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Callout to all MEDICS

PostPosted: Thu Jun 10, 2010 2:03 pm
by Lily
Right. There seems to be a distinct lack of medics around - or, I'm blind. Quite possibly both.

I've heard tales of glory where many medics all jump into a mission and rack up the EXP by repairing each other all day long. The best part of this is that the team of medics walk out not only with a huge EXP haul but with a good chunk of health too, resulting in shorter stays in the CR chamber.

I'd like to try this. (Additionally, if that's against the rules for whatever odd reason, please baleet this post). A single medic placed into the right missions can rack up crazy exp already, for example:

http://www.seibertron.com/heavymetalwar ... _id=266487
http://www.seibertron.com/heavymetalwar ... _id=266455
^EXPIRED
Try this:
http://www.seibertron.com/heavymetalwar ... ion_id=352

My thanks go to the lv 7 bots belonging to revengeofstarscream and other similarly high-levelled bots for making those hauls possible.

To make a long story short - please post the names of the bots on your teams that are medics. Let's try our best to keep an eye out for each other's medics and get them into the same missions!

My medics are:

Articuno/Ho-oh (depending on reset)
Umbreon

Re: Callout to all MEDICS

PostPosted: Sat Jun 12, 2010 11:01 pm
by Neo Crusader
After seeing some of your ridiculous xp gains i have decided to test a medic build. If it scores decently over the next few weeks i may keep the bot as a medic. So currently my medic is Bones

Re: Callout to all MEDICS

PostPosted: Sat Jun 12, 2010 11:19 pm
by Burn
Lily wrote:I've heard tales of glory where many medics all jump into a mission and rack up the EXP by repairing each other all day long.


It was also deemed illegal and resulted in the retreat function being implemented.

Re: Callout to all MEDICS

PostPosted: Sun Jun 13, 2010 2:25 pm
by Zordon
my 2 medics are Ghostbusters! and street hawk might even make a 3rd. will make a level 5 one on my next reset of either Airstorm Alpha or Zordimus Maximus, for a few weeks to see how it goes.

Re: Callout to all MEDICS

PostPosted: Mon Jun 14, 2010 4:38 pm
by Lily
Burn wrote:
Lily wrote:I've heard tales of glory where many medics all jump into a mission and rack up the EXP by repairing each other all day long.


It was also deemed illegal and resulted in the retreat function being implemented.


Well, phoeey.

With the retreat function in place is it still considered illegal? Don't want to start any trouble here.

At the very least, I hope to encourage the presence of more medics around!

Re: Callout to all MEDICS

PostPosted: Mon Jun 14, 2010 4:44 pm
by Zordon
Lily wrote:
Burn wrote:
Lily wrote:I've heard tales of glory where many medics all jump into a mission and rack up the EXP by repairing each other all day long.


It was also deemed illegal and resulted in the retreat function being implemented.


Well, phoeey.

With the retreat function in place is it still considered illegal? Don't want to start any trouble here.

At the very least, I hope to encourage the presence of more medics around!



what you propose is quite legal, and with the correct number of medics in a fight, you can get a win or a good XP haul for your troubles. the retreat function just stops it getting too silly.

Re: Callout to all MEDICS

PostPosted: Mon Jun 14, 2010 4:46 pm
by Lily
http://www.seibertron.com/heavymetalwar ... on_id=1963

Speaking of which, Zordon, nice job in this mission! While you didn't get a too-huge XP haul, I'm liking how most of our team walked away without a scratch

Also, here is another Inferno: Hell Unleashed for you to test out your medic in again:
http://www.seibertron.com/heavymetalwar ... on_id=1990

Re: Callout to all MEDICS

PostPosted: Tue Jun 15, 2010 3:36 pm
by ProwlJazz
Can you guy`s help me with his build...
http://www.seibertron.com/heavymetalwar ... r_id=83536
102,012xp I just want him to be a good medic so whatever you think is good, will be done.

Re: Callout to all MEDICS

PostPosted: Tue Jun 15, 2010 9:13 pm
by Lily
ProwlJazz wrote:Can you guy`s help me with his build...
http://www.seibertron.com/heavymetalwar ... r_id=83536
102,012xp I just want him to be a good medic so whatever you think is good, will be done.


My suggestion:

Noble Air Animal
5 Spd
3 Courage
3 Avoid
4 Repair

Give it a few runs, see how it goes. Good luck!

Re: Callout to all MEDICS

PostPosted: Wed Jun 23, 2010 2:32 pm
by Raphael Prime
Lily wrote:
My suggestion:

Noble Air Animal
5 Spd
3 Courage
3 Avoid
4 Repair

Give it a few runs, see how it goes. Good luck!



What about Intel? when would you suggest start adding that, since it helps increases the % healed(As does a teammates Endurance i believe)?

Re: Callout to all MEDICS

PostPosted: Wed Jun 23, 2010 2:33 pm
by Raphael Prime
I have no idea why it did a double post, much apologies.

Re: Callout to all MEDICS

PostPosted: Wed Jun 23, 2010 7:10 pm
by Neo Crusader
Raphael Prime wrote:
Lily wrote:
My suggestion:

Noble Air Animal
5 Spd
3 Courage
3 Avoid
4 Repair

Give it a few runs, see how it goes. Good luck!



What about Intel? when would you suggest start adding that, since it helps increases the % healed(As does a teammates Endurance i believe)?


also, by using a gadget you don't have to waste xp on avoid (if you're going purely for a repairer)

Re: Callout to all MEDICS

PostPosted: Sun Aug 08, 2010 8:01 am
by steve2275
I BELIEVE EVERY COMMANDER SHOULD HAVE AT LEAST 1 REPAIRER
im not retyping that

http://www.seibertron.com/heavymetalwar ... r_id=84257 current repair is 5

http://www.seibertron.com/heavymetalwar ... r_id=84224 current repair is 3

Re: Callout to all MEDICS

PostPosted: Sun Aug 08, 2010 9:06 am
by steve2275
Zordon wrote:my 2 medics are Ghostbusters!

put 2 into skill
Extinguisher Rifle 9 2 Devastating Short recharge :grin: €22,000 100
instead of rank