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War for Cybertron 2: The Fall of Cybertron Revealed

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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby gavinfuzzy » Fri Oct 07, 2011 10:39 am

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Sabrblade wrote:This game defies SO much of the G1 cartoon that it CANNOT fit with it at all.

Same goes for Exodus.


Maybe they could try making a mac ver so i could try it ... ;) And exodus seems kinda G1-esk IMO...
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Fri Oct 07, 2011 10:41 am

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gavinfuzzy wrote:
Sabrblade wrote:This game defies SO much of the G1 cartoon that it CANNOT fit with it at all.

Same goes for Exodus.


Maybe they could try making a mac ver so i could try it ... ;) And exodus seems kinda G1-esk IMO...
"Being inspired by G1" =/= "Being G1".

Both Animated and the Bay movies were inspired by a lot of G1 elements, but they aren't G1 either.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby duo_maxwell_1017 » Fri Oct 07, 2011 11:24 am

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This game is gonna be awesome. I still play WFC and I'm working on beating it again on hard. I also hope that they release a toy line to go with this game. It would also help promote the game too.. :BOT: :BOT: :BOT: =P~
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby SirSoundwaveIV » Fri Oct 07, 2011 12:27 pm

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I'd love a deeper toyline than the first one. WFC Optimus' and Megatron both were fantastic toy (I bought the former for myself, the latter for my little cousin for christmas) Some (widely released) Seeker toys would be sweet for this, as well as a Grimlock toy (because there can NEVER be enough Grimlock toys :3)

As for the game, I'm hoping for a combiner boss battle, for both sides. (as well as maybe revamped versions of the Omega Supreme/Trypticon fights, perhaps as bonus battles- imagine the former but with MORE DAKKA)
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Baneblade » Fri Oct 07, 2011 2:40 pm

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SirSoundwaveIV wrote:I'd love a deeper toyline than the first one. WFC Optimus' and Megatron both were fantastic toy (I bought the former for myself, the latter for my little cousin for christmas) Some (widely released) Seeker toys would be sweet for this, as well as a Grimlock toy (because there can NEVER be enough Grimlock toys :3)

As for the game, I'm hoping for a combiner boss battle, for both sides. (as well as maybe revamped versions of the Omega Supreme/Trypticon fights, perhaps as bonus battles- imagine the former but with MORE DAKKA)


one can argue about the storyline for WfC because (and i'm going out on a limb here /sarcasm) those that would play it the most would already know about the history of transformers either being with watching the original series, reading the comics (all incarnations) so there was no need to really expand and give it as much depth - but the dark energon twist was very very well done - just an alternative as to how the downward spiral began to happen (and it does make a lot of sense that way i think, my opinion you don't have to like it if you don't want to!)

More dakka would definitely be a requisite - hands up who loved stomping around with the heavy weapon platforms?
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby El Duque » Fri Oct 07, 2011 4:10 pm

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gameinformer has posted video tour of High Moon Studios featuring some sneak peeks at their upcoming WFC sequel Transformers: Fall of Cybertron. Keep your optics focused, there's concept art for a redesigned Megatron, Wheeljack, and a yellow character possibly Swindle. Click here to visit their site and take the tour.

Take a tour with High Moon president Peter Della Penna as he explains the history of the studio. Keep your eyes peeled, and you may see some hints of some unannounced characters on the way in Fall of Cybertron.


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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby MINDVVIPE » Fri Oct 07, 2011 4:44 pm

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F*** YEA, I wish i could work there. Fall of Cybertron looks promising, i'm stoked. :CON:
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby SirSoundwaveIV » Fri Oct 07, 2011 9:55 pm

Motto: "Wreck And Rock"
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Baneblade wrote:
SirSoundwaveIV wrote:I'd love a deeper toyline than the first one. WFC Optimus' and Megatron both were fantastic toy (I bought the former for myself, the latter for my little cousin for christmas) Some (widely released) Seeker toys would be sweet for this, as well as a Grimlock toy (because there can NEVER be enough Grimlock toys :3)

As for the game, I'm hoping for a combiner boss battle, for both sides. (as well as maybe revamped versions of the Omega Supreme/Trypticon fights, perhaps as bonus battles- imagine the former but with MORE DAKKA)


one can argue about the storyline for WfC because (and i'm going out on a limb here /sarcasm) those that would play it the most would already know about the history of transformers either being with watching the original series, reading the comics (all incarnations) so there was no need to really expand and give it as much depth - but the dark energon twist was very very well done - just an alternative as to how the downward spiral began to happen (and it does make a lot of sense that way i think, my opinion you don't have to like it if you don't want to!)

More dakka would definitely be a requisite - hands up who loved stomping around with the heavy weapon platforms?


Well I was arguing over the contunity a few posts back, but this is about the toys. I'm just drooling over having a WFC styled Grimlock on my desk at school alongside my good ol' WFC OP. *drools*
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby MINDVVIPE » Fri Oct 07, 2011 10:13 pm

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SirSoundwaveIV wrote:
Baneblade wrote:
SirSoundwaveIV wrote:I'd love a deeper toyline than the first one. WFC Optimus' and Megatron both were fantastic toy (I bought the former for myself, the latter for my little cousin for christmas) Some (widely released) Seeker toys would be sweet for this, as well as a Grimlock toy (because there can NEVER be enough Grimlock toys :3)

As for the game, I'm hoping for a combiner boss battle, for both sides. (as well as maybe revamped versions of the Omega Supreme/Trypticon fights, perhaps as bonus battles- imagine the former but with MORE DAKKA)


one can argue about the storyline for WfC because (and i'm going out on a limb here /sarcasm) those that would play it the most would already know about the history of transformers either being with watching the original series, reading the comics (all incarnations) so there was no need to really expand and give it as much depth - but the dark energon twist was very very well done - just an alternative as to how the downward spiral began to happen (and it does make a lot of sense that way i think, my opinion you don't have to like it if you don't want to!)

More dakka would definitely be a requisite - hands up who loved stomping around with the heavy weapon platforms?


Well I was arguing over the contunity a few posts back, but this is about the toys. I'm just drooling over having a WFC styled Grimlock on my desk at school alongside my good ol' WFC OP. *drools*


There is really SO much potential for high moon to go nuts over... Could play as a smaller bot who pilots a sweet cybertron fighter jet only to land, and out of no where, have the jet turn into a robot and the little bot become the headmaster... seriously, theres just so much they can do with transformers, I can't wait to see whats next for the game. I also don't care too much about story as long as it goes along the general storyline from WFC and G1 leading to tf prime. It'd be really cool if they focused on some individual skirmishes of side stories that tie into the greater scheme of things, like Blurr becoming an autobot soldier (Blurr Spotlight ish)
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby funeralthirst7 » Fri Oct 07, 2011 11:05 pm

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While watching the tour video from High Moon Studios it appears they have concept art for Wheeljack, an updated concept for Arcee (she was in WFC as an unlockable character in Escalation mode only), and what appears to be Shockwave. With Shockwave and Grimlock could the other dinobots be far behind?
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Fri Oct 07, 2011 11:19 pm

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funeralthirst7 wrote:While watching the tour video from High Moon Studios it appears they have concept art for Wheeljack, an updated concept for Arcee (she was in WFC as an unlockable character in Escalation mode only), and what appears to be Shockwave. With Shockwave and Grimlock could the other dinobots be far behind?
Well, Shockwave was in the first game as a DLC character, and as an unlockable in the DS game.
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And Swoop was in the DS game as well.
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Last edited by Sabrblade on Sat Oct 08, 2011 12:35 am, edited 1 time in total.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby SirSoundwaveIV » Fri Oct 07, 2011 11:29 pm

Motto: "Wreck And Rock"
Weapon: Double-Barrelled Air-Compressor Cannon
MINDVVIPE wrote:
SirSoundwaveIV wrote:
Baneblade wrote:
SirSoundwaveIV wrote:I'd love a deeper toyline than the first one. WFC Optimus' and Megatron both were fantastic toy (I bought the former for myself, the latter for my little cousin for christmas) Some (widely released) Seeker toys would be sweet for this, as well as a Grimlock toy (because there can NEVER be enough Grimlock toys :3)

As for the game, I'm hoping for a combiner boss battle, for both sides. (as well as maybe revamped versions of the Omega Supreme/Trypticon fights, perhaps as bonus battles- imagine the former but with MORE DAKKA)


one can argue about the storyline for WfC because (and i'm going out on a limb here /sarcasm) those that would play it the most would already know about the history of transformers either being with watching the original series, reading the comics (all incarnations) so there was no need to really expand and give it as much depth - but the dark energon twist was very very well done - just an alternative as to how the downward spiral began to happen (and it does make a lot of sense that way i think, my opinion you don't have to like it if you don't want to!)

More dakka would definitely be a requisite - hands up who loved stomping around with the heavy weapon platforms?


Well I was arguing over the contunity a few posts back, but this is about the toys. I'm just drooling over having a WFC styled Grimlock on my desk at school alongside my good ol' WFC OP. *drools*


There is really SO much potential for high moon to go nuts over... Could play as a smaller bot who pilots a sweet cybertron fighter jet only to land, and out of no where, have the jet turn into a robot and the little bot become the headmaster... seriously, theres just so much they can do with transformers, I can't wait to see whats next for the game. I also don't care too much about story as long as it goes along the general storyline from WFC and G1 leading to tf prime. It'd be really cool if they focused on some individual skirmishes of side stories that tie into the greater scheme of things, like Blurr becoming an autobot soldier (Blurr Spotlight ish)


Those would be lovely additions- maybe have the main storyline, and have like challenge side missions that delve more into certain character(s). Also throw in some DLC challenges/boss battles alongside the DLC maps/characters. Also, boss rush mode would be a pretty cool idea as well (make it like smash all-stars, only with 3 man co-op, and 3 energon cubes to use for each)
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby funeralthirst7 » Sat Oct 08, 2011 12:00 am

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Sabrblade wrote:
funeralthirst7 wrote:While watching the tour video from High Moon Studios it appears they have concept art for Wheeljack, an updated concept for Arcee (she was in WFC as an unlockable character in Escalation mode only), and what appears to be Shockwave. With Shockwave and Grimlock could the other dinobots be far behind?
Well, Shockwave was in the first game as a DLC character, and as an unlockable in the console game.
Image

And Swoop was in the DS game as well.
Image




Which console was Shockwave unlockable on? The PS3 unlockables were Arcee (Autobot campaign) and Slipstream (Decepticon campaign). I never bothered with the DS version but maybe I should go and pick it up.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby funeralthirst7 » Sat Oct 08, 2011 12:10 am

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Ok, nevermind. I just realized he was a Gamestop exclusive.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Zequem » Sat Oct 08, 2011 12:53 am

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Watching the tour video, I wish I could work there someday. :D

Two new concept arts were shown. One was obviously Wheeljack, but could the second one be Sunstreaker? For me, it looks like him, and right now I can't come up with any other yellow transformer. I hope it is him, it's been so long that he has been in any series/game while Sideswipe has been there. :PRAY:
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Sat Oct 08, 2011 12:58 am

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Zequem wrote:Watching the tour video, I wish I could work there someday. :D

Two new concept arts were shown. One was obviously Wheeljack, but could the second one be Sunstreaker? For me, it looks like him, and right now I can't come up with any other yellow transformer. I hope it is him, it's been so long that he has been in any series/game while Sideswipe has been there. :PRAY:
It might be Swindle.

Also, they mentioned a GRIMLOCK LEVEL!!! :shock: :shock: :shock:
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Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby MINDVVIPE » Sat Oct 08, 2011 1:59 am

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Sabrblade wrote:
Zequem wrote:Watching the tour video, I wish I could work there someday. :D

Two new concept arts were shown. One was obviously Wheeljack, but could the second one be Sunstreaker? For me, it looks like him, and right now I can't come up with any other yellow transformer. I hope it is him, it's been so long that he has been in any series/game while Sideswipe has been there. :PRAY:
It might be Swindle.

Also, they mentioned a GRIMLOCK LEVEL!!! :shock: :shock: :shock:


NICE, just stompin and chompin, ough!
I'm pretty sure that board of character concepts someone mentioned with Arcee and Shockwave was from WFC. They don't usually sprawl ongoing work onto the walls tooo much, and there often isn't even any fancy concept art (more bare bones) until the game is finished. Then they go back in and make a buncha nice concept art pics for strategy guides, and whatever other stuff like wallpapers.
Last edited by MINDVVIPE on Sat Oct 08, 2011 2:06 am, edited 3 times in total.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Zequem » Sat Oct 08, 2011 2:00 am

Motto: ""Run, Bunny, run!""
Weapon: Laser Rifle
Sabrblade wrote:It might be Swindle.

Also, they mentioned a GRIMLOCK LEVEL!!! :shock: :shock: :shock:


Now that you say it, it could be Swindle. Though it's really hard to tell just from concept art. If it's Swindle, one would think they'd keep the purple optics for him. Yet it also lacks Sunstreakers "ears". It's also hard to tell if it's Decepticon or Autobot from the colors of the lights, because when I look at it they could be either red or purple. |:|

But then again, it's always difficult to say about concept art. In WFC Thundercracker had red optics in concept art, but in the game they were yellow, at least the times I've seen his face in close-up in Escalation. :P
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby cannonfodder4000 » Sat Oct 08, 2011 2:34 am

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funeralthirst7 wrote:Ok, nevermind. I just realized he was a Gamestop exclusive.


You can unlock him by downloading the first Character Pack, which also has Jazz, Onslaught and Scattershot.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby funeralthirst7 » Sat Oct 08, 2011 2:52 am

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cannonfodder4000 wrote:
funeralthirst7 wrote:Ok, nevermind. I just realized he was a Gamestop exclusive.


You can unlock him by downloading the first Character Pack, which also has Jazz, Onslaught and Scattershot.



Considering I almost never see more than 150-200 people online I haven't bothered getting the dlc. Every time I play I debate with myself over the 20 bucks for both packs and it's the lack of players (on PS3. I don't know how 360 is) that prevents me from making the purchase.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby noctorro » Sat Oct 08, 2011 3:37 am

Seeing the tour, I cannot understand why people in america would live anywhere else than California. I mean, all the awesome stuff comes from there and you have a beach!

Love the huge concept art posters on their walls.

I hope Fall of Cybertron will be a huge succes.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby starwarrior1227 » Sat Oct 08, 2011 3:42 am

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sabrblade i believe this is supposed to be related to g1 and the only reason they had grimlock in the ds game was so those copies could have something the 360/wii/ps3 versions
didn't have to sell more money.

optimus's new body isn't as spectacular as i would like it to be. ya it is more g1 accurate
but it just doesn't work for me.oh and am i the only one who doesn't want the dinobots in there and would rather have someone else.maybe season three characters like hot rod and
springer(I WANT TRIPLE CHANGING ACTION AS AN ABILITY! just think of the multiplayer fun! :D )
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby SirSoundwaveIV » Sat Oct 08, 2011 9:04 am

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noctorro wrote:Seeing the tour, I cannot understand why people in america would live anywhere else than California. I mean, all the awesome stuff comes from there and you have a beach!

Love the huge concept art posters on their walls.

I hope Fall of Cybertron will be a huge succes.


*whipcrack*

The Green Bay Packers don't come from there (also Steve Jobs was born in wisconsin, just sayin)

Anyway, A Grimlock level would be badass. Perhaps we'd get snarl/swoop for it as well? (for co-op) Also, it's inspired by G1 (like everything Transformers) but it's pretty much the prequel for Prime.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Sat Oct 08, 2011 9:30 am

Motto: "Can't do a job halfway. What's worth doing is worth doing well, I say."
Weapon: Saber Blade
starwarrior1227 wrote:sabrblade i believe this is supposed to be related to g1
Hasbro says it is not.

Hasbro wrote:The official story of the original 13 and specifically Alpha Trion has not been explored fully in the modern continuity that Transformers War for Cybertron, Exodus, and Prime are a part of. Anything you know from past generations of the brand may or may not be factual in the new continuity.
Hasbro wrote:The TRANSFORMERS brand team would like to confirm that Transformers War for Cybertron video game, Transformers Exodus novel, and the Transformers Prime television show are in the same aligned continuity. Hasbro is creating a single continuity to tell the bulk of our TRANSFORMERS stories going forward.
Hasbro wrote:The Transformers have lived for millions of years between the War for Cybertron events, and the events seen in PRIME. The Transformer characters have been through a lot in between, battles, new planets, and space journeys etc. As more stories are told, we will reveal exactly how it all connects and that is the fun of the new continuity, no one should feel they know what is coming next. It is a valid point to request that Hasbro helps topline the connections for fans that want to follow the progress of the new continuity.


And, when I did that big analysis of Exodus, I analyzed War for Cybertron as well, revealing that it was just as much in defiance with G1 as Exodus is.
"When there's gold feathers, punch behind you!!"

Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby starwarrior1227 » Sat Oct 08, 2011 10:30 am

Motto: "''How you use that knowledge is the other half of the battle.''"
Weapon: Twin Concussion Blasters
Sabrblade wrote:
starwarrior1227 wrote:sabrblade i believe this is supposed to be related to g1
Hasbro says it is not.

Hasbro wrote:The official story of the original 13 and specifically Alpha Trion has not been explored fully in the modern continuity that Transformers War for Cybertron, Exodus, and Prime are a part of. Anything you know from past generations of the brand may or may not be factual in the new continuity.
Hasbro wrote:The TRANSFORMERS brand team would like to confirm that Transformers War for Cybertron video game, Transformers Exodus novel, and the Transformers Prime television show are in the same aligned continuity. Hasbro is creating a single continuity to tell the bulk of our TRANSFORMERS stories going forward.
Hasbro wrote:The Transformers have lived for millions of years between the War for Cybertron events, and the events seen in PRIME. The Transformer characters have been through a lot in between, battles, new planets, and space journeys etc. As more stories are told, we will reveal exactly how it all connects and that is the fun of the new continuity, no one should feel they know what is coming next. It is a valid point to request that Hasbro helps topline the connections for fans that want to follow the progress of the new continuity.


And, when I did that big analysis of Exodus, I analyzed War for Cybertron as well, revealing that it was just as much in defiance with G1 as Exodus is.


so it is true:you are a human encylcopedia and a genius when it comes to cartoon info.

sucks i had to learn it the hard way.
"Tomorrow, and tomorrow, and tomorrow creaks in these petty Hz from day to day, to the last segment of recorded data and all our yester-cycles have guided fools the way to rusty death- Out,out brief spark! Life's but a walking shadow, a poor shot that struts and frets his hour upon the field. It is a tale told by an idiot, full of cries and bullets, signifying nothing..."-Macbot
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