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Transtopia HMW art contest: Is over!

Transformers News: Transtopia HMW art contest: Is over!
Date: Monday, November 2nd 2009 3:24am CST
Categories: Site News, Site Articles, Heavy Metal War, Transtopia
Posted by: Dead Metal | Credit(s): Transtopia, HMW

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Views: 88,366

So it's the 2. of November which means the dead-line for the Transtopia HMW art contest is reached. If you haven't submitted your entry by now we're sorry but we can no longer except it.
The HMW team will now review the entries and announce which one they choose to be the official game map for Heavy Metal War.

Thank you for your entries.

HMW: You want a robot or altmode in the new game? Here's your chance...

Transformers News: HMW: You want a robot or altmode in the new game? Here's your chance...
Date: Monday, October 12th 2009 6:02am CDT
Category: Heavy Metal War
Posted by: Mkall | Credit(s): Psychout

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Views: 35,891

As most of you know, Moggy has decided he wants something a bit more colourful than the 1982 ZX-Spectrum graphics we have currently, so we've decided to up the ante on the altmodes making them larger and more detailed (this 2009 after all!) Whats more, we've also decided to add robot modes, weapons and armourinto the mix as well.

So, to put it simply: If there is an alt, robot mode, weapon or eve a piece of armour you want in the game, please make an icon for it using the instructions below (now with Youtube tutorial video's!!!) and add it here along with its name and where you got the picture from. The staff will then add it into the game in depending on its suitability and how early Burn had to get up that morning.

Using the below instructions, I was able to make these 2 alts as an example:

HMW: You want a robot or altmode in the new game? Here's your chance...HMW: You want a robot or altmode in the new game? Here's your chance...
Soundwave - HMW: You want a robot or altmode in the new game? Here's your chance...
Bugatti Veyron - ... veyron.jpg
The first thing you'll notice is that they both look very 'grey'. This is because they are formatted so they can be custom coloured like the ones we have now just in much greater detail, so this is how they should look when done correctly.

With a bit of practice its quite simple. I made these on PaintShopPro 10 in about 10-15 mins. per alt, and its pretty much the same on Photoshop, and so if you have any problems we'll be on hand to answer them.

Feel free to have a go - and try some robot modes too!
Ill try and get an example of a robot mode up tonight for you...



Altmode/Robotmode/Weapon/Armor/Special Equipment Video Walkthrough

Step 1:

Open Image in Art Program

Step 2:

Select all background imagery that isn't going to be a part of the altmode. I do this using the "Magic Wand" selection tool that let's me select by color, hue, traditional or other choices. I make sure to go over the image to make sure I am selecting any background imagery that shows through holes or spaces that should be see through.

Step 3:

Invert selection so that the image I want to keep is what is now selected.

Step 4:

Copy selection and paste as a new image. This gives me the image I want to save as the alt on a clean transparent background and makes the image on as small of a canvas as possible.

Step 5:

Select all the background area again and create a new raster layer. Highlight the new layer and fill in the selected area with the HMW page background color. Then clear the selection.

Video Walkthrough Steps 1 through 5

Step 6:

Using selection tool of your choice select either the what you will choose to be the main color or the details. Once selected goto EDIT and CUT. Then Paste as a new selection. Move the selection till it is positioned where it was before you cut it out. Once placed, promote the selection to a layer.

Video Walkthrough Step 6

Step 7:

Clear the selection. The change to the main color layer and change it to black and white. (Check the different color filters so that you can fine the lightest conversion). Then go to the properties of the main color layer and change the transparency to 40%. The rest of the video is me making a new layer to test for color. I recommend doing this to make sure it is going to look right.

Video Walkthrough Step 7

Step 8:

Resize the image to 90 pixels at it's widest dimension. Then change the canvas size to 100x100 pixels being sure to keep the image centered. Then fill in the background of the newly created canvas with the background color.

Then change to the background layer and select the transparent area. Create a drop shadow on a new layer with a blur of 5.00. Change to the drop shadow layer and perform the same drop shadow four more times making sure that new layer is unchecked for the last four. Then move the layer so that it is on top of the background layer. And, clear the selection.

Video Walkthrough Step 8

Step 9:

I used the color layer I made for testing to check various colors. I do this to make sure it's going to look ok with the different colors.

Then delete the color test layer.

Export the image with the PNG tool and name it with "100" at the end.

Resize the image to 50x50 and Export again with the PNG tool and do the same name with "50" at the end instead of "100".

Video Walkthrough Step 9

The small print:
Not all icons etc. submitted will make it into the first, or subsequent, releases for various reasons which will be explained by the staff where possible. If using a copyrighted image, please list the source material and location of the original image to allow the staff to check if it can be used. The HMW staff totally wholly the right to select images submitted on a 'relevance to the game' basis and any icons etc. used will be credited to the submitter wherever possible.

So, there you go... Questions?

The Transtopia/ Heavy Metal War art contest - UPDATE!

Transformers News: The Transtopia/ Heavy Metal War art contest - UPDATE!
Date: Friday, October 2nd 2009 3:43am CDT
Categories: Site News, Heavy Metal War, Transtopia
Posted by: Dead Metal | Credit(s): Transtopia, Heavy Metal War

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Views: 73,060

I want to apologize but there will be no monthly Transtopia art challenge this month, as someone needs the help of the superhuman life-forms that call themselves artists. Yes's site game Heavy Metal War (HMW) is prepping for the conversion to 2.0!

Question: Now of what concern would that be for an artist?

Answer: The game needs a map!

So instead of Transtopia's monthly art challenge for October, I present you with the Transtopia "Give HMW a map of Cybertron" art contest!

Now, what HMW needs is a map of the planet of Cybertron but it has to be unique. There are actually many maps of Cybertron out there but they are all of a giant ball that never reveal what lies behind it and HMW's programmer needs a flat map.

Now the map should come with all the major locations of Cybertron like:



Thunderhead Pass

Crystal City etc., but also new cities and locations that you think would be cool.

Now the prize is that the winning map will be part of the game, will be used by all HMW players and full credit will be given to the map's artist.

As this is a bit of a difficult or more complex challenge you have till the 2nd of November to submit your map. All maps should be submitted in the appropriate thread by clicking here.

Updates to this event will be posted if needed.

And don't worry, the Transtopia monthly art challenge will be back for November so see you then!


This is the first update on the Transtopia HMW art contest so if you want to know what this is all about please click here Thank you.

Hi guys, Im Psychout, one of the staff for the Heavy Metal War game and most of you will have already come across Burn at some point in here, we'll be two of the judges for this unique competition.

As this contest is to make a map for the actual game hosted here on and advertised across the entire internet and fanbase, the HMW staff have gathered together some information that we hope may be helpful for you.

The game setting will in a pseudo-G1 era outside of standard canon, and naturally some existing location details will need to be jumbled for game-logistical reasons, so please don't think you have to stay within the existing canon - feel free to use your imagination.

We also have of locations/zones we are currently considering for use in the game you are welcome to use, but again this is open to your interpretation as you guys are the artists, please feel free to involve as many or as few of these places as you'd like and add any you wish:
Axiom Nexus
Ankmor & Gygax
Neutral Territories
Rust Sea
Thunderhead Pass
Tyrest province
Vos & Tarn

Please note this competition will also be opened to the players of HMW, so you might have some competition there. Feel free to drop into the Heavy Metal War: General Discussion forum if you have any questions, or contact any of the HMW staff via our PM's.

Thanks guys ...and good luck!!

HMW: Smelting Pool League, round 2 signups...

Transformers News: HMW: Smelting Pool League, round 2 signups...
Date: Friday, June 26th 2009 6:28pm CDT
Categories: Game News, Heavy Metal War
Posted by: Psychout | Credit(s): Psychout

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Views: 51,725

This is the Smelting Pool League
Taking the Heavy Metal War and adding extra metal.

The art of the gladiatorial arena retuns to Cybertron as the 4 factions face off against each other in a league that tests both the tactics and experience of the HMW commanders to the limit.

Firstly, congratulations again to Symbiote Spiderman 14 of the Decepticons for being the first ever ICL: Smelting Pool League Champion. His reward will be the alt of his choice for the next round.
Can he retain his crown in round 2, or will the spider get tangled in his own web?
Only time will tell...

...but that time is now - so, here are the budgets for Round 2!
XP limit: 25,000,000 XP
Level: Seven

Everything else - weapons, armour tactics etc. is all up to you and there are no restrictions but, as always, there is to be no resetting once the start date has been passed and the game has begun.

The rules are simple; nominate a single member of your HMW team, calculate a configuration of no more than 25 million XP that falls in the level 7 range, then PM it to 'The Huntmasters' using the form in the post below.
Then, once the game starts, build your warrior and join in the arena battles posting your victories in the special thread in HMW GD and the staff will do the rest.

The closing date for applications is 3rd July (thats a whole week away!) and the game is planned to start on the 6th July.

Also, as an advanced notice, scoring will be simplified - all you will need to do is list your Victories and shut-outs gloats (when your opponent scores 0xp) and this time and we will do the rest.

Anybody of any level can join the game, even if you weren't in round 1, but if you do have an existing SPL character you must re-submit that one, you are not allowed more than 1 league minion. Then, all you need to worry about is your energon, but your faction will be there to help you if you need it...

We have a special prize in store for the winner of round 2 - Make sure you get your characters backstory in order and listed as without it, you wont qualify for the prize...

Lastly, as a final note, please be sure to send configs only to The Huntmasters, If you have any questions please post them below or PM them to either Burn or myself directly.

HMW: Maximal vs. Predacon Tourney - Round 1

Transformers News: HMW: Maximal vs. Predacon Tourney - Round 1
Date: Monday, March 2nd 2009 9:18am CST
Categories: Site News, Game News, Heavy Metal War
Posted by: Psychout | Credit(s): Wingspan

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Views: 62,755

The Beast Wars have returned!

The battle lines have been drawn and, orchestrated by the devious Predacon Wingspan, the fragile cease-fire that survived for centuries between the Maximals and Predacons has been shattered.

Which of the Beast factions will conquer both their ancient enemies and the hazardous the Sonic Wastes to take the Brightsoul Matrix for themselves?

And what of the Autobots and Decepticons? Will they just stand aside to watch these events, or have they rallied amongst themselves and prepared their own plan of action? *IF* you can follow the links, then you will find out.

Stay tuned to the Heavy Metal War forums to watch as the battle unfolds...


The Maximal vs. Predacon tournament begins today! Read below for the details needed.


Peace and treaties have been thrown aside because of the treachery of the Citizens of Chayot. The rogue Predacon team falsely summoned and then ambushed members of the Predacon High Command to renew the Beast Wars. Successfully framing the Maximals they have seeded information to both factions about a lost artifact of power, the Brightsoul Matrix, which is fabled to be a direct conduit for Primus’ power. With this artifact the faction commanders fear their enemies could easily overwhelm and conquer all of Cybertron. The Citizens of Chayot, under the command of their former captain Archistrategos, secretly intend to use the Brightsoul – along with lost the Autobot Matrix of Leadership – to revive their fallen ancestors and end the Great War.

Beast forces now line the Sonic Waste borders, preparing to plunge into intense urban warfare as they each hunt for the Brightsoul Matrix. Prepare now to fight for your faction’s survival!

Click here for Part 1 – Betrayal of the War in the Wastes Story!


Segment 1 Rules – All missions which (a) are divisible by 5 and (b) have opposition will be counted as valid. Faction winner of Segment 1 is the most valid mission wins.

Starting Mission - #51050
(approximately 12 hours from now, 05:30 AM GMT)
Ending Mission - #51850 (approximately 36 hours after the starting #)

TRACK YOUR KILLS by posting them in this thread using the following format. Make one post and edit it as you go. Post only valid missions per above or your entry may not be counted.

Tournament organizers will validate kills posted. Tournament organizers also will perform a final tally of the missions wins after the ending mission number passes. Results will only then be posted.

Let the Beast Wars start again!


This is a HMW game tournament based on the Predacon and Maximal factions, which will be run over 3 stages beginning today. It was scripted by Wingspan, based on an idea by Absolute Zero and extended to involve the Autobots and Decepticons by Psychout.

HMW: Maximal vs. Predacon Tournament - War in the Wastes!

Transformers News: HMW: Maximal vs. Predacon Tournament - War in the Wastes!
Date: Monday, February 23rd 2009 8:26pm CST
Categories: Site News, Game News, Heavy Metal War
Posted by: Psychout | Credit(s): Wingspan, Redimus, Jeep?

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Views: 63,858

Wingspan of the Predacons has kicked off the sign-up for our first big tourney of 2009, and its a battle between the Maximals and Predacons in a race to find the Brightsoul Matrix, an almost unknown artifact of great power.

All Maximal and Predacon players are invited to join in and race against your generations's enemies -
Which faction will be first to find the Matrix, and what will be left of those who who stand against them?

It all begins on the 2nd March, the day the Beast Wars will be re-ignited.

And if you are of the first generation - Autobots and Decepticons - call into your faction command chamber, as you will have your part to play too...


Power wielded properly can be a tool of conquest, glory, and even benevolence. Improperly, and the iron fist of tyranny shall crush all before it. The aim for many however is not how to wield great power, simply to wield it at all. – Cybertronian Proverb

With Cybertron on the brink of self-destruction from energon depletion the warring forces of Maximals and Predacons have entered into an uneasy truce. Both factions hoped to forgo war to give time to science and innovation in healing their home.

Two centuries later the peace has amounted to little more than a temporary cease fire. The lofty hopes for peace were never realized. Cybertron is still deprived of its needed energy because neither of the two factions trusted the other enough to ignore potential conflict and make real efforts to healing their home.

Now tensions between their respective high commands over the lack of progress have lead to border skirmishes as tests to the enemies readiness. The battles have been lopsided, favoring one faction or the other, with rare demonstrations of the real force either side can offer. As the borders have continually grown more hostile and full war seems imminent all hopes to heal Cybertron seem lost.

One rogue collection of Predacons has quietly observed this change and is now choosing to take action. They have unearthed legends of a lost artifact in the Sonic Wastes of untold raw power, the Brightsoul Matrix, which could change all balances in the fight for Cybertron. With world-wide conflict already about to break out they are choosing to instigate the war now. The Beast forces will clash first in the Sonic Wastes and both Maximal and Predacon teams will have to choose – will they enter the region of Stanix and risk going permanently offline or will they allow unmeasured power fall into enemy hands?

Beast Warriors, choose now! Signup here for the Maximal vs. Predacon Tournament: War in the Wastes!


Click here for the Prologue of the tournament story.
Click here for the Tournament Rules and discuss..

Tournament Day 1 - March 2nd, 2009

Post here with your team link and signup! All signups must be posted by March 1st, 2009, 23:59 GMT.

HMW: The first trailer for HMW2 is here!

Transformers News: HMW: The first trailer for HMW2 is here!
Date: Tuesday, February 10th 2009 5:01am CST
Categories: Site News, Site Articles, Game News, Press Releases, Digital Media News, Heavy Metal War
Posted by: Psychout | Credit(s): Omega Sentinel

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Views: 59,558

We've known that this has been coming for years.

Since the Heavy Metal Warriors first faced off against each other back in 2003 we have seen HMW grow and develop into the wargame we all know and love to hate, but we also knew its time was running out and a new world would one day take its place.

Then, a month ago, this was released: The first teaser for HMW2.
The first peek into a whole new world and whet the appetite for what was to come.

Now, thanks to Omega Sentinel, we can get our next insight in to how some aspects of the future of Heavy Metal War will change.
Concentrating on the new dual-wield weapon systems and introducing the concept of 'Spark Points' to your transformations, the programmer who has taken Heavy Metal War and made it just that little bit more Heavy presents...

Alts and Ammo! The second trailer for Heavy Metal War II
Sorry the quality is kind of bad. Best I could do with a short amount of time.

There ya go folks, the words of a genius.

Got an opinion or questions about the video?
Wanna find out more about HMW2?
Never even heard of HMW!?!

Then join us in the organised chaos that is the Heavy Metal War discussion boards for more information, discussion, insights and arguments about the future of HMW, and more.

Visit for the game, stay for the Bounty Hunting...

HMW: Noticed the mission changes yet? UPDATED!!

Transformers News: HMW: Noticed the mission changes yet? UPDATED!!
Date: Monday, January 19th 2009 10:52am CST
Categories: Site News, Heavy Metal War
Posted by: Psychout | Credit(s): Omega Sentinel

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Views: 33,972

Here ya' go guys, a few of the promised new missions have been added to allow the higher level players here a chance to stretch their mechanical legs and cause a bit of havoc.

Be sure to check back into the Heavy Metal War discussion boards to see how this affects the game over the next few months and to watch for any other changes that may be coming over the next few weeks.

Omega Sentinel write:
Just added 3 level 2-4 missions written by Psychout and Jeep.

1 = Max V Pred
1 = Bot V Con
1 = Con V Pred

Cheers guys,

HMW: Noticed the mission changes yet?

Transformers News: HMW: Noticed the mission changes yet?
Date: Friday, January 16th 2009 4:41pm CST
Categories: Site News, Game News, Heavy Metal War
Posted by: Psychout | Credit(s): Psychout, Omega Sentinel

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Views: 36,529

Hey guys,
OS has made some alterations to the Heavy Metal War missions!

As well as modifying the mission brackets to account for our new level 4's over the next few days, we've tweaked a few of the mission genration rules in the hope that they work a bit better for you all from now on.

1) ALL Predacon and Maximal mission weightings have set to the lowest amount so they should now ONLY triggered by a Max/Pred being active.
2) Likewise, Bot v Con and Pred v Max mission weightings have been raised so these should now be the auto generated ones.
3) ALL BW v G1 missions have been reduced to 4v4 participants
4) Pred v Max missions have been left at 6v6

So, drop in to HMW:GD and tell us you think, is it any better?

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