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Neo-Classics Mayhem Attack Squad

PostPosted: Tue Apr 16, 2013 2:16 am
by Arctorro
A while back I started putting together a Mayhem Attack Squad so the Wreckers would have someone to beat up :D Due to the fact that I have very little connection with these guys I wanted to repurpose as many figures as possible to build this set.

With two of the deluxe Insecticons in the group I wanted to add Barrage and Ransack to boost their numbers a little. I've got a core group that I think works well, with others I'm unsure about or still looking for. All minicons mentioned are the Master Shooter Targetmasters that are sitting in my PoL waiting to be re-purposed.


Carnivac - BW Wolfang [Deluxe]
Snarler - BW Razorbeast [Scout]
Bludgeon - HftD Banzaitron [Voyager]
Stranglehold - Amada TM Rhinox [Deluxe]
Barrage - BW Ram Horn [Deluxe]
Chop Shop - TM2 Scarem [Scout]
Venom - BW Cicadacon [Deluxe]
Ruckus - HftD Crankstart [Scout]


These I'm still unsure about. Thunderwing is in my PoL atm and I have the rest.
Needlenose - Generations Thunderwing/PRiD Dreadwing with 2x Minicons [Deluxe]/[Voyager]
Spinister - PCC Windburn with 2x Minicons [Scout]
Ransack - HftD Insecticon [Scout]


Still looking for these. The hinted at MMC Saber Tooth Tiger might be an option for Catilla, and anything with a Crab, Squid or Octopus alt mode could work for Octopunch (I have BW Razorclaw, but would prefer a Squid or Octopus).
Catilla -
Octopunch -
Battletrap -
Flywheels -


Any suggestions? Any additional characters you feel should be added? Post your lists and ideas, but please try to avoid those rare exclusives so availability won't be an issue.

Re: Neo-Classics Mayhem Attack Squad

PostPosted: Tue Apr 16, 2013 3:28 am
by Handels-Messerschmitt
For squids, there is always Claw Jaw.

Re: Neo-Classics Mayhem Attack Squad

PostPosted: Tue Apr 16, 2013 3:50 am
by Arctorro
Handels-Messerschmitt wrote:For squids, there is always Claw Jaw.

He was supposed to be part of a lot of beast era figures I bought from TFSource, but they had a stock issue so I never got him :-( Since then I've been focusing on My Neo-Classics set, might have to track him down at some point.

Re: Neo-Classics Mayhem Attack Squad

PostPosted: Tue Apr 16, 2013 5:11 pm
by craggy
PCC Undertow has a very Octopunch-y gestalt mode head. It's possible to do an arm swap and make a decent normal robot mode that makes use of it too. Claw Jaw would be another recommendation. He's a great little figure although not very evil looking.

The Duocons are hampered by a lack of triple-changers. Maybe we'll get repaints of Springer and Blitzwing?

edit: maybe a BM Cheetor for Catilla? Did they make the night slash version in normal colours?

Re: Neo-Classics Mayhem Attack Squad

PostPosted: Tue Apr 16, 2013 7:47 pm
by Arctorro
I'm collecting PCC, so should have Undertow eventually.

I thought about Springer and Blitzwing, their alt modes make them really good options, but there are some KO's that could almost work. Helicopter and jet, now if there was a set with a tank and armoured car that were interchangeable with them all you'd have to do is ignore the individual alts modes :-?

BM Cheetor is a good idea, going to look for one.

Anyone else building a Squad atm?

Re: Neo-Classics Mayhem Attack Squad

PostPosted: Tue Apr 16, 2013 8:49 pm
by Mkall
Arctorro wrote:Anyone else building a Squad atm?

I've built a Squad. I'm not sure if it's at it's final roster yet, but it's pretty cool(in my mind at least).

I've designed it so that there's a small group of fast warriors whose job it is to harass enemies until the bulk of the force shows up to clobber them with overwhelming force.

Currently I have:
Carnivac: Overall Team Leader, using Cybertron Snarl
Road Pig (G2)
Spinister
Ruckus: using Cybertron Dirt Boss
Chop Shop, Barrage and Ransack: thank you Fansproject
Bludgeon: Second in Command, leader of the Armoured Corps
Hailstorm
Body Check: using TF Generations Brawl (Asia/TRU Exclusive)
Trebuchet: using United: EX Tankmaster
and Octopunch

I may find another air-warrior. Spinister would be a lone target up there by himself.

Re: Neo-Classics Mayhem Attack Squad

PostPosted: Tue Apr 16, 2013 9:49 pm
by Arctorro
Nice line-up ;)^

Re: Neo-Classics Mayhem Attack Squad

PostPosted: Sat Jun 20, 2015 9:06 am
by robotmel

Re: Neo-Classics Mayhem Attack Squad

PostPosted: Sat Jun 20, 2015 8:11 pm
by Arctorro
Ok, that could be cool, but my budget doesn't include FunPub stuff atm :-(