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problem with TF Classics Special Edition Drag Strip

PostPosted: Mon Jun 03, 2013 9:39 am
by MagnetarPrime
I just want to ask around if is there anyone else who has the same problem with TF Classics Special Edition Drag Strip as me?

I have recently acquired (finally did LOL) a Special Edition Classics Drag Strip figure, he is a repaint of the figure Classics Universe Mirage. I bought Drag Strip MISB from bbts and as soon as I got him out of the box I noticed his head is all loose to the point that his head will move around and shake every time I hold this figure and to make things worse he is now always looking down in a 45 degree angle :( it is really annoying.

now, is this just my luck? or is there any more Drag Strip figures that came with a loose head, and how can I fix this? :HEADHURTS: :HEADHURTS:

Re: problem with TF Classics Special Edition Drag Strip

PostPosted: Mon Jun 03, 2013 10:14 pm
by SentinelA
Mine didn't but I bought it when they first came out.
Generations Kup has the loosy goosy head issue though

Re: problem with TF Classics Special Edition Drag Strip

PostPosted: Mon Jun 03, 2013 10:19 pm
by Wolfman Jake
Kup's head can easily be fixed. It's not seated correctly on the ball joint in the neck. It's probably an assembly instruction error at the factory, believe it or not. You need to pull the head forward, and you should feel the joint really snap into place. Then Kup's head will hold steady, ready to pose as intended.

Re: problem with TF Classics Special Edition Drag Strip

PostPosted: Tue Jun 04, 2013 12:41 am
by RhA
My Dragsrip has the same issue. It sucks, but he can stay boxed.

Re: problem with TF Classics Special Edition Drag Strip

PostPosted: Tue Jun 04, 2013 1:30 am
by MGrotusque
Mine is loosey goosey too.

Re: problem with TF Classics Special Edition Drag Strip

PostPosted: Tue Jun 04, 2013 4:42 am
by SkyWarpsGhost
Mines fine, bought 2nd hand.

Re: problem with TF Classics Special Edition Drag Strip

PostPosted: Wed Jun 05, 2013 6:14 pm
by paul053
There are two kinds of joints here. One is the ball joint connecting to the head, another one is the rod with the metal pin. Which one of these do you have problem? If is the ball joint, it's a simple fix with super glue or nail polish. Just remove the head and apply a thin layer of super glue or nail polish on the ball and (better wait overnight) then put the head back in. If is the metal pin, super glue may can still fix it but need to be more careful with it.

Re: problem with TF Classics Special Edition Drag Strip

PostPosted: Thu Aug 08, 2013 9:32 am
by MagnetarPrime
TY guys
Just to update this post.

I did use some nail polish on the ball join and problem solved, his head is no longer moving around :) now he can display looking straight instead of looking at the ground all the time. :D