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War for Cybertron 2: The Fall of Cybertron Revealed

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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby MINDVVIPE » Tue Dec 06, 2011 1:26 pm

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pssh rotf the game sucks giant mahonays. I stil play WFC on PC, I have far from abadoned it, and I am still able to find new opponents online all the time, even if it takes just a little more time on a weekday night.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby SlyTF1 » Tue Dec 06, 2011 3:18 pm

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MINDVVIPE wrote:pssh rotf the game sucks giant mahonays. I stil play WFC on PC, I have far from abadoned it, and I am still able to find new opponents online all the time, even if it takes just a little more time on a weekday night.


I played WFC multiplayer yesterday. I forgot how much I hated it. ROTF FTW!
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sparkstalker » Tue Dec 06, 2011 11:20 pm

I've just heard alot of propaganda coming out of High Moon about it being "cannon" and everyone seems to be lapping it up.
And yes they did claim it was supposed to be pre G1 they have just hammed it up by thinking they can rewrite everything better.

Let me explain the part you say you don't understand.

The human race used to represent quality over quantity, not anymore. Even the cartoon had a more logical plot then the movies. Things are made ultra cheap these days. Video games have become an exercise in putting out any old crap year after year and people will buy it thinking it will be all that the last game wasn't, but they never are.

I don't need to have a crystal ball to work out that the same thing is going to happen being that its by the same company, will have the same shallow gameplay mechanics, will be modeled after the generic COD load screens and won't support host migration like the last two games they made.

Seriously, you guys even play ROTF? It's FAR, FAR bigger then DOTM, both the single and the multiplayer. But you guys are quite happy paying $14 for one multiplayer DOTM sideswipe? Which still doesn't make it even close to a full game.
Thats a pretty good way to gauge their potential for success. Two movie games, one made by Luxoflux one made by High Moon. Enough said.

Sorry but when I think TF I think Transformers. This is a Transformer website right?

I was under the assumption that most TF fans just want an actual G1 game. Not a rehash, not reinvented, god only knows they do that every other year already. Their was the Japan only one back in the day but we need something easily accessable and usable in todays day and age. When do loyal fans get the basic "bread and butter?"
Never because some ass gets hold of the rights and says "I'm going to change it to suit me."

1. They aren't pre-G1 Transformers. You'd think the Dinobots would have made that clear by now. Hell, I thought Air Raid and Silverbolt would have made it clear.

2. In G1 continuity, the Autobots had been on Earth for far more than a few centuries. The Ark is shown sitting in it's volcano while humans were still in ape-form.

3. They also saw trucks and jets and tanks before coming to Earth. And Spiders, and Bumblebees, and Dinosaurs, if Trypticon is anything to go by.



I don't get what your driving at here? Are you referring to WFC or the G1 cartoon?

I never saw any trucks on the first episode on Cybertron? It's not unlikely that they also discovered the wheel anyhow. Their robot representation looked the same so children would not be confused by the entire cast changing appearance in the first episode. But their alternate forms were hover vehicles.

Trypticon? You must be referring to WFC? Well even though he was created during the cartoon on earth I can accept him because he looks like no dinosaur I know. I just consider him a monster. You can have monsters in pre G1 continuinity but not dinosaurs.

Yep Air Raid and Silverbolt I see as a giant lack of effort and imagination on the part of those who chose them to be in the game being that its in plot conflict AGAIN, plus they re wrote their bios. Remember when we found out they were going to be in the game they were forcing "cannon" propaganda down our throats. I guess they tripped themselves up on that one.

Why should they do that when no one else did? Tech Spec Bios were abridged versions of bios written by Marvel and Budiansky, and most of them were quickly ignored. (Shockwave is a notable example, his bio pegs him as a logic-fueled Starscream but in the cartoon he's anything but)


Because they are a vast improvement on the lack of imagination and detail we get these days. Turn arounnd is to quick these days to get anything decent so why not use the vast library of data the TF universe has already amassed?
You don't take the mistakes and obvious omissions that leaves the other 99% that works.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby MINDVVIPE » Tue Dec 06, 2011 11:39 pm

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Sparkstalker wrote:Words


I don't think the human race was really ever about either quality or quantity. It was always about turning a dime, and that can be done both ways depending on your strategy. As for the game not being exactly like G1, its still a lot better than the bayverse. Dotm might not be as good as WFC, but they are both much less about exactly what you are ranting about, which is quantity over quality. They're movie tie-ins. The sign of this is so clear just by playing it. But I don't care to argue about it, since we can probably go on for forever when it really all just boils down to opinion. One less player on FoC; big whoop. All your posts are about how much ROTF is better than the other games... is that all you care about?
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Shadowman » Tue Dec 06, 2011 11:52 pm

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Sparkstalker wrote:I've just heard alot of propaganda coming out of High Moon about it being "cannon" and everyone seems to be lapping it up.
And yes they did claim it was supposed to be pre G1 they have just hammed it up by thinking they can rewrite everything better.


And when exactly was the last time they said it was pre-G1? Oh, right, just before Hasbro said otherwise, and then not a word about it since the establishment of the Aligned Continuity.

Sparkstalker wrote:Even the cartoon had a more logical plot then the movies.


Which cartoon? Surely you aren't referring to G1? Because G1 didn't have plot. Beast Wars, sure. But not G1.

Sparkstalker wrote:I don't need to have a crystal ball to work out that the same thing is going to happen being that its by the same company, will have the same shallow gameplay mechanics, will be modeled after the generic COD load screens and won't support host migration like the last two games they made.


You don't play a lot of video games, do you? Same developer does not equal same game. Compare Knights of the Old Republic, Mass Effect, Jade Empire, and Dragon Age, and The Old Republic. Five extremely different games all from the same developer.

Hell, compare Mass Effect to Mass Effect 2. Similar in many regards but the gameplay is strikingly different. Mass Effect 3 is reported to change the gameplay even more.

Sparkstalker wrote:Seriously, you guys even play ROTF?


No, as a rule I try to avoid tie-in games.

Sparkstalker wrote:Sorry but when I think TF I think Transformers. This is a Transformer website right?


Yeah, that's why we're talking about Transformers right now. But when you say "TF2" most gamers tend to think "Team Fortress 2."

Sparkstalker wrote:I was under the assumption that most TF fans just want an actual G1 game.


You assumed wrong.

Sparkstalker wrote:Never because some ass gets hold of the rights and says "I'm going to change it to suit me."


Uh, yeah. That's how the franchise evolves. Innovation requires change.

Sparkstalker wrote:
1. They aren't pre-G1 Transformers. You'd think the Dinobots would have made that clear by now. Hell, I thought Air Raid and Silverbolt would have made it clear.

2. In G1 continuity, the Autobots had been on Earth for far more than a few centuries. The Ark is shown sitting in it's volcano while humans were still in ape-form.

3. They also saw trucks and jets and tanks before coming to Earth. And Spiders, and Bumblebees, and Dinosaurs, if Trypticon is anything to go by.



I don't get what your driving at here? Are you referring to WFC or the G1 cartoon?


I'm comparing Aligned (WfC, Exiles, Exodus, FoC, and TF:Prime) to G1.

Sparkstalker wrote:Trypticon? You must be referring to WFC? Well even though he was created during the cartoon on earth I can accept him because he looks like no dinosaur I know. I just consider him a monster. You can have monsters in pre G1 continuinity but not dinosaurs.


Oh he is SO a dinosaur. Also, in the Aligned Continuity (The continuity WfC is officially part of) he was a result of a series of experiments from Shockwave, turning the space station from the first mission into a sentient Transformer.

Sparkstalker wrote:
Why should they do that when no one else did? Tech Spec Bios were abridged versions of bios written by Marvel and Budiansky, and most of them were quickly ignored. (Shockwave is a notable example, his bio pegs him as a logic-fueled Starscream but in the cartoon he's anything but)


Because they are a vast improvement on the lack of imagination and detail we get these days. Turn arounnd is to quick these days to get anything decent so why not use the vast library of data the TF universe has already amassed?
You don't take the mistakes and obvious omissions that leaves the other 99% that works.


So what you're is saying it's unimaginative that they created new bios and back stories--that they made something new--instead of reusing older works?

It's like you're not even trying.

MINDVVIPE wrote:All your posts are about how much ROTF is better than the other games... is that all you care about?


His posts are also about how they-GASP--changed something from G1! Also that he still thinks WfC is part of G1 canon and not Aligned, which we were told about before WfC came out.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Down_Shift » Sat Dec 10, 2011 8:37 pm

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Sweet Jesus, that trailer was awesome!!!!

Friggin' Bruticus! Gaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhh!!!
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Sat Dec 10, 2011 8:42 pm

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Down_Shift wrote:Sweet Jesus, that trailer was awesome!!!!

Friggin' Bruticus! Gaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhh!!!
What are you talking about, man? :???:
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby LadyBug » Sat Dec 10, 2011 8:47 pm

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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Sat Dec 10, 2011 8:52 pm

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LadyBug wrote:Full trailer!

http://www.spike.com/events/video-game- ... ers/ul8dqy

I can't wait~!
:shock: :shock: :shock: Holy slaggin' COW!!! Why was this not news'd?!!!

Grimlock is BEAST!

And, oh my goodness, BRUTICUS MAXIMUS!!!!! :KREMZEEK: :KREMZEEK: :KREMZEEK:
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Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Shadowman » Sat Dec 10, 2011 9:10 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
LadyBug wrote:Full trailer!

http://www.spike.com/events/video-game- ... ers/ul8dqy

I can't wait~!


Yow. That does look impressive. I still hate Prime's new design, especially the face, and Megatron's face while we're at it. (It's the nose, I think) Starscream, Ironhide, Bumblebee, and Jazz appear pretty much unchanged, though, that's cool. Grimlock and Bruticus, though, look amazing.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Sat Dec 10, 2011 9:13 pm

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Shadowman wrote:Yow. That does look impressive. I still hate Prime's new design, especially the face, and Megatron's face while we're at it. (It's the nose, I think) Starscream, Ironhide, Bumblebee, and Jazz appear pretty much unchanged, though, that's cool. Grimlock and Bruticus, though, look amazing.
Grimlock's different too.

But, they better give reasons for Optimus' and Megatron's new bodies. I hate having to "just assume they did it off screen." That's boring and lazy.
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Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby GetRightRobot » Sat Dec 10, 2011 9:18 pm

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Front paged. Thanks to everyone who submitted this. OH MY GOD. Bruticus.... I'm, I mean... wow.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Shadowman » Sat Dec 10, 2011 9:22 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Sabrblade wrote:
Shadowman wrote:Yow. That does look impressive. I still hate Prime's new design, especially the face, and Megatron's face while we're at it. (It's the nose, I think) Starscream, Ironhide, Bumblebee, and Jazz appear pretty much unchanged, though, that's cool. Grimlock and Bruticus, though, look amazing.
Grimlock's different too.


Well, yeah, but I keep forgetting there were other versions of WfC and he was in them.

Sabrblade wrote:But, they better give reasons for Optimus' and Megatron's new bodies. I hate having to "just assume they did it off screen." That's boring and lazy.


Megatron's is a bit too heavy on the lighting for my taste but from the neck down, he's otherwise fine. I loved both his and Prime's designs in WfC, though, probably my favorite designs for the both of them.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby LadyBug » Sat Dec 10, 2011 9:26 pm

GetRightRobot wrote:Front paged. Thanks to everyone who submitted this. OH MY GOD. Bruticus.... I'm, I mean... wow.


Psh. I submitted the link. I should get full credit =P
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Sat Dec 10, 2011 9:29 pm

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Shadowman wrote:
Sabrblade wrote:But, they better give reasons for Optimus' and Megatron's new bodies. I hate having to "just assume they did it off screen." That's boring and lazy.


Megatron's is a bit too heavy on the lighting for my taste but from the neck down, he's otherwise fine. I loved both his and Prime's designs in WfC, though, probably my favorite designs for the both of them.
Of the characters we know thus far, Prime, Megs, and the LSC/Dinobots all get new body designs for this game. While the LSC/Dinobots are explained, they better provide answers for Prime and Megs, even if its just a throwaway line. I hate it when they treat stuff like this so normally as though they were always like that (when, as we saw in the first game, they weren't).
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Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby GetRightRobot » Sat Dec 10, 2011 9:33 pm

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LadyBug wrote:
GetRightRobot wrote:Front paged. Thanks to everyone who submitted this. OH MY GOD. Bruticus.... I'm, I mean... wow.


Psh. I submitted the link. I should get full credit =P


Well, Sabrblade submitted as news on your behalf, giving you credit for posting, but several members submitted it as well. I'm sorry friend, but if is any consolation, thanks for sharing this AWESOME video with everyone.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby MINDVVIPE » Sat Dec 10, 2011 11:50 pm

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Haha rippin. Could have done without the emo music, but whatever, was probably on BBs playlist :lol:
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