neliz wrote:your ONLY choice right now is speed/avoid. this is the only way to get more xp/€ from a mission than a con.
Right now, it's not about your win%, it's about gaining xp
If XP is the only goal then we shouldn't be running Speed/Avoid, we should be running Avoid and resetting at every chance to upgrade to a higher avoid. Then it's a matter of preference for stats to stay alive longer to get more Avoids...
-- Strength for Armor for Weapon Damage Reduction
-- Endurance for Tactic Damage Reduction
-- Speed for favorable Hit/Miss Percentages
Anything wrong with that logic?