The Construct-Bots Thread
Posted: Tue Aug 13, 2013 11:34 pm
First and foremost, my apologies if there's already a thread floating around like this, but after scanning 34 pages of posts pertaining to the words "construct" and "bots" and not turning up anything, I decided to make one.
So, Construct-Bots!
With these turning up in stores now, Who's picked 'em up? What are your thoughts on them?
I'm actually fiddling with my first one right now, Scout-Class Ironhide. The robot mode is actually pretty alright, quite big, too, I'd say he's about as tall as maybe a small Voyager. (having just moved my entire collection to my new place, but not having moved myself there just yet, I don't really have one for size comparison)He makes a pretty clean robot with very little in the way, the only real kibble being the wheels that just sorta hang off his arms. He's also quite hollow, being a frame of what essentially looks like several pipes, with some armour parts slapped on top to fill him out a little. Still, the robot mode scores points with me for being a nice tall robot with decent posing capabilities, and a pretty decent headsculpt to boot.
The initial building of the skeleton is fun, as it shows how you could really make just about anyone out of it, it's only once you start slapping the armour pieces on that you start to see the character.
The ball joints are all rubberized, so they're nice and stiff and will hold together pretty well, the swivel joints are all octagonal clips and pegs, so they only get a few comfortable looking positions out of them, but it's easier to keep posed than, say, a Bionicle.
The red on the armour (of mine at least) looks a little washed out and kinda cheap, but that's what I get for buying the red guy, I guess.
Transforming is pretty simple once you figure out where all the bits go, and it actually pegs together, much to my surprise. The only bit of partsforming required is transferring the Autobot emblem piece from the center of the chest, to the front of the vehicle, personally I think I'm just gonna leave it there, since his chest looks fine without the logo. It's a fun little process, that's a damn sight better than rebuilding a Kre-O set from the ground up.
That said however, the vehicle mode is quite a letdown, as I was sure it was going to be. It just looks like some kinda Dune Buggy that sorta stopped trying towards the rear section. Not too keen on how it looks...
Still, for a first outing, the line shows a lot of promise, as far as I'm concerned, it will be interesting to see what they can come up with down the line, should it continue. So far, I like it, and plan to pick up a few more, to try out the mix and match customizing the line was designed for.
So, anyone else? Share some stories! Tell us the good, the bad, and even the ugly. Post a pic or two (or three, or four, etc.) Show us some mix and match customizations. I want to hear what other people think about this line, and maybe convince some other people to give it a shot like I just did.
Well, that's it for me, until my phone charges enough to use the camera and take a few shots of this guy... If anyone else has anything they wanna share, you know what to do!
So, Construct-Bots!
With these turning up in stores now, Who's picked 'em up? What are your thoughts on them?
I'm actually fiddling with my first one right now, Scout-Class Ironhide. The robot mode is actually pretty alright, quite big, too, I'd say he's about as tall as maybe a small Voyager. (having just moved my entire collection to my new place, but not having moved myself there just yet, I don't really have one for size comparison)He makes a pretty clean robot with very little in the way, the only real kibble being the wheels that just sorta hang off his arms. He's also quite hollow, being a frame of what essentially looks like several pipes, with some armour parts slapped on top to fill him out a little. Still, the robot mode scores points with me for being a nice tall robot with decent posing capabilities, and a pretty decent headsculpt to boot.
The initial building of the skeleton is fun, as it shows how you could really make just about anyone out of it, it's only once you start slapping the armour pieces on that you start to see the character.
The ball joints are all rubberized, so they're nice and stiff and will hold together pretty well, the swivel joints are all octagonal clips and pegs, so they only get a few comfortable looking positions out of them, but it's easier to keep posed than, say, a Bionicle.
The red on the armour (of mine at least) looks a little washed out and kinda cheap, but that's what I get for buying the red guy, I guess.
Transforming is pretty simple once you figure out where all the bits go, and it actually pegs together, much to my surprise. The only bit of partsforming required is transferring the Autobot emblem piece from the center of the chest, to the front of the vehicle, personally I think I'm just gonna leave it there, since his chest looks fine without the logo. It's a fun little process, that's a damn sight better than rebuilding a Kre-O set from the ground up.
That said however, the vehicle mode is quite a letdown, as I was sure it was going to be. It just looks like some kinda Dune Buggy that sorta stopped trying towards the rear section. Not too keen on how it looks...
Still, for a first outing, the line shows a lot of promise, as far as I'm concerned, it will be interesting to see what they can come up with down the line, should it continue. So far, I like it, and plan to pick up a few more, to try out the mix and match customizing the line was designed for.
So, anyone else? Share some stories! Tell us the good, the bad, and even the ugly. Post a pic or two (or three, or four, etc.) Show us some mix and match customizations. I want to hear what other people think about this line, and maybe convince some other people to give it a shot like I just did.
Well, that's it for me, until my phone charges enough to use the camera and take a few shots of this guy... If anyone else has anything they wanna share, you know what to do!