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Problems of setting up bots and weapons [prob. updated]

PostPosted: Tue Mar 25, 2008 11:21 pm
by MagnusLabel
I wonder if I've set some of my bots wrong.

Rock steady--not doing well in missions and usually scores no exp or € :-(

Mic P.--want to do better in missions

Single Cast--same as above

Heart Break Beat--should I build him to be a Brawler only, not a Brawler/Repairer?

I would also like to know which weapons are suitable for them too.
Thanks.

Re: Problems of setting up bots and weapons

PostPosted: Tue Mar 25, 2008 11:36 pm
by Tifereth
RS. Air animal.

2 speed
1 cou
2 fp
1 avoid
3 strafe

MP. Space shuttle.

2 speed
1 cou
2 avoid

SC. Space shuttle.

2 speed
2 avoid

HBB.

Ur idea sounds good :).

Just get some X-Rays for now ;).

Re: Problems of setting up bots and weapons

PostPosted: Tue Mar 25, 2008 11:41 pm
by MagnusLabel
Tifereth wrote:RS. Air animal.

2 speed
1 cou
2 fp
1 avoid
3 strafe

MP. Space shuttle.

2 speed
1 cou
2 avoid

SC. Space shuttle.

2 speed
2 avoid

HBB.

Ur idea sounds good :).

Just get some X-Rays for now ;).

Thank you!
Just remind you that RS is actually a battle station :mrgreen:

Re: Problems of setting up bots and weapons

PostPosted: Tue Mar 25, 2008 11:51 pm
by Tifereth
MagnusLabel wrote:
Tifereth wrote:RS. Air animal.

2 speed
1 cou
2 fp
1 avoid
3 strafe

MP. Space shuttle.

2 speed
1 cou
2 avoid

SC. Space shuttle.

2 speed
2 avoid

HBB.

Ur idea sounds good :).

Just get some X-Rays for now ;).

Thank you!
Just remind you that RS is actually a battle station :mrgreen:


I know, but battle stations require more xp to be a good option. Air animals r great to start from the scratch with strafe :P. I use strafers since i was level 0 :grin: .

Re: Problems of setting up bots and weapons

PostPosted: Thu Mar 27, 2008 12:04 pm
by MagnusLabel
Tifereth wrote:
MagnusLabel wrote:
Tifereth wrote:RS. Air animal.

2 speed
1 cou
2 fp
1 avoid
3 strafe

MP. Space shuttle.

2 speed
1 cou
2 avoid

SC. Space shuttle.

2 speed
2 avoid

HBB.

Ur idea sounds good :).

Just get some X-Rays for now ;).

Thank you!
Just remind you that RS is actually a battle station :mrgreen:


I know, but battle stations require more xp to be a good option. Air animals r great to start from the scratch with strafe :P. I use strafers since i was level 0 :grin: .


I also worried that RS's exp is not enough to set up with your plan :wink:

PS: does anyone have more ideas please?

Re: Problems of setting up bots and weapons [prob. updated]

PostPosted: Tue Apr 22, 2008 4:32 pm
by .:mag:.
I would rather use "cheap" (from 1000xp) ramers (like dinosaur, truck or tank) and strafers (like weapon, battle station)
I think that for low levels is better to be a strafer.

my settings for your bot's:
Rock steady
Strafer

(1 speed - when he reach 83k xp)
5 cou
3 fp
4 strafe

and give him a Semi-Automatic Rifle

Mic P.
Strafer (maybe a RPG Launcher ;) )

4 cou
3 fp
4 strafe

and Semi-Automatic Rifle

Single Cast
Strafer

4 cou
3 fp
3 strafe

and Semi-Automatic Rifle

Heart Break Beat
Ramer

2 strength
4 cou
3 ram

and NO weapon!

Re: Problems of setting up bots and weapons [prob. updated]

PostPosted: Wed Apr 23, 2008 4:06 am
by MagnusLabel
.:mag:. wrote:I would rather use "cheap" (from 1000xp) ramers (like dinosaur, truck or tank) and strafers (like weapon, battle station)
I think that for low levels is better to be a strafer.

my settings for your bot's:
Rock steady
Strafer

(1 speed - when he reach 83k xp)
5 cou
3 fp
4 strafe

and give him a Semi-Automatic Rifle

Mic P.
Strafer (maybe a RPG Launcher ;) )

4 cou
3 fp
4 strafe

and Semi-Automatic Rifle

Single Cast
Strafer

4 cou
3 fp
3 strafe

and Semi-Automatic Rifle

Heart Break Beat
Ramer

2 strength
4 cou
3 ram

and NO weapon!

Thanks buddy! :D

Re: Problems of setting up bots and weapons [prob. updated]

PostPosted: Tue May 13, 2008 12:29 pm
by Dragonoth
Speed determines how accurate a character is with weapons. One without speed would do better with tactics and punch/kick. Strength increases melee damage, and the damage from tactics like ram. As always, speed makes you harder to hit, while strength allows you to use armor.