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Blackout...

Posted:
Wed Jun 13, 2007 8:35 am
by teroh1988
hello everyone im fairly new to the forums and collecting as well so i was wondering, the stress marks supposedly on every blackout, what should i be looking for? pics would be greatly apreciated!
thanks

Posted:
Wed Jun 13, 2007 6:28 pm
by teroh1988
nothing??

Posted:
Wed Jun 13, 2007 6:35 pm
by decepticonjon
i dunno, everyone seems to say they check for them, but i haven't seen any pictures, and i don't see any "stress marks" on the toy i own. i'd say it would have to be seen while in helicopter alt mode, but i don't know where. course, the toy'srus 2 pack has blackout in robot mode...

Posted:
Wed Jun 13, 2007 7:07 pm
by Valandar
"Stress marks" are usually white patches or streaks near a hinge or joint, caused by the plastic being nearly nebt or broken, and thus breaking down the dyes.

Posted:
Wed Jun 13, 2007 7:14 pm
by Ballistic90
Mine doesn't have any either. The only thing I had to worry about was trying to get the automorph to work correctly. It's not hard when you understand it, but until you do....

Posted:
Wed Jun 13, 2007 9:22 pm
by Magnimus
I would recommend looking to the pegs that keep Blackout's side panels (his arms) attached to his body in either mode. I've noticed some white lines appearing on the pegs where they join to the rest of the toy. Those are the only stress marks I've seen, and they're minor at that.

Posted:
Wed Jun 13, 2007 10:43 pm
by Sportimus Prime
I've had mine for about a week now. I only transformed him once from helicoptor to robot, and he's been that way ever since. No signs of stress marks. But then, I've only changed him once. Are there any particular areas where this happens? I mean, is it mostly the shoulder joints, leg joints, what?

Posted:
Thu Jun 14, 2007 7:14 am
by jaws
Mine does not have any stress marks just like the rest of my movie toys.

Posted:
Thu Jun 14, 2007 7:27 am
by Archanubis
I haven't seen any stress mark on my Blackout figure, and I've transformed him a couple times. Could be just a case of me not looking close enough.

Posted:
Thu Jun 14, 2007 7:42 am
by Counterpunch
I've heard about these stress marks, but still don't understand how they happen on Blackout myself.

Posted:
Thu Jun 14, 2007 12:03 pm
by kirbenvost
Has anyone seen a tutorial on how to fix the automorph?

Posted:
Thu Jun 14, 2007 12:51 pm
by inturnmike
The automorph is the only thing wrong with mone so far. Really, it is the only thing wrong with a few of the toys so far. Blckout's head does hot flip around at all when I move the waist in line. Bumblebee has one leg where his rear window assembly does not move all the way back into place when creating his feet (like the other leg does). Ironhide's front and back part of his feet do not stiffen when deployed, causing a "splitting" effect when trying to stand him up on them. Every time I try to pose Leader-Prime's legs to anything other than standing straight up, the foot fenders automorph back to truck fender mode. The rest seem to work fine though...

Posted:
Thu Jun 14, 2007 1:05 pm
by AMX
No problems with mine yet either, but I just got him this weekend and the kids haven't seen him yet, but they will on father's day, and then we wil see what happens.
The Automorph thing doesn't seem to do anything on any of the ones I have, but thats ok, as long as nothing falls off everytime I transform them I am ok.

Posted:
Fri Jun 15, 2007 5:40 am
by Wing Zero Custom
Valandar wrote:"Stress marks" are usually white patches or streaks near a hinge or joint, caused by the plastic being nearly nebt or broken, and thus breaking down the dyes.
Haven't seen stress marks on mine, but what I have seen on my own Black-Out is that there are lots of "cut-marks" on my Black out which are white colored due to the cutting.

Posted:
Fri Jun 15, 2007 7:03 am
by Redimus
Only quality promlem on mins is paint scratches on the little bit of plastic that covers the hands in alt mode.
WHY they felt the need to make those from black plastic instead of grey i will never know (same as leader prime has a whole holst of bits in easy to scratch areas that really could have been molded the right colour, but were instead molded in bright red, then painted sliver or what ever colour they are ment to be).

Posted:
Fri Jun 15, 2007 12:11 pm
by kirbenvost
^ It's more expensive to use more colors of plastic. More colors = more molds. However if they're already using the right color somewhere else on the toy, there's no excuse, they're just stupid. And why they'd make Blackout's hands the only bit of white on him is beyond me...

Posted:
Fri Jun 15, 2007 8:32 pm
by Ballistic90
kirbenvost wrote:^ It's more expensive to use more colors of plastic. More colors = more molds. However if they're already using the right color somewhere else on the toy, there's no excuse, they're just stupid. And why they'd make Blackout's hands the only bit of white on him is beyond me...
That's not the only bit of white on him. the mini Scorponok is white too.
Woohoo! I finally figured out how to get the automorph to work perfectly!!
Re: Blackout...

Posted:
Sun Jan 04, 2015 10:15 am
by that1guysittingthere
Hi guys, I just joined, so this is obviously going to be late. Anyway, my Blackout figure had those tabs that connect the shoulders broken off. I did notice the stress marks when I was younger, and it was only a matter of time before they gave out.