Why so down Ironhide? Or fixing the head tilt problem

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Why so down Ironhide? Or fixing the head tilt problem

Postby Geekee1 » Wed Oct 22, 2008 2:46 pm

I will post this in both the kitbashing forum and the toy forum, as I believe more people will see it there.

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Poor ole Ironhide. he just can’t catch a break with his head can he? For as long as we’ve known he’s gotten screwed when it comes to his head. First he had no head, then he had it blown off in the movie, and now with Universe the poor bastard just can’t stop looking at his boots.

If you’ve been wanting to fix this as much as I have then I have some good news for you, and I have some bad news. The good news is that it can be fixed! Yes, yes hooray, you may love me now. The bad news is, is that it is a fairly extensive (albeit overall easy) mod that takes a good deal of cutting and sanding. Booo! You suck. I know.

So if you’re still with me (and if you love Ironhide you’d better be) here’s what you need.

First tools. Not a lot really. You’ll need a small phillips head screwdriver, and X-acto knife, some sand paper, and a small flat surface like a popsicle stick to wrap the sand paper around.

There are three major culprits in Ironhides head tilt, and how this got passed engineering is beyond me. The first is his “lower spine.” This piece folds down and presses against his rear bumper in robot mode. The problem is that there is too much plastic to allow it to sit flush, so that has to go. First partially transform him and then remove the three screws that hold the roof on like so.

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You will also find it easier to work with him if you remove the “lower spine” from the upper body. Just pull the pieces apart.

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It may be a little tight at first but I have removed and put this piece back together at least fifty times and it still works perfectly. Now carefully cut and sand the shown areas until you can push the spine to the bumper and his head sits flush when you reattach the spine. Remember to go slowly with the cutting and the sanding. You can always take more off, but you can’t put it back on. It took me a good hour to get this how I wanted it, granted I was being supremely careful.

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Now it would be nice if that was the only problem, but unfortunately it’s not. We have two other problems to deal with. The next one that we will deal with is the hinge that is between his headpiece and the roof of the car. The problem here is that when his wheels come up into his backpack the wheel wells hit the underside of this hinge. What needs to be done here is to cut out a triangular shape on both sides so that the wheels can slide into them. I marked where the pieces were hitting with a marker and went from there. After finishing I’ve found that a good place to cut is parallel with the second “line” on this hinge as shown. The other cut for this triangular piece should be at about a 45 degree angle to the first cut. Once again you will have to keep test fitting until you get it just right, and again slow and steady.

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Now onto the last problem that we have that’s got ole Ironhide lookin’ down. Remember those three screws that you took out to take backpack off? You can get rid of two of them because they are part of our last problem. The two screw pegs on the outside of this piece are keeping the tire from fully coming up into his backpack. They’ve got to go. You can cut these little buggers completely flush to the larger piece of plastic and then sand them smooth.

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Do you have to take them all the way off you may ask? The answer is yes you do, and I should know, I spent about two hours carefully sanding these down little by little, fitting and refitting to see if they could still be used. They can’t. Don’t worry about the roof no longer being secure either. It is still plenty sturdy with just the center screw in there, and if it bothers you that much it can be glued on too.

Now put all pieces back together and voila! No more looking down for Mr. Hide. Now a few additional notes. The head won’t be quite perfectly flush, but it’s damn close. Also if you look at the rotating pelvis area it won’t go quite the whole way back, as it’s hitting the automorph bumper. Honestly this isn’t at all noticeable unless you’re looking at him from underneath. I didn’t even notice it for a couple of hours after I finished the mod.

Lastly I would highly recommend clear coating the backpack pieces. Mine were scarily tacky right out of the box, and I haven’t had that problem on any of my other figures. I recommend Testors Dullcote for this. I used it and it worked great, and the sheen on the figure isn’t that different either. Remember to mask of the windows though or you’ll end up with foggy ugly windows. I also painted his face silver with Games Workshop boltgun metal, followed by chainmail, but you can use whatever you want.

I would consider this mod to be of intermediate difficulty only because of how much plastic you’re actually getting rid of. It’s more time consuming than anything. I also may be a little biased having about 25 years of model building experience, but I’m sure that if you’re careful anyone can do it.

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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby Hip-Hoptimus Rime » Wed Oct 22, 2008 4:12 pm

Motto: "Nobody has to look for trouble."
Weapon: Reciprocating Laser Cannon
I might try this, altho I have slightly altered his transformation to put his rear wheels down at his waist.

I sense at least one badly-cut finger. Rememebr folks, use a sharp blade, it's safer than a dull one! And think about where the blade can possibly go if it slips or breaks.

Nice write-up, great pics and text. Thanks
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby GuyIncognito » Wed Oct 22, 2008 4:18 pm

Geekee1 wrote:
Poor ole Ironhide. he just can’t catch a break with his head can he? For as long as we’ve known he’s gotten screwed when it comes to his head. First he had no head, then he had it blown off in the movie, and now with Universe the poor bastard just can’t stop looking at his boots.


It's true. :lol: But you forgot to mention Energon Ironhide! I just got him yesterday. His head can't do ANYTHING; it can't even hide in alt mode!

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Movie Ironhide has a good solid head.
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby Kibble » Wed Oct 22, 2008 4:45 pm

Motto: "Life is like a triple-X choose your own adventure..."
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Geekee, your face looks silver in the pic...did you mod it or is it one of the in-line changed figs?

As for Ironhide in general, he's kind of a fun fig to mess around with, but he is pretty fugly. Alt mode looks like a crappy lego car or something and his bot mode...I dunno, he looks a bit chunky.
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby Geekee1 » Wed Oct 22, 2008 5:40 pm

Nope, I painted it. I mentioned it in the post.

And actually I really love him after I did the mod, he has lots of character.
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby El Duque » Wed Oct 22, 2008 6:20 pm

Motto: "I ain't got time to bleed!"
Weapon: Gattling Gun
Those mods really do make a difference, but I'm a little aprehensive about taking this on. Ironhides are still pretty hard to come by around here. If I come across another one I'll give it a shot.
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby Redimus GTS » Wed Oct 22, 2008 6:41 pm

Motto: "Better than Michael Bay..."
Weapon: Null-Ray Rifle
Still dosnt stop him looking ugly as sin, especilly in alt mode...
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby jduckworth27 » Wed Oct 22, 2008 9:02 pm

there's no way i will spend money on that ugly piece of crap.
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby TFBuyer » Wed Oct 22, 2008 9:32 pm

Weapon: Sniper Rifle
That's a pretty good mod--I may give it a shot!

And BOO to all those who continue to demonize this figure. Obviously, you don't realize how long some of us have wanted a figure to do this character some justice... (although the past Botcon attempt was pretty good, too).
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby jduckworth27 » Wed Oct 22, 2008 10:10 pm

that's actually the point. i actually don't mind the bot mode-he looks like what most of us imagine ironhide should look like. he really does. but that alt mode is just so half-assed. it really is bad; it's like someone took the figure, threw it on the ground, picked up the pieces and glued them all back together. considering how well the movie version came out, i think hasbro could have does quite a bit more to make this one WAY better than they did.
"A sharpie is not an option for me, but thanks for that bit of advise......" now that is comedy!
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby GuyIncognito » Thu Oct 23, 2008 10:56 am

jduckworth27 wrote:but that alt mode is just so half-assed. it really is bad; it's like someone took the figure, threw it on the ground, picked up the pieces and glued them all back together.


If you read his bio, you'd understand why he looks that way. It's not half-assed at all; it's intentional. That "broken up" look is to represent all of the battle scars he's received over the eons, all the times he's been busted up and put back together. I thought it was dumb-looking too, until I understood the reason for it; now I think it's one of the cooler things about this mold.

"IRONHIDE was built at a time when armor was thick, and circuitry was simple. He is the oldest of the AUTOBOTS, tested in thousands of battles, over countless centuries. He has been injured many times, but never deactivated. For every scratch and scar that he bears he has a tale to tell, and most of the younger AUTOBOTS are all too eager to hear them. Gruff, and sometimes grumpy, he is also naturally protective of the other AUTOBOTS. He is tough, rough, and nearly impossible to damage."
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby jduckworth27 » Thu Oct 23, 2008 1:51 pm

i see. i still don't like it very much, but i'm not completely against it now. i guess i would rather see actual "damage" in the mold. also, why make ironhide an escalade? he needs to be an old beater jeep cherokee or something. ya know?
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby Counterpunch » Fri Oct 24, 2008 6:14 am

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Stay on topic related to the modifications or start your own topic about Ironhide.
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby jduckworth27 » Fri Oct 24, 2008 6:57 pm

damn. sorry.
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby omega666 » Sat Oct 25, 2008 12:43 am

I never noticed my Ironhide looking down. I might try modding it.
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby Blurrz » Sat Oct 25, 2008 1:24 am

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Great mod there Geekee! I'll give it a try once Ironhide hits up here in Canada.
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby DMSL » Sat Oct 25, 2008 3:25 am

Weapon: Electro-Laser Cannon
I will wait for the Henkei version. I did mod my Animated Lockdown, but still haven't done Bumblebee. I just can't figure out what to cut away and it really doesn't cut away that easily that plastic is pretty thick. FYI i am using a hobby knife and hobby drill from Games Workshop. I can tell you that a kitchen knife is much sharper, what a waste of 30 bucks meh.
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby Hard Hacker » Sat Oct 25, 2008 3:35 am

GuyIncognito wrote:
Geekee1 wrote:
Poor ole Ironhide. he just can’t catch a break with his head can he? For as long as we’ve known he’s gotten screwed when it comes to his head. First he had no head, then he had it blown off in the movie, and now with Universe the poor bastard just can’t stop looking at his boots.


It's true. :lol: But you forgot to mention Energon Ironhide! I just got him yesterday. His head can't do ANYTHING; it can't even hide in alt mode!

Image

Movie Ironhide has a good solid head.


RiD Ironhide has no problems with his head.
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby Prowl1529 » Sat Oct 25, 2008 7:10 am

I think i will try this on the Henkei Ironhide and Ratchet as soon as i have them of course. I believe this also can be done on Ratchet since they have the same mold. :-?
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby Quaternion » Sat Oct 25, 2008 9:08 am

Weapon: Dual Impact Maces
I'm not sure if I did something wrong in step 1. After my mod, the bumper now sits flush against the torso and his head looks forward. but now the crotch hits bumper, which gives him the appearance of having a bigger crotch. Did I do something wrong or do I need to sand down the top of the crotch?
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby Swiftpaw » Sat Oct 25, 2008 1:22 pm

I might try this if I can find a second Ironhide to tinker with, but right now the one i've got is the ONLY one i've seen around here.

Though, the head doesn't bother me too much. Old people tend to not hold their heads up as steadily, so it kinda goes with the whole 'beat up and put back together more times than you can count' look Ol' Hide has. I'm one of those that's just happy to finally have a G1 related Ironhide figure thats good AND has a head. :D

Now if they could just get a darn copyright on the name properly and do a Trailbreaker. Then I'd be really happy.
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby Starscream6 » Sat Oct 25, 2008 2:59 pm

Weapon: Photon Cannon
GREAT MOD!!!! looks so much better, have been waiting for this one. ive found that toenail clippers work great to take the bigger chunks of plastic out then use the exacto to clean up.

thanks geekee1
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby Geekee1 » Sat Oct 25, 2008 3:25 pm

Quaternion wrote:I'm not sure if I did something wrong in step 1. After my mod, the bumper now sits flush against the torso and his head looks forward. but now the crotch hits bumper, which gives him the appearance of having a bigger crotch. Did I do something wrong or do I need to sand down the top of the crotch?


The crotch will protrude slightly more now, if you try to push it all the way in like before he will go back to looking down.

Sanding the top of the pelvis may work, but the tops of his legs might hit the bumper then. I'm not sure as I haven't tried it. The thought has crossed my mind, and I may try it eventually if I pick another one up.
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby omega666 » Sat Oct 25, 2008 3:33 pm

Ironhide's "Low Self Esteem"? So THAT'S why his face is blue... 8-}
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Re: Why so down Ironhide? Or fixing the head tilt problem

Postby Angelus » Sat Oct 25, 2008 4:35 pm

omega666 wrote:Ironhide's "Low Self Esteem"? So THAT'S why his face is blue... 8-}


I read somewhere that Hasbro has stated that his blue face is a mistake and that next runs of this figure will have his silver face again as it was intended...
Lucky us again... :s

Btw, I never ever change anything about a figure; I want it original and that means that if it has a flaw, so be it...
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