MakeToys Giant Set "B" Mobile Crane and Dump Truck Video Review and Images
Sunday, April 22nd, 2012 1:39PM CDT
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Posted by Flux Convoy on April 22nd, 2012 @ 2:16pm CDT
Posted by Banjo-Tron on April 22nd, 2012 @ 2:26pm CDT
Posted by 1111111222233333 on April 22nd, 2012 @ 2:36pm CDT
Nearly 14 minutes of a bunch of uummm uhhhh buuuts. Edited out the transformation but none of the droning on. Sounds logical. How about showing the face in a clear still shot? Why not show the screw/pile driver looking pieces? Hand articulation? All that video and I barely know any more than I went in with. If we're calling these things video reviews, review the toys. Just calling it like I see it.
You know the guy took time out of his day to film that review just so everyone could see it. He clearly explained why he didn't transform on camera. Maybe a little gratitude is in order instead of unnecessary cynicism? Besides, it's not like "IN ORDER TO BE AN OFFICIAL REVIEWER THIS MUST BE IN THE VIDEO" just calling it like I see it too.
Posted by Flux Convoy on April 22nd, 2012 @ 3:06pm CDT
KenjaminLinus wrote:
You know the guy took time out of his day to film that review just so everyone could see it. He clearly explained why he didn't transform on camera. Maybe a little gratitude is in order instead of unnecessary cynicism? Besides, it's not like "IN ORDER TO BE AN OFFICIAL REVIEWER THIS MUST BE IN THE VIDEO" just calling it like I see it too.
Maybe he could have taken a few more minutes to figure out the figures better and transform them. Maybe he could have take even a few more minutes and edit this into something that doesn't remind me of middle school girls attempting conversation. Gratitude for what? I literally know one detail more from that video than I already did. I'm a cynic because this video is bad and could be much better. You want a decent review? Here you go. http://www.tfw2005.com/boards/transform ... ost7614268 That video is a guy repeating his opinion on two figures he hardly explores in the video.
Posted by worldsgreatest on April 22nd, 2012 @ 3:31pm CDT
Posted by Flux Convoy on April 22nd, 2012 @ 3:40pm CDT
worldsgreatest wrote:Flux Convoy is a steaming pile of slag. Just 'calling it as I see it'.
Sure, you got me.
Posted by alexison on April 22nd, 2012 @ 5:14pm CDT
*meanwhile*
I really want the Longhaul figure.
Posted by MINDVVIPE on April 22nd, 2012 @ 6:08pm CDT
Posted by Anonymous on April 22nd, 2012 @ 6:45pm CDT
How many of you would show gratitude for me reviewing myself scratch my ass for 30 mins?
I always wanted to be the first one to be called a steaming pile of slag...
F U up the A Flux; how dare you steal my joy!
Posted by megatronus on April 22nd, 2012 @ 7:54pm CDT
Posted by Rated X on April 22nd, 2012 @ 9:34pm CDT
KenjaminLinus wrote:Nearly 14 minutes of a bunch of uummm uhhhh buuuts. Edited out the transformation but none of the droning on. Sounds logical. How about showing the face in a clear still shot? Why not show the screw/pile driver looking pieces? Hand articulation? All that video and I barely know any more than I went in with. If we're calling these things video reviews, review the toys. Just calling it like I see it.
You know the guy took time out of his day to film that review just so everyone could see it. He clearly explained why he didn't transform on camera. Maybe a little gratitude is in order instead of unnecessary cynicism? Besides, it's not like "IN ORDER TO BE AN OFFICIAL REVIEWER THIS MUST BE IN THE VIDEO" just calling it like I see it too.
In my opinion, the transformation should always be shown. Im sure some might take this the wrong way, but I see so called "reviews" as nothing more than online transformation tutorials. I usually dont watch them until I have the figure in my hands. Let somebody else do the hard work and risk breaking the figure trying to figure it out. Theyre the experts, right ? Take one for the team !!!
Posted by Vicalliose on April 22nd, 2012 @ 11:25pm CDT
Jeez, that really kinda sucks. I'm also guessing the replacement head and flaps coming with the next set will not be a new mold either, since they did just use the word "replacement" instead of something like "fixed version". I was at least hoping not-Hook's foot/head would at be able to move around and possibly help balance the figure, but apparently this is impossible. Everything I've seen and read about Giant's not-Hook really shows that he's just a complete mess.BraveMax@TFW2005 wrote:The reason why the head's been "hidden" in all of the pictures we've seen is because the neck is PURPOSELY MOLDED THAT WAY. It means that Giant is ALWAYS looking slightly down. You cannot truly straighten his head or have him look up. Not a fan of that design choice personally...
Edit: Actually it is possible to use the head as a balancing toe, I've just never seen anyone do it outside of the official images. Silly me for forgetting that.
Posted by Almagnus1 on April 23rd, 2012 @ 12:15am CDT
It almost feels as if Giant was designed with only combined mode in mind - with vehicle mode as a somewhat close second, and robot mode paying the price for the low price tag.
When you compare against Hercules - sure you might have had a small pile of parts off to the side when the team was in robot mode (specifically Structor and Exgraver's cabs and both Devy hands), or had Neckbreaker's Hand off to the side when all are in vehicle mode, but the team looked good in all modes - with the exception of Neckbreaker's vehicle mode (which I would love to see TFC do a Neckbreaker 2.0 and fix the figure). To me at least, the bigger size feels about right to scale with FansProject Bruticus, so he looks good on the Classics shelf next to the various FansProject pieces.
Giant, on the other hand, has really strong vehicle modes, but a few of them have minor kibble issues. Three of the robot modes are actually bad enough to be strong enough reasons for me not to spend money on the set, with only Dump Truck being the only robot that's selling the second set to me. Combined mode, however, is where this set is doing well - baring the head/neck issue. Until someone compares a completed Giant next to something, I'm not going to have an accurate read for that. He looks to be about FP Bruticus in height, and (to me atleast) that feels small for a Devastator.
Really, this seems like a case of "you get what you pay for". Yeah, Herc will set you back at least another $100-$200 over Giant (depending on how lucky you can get), but that extra $100-$200 brings you generally better engineering because the design team could budget for it.
I'll be waiting for the third set (and other reviews), but so far, I don't think I'll be spending money on Giant, while I was kinda hoping too =/
Posted by TJ Duckett on April 23rd, 2012 @ 12:39am CDT
He did ask for some clear pictures of the face... so here, how about some very clear shots of both the bots and the gestalt?
Thanks again guys, and the site is looking awesome. I miss talking to my IL. boys on here.
Posted by MINDVVIPE on April 23rd, 2012 @ 12:56am CDT
Posted by TJ Duckett on April 23rd, 2012 @ 12:58am CDT
Posted by Almagnus1 on April 23rd, 2012 @ 1:43am CDT
MINDVVIPE wrote:How the hell is the current gestalt head an issue? Coz it doesn't look up any higher than it does in pics??? That looks high enough for me, can see the entire face, looks fine. Pretty retarded thing to complain about. So far, the only complaint that actually might be legit, is the chest causing Hook's vehicle mode to not roll freely. Everything else just gets better the more I read and see more pics. I hadn't checked out the HERC individual bot pics in a while, and dear lord are some of them ugly. Exgravers huge shoulders and wide set hips for starters. To say the robot modes were the last on the list of priorities is ridiculous. I will give you Hook's thin knees; those are unnatractive when seen from the side.
So the robot arm connectors that hang off the back of the robot modes, as seen in your sig,the don't matter?
And what about the two arm robots bing mostly hollow, one of which has a head connector that looks like something begging to be snapped from normal wear and tear? If you look at the arms (and now the crane) from the wrong point of view, they look horrible.
The Herc team has attitude, it's also got chunk and heft reminiscent of most of my collection (which is primarily G1). For me, the fragile appearance of the Giant figures I've seen in YouTube reviews is a pretty big turn off. YMMV on that point
Posted by MINDVVIPE on April 23rd, 2012 @ 2:07am CDT
Almagnus1 wrote:So the robot arm connectors that hang off the back of the robot modes, as seen in your sig,the don't matter?
And what about the two arm robots bing mostly hollow, one of which has a head connector that looks like something begging to be snapped from normal wear and tear? If you look at the arms (and now the crane) from the wrong point of view, they look horrible.
The Herc team has attitude, it's also got chunk and heft reminiscent of most of my collection (which is primarily G1). For me, the fragile appearance of the Giant figures I've seen in YouTube reviews is a pretty big turn off. YMMV on that point
The arm connectors don't bother me at all. There are a ton of TFs in my collection with kibble here and there (and much worse). They're robots, They are allowed to have robotic parts visible. The gaps don't bother me either (they used to). Some of my favourite TFs have gaps. Warbot Defender has a very clear albeit thin gap by his neck and chest. If it bothers you, you can always reposition the connectors so they fill the gaps. The connector hanging off the back isn't THAT bad.
Considering all this, and then considering how much better I think Giants combined mode looks, which is pretty much what matters most... Well, we can go on forever. But I wanted to be clear to other readers (who might not have bought either yet) that the issues aren't nearly as bad as people make them out to be, or appear to be from pictures. As for the neck on Scavenger being fragile, time well tell. For now, its as solid as ever even with the tightness.
Posted by Vicalliose on April 23rd, 2012 @ 3:45am CDT
Ah, that's not so bad then. Thanks for clearing that up. Though I should've just been paying more attention to the thread.TJ Duckett wrote:The head isn't molded to face downwards. I corrected that non-truth on TFW. It faces straightforward, but it just doesn't look UP. The head being recessed, and the forehead area taking up so much of the front of his face makes him look like he's looking down unless you're looking at him straight on.
To me the individual figures are what like the most about these sets, even with their flaws. They just look far more dynamic than any of the Hercules figures. To some, what's on their backs looks like combiner kibble, these people are highly unimaginative, just pretend they're Energon powerpacks. I mean it's not like they have combiner hands blatantly hanging off of them. Mobile Crane may have a head for a foot, but if you can't see it's face then it's not a head, it's just a foot.
To me all the Herc figures look lame, plain, lanky and even too blocky for my tastes. Heck some of them are actually worse about tucking away kibble.
Wheel Loader is a freaking badass. To me, Structor just looks like a lame duck in comparison.
Posted by TJ Duckett on April 23rd, 2012 @ 4:21am CDT
Posted by Flux Convoy on April 23rd, 2012 @ 4:45am CDT
TJ Duckett wrote: It's unfortnate that Flux Convoy seems to have been bitten by the "hater bug", but that's the internet and trolls for ya... and, of course, I'm just calling it like I see it.
He did ask for some clear pictures of the face... so here, how about some very clear shots of both the bots and the gestalt?
No, what's unfortunate is that everyone got so butthurt about my two cents of your "review". It isn't so much that I'm trying to be insulting but would you have sat 14 minutes of that? To your credit, you've mostly taken it in stride and shown clear pictures. I thank you for that. However, I'd ask that you keep your personal attacks or insults to yourself though. Troll? Please, you don't know me or my experience in the fandom.
Posted by Mykltron on April 23rd, 2012 @ 4:47am CDT
Almagnus1 wrote:Really, this seems like a case of "you get what you pay for". Yeah, Herc will set you back at least another $100-$200 over Giant (depending on how lucky you can get), but that extra $100-$200 brings you generally better engineering because the design team could budget for it.
Does 'better engineering' include all the flaws in the molds that I read about?
Posted by Hotrodimust on April 23rd, 2012 @ 5:51am CDT
Posted by Jehuty on April 23rd, 2012 @ 7:52am CDT
This is the best representation of G1 Devastator to date, I have a full G1 crazy devy set and it is a complete waste of money compared to this set (In green). The robot modes are definately something to be desired but that's why I have hercules. I intend to display the green set in Devastator mode (As he is the TRUE representation of the character), and hercules in their individual but highly accurate to the G1 robot counterparts infront of devastator, and it will look amazing. Not to mention all of the dynamic poses you can get out of the hercules robot modes.
If you doubt me I'll post some pictures up some time, my hook has got his arms crossed with both guns in hand in quite the gunslinger fashion, my Scavenger looks as he did when he leans in to fire upon the autobots much like he did in the Transformers movie (1988), and scrapper (My favourite of the constructicons) in a kneeling shooting pose with his abdomen leaning away from his target to balance himself, quite freaking awesome.
Posted by TJ Duckett on April 23rd, 2012 @ 9:18am CDT
Flux Convoy wrote:TJ Duckett wrote:QQing nonsense
I'd say Cool story... but, that really wasn't.Jehuty wrote:This review was awesome, don't know what some lamer is talking about, they should probably just delete their account for all the whining.
This is the best representation of G1 Devastator to date, I have a full G1 crazy devy set and it is a complete waste of money compared to this set (In green). The robot modes are definately something to be desired but that's why I have hercules. I intend to display the green set in Devastator mode (As he is the TRUE representation of the character), and hercules in their individual but highly accurate to the G1 robot counterparts infront of devastator, and it will look amazing. Not to mention all of the dynamic poses you can get out of the hercules robot modes.
If you doubt me I'll post some pictures up some time, my hook has got his arms crossed with both guns in hand in quite the gunslinger fashion, my scrapper looks as he did when he leans in to fire upon the autobots much like he did in the Transformers movie (1988), and scrapper (My favourite of the constructicons) in a kneeling shooting pose with his abdomen leaning away from his target to balance himself, quite freaking awesome.
LoL @ the first sentence, and the gestalt mode IS nice, but I'm liking the Hercules bots as seperates a bit more. They've got that beefy, "monster" vibe to them next to classics that just looks great.
Posted by TJ Duckett on April 23rd, 2012 @ 9:34am CDT
Posted by Anonymous on April 23rd, 2012 @ 12:36pm CDT
Then again, perhaps this is something Dr. Wu can hook up? We'll see, but these seem like minor mods for those with a hobby dremel a leftover model sprue tree and some superglue gel.
Posted by TJ Duckett on April 23rd, 2012 @ 1:34pm CDT
Court Jester wrote:As I'm looking at these well captured poses (kudos, Kuma), I'm thinking of some minor mods I can do for Mobile Crane. First, Im just going to unscrew the crane and install a make shift peg system onto it. Then I gotta carve the ball socket in the back of the combined mode head.
Then again, perhaps this is something Dr. Wu can hook up? We'll see, but these seem like minor mods for those with a hobby dremel a leftover model sprue tree and some superglue gel.
Hey, thank you. Honestly, I'd love to see what you do with the crane. In hand, it feels like it was screwed on to maintain tightness in bot mode (since, in alt., the pressure of the two sides would keep it tightly in place. I "get it", but I also feel like something could've been set up to make it removable.
Posted by Almagnus1 on April 23rd, 2012 @ 11:59pm CDT
Are there any stress marks showing on Dump Truck's bumper? That seems like a place where part of the bumper might eventually snap off. Otherwise Dump Truck looks solid.
I'm really not liking the head/foot thing for Mobile Crane.... it just looks sloppy to me =/ I'm trying to think of another Transformers team that has combination kibble this badly, to help with the mental thing that it's not as bad because HasTak's done it before (that is, ignoring the G1 Gestalt Pile'o'Parts issue for the moment - Devastator, Raiden, and the Micromaster combiners are fairly bad offenders there).
The other quibble is more GEEWUN than anything else - and that's directed at the crane. I do find the integration intersting, but the lack of a rotating crane in vehicle mode seems odd to me =/
Other than those two issues, Mobile Crane actually looks better, now that I've seen him transform. Definitely better than either of first two.
I don't know if the original review covered this, but I don't recall seeing vehicle/robot => combined mode transformations for either of them.
Mykltron wrote:Almagnus1 wrote:Really, this seems like a case of "you get what you pay for". Yeah, Herc will set you back at least another $100-$200 over Giant (depending on how lucky you can get), but that extra $100-$200 brings you generally better engineering because the design team could budget for it.
Does 'better engineering' include all the flaws in the molds that I read about?
With having Herc in hand, the only flaws I see in the molds are Exgraver's shovel (the original is startng to show some stress marks), and a potential with Heavy Labor's hip.
Thankfully I have replacement parts for both (thanks to TFC), and the only other quibble is that some of the trim on the underside of the red translucent scope is just a tad bit too wide to fit into the red combined mode gun straight, so it's on crooked. Seeing how both guns spend more time attached to Heavy Labor in combined mode in storage so Herc can wielding the crane boom as a club, I think that QC issue might be something I can live with.
While I can see some issues possibly arising from the arm connectors, I also see the same issues with Giant, because it looks like it's a round peg going into a round hole with only friction holding it in place (which means they will eventually get loose if fiddled with too much).
If there are other QC issues, please let me know, cause I haven't found any. Herc's rock solid.
Posted by TJ Duckett on April 24th, 2012 @ 12:11am CDT
Almagnus1 wrote:Thanks for doing that video =)
Are there any stress marks showing on Dump Truck's bumper? That seems like a place where part of the bumper might eventually snap off. Otherwise Dump Truck looks solid.
I'm really not liking the head/foot thing for Mobile Crane.... it just looks sloppy to me =/ I'm trying to think of another Transformers team that has combination kibble this badly, to help with the mental thing that it's not as bad because HasTak's done it before (that is, ignoring the G1 Gestalt Pile'o'Parts issue for the moment - Devastator, Raiden, and the Micromaster combiners are fairly bad offenders there).
The other quibble is more GEEWUN than anything else - and that's directed at the crane. I do find the integration intersting, but the lack of a rotating crane in vehicle mode seems odd to me =/
Other than those two issues, Mobile Crane actually looks better, now that I've seen him transform. Definitely better than either of first two.
I don't know if the original review covered this, but I don't recall seeing vehicle/robot => combined mode transformations for either of them.
- No stress marks on those panels, but honestly, I think that they're prone to just plain break rather than even stress, if that makes sense? There is NO lee way in them, and it's a shame. It looks like they're sending out a complete replacement for the entire front panel of dump truck though with the next set.
- Oddly enough, I like the kibble feet, because it gives him a classics look, but a more "Real" vibe to his transformation, if that makes sense. That's totally a preference thing though and I can understand people being turned off by it.
- No video of transformations into the combiner modes, because, for these two, they're literally 5 second transformations... like, Mobile crane... you pull out a latch, fold him in half, and flip the head up.. done. I did, in the first video though, show how the four combine together and the latching mechanics and stuff.
Posted by MINDVVIPE on April 24th, 2012 @ 12:21am CDT
Posted by TJ Duckett on April 24th, 2012 @ 12:25am CDT
Ok, so I was noticing that Dump Truck has problems standing straight up. I looked over him, and finally figured out why. It's because his Ankles/support on the back of his calf don't reach the floor like his foot:
Not going to lie... I've been pretty lenient on some of these miffs, because they seem like they have a reason for them... but this one, there's none. It'd literally effect NOTHING making the leg supports long enough, but they just didn't, and designed a toy made to fall forward in bot mode.
Posted by Almagnus1 on April 24th, 2012 @ 12:30am CDT
Also using a transformation cheat for the arms (where the arms are effectively separate from the vehicles) is a really huge turn off. As far as I know, there hasn't been another Transformer team that cheated that badly. I'm having trouble thinking of a team where the Transformer was not an integral part of the limb structure.
Posted by TJ Duckett on April 24th, 2012 @ 12:32am CDT
- Not sure, but doesn't G1 Devy parts-form the same way?
Posted by Shadowstream on April 24th, 2012 @ 9:15am CDT
Posted by Almagnus1 on April 24th, 2012 @ 9:44am CDT
Posted by Shadowstream on April 24th, 2012 @ 11:48am CDT
Posted by Almagnus1 on April 24th, 2012 @ 11:35pm CDT
The more I think about it, the more it feels like combined mode was designed first, and then everything designed around it.
Posted by MINDVVIPE on April 24th, 2012 @ 11:45pm CDT
Almagnus1 wrote:It creates a weakness in the design: should that connector between the combined arm and the vehicle break, lose the pauldron.
The more I think about it, the more it feels like combined mode was designed first, and then everything designed around it.
Uh... if the tread legs somehow end up breaking on exgraver, you don't have a wrist for HERC. If anything, anything else other than the connector breaks, atleast you still have the combined form for Giant.
Posted by TJ Duckett on April 25th, 2012 @ 12:07am CDT
Posted by MINDVVIPE on April 25th, 2012 @ 12:21am CDT
Posted by TJ Duckett on April 25th, 2012 @ 12:24am CDT