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Lugnut: Awesome, but...

PostPosted: Thu Mar 03, 2011 11:39 pm
by Diem
What the hell is up with his rubber nose/cockpit?

I'm not sure if he was like this out of the box or whether it happened when I had to carry him in my bag loose for a while but while the figure is absolutely fantastic in all other regards his rubber cockpit halves have murphed totally out of symmetry and on one side the part just above his "smile" is bending outwards instead of slotting in.

I know that these problems are easier to solve than problems with the plastic but it just feels like a cheap touch on an otherwise great figure.

Re: Lugnut: Awesome, but...

PostPosted: Fri Mar 04, 2011 12:08 am
by Autobot032
Diem wrote:What the hell is up with his rubber nose/cockpit?

I'm not sure if he was like this out of the box or whether it happened when I had to carry him in my bag loose for a while but while the figure is absolutely fantastic in all other regards his rubber cockpit halves have murphed totally out of symmetry and on one side the part just above his "smile" is bending outwards instead of slotting in.

I know that these problems are easier to solve than problems with the plastic but it just feels like a cheap touch on an otherwise great figure.


Yes! Thank you. The chest pieces are annoying. Fortunately the leg pieces hold it together in vehicle mode. What an odd choice of materials for construction.

Re: Lugnut: Awesome, but...

PostPosted: Fri Mar 04, 2011 7:30 am
by Jazz-1982
I don't like the cockpit either. It's strange that with some of the fantastic molds we've got like Lugnut that they would give them such a weak point as rubber pieces. Would it cost that much more to make them in plastic?

Re: Lugnut: Awesome, but...

PostPosted: Fri Mar 04, 2011 9:19 am
by Diem
Jazz-1982 wrote:I don't like the cockpit either. It's strange that with some of the fantastic molds we've got like Lugnut that they would give them such a weak point as rubber pieces. Would it cost that much more to make them in plastic?


Well it can't be for safety reasons because he has the hard plastic cannons on the side of the cockpit that could easily poke an eye out. The only reasons I can think of other than cheapness is that it would either be too hard to get all those little panes of red plastic into another piece of plastic (the whole section would have to be made of transparent plastic which probably wouldn't take the paint so well) or that the twin joints that let the cockpit pieces swing back and forth would put too much strain on a plastic piece.

Either way it's still disappointing.

Re: Lugnut: Awesome, but...

PostPosted: Fri Mar 04, 2011 9:22 am
by Counterpunch
I think it's because if you do mistransform his shoulders (something I see LOTS of people doing), then it becomes really easy to scrunch those pieces. If they were plastic, they would assuredly break.

I think the rubber bits are preemptive QC.

Re: Lugnut: Awesome, but...

PostPosted: Fri Mar 04, 2011 10:16 am
by Fistful of Energon
Counterpunch wrote:I think it's because if you do mistransform his shoulders (something I see LOTS of people doing), then it becomes really easy to scrunch those pieces. If they were plastic, they would assuredly break.

I think the rubber bits are preemptive QC.


How do you properly transform the shoulders? curious cuz what little time I had to play w/ him last night I couldn't help but feel something was off.

Also, mine came w/ two left wing end pieces. I emailed BBTS about a replacement, hopefully It can be resolved.

Re: Lugnut: Awesome, but...

PostPosted: Fri Mar 04, 2011 1:59 pm
by bvzxa
Diem wrote:
Jazz-1982 wrote:I don't like the cockpit either. It's strange that with some of the fantastic molds we've got like Lugnut that they would give them such a weak point as rubber pieces. Would it cost that much more to make them in plastic?


Well it can't be for safety reasons because he has the hard plastic cannons on the side of the cockpit that could easily poke an eye out. The only reasons I can think of other than cheapness is that it would either be too hard to get all those little panes of red plastic into another piece of plastic (the whole section would have to be made of transparent plastic which probably wouldn't take the paint so well) or that the twin joints that let the cockpit pieces swing back and forth would put too much strain on a plastic piece.

Either way it's still disappointing.



Do you have the United version or the RTS version? I have the UN version and I see why the cockpit is made of rubber because once you set the shoulders/arms/whatever they are they grind the sides of the separated nosecone.

Overall the translation to being more of a movie/classics figure did not translate well exactly but I like him. I want to know if the RTS version has the same rubber cockpit as well.

Re: Lugnut: Awesome, but...

PostPosted: Fri Mar 04, 2011 2:30 pm
by Diem
bvzxa wrote:
Diem wrote:
Jazz-1982 wrote:I don't like the cockpit either. It's strange that with some of the fantastic molds we've got like Lugnut that they would give them such a weak point as rubber pieces. Would it cost that much more to make them in plastic?


Well it can't be for safety reasons because he has the hard plastic cannons on the side of the cockpit that could easily poke an eye out. The only reasons I can think of other than cheapness is that it would either be too hard to get all those little panes of red plastic into another piece of plastic (the whole section would have to be made of transparent plastic which probably wouldn't take the paint so well) or that the twin joints that let the cockpit pieces swing back and forth would put too much strain on a plastic piece.

Either way it's still disappointing.



Do you have the United version or the RTS version? I have the UN version and I see why the cockpit is made of rubber because once you set the shoulders/arms/whatever they are they grind the sides of the separated nosecone.

Overall the translation to being more of a movie/classics figure did not translate well exactly but I like him. I want to know if the RTS version has the same rubber cockpit as well.


It's RTS. I can understand why they made the parts out of rubber, I'm just annoyed by the results. Still he's a great figure so I really can't complain. I wonder what the weird-headed repaint will be?

Re: Lugnut: Awesome, but...

PostPosted: Fri Mar 04, 2011 3:21 pm
by bvzxa
Diem wrote:
bvzxa wrote:
Diem wrote:
Jazz-1982 wrote:I don't like the cockpit either. It's strange that with some of the fantastic molds we've got like Lugnut that they would give them such a weak point as rubber pieces. Would it cost that much more to make them in plastic?


Well it can't be for safety reasons because he has the hard plastic cannons on the side of the cockpit that could easily poke an eye out. The only reasons I can think of other than cheapness is that it would either be too hard to get all those little panes of red plastic into another piece of plastic (the whole section would have to be made of transparent plastic which probably wouldn't take the paint so well) or that the twin joints that let the cockpit pieces swing back and forth would put too much strain on a plastic piece.

Either way it's still disappointing.



Do you have the United version or the RTS version? I have the UN version and I see why the cockpit is made of rubber because once you set the shoulders/arms/whatever they are they grind the sides of the separated nosecone.

Overall the translation to being more of a movie/classics figure did not translate well exactly but I like him. I want to know if the RTS version has the same rubber cockpit as well.


It's RTS. I can understand why they made the parts out of rubber, I'm just annoyed by the results. Still he's a great figure so I really can't complain. I wonder what the weird-headed repaint will be?



I have to see that in the manual when I get the RTS version. I didn't see anything like that in the United instructions.
Yeah the UN version has the rubber too, and what's worse it's darker than what I see form the RTS pictures so eventually I may see some rubbin away of the paint. Overall I like him and the UN colrs give him a much better look. The only part that makes me upset is the head...the fact that it is a shiny pruple and the rest is not kinda makes me feel like they couldn't figure out where to put the shiny bits of paint.

Re: Lugnut: Awesome, but...

PostPosted: Wed Jan 30, 2013 12:28 pm
by Stuartmaximus
I was not looking for Lugnut, Lugnut found meee

neverstoplookin neverstoplookin for Luuugnuut

lookinoutfor Lugnut

Re: Lugnut: Awesome, but...

PostPosted: Wed Jan 30, 2013 12:44 pm
by GuyIncognito
Stuartmaximus wrote:I was not looking for Lugnut, Lugnut found meee

neverstoplookin neverstoplookin for Luuugnuut

lookinoutfor Lugnut


Did you really need to resurrect a 2-year-old thread just to say that? :???:

Re: Lugnut: Awesome, but...

PostPosted: Wed Jan 30, 2013 12:48 pm
by Stuartmaximus
well you obviously don't appreciate the works of Hue & Cry! with a little Lugnut flavor thrown in for good measure

Re: Lugnut: Awesome, but...

PostPosted: Wed Jan 30, 2013 3:45 pm
by Burn
Unless you actually have something decent to contribute to a thread, knock off the necrobumping please.

Re: Lugnut: Awesome, but...

PostPosted: Wed Feb 06, 2013 8:40 pm
by -Kanrabat-
Wait...

RTS Lugnut is already 2 years old?

Daaaaaamn.... Time sure does fly!

Re: Lugnut: Awesome, but...

PostPosted: Thu Feb 07, 2013 12:24 am
by freaky777
Yea, time flies too fast.. My Lugnut has been standing on my shelf for as long as I can remember.. maybe I'll take him down now and transform him and what's not.