pics) is incredible.
Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Sun May 09, 2010 12:04 am
by goshjosh95
Awesome sauce.
Too bad I missed Universe Hardhead when he was on discount at Walmart, nor do I own G1 Hardhead. Brilliant.
Re: HeadRobots Hothead Update - Compatible with Generation One Hardhead!

Posted:
Mon May 10, 2010 10:06 am
by Stockade
I'm soooooo glad this guy is on pre-order through TFsource, TFU 2.0 Hardhead is gonna look sweet!
