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Voyager blackout problem

Posted:
Wed Jun 20, 2007 10:50 pm
by shortround
I have two problems with voyager blackout. So I'm wondering if anyone else has had these problems
1st. when he is in helicopter mode his legs won't stay in the pegs on the underside of the vehicle so his legs keep kind of keep falling down this in turn ruins the look of the helicopter.
2nd. Does anyone have any picture of what his rotor blades are supposed to turn into because on the instruction they show them as becomeing some sort of weapon.

Posted:
Thu Jun 21, 2007 1:14 am
by Ultra Prime
1.) I have the same problem.
2.) Never tried it because his automorph feature is a pain in the ass to work in the first place.

Posted:
Thu Jun 21, 2007 1:50 am
by Bumbled
Lolz yeah I read many problems about this too, I haven't found a solution yet and I don't have it either but there must be some way to clip his legs and make it stay still.

Posted:
Thu Jun 21, 2007 12:32 pm
by Danish-Liokaiser
I made my Blackout so the legs keeps staying in the plocks in vehicle-mode ... Well its a little complicated to tell right now since i gotta walk with the doggy.

Posted:
Thu Jun 21, 2007 12:46 pm
by Chaoslock
Solution:
1. Change Blackout to heli mode(as much as you can), but get his backpack/rotor weapon off.
2. Turn the side with his right arm off from his head-chest piece
3. You must see two screws. Get them out, and remove the right sideplate (nose of helicopter)
4. There must be a mechanics with two cogs. It must be misplaced, try to place them properly (maneuver the legs as they should be in heli mode.)
5. Get the screws and the side panel back, now it should work properly.

Posted:
Thu Jun 21, 2007 1:06 pm
by inturnmike
I don't suppose you have pics of this "operation" do you?


Posted:
Thu Jun 21, 2007 1:33 pm
by Chaoslock
Operation Blackout:

Posted:
Thu Jun 21, 2007 1:51 pm
by Danish-Liokaiser
Grimlock86 wrote:Operation Blackout:
Exactly what i did! Good job Grimlock86


Posted:
Thu Jun 21, 2007 2:18 pm
by Redimus
Actully, I found you can solve the problem without taking him apart. It took me an entrie Doctor Who episode to work out how/where to pull, but I managed it.

Posted:
Thu Jun 21, 2007 9:27 pm
by osiricon
GENIUS!!!! I love the tip it worked out BEAUTIFULLY!!! Now I have to fix my other problem with Blackout. The damn scorponok cage it open when ever you touch Blackout. You can't look at it without it dropping Scorp.

Any ideas?


Posted:
Thu Jun 21, 2007 10:50 pm
by OhioBot
My test shot and production figure have the same issue with the legs not staying in place. My test shot has a tight Scorponok cage, but the production figure does not.