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Help us casual/new players help you!

PostPosted: Mon Oct 13, 2008 4:49 pm
by energonexpress
Instead of a "let's unify" thread, I'm going for a "let's talk about what we can do" thread. Post if you have a suggestion that will help the cause or would like to second a previously made one.


I see a lot of talking about the sub-factions, blah blah. I had a team I was active with at another job, didn't do much, and happened to be somewhere I can send guys into missions all day long at work when the crash happened, so I've been going since. I've looked over the advice threads, found some useful stuff, and improved some things on my team. I do have certain alts that aren't spectacular tactic-wise, but it's a themed team so they're staying. I've swapped the ones I can up for some great results.

Anywho, what is most needed to help the 'bots start ranking and romping? Should I be putting all my guys in missions all the time? Arena? Do we need a system to give lowbies x-ray lasers off the bat? I've been splitting up based on tactics and stuff rather I do missions or arena with certain 'bots. If focusing on one or the other would help I'll gladly do so. I haven't really studied the mechanics of the game as much as a lot of you hard core folks have, I wanna help, I just need to know what we need.

Again,I think the free x-rays to lowbies would be a good start, I can easily afford to give up cash for a few already.

Re: Help us casual/new players help you!

PostPosted: Mon Oct 13, 2008 5:05 pm
by Max_Prime
I'd ratehr give up Null Rays but I'm not sure how to give those out to people. I'll even donate to bots who are starting out.

Re: Help us casual/new players help you!

PostPosted: Mon Oct 13, 2008 5:12 pm
by energonexpress
Ok, some of you oldtimers input here, what's best to give the guys fresh out of autoboot camp? :grin:

The "More Guns for More Fun" program is waiting to get off the ground.

Re: Help us casual/new players help you!

PostPosted: Mon Oct 13, 2008 5:17 pm
by Evolution Prime
The goal has always been to get people into the mission. Before the reset, we advised Level 0 to stick to Level 0 missions or the arena until leveling up to Level 1. Now with the reset, there are tons of Level 0s and people should have a more fair playing field, so there is even more emphasis on getting into missions. We don't want to dictate how people play, only suggest. There are always going to be the arena lurkers. There are some who just couldn't do the missions due to some constraints or thats the way they preferred it. We want people in missions because it makes you seem like a team player and not just doing it for yourself.

The only system of getting the new guys weapons is donating energon to them so they can afford them. We just can had over a null ray or x-ray rifle to them. We can, however is develop a makeshift armory. That way people sell back their weapons they don't need so the new guys can buy them. This would have to be coordinated to prevent as much as possible the other factions from obtaining them. So it would be a sell then buy right away kind of deal.

As for tactics, speed and avoid seem to be the big things right now that get you the big stuff.

Re: Help us casual/new players help you!

PostPosted: Mon Oct 13, 2008 9:28 pm
by Hoistimus
Put all your xps into speed and avoid, My guys with 2 of each are topping missions, win or lose, even with the level 1 cons, with a new high score each day. Slingshots worked fine until I had the money for x-ray lasers, but I find the cons have almost all set up with null-ray rifles and the average damage done is only a hair lower than the x-ray lasers.

I know, going with avoid type bots limits your alt mode options, but ram and strafe just don't do much with a few stats and no feeder stats. The 50 xp per avoid is big points at the low levels, so exploit it as much as you can, cause that's how the cons are doing what they're doing.

Speaking of what the cons are doing, check the mission results, and see who won and look at their setup. If you copy the common setups that are at the top of missions, you will end up in the same place.

Enter missions when it's 1 vs 6. 2 minutes later it will be full of other bots looking to get into the missions, if not sooner. All bots have the same list of missions to join, regardless of level, and the number of missions that don't fill up are minimal, you have to join in the last 30 seconds to see that mission not fill up. The cons may have more level 1s in missions, but we're already getting more 1s and there's more xps for the level 0s to get when facing 1s and they only have a few more stats, it's not like we're facing level 3 stanformers already.

Hi, I'm Hoistimus and I'm an Autobot. And I approve this message.

Re: Help us casual/new players help you!

PostPosted: Mon Oct 13, 2008 10:08 pm
by energonexpress
Hoistimus wrote:

I know, going with avoid type bots limits your alt mode options, but ram and strafe just don't do much with a few stats and no feeder stats. The 50 xp per avoid is big points at the low levels, so exploit it as much as you can, cause that's how the cons are doing what they're doing.



I've been doing the speed/avoid thing as much as I can. I didn't realize that avoids gave you xp. Now I know wny my motorcycles caught up so quick. I remember back on my old team ram dominated, and wondered why my few ram guys were suckin' it up right now. I guess it's the feeder stat thing, and ram just isn't boosted enough yet.

Someone who's in the know wanna give us a feeder to tatic how-to or share a link to one. I played the game a few years before never knowing anything about that stuff. :shock: I know speed=avoid, and would assume strength=ram (right?) It'd be nice to know some definites.

Re: Help us casual/new players help you!

PostPosted: Mon Oct 13, 2008 11:51 pm
by devast8or
tip: if u want to tap into the xp, use the fighter alt modes & dump into speed & avoid--it won't take long til u bump to lvl 1.
equip with null ray rifle.

main advice: work the missions exclusively--avoid the arena

if you have any rammers, i've found they're not working quite well in the missions. i've got some equipped with speed/ram & starting to use courage to see if they'll get into gear. my avoiders are doing the best, followed by strafers.

Re: Help us casual/new players help you!

PostPosted: Tue Oct 14, 2008 3:28 am
by ashe5k
I've got my rammers set up with Strength and Ram and like 1 upgrade in speed. Once you get any strength there, tack on armor, lots and lots of armor.

It gives your rammers survivability and the strength stat does feed ram even if it's just a little bit to give you that extra oomph. One of my top guys is a rammer with that very logic applied and it's working out great so far.

Re: Help us casual/new players help you!

PostPosted: Tue Oct 14, 2008 9:52 am
by energonexpress
Do'h! I forgot strength let you do armor, I was thinking rank. Those fools are gonna get some upgrading right away.

Re: Help us casual/new players help you!

PostPosted: Tue Oct 14, 2008 10:10 am
by devast8or
ashe5k wrote:I've got my rammers set up with Strength and Ram and like 1 upgrade in speed. Once you get any strength there, tack on armor, lots and lots of armor.

It gives your rammers survivability and the strength stat does feed ram even if it's just a little bit to give you that extra oomph. One of my top guys is a rammer with that very logic applied and it's working out great so far.

i'm sure that setup will work well for the arena, but how are they in the missions?

Re: Help us casual/new players help you!

PostPosted: Tue Oct 14, 2008 10:10 am
by Evolution Prime
Rank lets you get different classes of armor, so you were at least partially right. Strength lets you put on more of it.

Re: Help us casual/new players help you!

PostPosted: Tue Oct 14, 2008 10:11 am
by ashe5k
devast8or wrote:
ashe5k wrote:I've got my rammers set up with Strength and Ram and like 1 upgrade in speed. Once you get any strength there, tack on armor, lots and lots of armor.

It gives your rammers survivability and the strength stat does feed ram even if it's just a little bit to give you that extra oomph. One of my top guys is a rammer with that very logic applied and it's working out great so far.

i'm sure that setup will work well for the arena, but how are they in the missions?


They're averaging about 50% in missions, just like the rest of my team. :( All I throw them in is missions. Yeah, even my avoiders/speeders are only avging around 50% or so.

Re: Help us casual/new players help you!

PostPosted: Tue Oct 14, 2008 10:16 am
by devast8or
my prime alt is at 61% using 3 spd / 2 ram

i may ride this out with him before considering a reset :-?

Re: Help us casual/new players help you!

PostPosted: Wed Oct 15, 2008 3:33 pm
by Blurrz
If anyone needs Energon just lemme know. I've got alot to spare, and I ain't using it.

Re: Help us casual/new players help you!

PostPosted: Wed Oct 15, 2008 3:43 pm
by neliz
i'm at 52% for missions now and 44% for arena

average mission score 133.5xp (last 6)
average arena score 244.2xp (last 6)

Re: Help us casual/new players help you!

PostPosted: Fri Oct 17, 2008 6:49 pm
by energonexpress

Re: Help us casual/new players help you!

PostPosted: Fri Oct 17, 2008 9:27 pm
by bengear
which is better to start out? stats or skills?

I'm wondering (minus any str boosts) is the difference between say 3ram and 1ram mostly damage or frequency? does a higher tactic ranking mean you're going to do it more or do it better? With something like AVOID there's no gray area, it happens or it doesn't. With ram does it affect damage as well?

Re: Help us casual/new players help you!

PostPosted: Fri Oct 17, 2008 10:10 pm
by devast8or
in all cases, boosting tactic (ram, avoid, strafe) will increase frequency. damage is increaed by increasing strength.

Re: Help us casual/new players help you!

PostPosted: Sun Oct 19, 2008 4:20 pm
by Hoistimus
STR: hit harder with skl based weapons or with no weapon. Allows 1 unit of armor per unit of str.

INT: feeder for repair, also unlocks skills on some alts.

SPD: gives better chance to hit and be missed. Not a direct feeder for avoid, as avoid will kick in based on how high your avoid skill is at, better speed means better chance to be missed when avoid is not used.

END: absorbs ram and strafe damage

RNK: allows better armors

CRG: allows to attack first and more often

FRP: feeder for strafe, and allows for better weapons

SKL: allows for better weapons, unlocks tactics

Re: Help us casual/new players help you!

PostPosted: Wed Oct 22, 2008 8:42 pm
by Delta Supreme
Question:

Should I go 2 spd 2 avoid on my jet alts or 3 spd 1 avoid to prepare for level 1???

And, what should the 5th stat be to get me to L1???

Re: Help us casual/new players help you!

PostPosted: Wed Oct 22, 2008 9:35 pm
by Blurrz
Either set-up is fine. Although 3 Speed the preferable one.

For Jets, I'd either branch off into courage or strength. With strength you can then head off to rank, thus giving you ceramic armor. If you wish to continue with the speed/avoid combination, then courage is your best bet.

Re: Help us casual/new players help you!

PostPosted: Thu Oct 23, 2008 10:11 am
by devast8or
Blurrz wrote:If you wish to continue with the speed/avoid combination, then courage is your best bet.

take this route
:mrgreen:

Re: Help us casual/new players help you!

PostPosted: Thu Oct 23, 2008 10:10 pm
by Hoistimus
devast8or wrote:
Blurrz wrote:If you wish to continue with the speed/avoid combination, then courage is your best bet.

take this route
:mrgreen:


And after speed, avoid and courage.. um.. I guess starting on the feeder stats for your second tactic, so str for ram and fp for strafe.

Re: Help us casual/new players help you!

PostPosted: Fri Oct 24, 2008 2:36 am
by neliz
what's the feeder stat for my tactic "cowardly run away?"

Re: Help us casual/new players help you!

PostPosted: Fri Oct 24, 2008 10:03 am
by devast8or
neliz wrote:what's the feeder stat for my tactic "cowardly run away?"

avoid :mrgreen: