Page 1 of 1

Junkheap troop building

PostPosted: Tue Dec 06, 2011 3:44 pm
by ubertenorman
Hey,

For those of you who want to use Junkheap to troop build some Junkions (if you can ever find more than one), here's a way to differentiate them a bit more.

Image

Image

Image

Image

As you can tell, I switched the right and left legs. All I did was unscrew the upper thighs and put the right leg on the left upper leg piece and vice versa. Since the waist can be rotated fully, he can transform just fine. You just have to rotate the waist the other way.

The only problem with this mod is the rear wheel on the robot mode. With the legs switched the wheel ends up between the legs and gets in the way. I've fixed this by leaving it behind the leg as it is in alt mode. I figure since they're Junkions anyway it doesn't really matter if there's a bit more kibble. It does hinder that leg's articulation, however.

[Wasn't sure if this should go in the Custom forum or here; I figured more people could make use of it if it was here :) ]

Re: Junkheap troop building

PostPosted: Wed Dec 07, 2011 1:32 pm
by Court Jester
While you're at it, try swapping the tire/wheel assemblies From JH to WG.

BTW they're back in stock at HTS (it being 12/7 @ 8:53 est right now):



Re: Junkheap troop building

PostPosted: Wed Dec 07, 2011 10:26 pm
by adamassc
Junkheap's not as much of a McMotorbike as I thought he'd be. Not-yellow rims would be cool, but they aren't deal-breakers.