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Great Idea For Trypticon in TF3

PostPosted: Fri Aug 14, 2009 9:23 am
by SoUnDwAvEr1998
I think we need a some city bots for TF3 and I just got the perfect idea for Trypticon. The Deceptions decide to avenge the fallen forfilling his dream of harvesting the sun. So they build another one on Mars and give it the ability to transform into the decepticon Trypticon!!! And therefore the autobots will have to go into space on Omega Supreme to stop this decepticon menace. So what do you think?

Re: Great Idea For Trypticon in TF3

PostPosted: Fri Aug 14, 2009 9:39 am
by SoUnDwAvEr1998
Anybody

Re: Great Idea For Trypticon in TF3

PostPosted: Fri Aug 14, 2009 5:45 pm
by TulioDude

Re: Great Idea For Trypticon in TF3

PostPosted: Tue Aug 18, 2009 4:14 am
by Joshua Vallse
I actually like this. The ideal, I think it could work in light of not pressuring the character of Unicron to be involved in the 3rd film. Kind of like baby steps. Handle the city sized Transformers before you handle the planet sized ones. The only thing you're dealing with here is again, the movie move from Earth to Space in which it will maintain a certain fantasy factor with I don't credit Bay of pulling off. But again it could be a good test just to see him try.

Re: Great Idea For Trypticon in TF3

PostPosted: Tue Aug 18, 2009 9:41 am
by Optimus_Prime007
I hope Bay actually would try something that he hasn't done before. I rather see new ideas rather than other Bay movie ideas blurring into Transformers.

Re: Great Idea For Trypticon in TF3

PostPosted: Tue Aug 18, 2009 3:41 pm
by shonenfan4
It would be a great idea to introduce Trypticon and Omega Supreme, but how will the humans take part in this battle?

Re: Great Idea For Trypticon in TF3

PostPosted: Wed Aug 19, 2009 5:43 am
by Name_Violation
MaximusPaul wrote:Anybody

you know you don't have to bump your topic after 15 minutes, right? if people don't answer, just be patient.

also i friggen love trypticon, but DO NOT WANT him in a tf3. bay already raped devastator's image and i shudder to think how bad he'd screw up Trypticon.

it'll look like an episode of "Will it blend" that someone tried to glue the stuff back together. It'll look like an aids infested herpie thats been freebasing.

is characters with discrnable features too much to ask? and maybe sans vertigo cam action.

Re: Great Idea For Trypticon in TF3

PostPosted: Wed Aug 19, 2009 6:31 pm
by Skullgrin140
As much as I love Trypiticon and that I would like to see him be introduced into TF again, I honestly dont think TF3 is the best place for him to be. Mainly because if Trypticon had to come so would Metroplex and I think Citybots just simply dont work in Live action, again its one of those things that would be hard to introduce like Omega Supreme or Sky Lynx.

Re: Great Idea For Trypticon in TF3

PostPosted: Thu Aug 27, 2009 5:07 am
by Optimus_Prime_6978
As cool as watching a city-sized (or building sized) Transformer would be I'd have to agree on Trypticon not appearing in the movie. Scorponok appeared but in no way connected to the city-sized Headmaster from the original cartoon. Besides, in the fiction of the "expanded universe" Trypticon was the central city of Cybertron that had no throws to a Transformer.

Re: Great Idea For Trypticon in TF3

PostPosted: Mon Aug 31, 2009 5:57 am
by Joshua Vallse
Truthfully,
I think this character would be a (Pick a lesser evil) deal. I really think after Bay's need to make a Destroyer transform, a strange obsession as it is, and his detest to do any further car chases (Which again stress my point of why the hell did you pick a franchise revolving around robots that turn into cars!!!!) the sea would be the most likely staging area if this franchise is to be kept on earth, and Trypticon being dormant at the bottom of the sea and Megatron in his weakened state returning to revive this walking fortress as a last stand strategy seems a lesser evil then hoping Bay get's Robots flying into space and battling Unicron right.

Hence the humans can still play a substantial role, hence Bay can still include the Army and mostly the Navy which just seems to be his trademark styling for this franchise, hence leaving one more artifact for Speilbergs goldenboy Shia to run after (The Key to Vector Sigma or such) which is to awaken said Trypticon hence we have the same formula repeated in the first two films, but you leave out the damn twins, focus on your new characters and others which got no screen time really (SOUNDWAVE!!!!! Jolt, Sideways, The surviving bots of the Arcee collective mind or whatever she was) and make Trypticon a BAD A$$ giant robotic Godzilla with missles and lasers and hellfire and not some dumb gimmick like sucking up sand or giant limbs attached to springs with slinky everything to death or water pumps which make Trypticon this giant walking water hose.......and you should be good. I would count this film already better then what my lowered expectations are dreading the third film will be. Maybe make Tidalwave an autobot, going up against Trypticon, that would be a pretty good showdown if it lasts more then 3 minutes. And yes, I will call foul if there is suddenly an armada of Destroyers all carrying the rail gun gimmick.

And if for some weird reasons there are the chosen few which are more then happy with all of Bay's reinventions but will call foul at Tidalwave being an autobot....then we just make another bot all together kay? After the Blackout Bonecrusher Lazarus stunt, I can't see anyone objecting to the invention of a "New" Transformer.

I'm Joshua Vallse, and I'm pro-Trypticon.
That is change I can believe in :APPLAUSE: :P

Re: Great Idea For Trypticon in TF3

PostPosted: Mon Aug 31, 2009 2:26 pm
by zarakdude
Pretty cool idea but Trypticon is already a city that I don't think transforms

Re: Great Idea For Trypticon in TF3

PostPosted: Tue Sep 01, 2009 11:20 pm
by nikeprime
How about Trypticon being the giant Decepticon Star ship that the Fallen was hiding on?