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Transmission ID: 00003
TFNation_2018
Operation: First 2018 Guest Acquired!
The first reveal of this new season of TFNation comes from the voice acting world, for fans of all ages: introducing, D.C. Douglas!
Famous in the Transformers franchise for his role as Chase the Police Bot in Rescue Bots, Douglas has been a regular go-to resource for updates about the show itself and is also well known beyond the transforming robot world.
If you're a videogame aficionado, you will recognise him as Legion in the Mass Effect series - a gestalt artificial intelligence unit. Both Chase and Legion were similarly influenced by Leonard Nimoy's approach to Spock, in their respective ways.
He has also appeared in seven Resident Evil games as Albert Wesker, as Kamoshida in Persona 5, Pod 042in Nier: Automata, Azrael in Blazeblue, Zero in Zero Time Dilemma 3, Raven in Tekken 6, and foxy grandpa Gunter in Fire Emblem: Fates.
If cartoons and anime are more your thing, you will have heard him voicing X Drake in One Piece, The Professor in Cyborg 009, Jasley in Mobile Suit Gundam: IBO, Genji Kamogawa in Hajime no ippo, Shori Shibuya in God, Save Our King!, and Colonel Rawls on Regular Show, Superman on Family Guy.
His on camera roles include the seminal cinematographic masterpiece Sharknado 2 (Bud), plus Zepht in Star Trek: Enterprise, Pa Kettle in Z Nation, and Aiden Wexler in SyFy’s Isle of the Dead.
D.C. Douglas will be joining TFNation for the entire duration of the convention, offering autographs, photo opportunities where possible and joining panels over the weekend.
Launch tickets, bedrooms details, further guests and activities will be announced in the coming months. Keep monitoring this frequency.
If you want to ensure all communications are intercepted, join our mailing list at https://tfnation.com
Further transmissions to follow.
TFNation
Where All Are One
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Sabrblade wrote:And here's David Kaye's video:
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What is that like going to this huge, big budget…
Steinfeld: It’s not even that. Going from a movie being one of ten females, one of a million cast members to like me and a tennis ball on a stick was quite a shock, but one of the challenges I was willing to accept. It was really incredible. I worked with Travis Knight, who directed [Bumblebee]. It was interesting – with his background in animation, he had a clear end result visually what this film could be. It was nice to have someone who had that because I could use my imagination until the end of the day but it could be something completely different than what they’re thinking. He created these pre-viz for every action sequence that involves the Transformers. I could see it out. He was amazing and the whole experience was really cool. I can’t wait to see it.
How does it compare to other Transformers movies?
Steinfeld: It takes place in the 80s, of course. And it’s very character and storyline driven, which is a bit different, but it still has the elements that Transformers fans love and will see in the movie.
Who do you play?
Steinfeld: I play a character named Charlie Watson, who is a mechanic. She’s in high school… [She’s] incredibly unique and strong and has – something I love about her is that a lot of people tend to underestimate her knowledge and she continuously proves herself and what she knows and creates this incredible relationship with this Transformer.
Is it similar to the relationship Shia LaBeouf had with Bumblebee in Transformers?
Steinfeld: It is in that Bumblebee is the same. He is who he is – that lovable, gentle giant who truly cares. I’m somebody who makes this discovery and is looking for someone to listen to me and to love me and to hear me and that happens to be where he fills the gap.
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We are very pleased to welcome back James Roberts the writer of the fan favorite comic book series Transformers More Than Meets The Eye and Transformers Lost Light to TFcon Toronto 2018. Mr. Roberts will be taking part in Q&A panels and autograph sessions with the attendees of the world’s largest Transformers convention and will have select scripts available.
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“It's very character-driven and storyline-driven, which is good. I think will be interesting to see it play out because you still get the action and the Transformers themselves. There's a whole lot in it for the Transformers fans that I think they'll love, but it's definitely about storyline and characters.”
[...]
“It was definitely a process. With his background in animation, he was able to see, visually, a final product. It was nice to have somebody that could verbally translate what that was. But it was difficult. It was hard, I think, for both of us to sort of maneuver,” she explained. “Not only was this something completely new to me but it was something completely new to him and a different, you know, a different way. It was definitely a work in progress but I think we got a good thing going and hopefully, we'll see what happens.”
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Did you ever think you'd see the Transformers characters as characters in a live-action/CGI movie?
No. Not really — especially after the 1986 [animated] movie because I was killed off. Frankly I didn't pay much attention to the show after that. I may have checked out a few [episodes] while I was doing it, but I had a family of my own. And my kids — my son — was not interested in cartoons and animation. He was a motocross and jet ski guy. He was not a sit-at-home-and-watch-TV kid. So I didn't get any feedback for years!
Your animation nemesis — voice actor Frank Welker — isn't in this latest Transformers iteration, but playing against his Megatron for so many years must have created a special bond.
A great bond. There's something about voiceover actors ... they're really underestimated and taken for granted. When I'm in a room with these talented guys ... they're really talented people and humble people. They're just marvelous people. Judd Nelson, who did Rodimus Prime or Hotrod in the newest series, what a great guy. Sensational human being and great talent. A great intellectual approach to a lot of his characters. And Frank — that's a bond that has lasted decades. It's such a privilege to be in a room with those people.
A lot of voiceover now is done, as you said, on a microphone in someone's home nowadays. Most would imagine that performing in-studio with other actors adds a different tone as opposed to being strictly digital.
The way I would express it would be like if you played on a football team and you weren't in the main locker room getting ready for a game around all the other players. You were just put in a room with your uniform and told to meet up on the field. You're missing 98% of the whole thing. You're missing the team, the camaraderie , the energy, the spirits, the willingness to combine efforts together and produce something good. When you're with a full group, you're inspired. And not only that, but the amount of laughter that ensued was just — you can't describe it. If it was school, we'd all be staying in detention.
Because it is so recognizable, have you ever thought of your voice as a liability in terms of getting other roles?
No. I never use Optimus Prime's voice for anything else. I studied voice, so I know I can get down and [lowers his voice] add the timber. It's just something I was capable of doing and I've never looked back.The voice is an instrument like any other. It's just about how you play it.
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It’s impossible to separate you from Optimus Prime, having voiced the character for over 30 years, but looking into the far-off future, what would make you step away from voicing Optimus?
Cullen: Yeah, well that’s been done before. I’ve already rehearsed that scene. [laughs] I’ve only done five movies since then, so it’s not like we’re talking, in terms of expansive years, since 1986, I’ve done a few games, Machinima, the second series now with them. Other than that, it’s been a very frugal way of making a living as Optimus Prime. What’s in store for him, I don’t know. But I’m not willing to give it up as long as it’s popular and people care for it. I would respect that part and continue on without much debate. But whether or he’s going to? I don’t know. I can’t speak for the multitude of people who are behind the steering wheel of this huge machine. If it all goes well, I’ll be doing it for years to come!
What was his reaction to being approached to play Optimus prime
Cullen: Elation, because I had waited a couple of weeks, which is not uncommon when you’re auditioning for a series and when they inform you that you have that role or that part. But more to the point, I had no idea who Optimus Prime was outside of the small audition that I did. In those days, back in the 80s, we were constantly doing cartoons, Frank Welker and I. We would meet at auditions sometimes or end up on a show and say, “Hey! You got a gig? So did I! That’s great!” That’s how we met by the way. Over the years, you try to add up all those feelings and say, “What actually happened?”
I remember the audition, I remember doing an impersonation of my brother who was a Marine, and heeding his advice, not to be an a-hole. Be real, don’t be Hollywood, that kind of thing. An audition that lasted perhaps a few minutes ended up changing my world, my life. That character has affected many different people’s lives in many different ways; I’m always overwhelmed by that, humbled by it, to tell you the truth.
[...]
What’s his favorite moment or scene as Optimus
Cullen: I would probably have least-favorite scenes. [laughs] I would include, the most important one, when I did the death scene. The other ones are doing all the screaming, yelling, blood-throat scenes; those are my least favorite. My most favorite scenes, which they don’t do enough, are when he’s written to express compassion and understanding. They never really want to express that level of Prime, which I thought was his most important, valuable trait.
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IDW Publishing Promotes Greg Goldstein to Publisher
Chris Ryall and David Hedgecock Receive Expanded Roles
San Diego, CA (November 14, 2017) – Today IDW Publishing is pleased to announce the promotion of Greg Goldstein to Publisher effective immediately, as well as other staff changes.
“As company President, Greg has proven to be an invaluable asset to IDW and continues to put his heart and savvy into a company that is near and dear to me,” said Ted Adams, CEO of IDW Media Holdings. “His passion coupled with his intimate knowledge of the business will serve him well as head of publishing.”
Adams, who co-founded IDW Publishing, will continue as CEO of the parent company of IDW Media Holdings, which in addition to IDW Publishing, also includes IDW Entertainment and CTM Media Group as its subsidiaries. In addition to his continued management of IDW Media Holdings, he will be pursuing new business opportunities across the three divisions.
IDW will also see other shifts take place within its editorial staff. Chief Creative Officer Chris Ryall will once again assume the role Editor-in-Chief, too, working directly with the editorial department in continuing to advance the strategic and tactical abilities of the group. Additionally, David Hedgecock will take on the newly created role of Associate Publisher, further developing the company’s strategic goals by synergizing processes throughout the entire publishing division.
“I could not be more honored that Ted has put his trust in me to continue guiding the direction of IDW’s future in this expanded role,” said Goldstein. “Equally, I have tremendous faith in Chris, David, and the rest of the IDW team to help lead us to even greater success.”
In addition to adding Publisher to his title, Goldstein, who joined IDW in 2008 as Chief Operating Officer, will also retain the title of President.
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About IDW
IDW Media Holdings, Inc. (OCTQX: IDWM) is a fully integrated media company, which includes publishing, games, entertainment, and the San Diego Comic Art Gallery.
IDW Publishing’s comic book and graphic novel catalog includes some of the world’s most popular entertainment brands, including Transformers, My Little Pony, Star Trek, Teenage Mutant Ninja Turtles, Ghostbusters, and Disney’s classic characters. At IDW’s core is its commitment to creator-owned comics including 30 Days of Night, Locke & Key, Wormwood, Ragnarök, V-Wars, and Archangel by bestselling sci-fi author William Gibson.
IDW Publishing is also home to the acclaimed and award-winning imprints; Top Shelf, The Library of American Comics, Yoe! Books, and Artist Editions, showcasing the greatest original art ever published in American comic books.
IDW Games’ diverse line-up includes the international phenomenon Machi Koro, as well as hit licensed games such as X-Files, Back to the Future, The Godfather, and TMNT.
IDW Entertainment serves as the worldwide distributor of Wynonna Earp airing on the Syfy Channel in the U.S. and is producing BBC America’s Dirk Gently, based on the bestseller by Douglas Adams starring Elijah Wood and Samuel Barnett.
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