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War for Cybertron Ask/Help Thread

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Re: War for Cybertron Ask/Help Thread

Postby paul053 » Tue Jul 20, 2010 8:45 am

RCannon wrote:PS. I use that Scientist Shockwave setup to stall for captures too. The only prob is that if you shockwave em all out u cant siphon to survive after =) (and a repair sentry wont even start charging u back up till ur already dead and watching) Kamikaze mode like that only helps if ur teams good enough to realize you're buying them time and its worth them actually running over there.


Yeah, me too. I used to do that but not anymore since I noticed it was just a suicide. I do this only when I see my teammates inside the node, too. Otherwise, I just drop the rain from far away and if no teammates show up, I might do it since the others team's health couple be (hopefully) down by the missiles.
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Re: War for Cybertron Ask/Help Thread

Postby Naval Strike » Sat Jul 24, 2010 8:50 am

Motto: ""Conquest is made of the ashes of one's enemies.""
Weapon: Acid Rainmaker Rifles
During multiplayer i see some players with a matrix symbol next to their names. How do you get it that matrix symbol?
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Re: War for Cybertron Ask/Help Thread

Postby Shadowblade_DW » Sat Jul 24, 2010 9:07 am

Naval Strike wrote:During multiplayer i see some players with a matrix symbol next to their names. How do you get it that matrix symbol?


Prime mode, get all classes to lvl 25 and activate Prime Mode.
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Re: War for Cybertron Ask/Help Thread

Postby Naval Strike » Sat Jul 24, 2010 9:27 am

Motto: ""Conquest is made of the ashes of one's enemies.""
Weapon: Acid Rainmaker Rifles
Thanx for the quick reply!!
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Re: War for Cybertron Ask/Help Thread

Postby NiteStar » Sun Jul 25, 2010 6:09 am

Weapon: Null-Ray Rifle
RCannon wrote:
I've also been toying with the notion that certain classes work best on certain maps... its not 100% play style as i stated before. There's one map in specific that i have an extremely hard time going over a 1:1 KDR as a scout but can usually seem to pull 3:1 as a scientist. Which is totally opposite of my usual kdr performance per class.



True. I love playing as a Scientist but I have a hard time manuvering in a lot of the maps. Streets and ,I think Gorge it might be called, give me the most trouble with all the walls and structures in the way. It pisses me off when Im trying to fight and need to break free and fly away and I cant cuz there are tunnels and hallways and walls and structures everywhere. The only map I seem to feel completely free in is in Orbital Debris cuz most of it takes place in space. There definitely needs to be a map devoted to Seekers.
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Re: War for Cybertron Ask/Help Thread

Postby Naval Strike » Mon Jul 26, 2010 7:02 am

Motto: ""Conquest is made of the ashes of one's enemies.""
Weapon: Acid Rainmaker Rifles
Shadowblade_DW wrote:
Naval Strike wrote:During multiplayer i see some players with a matrix symbol next to their names. How do you get it that matrix symbol?


Prime mode, get all classes to lvl 25 and activate Prime Mode.


But is see people with lower levels than 25 with a Matrix
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Re: War for Cybertron Ask/Help Thread

Postby WANTED WES » Mon Jul 26, 2010 9:17 am

I was wondering that too. Is it cause it starts over on the levels?
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Re: War for Cybertron Ask/Help Thread

Postby Shadowblade_DW » Mon Jul 26, 2010 10:17 am

WANTED WES wrote:I was wondering that too. Is it cause it starts over on the levels?


Yes, it resets all classes to 0 when activated.
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Re: War for Cybertron Ask/Help Thread

Postby RCannon » Mon Jul 26, 2010 10:24 pm

Motto: "RCannon > uRCannon"
any idea if the reset level unlocks bonus base ability/weapon setups? cuzz i swear sometimes ive seen a Leader class use a dash... and its not poke.
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Re: War for Cybertron Ask/Help Thread

Postby Blackstreak » Tue Jul 27, 2010 9:15 pm

Motto: ""I'm stronger than I look, but not as strong as I think I am.""
Weapon: Laser Rifle
I've noticed one particular player today who was using some really high damaging weapon. Not only that, it was an area effect weapon also! He had a rocket turret that was literally decimating all of his opponents. He was killing so many that if you were on his team, you hardly got a kill in. Does this sound like a Prime Mode weapon, or is it a hack? He was definitely not a Prime, he didn't have the symbol. I play on the PC servers so I don't think it would be too hard for computer geeks to hack into the game and change stuff.

Also, I would like to know what is going on when I get killed with one shot while unloading everything I have and getting nothing. This has been asked a couple of times but no answer.
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Re: War for Cybertron Ask/Help Thread

Postby Blurrz » Tue Jul 27, 2010 10:36 pm

Motto: "scream drive faster"
Weapon: Electro-Laser Cannon
Blackstreak wrote:I've noticed one particular player today who was using some really high damaging weapon. Not only that, it was an area effect weapon also! He had a rocket turret that was literally decimating all of his opponents. He was killing so many that if you were on his team, you hardly got a kill in. Does this sound like a Prime Mode weapon, or is it a hack? He was definitely not a Prime, he didn't have the symbol. I play on the PC servers so I don't think it would be too hard for computer geeks to hack into the game and change stuff.

Also, I would like to know what is going on when I get killed with one shot while unloading everything I have and getting nothing. This has been asked a couple of times but no answer.


For your first question, that guy is getting the weapon from his +7 Killstreak.

The latter question, pretty much people with higher rank will have better skills and abilities. Also headshots from a Sniper are one shot kills.
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Re: War for Cybertron Ask/Help Thread

Postby Airhawk » Wed Jul 28, 2010 4:21 am

Motto: "A Battle without honor is no battle at all"
Weapon: Twin Sonic Cannons
Yep, Scientist 7 Killstreak gun, its a monster, but it also slows your character down, decreases your jump height and transforming while you have it causes you to drop it. Pretty easy to handle someone with that gun if you can ambush them

Close range headshots with a shotgun is also a 1 shot kill on most classes.

In reply to the prime mode extra abilities question, I don't think so, haven't reached Prime mode yet, but as far as I'm aware its just a bragging right like prestige mode in CoD.
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Re: War for Cybertron Ask/Help Thread

Postby WANTED WES » Wed Jul 28, 2010 7:42 am

I finally managed to get the +7 kill streak as a Scientist and spawned that Nuclear Fusion gun. What they said above is correct. For me I had the perfect spot on a capture Node in Conquest on the map Orbital ( it was the center node ) I put up my rocket sentry gun for anyone sneaking up behind me and then proceeded kill anyone that tried to take that node the entire game. Man that felt good for once.
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Re: War for Cybertron Ask/Help Thread

Postby paul053 » Wed Jul 28, 2010 8:05 am

I got that gun couple times also as a scientist. It does feel good but since it slows me down so much and can't get far enough and people are storming at me because they see me firing that, my 3 block short energy usually don't last long.
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Re: War for Cybertron Ask/Help Thread

Postby WANTED WES » Wed Jul 28, 2010 8:32 am

I was curious...I don't have the DLC yet but noticed on the menu ticker update that it said they thank everyone for their feedback and that they have tweaked the special abilities and classes. But is this only in the DLC?
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Re: War for Cybertron Ask/Help Thread

Postby WANTED WES » Wed Jul 28, 2010 8:36 am

paul053 wrote:I got that gun couple times also as a scientist. It does feel good but since it slows me down so much and can't get far enough and people are storming at me because they see me firing that, my 3 block short energy usually don't last long.


Very true on the health. I was lucky in the fact I was not in an area on Orbital that was in the heat of battle. I was basically behind a pillar some distance away shooting down the ramp into the middle underground Node. Once I heard it was being contested, I waited a bit and then shot a fusion cannon round right down the entry ramp and into the middle of the capture node hoping to catch the guy. Usually one shot did it and the other side never did seem to find me.
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Re: War for Cybertron Ask/Help Thread

Postby Shadowman » Wed Jul 28, 2010 8:41 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
WANTED WES wrote:I was curious...I don't have the DLC yet but noticed on the menu ticker update that it said they thank everyone for their feedback and that they have tweaked the special abilities and classes. But is this only in the DLC?


No, I think it's altered either way.
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Re: War for Cybertron Ask/Help Thread

Postby Heavy B » Wed Jul 28, 2010 9:05 am

Motto: "The best weapon isn't one you never have to fire, It's the one you only have to fire once."
Weapon: Gattling Gun
any one got tips on beating wave 15 in escalation?
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Re: War for Cybertron Ask/Help Thread

Postby Blurrz » Wed Jul 28, 2010 11:43 am

Motto: "scream drive faster"
Weapon: Electro-Laser Cannon
Dr. Heavy B wrote:any one got tips on beating wave 15 in escalation?


If you're playing on Broken Hope you're more than guaranteed to make it past Wave 15 if you play smart. All you need is some good teammates, always stay together regardless of the situation. It's good to be a character that can go cloak, so you can just peace out in heavy fire, so Arcee or Air Raid. Getting the Scrapmaker mini-gun is pretty much essential. Before Wave 10 is okay, any further is pushing it. Also Thermo Mines and Overshield are key as well, Thermo can get rid of the Cloakers in an instant and Overshield can help you survive a little while longer.
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Re: War for Cybertron Ask/Help Thread

Postby Shadowblade_DW » Wed Jul 28, 2010 2:31 pm

Dr. Heavy B wrote:any one got tips on beating wave 15 in escalation?


I soloed to wave 16 before calling it good with this set-up:

Air Raid
Null Ray - Head shots kill most enemies in 1 shot. Aimed shots on flyers in jet mode are 1 hit kills
X12 Scrapmaker

Nest up on the broken bridge and cloak/head shot as needed. Takes until wave 5 to get enough energon to open the door and get a scrapmaker and null ray, they are both behind the same door. Cloak and drop to get ammo and health as needed. Stay away from brutes when cloaked, the ground pound will drop your cloak! Be wary of the grenadiers, they spawn close. Best to melee them as they emerge from the force field.

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Re: War for Cybertron Ask/Help Thread

Postby Naval Strike » Thu Jul 29, 2010 2:53 am

Motto: ""Conquest is made of the ashes of one's enemies.""
Weapon: Acid Rainmaker Rifles
Shadowblade_DW wrote:
Dr. Heavy B wrote:any one got tips on beating wave 15 in escalation?


I soloed to wave 16 before calling it good with this set-up:

Air Raid
Null Ray - Head shots kill most enemies in 1 shot. Aimed shots on flyers in jet mode are 1 hit kills
X12 Scrapmaker

Nest up on the broken bridge and cloak/head shot as needed. Takes until wave 5 to get enough energon to open the door and get a scrapmaker and null ray, they are both behind the same door. Cloak and drop to get ammo and health as needed. Stay away from brutes when cloaked, the ground pound will drop your cloak! Be wary of the grenadiers, they spawn close. Best to melee them as they emerge from the force field.

Have fun.


Wanna teamup tonight or otherwise tommorow?
Once played escalation...
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Re: War for Cybertron Ask/Help Thread

Postby Shadowblade_DW » Thu Jul 29, 2010 9:59 am

Naval Strike wrote:
Shadowblade_DW wrote:
Dr. Heavy B wrote:any one got tips on beating wave 15 in escalation?


I soloed to wave 16 before calling it good with this set-up:

Air Raid
Null Ray - Head shots kill most enemies in 1 shot. Aimed shots on flyers in jet mode are 1 hit kills
X12 Scrapmaker

Nest up on the broken bridge and cloak/head shot as needed. Takes until wave 5 to get enough energon to open the door and get a scrapmaker and null ray, they are both behind the same door. Cloak and drop to get ammo and health as needed. Stay away from brutes when cloaked, the ground pound will drop your cloak! Be wary of the grenadiers, they spawn close. Best to melee them as they emerge from the force field.

Have fun.


Wanna teamup tonight or otherwise tommorow?
Once played escalation...



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Re: War for Cybertron Ask/Help Thread

Postby Tyrannotaur » Thu Jul 29, 2010 11:52 am

Motto: "What does not kill me makes me stronger."
Weapon: Fusion Cannon
For those wondering about Prime Mode. It seems that challenges you complete during it count for all characters, so its easier to level up in prime mode.
http://www.youtube.com/watch?v=XRgFFpedKms


Still I don't like losing all my skills.
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Re: War for Cybertron Ask/Help Thread

Postby Shadowman » Thu Jul 29, 2010 1:23 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Tyrannotaur wrote:For those wondering about Prime Mode. It seems that challenges you complete during it count for all characters, so its easier to level up in prime mode.
http://www.youtube.com/watch?v=XRgFFpedKms


Still I don't like losing all my skills.


You DO lose your skills? Sucks to that, slightly faster leveling and some fancy Matrix icon is not worth having to lose every skill I've been dependent on.
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Re: War for Cybertron Ask/Help Thread

Postby Tyrannotaur » Thu Jul 29, 2010 1:56 pm

Motto: "What does not kill me makes me stronger."
Weapon: Fusion Cannon
Shadowman wrote:
Tyrannotaur wrote:For those wondering about Prime Mode. It seems that challenges you complete during it count for all characters, so its easier to level up in prime mode.
http://www.youtube.com/watch?v=XRgFFpedKms


Still I don't like losing all my skills.


You DO lose your skills? Sucks to that, slightly faster leveling and some fancy Matrix icon is not worth having to lose every skill I've been dependent on.


Actually after looking into it a bit, I think your level just goes down to zero again. I have no real idea if it effects your skills. I hope it doesn't. Has anyone gotten it yet? I may try for Prime Mode over this weekend.
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