Fortress Rodimus wrote:Thanks. Right now i am just trying to work on my xp it is coming slowly but you know unless there is any other way to level up it is where i am stuck at.
Well I have been experimenting with XP gain and have come up with a few rules that I follow if I can.
I can say that your builds and tactics make a huge difference. For example at Level 0 tactics made 0 difference 70% of the time. The bots that I was planning to build to be rammers, however did much better than repairs or strafers. The ones that looked the most promising however at level 0 were the avoiders. While my rammers and avoiders would be among the last bots standing the avoiders tend to have spent less time in the CR chambers and would almost always have more XP.
Once I promoted Squad A (first 6) to Rank 1 Tactics became much bigger part of strategy. They actually became noticeable on which bots survived in battle and what XP was earned. Here the Rammers took the Avoiders over for XP and healers and strafers were still a liability. Granted on the Hell missions that you will see (All levels 1 - 10) there was a larger range in there. I've pulled some 23kxp missions on some of those Hell missions, however those are a crap shoot. Strafers and Healers have a great turn around around level 3 from what I have seen, but the survivability is still lower than that of a rammer.
To get the most XP I have found spec and build the bot to survive. My Rammers that have high STR and Speed and the Armor to match tend to have the highest survivability. Right now my best XP draws right now are the rammer builds.
Currently I have this:
Level 3: Rammer and Strafer. Rammer is 12-30k a day
Strafer is 6-12k a day
Level 2: Rammer, Strafe, Avoider.
Rammer/avoider build: 10-20k a day
Strafer: 5-14k a day
Avoider: 10-15k a day
Level 1: Rammer, Strafer, Avoider, Healer(changed to dual strafer / avoider over the weekend)
Rammer: 5-8k a day
Strafer: 1-4k a day
Avoider: 3-6k a day
Healer: 1-2k a day
Strafer / avoider: 2-4k a day
Level 0 (no longer have)
Best Survivability came from a
3Str 1ram (Best for Arena)
3Speed 1avoid (highest XP)
2Str 2speed