IDW Transformers #3 Discussion Thread

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Re: IDW Transformers #3 Discussion Thread

Postby Stormshot_Prime » Wed Apr 17, 2019 11:00 am

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AllNewSuperRobot wrote:
Stormshot_Prime wrote:Is it me or is OP in this continuity really abrasive and short-tempered? I’m sure that can be chalked up to his pre-prime status but let’s hope they don’t make him too much of an unlikeable hardass.


I thought there were only three characterisations for Prime: Maudlin, God-Bot and hypocritical prick/jerk >:oP


Ha. Let’s all pour one out for the one-time they actually did something new with OP’s personality in Animated.
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Re: IDW Transformers #3 Discussion Thread

Postby AllNewSuperRobot » Wed Apr 17, 2019 11:04 am

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Always Guilty..."
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Too true.

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Re: IDW Transformers #3 Discussion Thread

Postby ScottyP » Wed Apr 17, 2019 11:57 am

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AllNewSuperRobot wrote:
Stormshot_Prime wrote:Is it me or is OP in this continuity really abrasive and short-tempered? I’m sure that can be chalked up to his pre-prime status but let’s hope they don’t make him too much of an unlikeable hardass.


I thought there were only three characterisations for Prime: Maudlin, God-Bot and hypocritical prick/jerk >:oP
I'm a big fan of Cybertron's hybrid God-Bot + loveable youth soccer coach personality. This only applies to the dub, he's just plain stern/boring God-Bot in Galaxy Force.

I keep hoping this Prime will take things seriously while still keeping a lighter side. Maybe the upgrade armor will help if he even gets it.
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Re: IDW Transformers #3 Discussion Thread

Postby ricemazter » Wed Apr 17, 2019 4:30 pm

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Randomhero wrote:
ricemazter wrote:
Ironhidensh wrote:Am I the only who is having trouble adapting do the new Siege inspired designs? I'm used to Comic characters having a rather unique look, and seeing them based 9n the current hotline is jarring to me. It actually takes me out of the story.


It really is weird and distracting. Using the toy designs this way creates this uncanny effect that makes each character look the same and indistinct. The problem, I think, is the shoulders and torso mostly. A lot of transformers toys have to have square shoulders and torsos because they're, well, toys. For the art, it makes a lot of the characters have really similar silhouettes. When the art further needs to be less developed in general to compensate for the abridged schedule (lots of shots where characters are colored silhouettes with lines through them), the effect is compounded.

The flashback shots with Quake were the worst offenders because there wasn't any color, removing another way to tell characters apart.

I want to add a caveat to my criticism that this isn't the artist's fault. There are a lot of vistas in this series I quite like. This was a boneheaded decision that happened in the planning process for the book that no one though about enough.



It’s a style and nothing new. A lot of colorists do it. Josh Burcham did it through his entire run of MTMTE and Optimus Prime with big group shots and crowds. It dates back to the 60s and before.

Also what backing do you have to your claim that it was a “bonehead decision that happening in the planning process for the book that no one thought through” as you say? It’s the colorist’s style


I apologize, but I think you misunderstood my post. I'm not criticizing the line artist or the colorist, and I agree that taking color away to dramatize flashback scenes is pretty standard.

What I'm calling a "boneheaded decision" is the choice to use toy designs for the character models.

My point in talking about the flashback scene was that, because almost all the characters are designed with square shoulders and box shaped torsos to match the toys, it means that none of the characters in the flashback shot look distinct because they're all the same color. My overall point is that this wouldn't be a problem if the characters had different silhouettes.

My only point here is that using the toy designs for every character was a bad one and it makes the book feel off.
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IDW Transformers #3 Review

Postby ScottyP » Wed Apr 17, 2019 5:46 pm

Weapon: Battle Blades
"Nothing lasts forever... so why not destroy it now?"
A Review of Transformers #3

Free of any explicit spoilers, but some may be unintentionally implied.
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It is indeed - still not Beast Wars

The latest era of IDW Publishing's Transformers continues with its namesake book's third chapter, out today. Cybertron is increasingly in a state of unrest, and as the sole survivor of the three reviewers that started out reviewing this series with issue 1 last month, it is the readership as well? Is it really all that bad? No, but it isn't all roses either. Read on for more of what was good and what wasn't fortunate enough to be called such.

Plus, if you didn't already know, you can buy Transformers comics directly from Seibertron.com's eBay store! The A Cover, B Cover and Retailer Incentive 35th Anniversary cover are all available now, but don't wait on the incentive cover as it's moving fast.

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SIEGE wait no it's not. Can it be? It's just a Prime Soundwave retool.

The issue gets off to a pretty solid start, with a surprising introduction as seen in the preview pages published before release taking the time to explain another surprise appearance, the Decepticon Ascenticon Quake. Adding personality and depth to obscure characters is always an appreciated note and the opening of this issue is effective at succinctly establishing why Quake of all characters is someone that would take the Autobot security detail aback. Coupled with the mounting tensions of what's happening on Cybertron - with more Prowl helping too - the first six pages of the issue were a very promising start.

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Guess what?

Then we get to Rubble and Bumblebee. Do you like naps? Just thinking about this stretch of the issue puts me to sleep. That's not good. Something here was not engaging or missed connecting and it goes on too long given what it ultimately accomplishes. Rubble and Bumblebee talk for about five pages and repeat some beats from earlier issues while adding a couple nice small elements to the world-building going on. I found it to be a couple pages too many, so when Rubble then gets seven more pages of walking and talking with some different characters it lead me to tune out. The new character of Geomodus was fun but again remained on the page entirely more than necessary. Nothing objectively bad is in here content-wise, but the pacing in this middle stretch of the issue reminds me more of Tom Bombadil in Fellowship of the Ring than a fun Transformers adventure. Some readers might find this to their taste, to be fair.

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Did they teach you that phrasing in fancy lad school?

The last two pages did plenty enough to keep me interested in continuing to read the story, assuming they're a sign that business is about to pick up. Orion Pax takes a journey on his own out into the lands of Cybertron with intriguing sights seen along the way and graciously doesn't talk his entire time out there. Wanting to know more is good and the developments at the tail end of this issue were definitely noteworthy, though it may be that they just seemed that way after twelve pages of talking and walking.

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Don't tell me it's Botanica time already

The same creative team returns with Angel Hernandez and Cachét Whitman again splitting the line art duties, with Joana Lafuente providing the color-glue to bond the Tom B. Long lettering glitter. I have a feeling if I tried to make an analogy that falls apart like that, the editorial team-up of David Mariotte and Tom Waltz would be there to set me straight. There's not much to say that hasn't already been stated in the reviews for the first two issues, though it's worth noting that fans distracted by toy details will find this lets up on them somewhat, some of the time. Hernandez also provides some appreciated detail in the pages placed in a larger outdoor setting, and while some of this is attributable to precisely where the setting is for a given page or panel, it's still a notable way for the artist to contribute to the world-building that is still in full-force during this third issue.

The covers feature the professional Transformers debut of Anna Malkova, a special 35th Anniversary cover from Guido Guidi as the ten-copy incentive that is in no way indicative of the book's contents as is often characteristic of special incentive covers like it, plus a cover from long time fan-favorite Nick Roche with colors from Josh Burcham. This cover in particular is used for this review's news story thumbnail and deserved an extra note because it really can be a page 19.5 if you want it to be, and while that may have happened purely by chance it's a fun touch. You can also find images of all of the book's covers along with full credits for the issue in our Vector Sigma Database page for Transformers #3, but please note it contains a character appearance list which may spoil you on something if you're really sensitive to the most minor of non-spoiler "spoilers".

Editor's note: there was a page at the start of our provided digital review copy indicating a third John Gallagher cover featuring Jetfire may be available, however a search at the retailers that carried his covers for issues 1 and 2 yields no results. Please let us know if you find this available so we can add it to our credits.

Verdict
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He's talking about the plot, see

Have you ever eaten a sandwich that's pretty good, but the bread is entirely too dense and makes the whole thing take way too long to eat because you have to chew way more than you want to get another bite of the good parts in between? That was this issue for me. The issue's fun and fascinating details with obvious effort put into world building were marred by dialogue that was too dense without enough flavor to carry the issue through smoothly. No matter how outstanding some areas really were, just like a sandwich chain with fantastic meat but so-so bread, this issue brings the painful parts of this new series along with it in enough volume to drag down the final output. The score below reflects a little bit of leeway given since this is the third issue of a completely new series, but only a little.

Final Score
. :BOT: :BOT: ½
out of
:BOT: :BOT: :BOT: :BOT: :BOT:
"Average-ish"
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Re: IDW Transformers #3 Discussion Thread

Postby Beachjezus » Wed Apr 17, 2019 5:56 pm

I can’t quite put my finger on why exactly - but the fact that Orion Pax is basically the inner robot of the upcoming toy of Galaxy upgrade Optimus Prime is sooooooo distracting to me.
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Re: IDW Transformers #3 Discussion Thread

Postby william-james88 » Wed Apr 17, 2019 6:08 pm

Honestly, that's how I always feel about Barber. Will probably be dropping this book soon.
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Re: IDW Transformers #3 Discussion Thread

Postby Ultra Markus » Wed Apr 17, 2019 7:38 pm

Motto: "“You either die a hero or you live long enough to see yourself become the villain.” - Harvey Dent in The Dark Knight"
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Beachjezus wrote:I can’t quite put my finger on why exactly - but the fact that Orion Pax is basically the inner robot of the upcoming toy of Galaxy upgrade Optimus Prime is sooooooo distracting to me.

yeah its a bit weird having Cyberton Optimus Prime as Orion Pax :???:
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Re: IDW Transformers #3 Discussion Thread

Postby Flashwave » Wed Apr 17, 2019 10:23 pm

Motto: "Our society's downfall will not be this war. The war IS our society. That which will get us will be the little things. Some humanoid race, some tossed cannon, the little things that no one looks out for. THAT is for what we must be vigilant."
Weapon: Twin Shoulder-Mounted Rocket Launchers
Maybe I am losing my mind, but I feel like I have heard the name Geomodus before. Froid was not a character I needed to see ever again, but it was nice to see IDW willing to reincorporate their older stuff. Hopefully not too frequently, this needs to be its own thing, but cameos are good.

I can agree with rhe sucky pacing here, but I'm still intrigued. With the action at the end of the last book with Megatron I really thought we were going to get some traction, but this is something of a letdown comparatively. Shame
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