This the season for Steam Sales! Every year, the PC games distributor Steam has huge davings on downloadable games. This year, you can get Transformers Devastation and Fall of Cybertron (FOC) for 80% off. Fair warning, while the FOC online component is still supported, it is home to many hackers.
The official Transformers Facebook page has shared a new video, and we get our first full-on look at the upcoming warrior class Transformers: Robots in Disguise Soundwave figure! As the clip says, the toy takes several generations of Decepticon communications officer design tips, from Transformers: Prime to G1, via recent RID incarnations and War for Cybertron/Fall of Cybertron cues. Check it out below!
Only tangentially Transformers-related, and you'll see why below, we have some new videos directly from Hasbro YouTube showcasing some of their employees and their interests, in a new series called Hasbro Stories (or #hasbrostories, for the social mediaites out there). The most relevant to us is Carlos, who talks about his involvement with robots, fiddles with a Fall of Cybertron Bumblebee, Rescue Bots and Age of Extinction toys, and has plenty of Robots in Disguise and movieverse footage to accompany his clip. Check his story, and the others, out below!
Hasbro Stories is a project that shares personal stories about connections to Hasbro and our brands; Hasbro and its affiliated companies do not accept unsolicited product or entertainment ideas.
The Transformers Instagram has decided to give us a teaser into what is in store with Robots in Disguise: Combiner Force with a teaser image of the upcoming Soundwave! The new Soundwave is based on his Fall of Cybertron, Prime, and slightly Animated appearances, and can be seen in the image standing alongside his Titans Return counterpart. Check out the image, and let us know what you think in the comments section below!
Different shows, different generations, each in a class of their own - but always the strong, silent type. #Soundwave
You Want a Revolution? I Want a Revelation (Spoiler free-ish)
LAST STAND IN AUTOBOT CITY! It’s all come to this—TRANSFORMERS vs. ROM vs. MICRONAUTS vs. G.I. JOE vs. M.A.S.K. vs. the ultimate evil! The futures of Earth, Cybertron, and the Microverse will all be changed forever by the decisions made this day.
..or fall together?
Here we are, the final issue of the core storyline for IDW's Revolution. The end of this stretch of the road. The final chance to prove that this could lead somewhere, and do so well. By the timing of this review, you can probably guess how much it lived up to that, really. But let's proceed with order, and constructively, shall we?
First, a recap. Karza has allied himself with the Dire Wraiths to save his universe, then merged with them, and realised that he's about to destroy two universes for the price of one. Everyone else decides to stop him. Humans (G.I. Joe and M.A.S.K.) are still not happy that aliens are doing things on their territory. Miles Mayhem keeps being evil but maybe not but maybe yes.
The good things, writing wise: there are some good interactions, especially when it comes to established group dynamics like between the Transformers or between the Joes, and the Micronauts still have a better edge. Windblade digging at Optimus is always a treat. There is some sort of organic fitting in of the different factions at play, and yes as a crossover it does create a common starting point for stories from here.
On the other hand, personally, ROM has brought nothing to this whole event (sure, it started because of him, but the character is nothing much at all compared to others), both MASK and GI Joe are used very oddly given their potential, and fans of the latter in particular may feel a little under-catered for. Where not having a fixed villain could've been good ground for interesting stories, it fell short of using the various 'antagonists'. But more below on the follow-up.
From the visual side of things, I have defended Fico Ossio's work previously, as there are some good ways of depicting humans, and giving that more organic feel to some robotic designs - more appropriate for MASK and ROM than Transformers, I felt, and better executed overall - but in this issue in particular, a lot of flash covered the undermining problems of the 'too much together' elements of the series.
Tyler, is that you?
And if that was true for the layouts and linework, the colours did not help make things clearer either. Mind you, I am not saying that Sebastian Cheng did not do a good job, but rather that the colours do not clarify what the art is trying to do, opting instead for a DC or Marvel-style visually punchy style with shaky substance beneath the technicolor smoke.
Offered without comment
Similarly, and unfortunately, the lettering could only do so much: with this still being an event trying to draw in new readers, Tom B. Long was asked to fit in name tags and Budiansky pretty much the entire issue, making the most of the space available - not an enviable task, and not one that leads to a result that makes things any clearer either.
The covers, I have to say, are excellent: Tradd Moore and Felipe Sobreiro with the cartoon classic, Ken Christiansen with a part of his composite patchwork, Adam Riches and James Biggie with their signature toy and promo art respectively, Brandon Peterson's take on superenergised Karza, Art Baltazar suggesting the Aw Yeah! issue coming in the new year, Guido Guidi's excellent G2/I Joe mashup (thumbnailed) - and the oddly chosen John Byrne art, with Len O'Grady on colours.
Thoughts Spoilerish ahead
Really, all in all? It was a bit of a mess. The suggested schedule was not helpful, nor accurate, to follow the event in a linear fashion - and the tie-ins were decidedly much better, to varying degrees, than the core story itself - and the events happening within the issues were either too stretched out to begin with, or too condensed towards the end as was the case for this last book, visually and script-wise. It was confusing, or negligible, and just ..sort of happened. And looked inconsistent while happening.
And it only took us 5 issues to remember!
As we've said in previous reviews, it's really a shame: all the series going into this were written by people who actually believed in the books and their characters, from Ryall to Easton to Barber to Bunn, but somewhere along the line, the idea of making a comic book EVENT proves one of IDW's missing achievements, especially one acting as a shared universe catalyst as Revolution was meant to be.
That said, it does not detract from the stories that come out of this, with Revolutionaries sounding like Revolution done right (now that it's out of the way), Till All Are One and Micronauts working on a wider scale, MASK, ROM, and GI Joe continuing the Earth-based sides of the plot, and Optimus Prime sort of shoving people around to sneak in between everyone.
Via online retailer Amazon.com, we have three new listings for trade paperback collections due to be released in July 2017 from IDW Publishing - featuring the first books post the Revolution event, in the Till All Are One staple series, plus the new Revolutionaries ongoing and, tagged on for the purposes of the new Reconstruction universe, the first G.I. Joe issues too. All priced between $17.99 and $19.99 USD, you can check out more info below!
THE REVOLUTION MAY BE OVER–but the future is just beginning! Ripped from the pages of the hottest crossover of the year, the REVOLUTION team of John Barber and Fico Ossio continue the action! KUP is a CYBERTRONIAN literally older than the universe; ACTION MAN is the ultimate special agent trying to live up to an impossible legacy; MAYDAY is a G.I. JOE leader trying to rescue her first command; and BLACKROCK is a CYBERTRONIAN that thinks he’s a human. It takes the mind-bending clash of ROM versus MAJOR BLUDD and the OKTOBER GUARD to bring this unlikely team together… and the secret they learn threatens to unravel the entire universe.
REVOLUTION is over but the danger isn’t! A wave of undead TITANS threatens CYBERTRON! STARSCREAM will need more than secret police to stop the oncoming horde, but the Fearless Leader finds himself short on friends and firepower. Who can be called upon—and why aren’t they stepping up to the plate? Collects issues #5–9.
G.I. JOE IS BACK! Thanks to the events of REVOLUTION, the G.I. Joe team led by Scarlett returns to the fray, and their mission has become a global one–leading the charge against invading TRANSFORMERS and other aliens. But when a US military defense base goes dark, Scarlett has reason to suspect that these enemy forces may have infiltrated G.I. Joe. It’s up to her, Roadblock, Rock ‘n Roll, Quick Kick, Wild Bill, and Shipwreck to move in and root out any traitors before the facility falls into the wrong hands! Collects G.I. JOE: Revolution and #1–4 of the new series.
Series: G.I. Joe
Paperback: 120 pages
Publisher: IDW Publishing (July 18, 2017)
With the Club Subscription Service slowly drawing to a close, we bring to you tonight our latest galleries, that of the Club Subscription 4.0 Impactor and Bluestreak!
Impactor is a retool of Combiner Wars Rook with a fresh new headsculpt that captures the shear determination in the Wrecker Commander's face. He is the second official Impactor toy, behind only his Fall of Cybertron counterpart - who was also part of a combiner - and is the club's sixth subscription figure.
Bluestreak is a repaint of Combiner Wars Prowl and Smokescreen, and this is his first time as being a combiner limb. This Bluestreak also uses the rarely seen "blue" Bluestreak paint job, and he fits right in with the Wreckers as well, considering his personality is that of a sniper. He is the club bonus figure for the 4.0 service.
Check out the preview of the galleries below, and you can go to the full galleries by clicking any one of the images below!
In other event news, we back across the pond to the UK, and TFNation 2017 - with their first guest announcement: IDW colourist and artist Josh Perez! Read more below on Bumblebee's biggest fan, and one of the staples of the IDWverse.
Transmission ID: 00003
Operation: First 2017 Guest
We are super-excited to reveal that Transformers colourist extraordinaire Josh Perez will be making his UK TF convention debut at TFNation 2017!
Josh began his time with the Cybertronians by providing colours for several Dreamwave titles, most notably various issues of Transformers: Energon and Transformers: Micromasters.
With the dawn of IDW, Josh was able to apply his talents to a wealth of new material, starting with the darkest of all backstories, Megatron Origins. He went on to add his very own (All)spark of magic to several movie-verse titles such as The Reign of Starscream and Tales of the Fallen. Afterwards, he hopped back to the regular IDW-verse to breathe life into a new fan favourite in the Drift mini series.
Josh is perhaps best known for his work on the Transformers: Robots in Disguise comic series where he served as regular colourist for most of the run – even the book’s name change couldn’t stop him! A keen Transformers: Animated fan, Josh also provided some additional character designs for The Complete AllSpark Almanac.
Josh will be signing autographs and selling sketches and artwork in our guest area all weekend. Just don’t be surprised if you catch him chowing down on a slice of pizza at his desk… he tells us it’s essential.
Launch tickets, bedrooms, pricing, further guests and activities will be announced in the coming months. Keep monitoring this frequency. If you want to ensure all communications are intercepted, join our mailing list at https://tfnation.com
Further transmissions to follow.
Where All Are One
Via fellow Seibertronian Madeus Prime, we have a new clip featuring mostly old footage, about the relationship between Paramount's live-action Transformers movies and IMAX. Embedded below, you can see some clips of the past four movies, from the 2007 one to Revenge of the Fallen, to Dark of the Moon and Age of Extinction, in preparation for The Last Knight, due summer 2017. Commentary by Greg Foster, CEO of IMAX entertainment, director Michael Bay, Lorne Orleans.
The kick? There is actually some very new footage in here, from the fifth film, featuring knigts, explosions, Cybertronian terrain, Bumblebee and Barricade, and more. Check it out!
Every two weeks, Seibertron.com brings you a Top 5 list related to all things Transformers written by me, your fellow editor. These are my opinions (just like movie or game reviews hosted by sites are still just the opinion of one person) so what matters most is what you guys think of the topic or list, and I hope to see your own lists or comments on omissions and ranking. Let's have fun! All previous lists can be found here.
Top 5 Most Annoying Transformers Toys
This list was strongly influenced by the community's opinion found in this thread. The idea with this list is that the idea of a difficult toy can mean different things to different people. The most common are how frustrating a toy can be to transform and how complex a toy is and those are very different. So, we will be splitting these lists on difficulty into 2. This first one is about those annoyingly hard Transformers that have one or several steps in the transformation that you get stuck on. The instructions won't help you here, you just have to find the right angle, or something along those lines. Of course, complex transformers can also be annoyingly difficult so there can and will be some overlap but for now, we are mainly looking at those really annoying Transformers toys.
Unless his arms are rotated just right, his front end just doesn't close up properly, and the rear of the shell is tricky to line up sometimes.
Here's what member MGrotusque had to say about the transformation:
I hated that BB transformation. I smashed the thing out of frustration. I got it to a point the last time i transformed it and lost track of what step i was doing and couldn't get is sorted again.
I SMASHED it good
This is a phenominal toy, no doubt. The detail and parts count is astounding and you could never see this repeated at the same price point today. However, inorder to achieve such a massive robot mode from a tight truck mode, there is no slack anywhere. Everything must be put just right with no margin of error. And there are some moments where you must ensure that at least three seperate parts all connect to different places at the same. You must not go over some steps or else you will be forced to go back and undo what you have done since. There is also the two very annoying gimmicks to this toy which will haunt you as you transform him: the electronics that light up his head and make him talk will go off whenever hi head is moved AND the spring swords will just keep undoing themselves. Both these things will keep happening over and over and over and over ...
It is so odd that Hasbro could have an amazingly designed leader class Transformer like the Optimus Prime above and such a total failure like Jetfire in the same line (and even with a possibility to combine them together). What is very annoying about this toy is how it is an overly simple design with a whole robot hiding under a jet. However, because the jet is made up of a bunch of panels, reverting to alt mode is far too time consuming for a very unsatisfying end result. I am certain this is one of the least transformed toys out there.
Now that I have said what is particularly annoying about this figure, I will leave you with these wise words from RK_Striker_JK_5:
ROTF jetfire is not only frustrating, it's just a horrible transformation and toy overall. Almost the entire robot body is slung underneath. It's a load of **(%$#$^* and a waste of money.
I cannot thank RK_Striker_JK_5 for sending me this toy so I could experience it for myself. He was pretty sure it would make this list and he wasn't wrong. This is THE panel former for all ages. It makes Jetfire look like a piece of cake. I tried doing it without the instructions but kept having one or two pannels misaligned. This was the best I could do before having to use the instructions:
Even with the instructions, this guy is a hassle. This is a perfect Transformer to show the difference between a difficult transformation and an annoying one. He isn't that difficult but the fact that his alt mode is a globe which i made up of panels that must fit perfectly together from all sides at the same time makes it beyond annoying to play with.
This toy has a gorgeous car mode and a rather cool robot mode. It has a big problem though: getting from one mode to the next. It just isn't fun. The automorph gimmick doesnt really work everything is super tight and very small and fiddly. And worst of all, the die cast doors keep falling off. They are heavier than every other part and either get in the way or fall off while the serve nothing in the robot mode (aside from a side skirt, maybe). They double the time it would otherwise take to transform this toy and make you rethink if you will ever transform it again.
Honourable mentions: Here is a list of other Transformers that came up in the discussion of annoying toys, listing the parts about them that are the most frustrating.
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