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DOTM Skyhammer's Rotor

PostPosted: Wed Jun 01, 2011 5:23 pm
by Optimus1138
I am doing a little bit of customizing on DOTM Skyhammer, and one thing I want to do would be a lot easier ifI could remove his rotor. According to the instructions, it is removable (and apparently necessary for his transformation, although I've been able to transform him without removing it), but I tried to get it off, and I'm worried that if I pull much harder, it'll break. Has anyone been able to get his rotor off?

Re: DOTM Skyhammer's Rotor

PostPosted: Wed Jun 01, 2011 5:51 pm
by Valandar
It does not come off. It appears they pinned it on at some point after the instructions were written. You'll have to use the pin removal trick.

Re: DOTM Skyhammer's Rotor

PostPosted: Thu Jun 02, 2011 5:19 am
by EsCapoeira
what is the pin removal trick?

Re: DOTM Skyhammer's Rotor

PostPosted: Thu Jun 02, 2011 7:23 am
by Valandar
advice-on-pulling-pins-t67790.php

That should give you the info you need on pin removal. :D

Re: DOTM Skyhammer's Rotor

PostPosted: Thu Jun 02, 2011 11:44 am
by Razorclaw0000
My instructions do not show the rotors being removed. They show a dotted outline where the rotors are, but they need to make that area transparent to show the steps underneath it.

Re: DOTM Skyhammer's Rotor

PostPosted: Thu Jun 02, 2011 11:55 am
by El Duque
Mine show the motor coming completely off also.

Re: DOTM Skyhammer's Rotor

PostPosted: Thu Jun 02, 2011 12:01 pm
by alexison
Razorclaw0000 wrote:My instructions do not show the rotors being removed. They show a dotted outline where the rotors are, but they need to make that area transparent to show the steps underneath it.


Mine do not show it coming off either.

Re: DOTM Skyhammer's Rotor

PostPosted: Thu Jun 02, 2011 12:14 pm
by Razorclaw0000
El Duque wrote:Mine show the motor coming completely off also.


Can you scan yours? I'll scan mine tonight.

Re: DOTM Skyhammer's Rotor

PostPosted: Thu Jun 02, 2011 12:18 pm
by El Duque
Razorclaw0000 wrote:
El Duque wrote:Mine show the motor coming completely off also.


Can you scan yours? I'll scan mine tonight.


Yeah, I'll scan it when I get home this evening.

Re: DOTM Skyhammer's Rotor

PostPosted: Thu Jun 02, 2011 5:12 pm
by Skyfire77
FWIW, my instructions do show the rotor being removable.
Jun02&01.JPG

Re: DOTM Skyhammer's Rotor

PostPosted: Fri Jun 03, 2011 9:23 am
by Razorclaw0000
I'm a horrible person and didn't have time to scan last night. I promise tonight.

Re: DOTM Skyhammer's Rotor

PostPosted: Fri Jun 03, 2011 11:28 am
by El Duque
Razorclaw0000 wrote:I'm a horrible person and didn't have time to scan last night. I promise tonight.


As am I. Tonight I'll scan mine as well.

Re: DOTM Skyhammer's Rotor

PostPosted: Fri Jun 03, 2011 9:36 pm
by Evil_the_Nub
Mine shows it coming off too, but it won't budge. It might have been a last minute change or something.

Re: DOTM Skyhammer's Rotor

PostPosted: Sat Jun 04, 2011 12:51 am
by El Duque
Never got a chance to scan but here's a quick pic with from my phone.

Image

Re: DOTM Skyhammer's Rotor

PostPosted: Sat Jun 04, 2011 4:07 am
by freaky777
El Duque wrote:Never got a chance to scan but here's a quick pic with from my phone.

Image


Mine doesn't have this picture at all in mine. Mine must be the updated one.

Dark of the Moon Skyhammer Instruction Variant

PostPosted: Tue Jun 07, 2011 12:21 pm
by Razorclaw0000
It looks like Crankcase isn't the only Dark of the Moon figure to have some variants. Thanks to Seibertron.com members Skyfire77, El Duque, and Razorclaw0000, we now have confirmed images of two instruction variants for Dark of the Moon Skyhammer.

In Skyfire77 and El Duque's instructions, the rotors are clearly shown to be removable:

Image

However, in the instructions included in Razorclaw0000's Skyhammer, the rotors are left intact, with a dotted line representing where they would be, but allowing detail to be seen underneath.

Image


Do you still have the packaging for your Skyhammer? If so, please post the product code embossed on the bottom edge of the back of the box and whether your instructions show the rotors detached or intact.

Seibertron.com is your ultimate Dark of the Moon resource!

Re: DOTM Skyhammer's Rotor

PostPosted: Tue Jun 07, 2011 12:27 pm
by Vic
I also have instructions that show the rotors are removable but I was unable to remove them without pulling the pin. I thought that was a strange instruction.

Re: DOTM Skyhammer's Rotor

PostPosted: Tue Jun 07, 2011 12:33 pm
by Skyfire77
Well, the box is long gone, but the code 10501 is embossed on the connector between the stub wings, along with a printed code #29702.

SNC00150[1].jpg

Re: DOTM Skyhammer's Rotor

PostPosted: Tue Jun 07, 2011 12:46 pm
by r3devi7
Mine shows the blade being removable, but I did not even try. Has 10501 on box and figure, along with #29702 stamped in red on the figure. Got him from Walmart day before release if it makes any difference.

Re: DOTM Skyhammer's Rotor

PostPosted: Tue Jun 07, 2011 12:56 pm
by Blackstreak
I can totally see this as an updated version for G1
Spinister w/ a custom add-on kit for the 2 targetmasters and a head re-mold. Here's to hoping for one for HFTD Highbrow.

Re: DOTM Skyhammer's Rotor

PostPosted: Tue Jun 07, 2011 1:34 pm
by juxtapose519
Everyone who goes out and buys a second Skyhammer just for the variant instructions is a dink with too much money.

Re: DOTM Skyhammer's Rotor

PostPosted: Tue Jun 07, 2011 1:52 pm
by Razorclaw0000
juxtapose519 wrote:Everyone who goes out and buys a second Skyhammer just for the variant instructions is a dink with too much money.


I'm buying three.

Re: DOTM Skyhammer's Rotor

PostPosted: Tue Jun 07, 2011 3:20 pm
by BeastProwl
Razorclaw0000 wrote:
juxtapose519 wrote:Everyone who goes out and buys a second Skyhammer just for the variant instructions is a dink with too much money.


I'm buying three.

And just how many crancases did you buy :P

Re: DOTM Skyhammer's Rotor

PostPosted: Tue Jun 07, 2011 3:22 pm
by Razorclaw0000
BeastProwl wrote:
Razorclaw0000 wrote:
juxtapose519 wrote:Everyone who goes out and buys a second Skyhammer just for the variant instructions is a dink with too much money.


I'm buying three.

And just how many crancases did you buy :P


I'm not really going to buy three Skyhammers. I'm happy with the one I have. However, I have two Crankcases now (one clipped, one not) and hope to find the third run. I do have some other variants (Gen Dirge, PCC Huffer) and some package variants (Costco Surface to Air Showdown).

Re: DOTM Skyhammer's Rotor

PostPosted: Tue Jun 07, 2011 3:30 pm
by im ruined
BUY one to make this!!!!!!!!!!!!