Kreon Micro-Changers In-package pics plus how to identify blind packaged Kreons
Tuesday, July 17th, 2012 2:56AM CDT
Categories: Toy News, SightingsPosted by: Seibertron Views: 69,025
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With a case in hand, Seibertron.com can confirm that the numbers do indeed match up for all 6 figures which we provided proof with via the pictures below.
Crankstart - A1010 (214510)
Galvatron - A1008 (214518)
Scorponok - A1011 (214511)
Spinister - A1007 (214517)
Sunstorm - A1009 (214519)
Waspinator - A1012 (214512)
Happy hunting!
The instructions also show how to convert the Kreon Micro-Changer from robot to alternate modes. The figures do not transform. Instead, you will need to "rebuild" the figure much like you do with the larger Kre-O Transformers sets.
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Posted by Pretender Skywarp on July 17th, 2012 @ 4:27am CDT
Posted by madplanet on July 17th, 2012 @ 4:57am CDT
Posted by Autobot032 on July 17th, 2012 @ 5:29am CDT
"Product Does Not Convert"
....yes it does. That's the whole point of these Kreons... Traditional conversion? No. Conversion, period? Yes.
Urgh...
Posted by PaxCybertron82 on July 17th, 2012 @ 5:29am CDT
Posted by Sodan-1 on July 17th, 2012 @ 7:13am CDT
Posted by Jelze Bunnycat on July 17th, 2012 @ 7:31am CDT
"Product disassembles and reassembles in a different form instead of converting" is a bit too long?
Posted by GuyIncognito on July 17th, 2012 @ 7:49am CDT
madplanet wrote:It's great that they can be ID for those looking not to splash out on a box/multiple packs. But like Lego they will be alerted, and come up with another coding/hidden bumps. Stuff like this should be kept like a dirty secret (people know about it but do not say it out aloud). That's if buyers do wish to be able to ID them easily.
Some of them might be identifiable by feeling the pieces inside. For example, Sunstorm's wings would be easy to feel through the package.
Posted by mattwhite924 on July 17th, 2012 @ 8:42am CDT
madplanet wrote:It's great that they can be ID for those looking not to splash out on a box/multiple packs. But like Lego they will be alerted, and come up with another coding/hidden bumps. Stuff like this should be kept like a dirty secret (people know about it but do not say it out aloud). That's if buyers do wish to be able to ID them easily.
I don't think Hasbro really cares if people can ID them. The IDs on their other franchises blind bags have been deciphered ages ago, and yet they haven't changed them. Kids won't know the codes, and collectors will probably buy multiple anyway, so they aren't really loosing out by us knowing the codes.
Posted by chuckdawg1999 on July 17th, 2012 @ 8:58am CDT
Posted by gavinfuzzy on July 17th, 2012 @ 9:19am CDT
Just feel the bags for the specific pieces. If you collect the lego/mega blox ones you would know. Furthermore, Lego has 16, Mega blocks has 10-ish different figures in a case, while this has only 6.
Pieces to look out for : Sunstorm's wings, Crankstart's pipes, Spinester's rotors...
As for the rest, do the "elimination" method where if it has a piece that does not belong, it's not it, and try to guess the rest of the parts. This could be harder than lego due to the amount of pieces, when lego only has hat+head+body+leg+weapon ... But hey, 6 figures opposed to 16.
Codes are nice too... I'm sure hasbro deliberately put em on there, seeing how each has a specific instruction manual.
Posted by PaxCybertron82 on July 17th, 2012 @ 9:21am CDT
Now we just need to get these guys showing up in stores and we'll be all set.
Posted by RAcast on July 17th, 2012 @ 10:20am CDT
Posted by Anonymous on July 17th, 2012 @ 10:23am CDT
Posted by chuckdawg1999 on July 17th, 2012 @ 10:24am CDT
Krok wrote:Good to hear I won’t have to fondle an entire box of kreons to complete a set; I’m really looking forward to these actually, strangely more than any of the Prime toys.
I'm waiting for the Kreo video game
Posted by kirbenvost on July 17th, 2012 @ 10:37am CDT
Posted by Megazarak on July 17th, 2012 @ 10:38am CDT
Posted by Screamfleet on July 17th, 2012 @ 10:44am CDT
madplanet wrote:It's great that they can be ID for those looking not to splash out on a box/multiple packs. But like Lego they will be alerted, and come up with another coding/hidden bumps. Stuff like this should be kept like a dirty secret (people know about it but do not say it out aloud). That's if buyers do wish to be able to ID them easily.
Megabloks has yet to come up with a new system of identification. They use number codes as well that are easily cracked. It's more sophisticated than this, but still useable for the determined.
We'll have to see how hasbro approaches this.
Posted by craggy on July 17th, 2012 @ 11:03am CDT
Posted by Midnight_Fox on July 17th, 2012 @ 11:13am CDT
Screamfleet wrote:Megabloks has yet to come up with a new system of identification. They use number codes as well that are easily cracked. It's more sophisticated than this, but still useable for the determined.
Really? I've just been fondling them looking for the weapons. Is there a site that tells you how to decipher the code?
Also, can't wait for these to show up in other stores, my local comic stores suck.
Posted by GuyIncognito on July 17th, 2012 @ 12:24pm CDT
Posted by Midnight_Fox on July 17th, 2012 @ 12:30pm CDT
GuyIncognito wrote:Do we have ANY idea at all about when these are going to be in stores? Like, this summer? Fall? 2013?
Considering the very first post says they're already showing up at comic stores? I'd say this summer.
Posted by Megatron Wolf on July 17th, 2012 @ 1:24pm CDT
Posted by RAcast on July 17th, 2012 @ 1:44pm CDT
Megatron Wolf wrote:whats the point of doing blind packs if you can ID them, i guess its a good thing so you dont have to waste money looking for 1 figure but still it defeats the point of doing blind packs.
If I had to guess, I'd say it has something to do with there being a certain number of each item in each case (or perhaps a certain range, like 1-2 of item A, 1-3 of item B, etc.). Otherwise, they could end up shipping entire cases of only item A. That could result in a drop in sales of the product if people don't think they can get anything other than item A, which is the point of blindpacks.
Posted by Screamfleet on July 17th, 2012 @ 4:13pm CDT
Really? I've just been fondling them looking for the weapons. Is there a site that tells you how to decipher the code?
Also, can't wait for these to show up in other stores, my local comic stores suck.
There indeed is.
I dont know which megabloks you buy, but I know marvel and halo have codes, there's lists out there.
Posted by ILL-Star on July 17th, 2012 @ 5:38pm CDT
Posted by triKlops on July 17th, 2012 @ 7:48pm CDT
even better now with the codes
whats the price point on these guys??!
Posted by RAcast on July 17th, 2012 @ 11:25pm CDT
triKlops wrote:this is pretty awesome
even better now with the codes
whats the price point on these guys??!
$2.99, I think?
Posted by GuyIncognito on July 18th, 2012 @ 9:01am CDT
triKlops wrote:this is pretty awesome
even better now with the codes
whats the price point on these guys??!
BBTS is selling them individually for $2.49 each ($2.34 each if you buy them by the case).
My guess is the retail price (in brick-and-mortar stores) will be about $1.99 or $2.49. (Of course, TRU will probably try to sell them for like $3.99, cause that's how they do.)
Posted by triKlops on July 18th, 2012 @ 10:58am CDT
it will be interesting to see if these hit a store like 5below with an even steeper discount
Posted by MCutter on July 30th, 2012 @ 6:09pm CDT
Posted by AutobotTrainer on September 20th, 2012 @ 12:55pm CDT
Posted by GuyIncognito on September 20th, 2012 @ 12:57pm CDT
Posted by chuckdawg1999 on November 19th, 2012 @ 3:38pm CST
Posted by RAcast on November 19th, 2012 @ 3:46pm CST
chuckdawg1999 wrote:Don't know if anyone else has noticed this but the numbers on the blind packs has changed. It looks like the third digit has increased by one while the fourth digit had reset. I'm not sure if it was just the walgreens I went to but the important numbers are the last 2. For example the code on the Sunstorm I bought is 215119 the carry over numbers are 19. I hope this helps some folks out.
Only the last number matters anyway. Sunstorm is 9.