Megatron Lands in Kabam's Transformers: Forged to Fight

Megatron Lands in Kabam's Transformers: Forged to Fight

Thursday, November 30th, 2017 12:50pm CST

Categories: Game News, Digital Media News
Posted by: Va'al   Views: 17,570

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We've received news directly from Kabam and Hasbro about the latest addition to the mobile game Transformers: Forged to Fight, a character that was already present in the game in another iteration, but now joining as a more 'classic' looking version of himself: Decepticon leader, Megatron.

Sporting the Combiner Wars Leader class toy mould, with tank alt-mode, Megatron is apparently classified as a Tactician class and is still part of the Decepticon Faction (though the game doesn't follow them too strictly). Take a look below at the model, and the new information about the playable character!

Faction: Decepticon

Class: Tactician


Once a renowned gladiator in pre-Civil-War Cybertron, Megatron used his charisma and brutality to fuel the Decepticon uprising. Megatron’s ultimate goal is to rule over all living beings, only his sworn enemies, Optimus Prime and the Autobots stand between him and his goal of supreme authority.


Transformers News: Megatron Lands in Kabam's Transformers: Forged to Fight


o Health: 1732

o Attack: 158

o Max Rating: 537

· 3-Star:

o Health: 4253

o Attack: 334

o Max Rating: 1270

· 4-Star:

o Health: 11053

o Attack: 868

o Max Rating: 3485



SIGNATURE ABILITY – NO MERCY

Megatron shows no mercy and uses the enemy’s own strengths against them.



Melee Hits

As long as the opponent has a Fused Debuff, Megatron’s Melee Attacks have a 20~60% chance to Steal a buff from the opponent for 5 seconds.



SPECIAL ATTACKS:

Special 1 – Energon Crush

The Energon Flail is perfectly designed to shatter the defenses of even the toughest bots.

100% chance to inflict Armor Break, removing opponent’s Armor and applying 26~34% Armor reduction for 10 seconds.

Special 2 – Atomic Slug

Megatron initiates the brutality setting on his Fusion Cannon.

100% chance to decrease Attack by -32~-40% for 10 seconds.

Special 3 – All Too Easy

There is no limits to the carnage Megatron is willing to inflict on his foes.

100% chance to inflicts Shock, dealing Shock Damage for 200% of attack over 20 seconds.

Grants Fusion Overload, allowing unlimited Full Power shots of the Fusion Cannon for the rest of the fight.

Credit(s): Forged to Fight


This article was last modified on Thursday, November 30th, 2017 12:51pm CST

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Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1924567)
Posted by Va'al on December 2nd, 2017 @ 2:44am CST
We've received direct news from Kabam and Hasbro and their PR department that the latest mobile game in the Transformers family - Forged to Fight - has received recognition from the Google Play store in the category Most Competitive Game for 2017! If you're interested in who else received the award, check out this link.

If you want to find out more about Kabam and their creative and development process, check out our interview with them here. Are you still playing the game? How do you find it? Share your opinions with the rest of the Seibetronian community in the Energon Pub discussion board!

Kabam, a world leader of massively multiplayer mobile games for a global audience, revealed today that their popular action-fighting mobile game Transformers: Forged to Fight is a winner selected by Google Play for their 2017 ‘Most Competitive Game’ category!


Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1924587)
Posted by Sunburnninja on December 2nd, 2017 @ 7:34am CST
I may be wrong, and it’s awesome the game won this, but I’m not exactly sure there is any competitive-ness in forged to fight other than ”pvp”, in which it’s still the exact same thing as the offline options. :???: :???: :???:
Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1924589)
Posted by Quantum Surge on December 2nd, 2017 @ 7:49am CST
:APPLAUSE: :APPLAUSE: :APPLAUSE: :APPLAUSE: :APPLAUSE:
Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1924591)
Posted by Jack Hallows on December 2nd, 2017 @ 8:58am CST
can we get a bigger picture of the shot you used for the heading of the article? it looks cool.
Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1924678)
Posted by ToaLeePrime on December 2nd, 2017 @ 7:36pm CST
Jack Hallows wrote:can we get a bigger picture of the shot you used for the heading of the article? it looks cool.
Here you go.

Image
Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1924680)
Posted by Quantum Surge on December 2nd, 2017 @ 7:41pm CST
Funny that, I just got 4-star G1 Megs and the release of the character just got started! Also one of the first 4-star characters that I ever own! Hope I can get 4 star versions of other characters (basically my F2F dream team is MV1 Optimus, Dinobot, Prowl, Soundwave, ROTF Megatron, and Bludgeon).
Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1924701)
Posted by Jack Hallows on December 2nd, 2017 @ 10:24pm CST
ToaLeePrime wrote:
Jack Hallows wrote:can we get a bigger picture of the shot you used for the heading of the article? it looks cool.
Here you go.

Image

thanks! :michaelbay:
Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1927464)
Posted by Va'al on December 20th, 2017 @ 4:04pm CST
We've received new information directly from Hasbro, about the Kabam mobile game Transformers: Forged to Fight and the latest update for it - which features an iconic character in the Transformers roster, with a spruced up / new-ish design: Bumblebee!

Somewhere between Generations, Authentics, and something else entirely, the yellow scout will be available to play in-game as of 21 December at 10 am PST -but the bot intel report is already viewable on the site, and copied below, along with some new images. Check it out, and let us know what you think!

Image


Add Bumblebee to your ultimate squad December 21st at 10AM PST!
About Bumblebee:

Faction: Autobot

Class: Scout

Small, eager, and brave, Bumblebee acts as messenger and spy. Due to his small size, he dares to go where others can’t. He idolizes the bigger Autobots, especially Optimus Prime and Prowl while having a special bond with all his human allies.
Stats and Abilities:

2-Star:

Health: 1417
Attack: 151
Max Rating: 566

3-Star:

Health: 3480
Attack: 318
Max Rating: 1299

4-Star:

Health: 9043
Attack: 827
Max Rating: 3499

Basic Abilities: Melee Evade, Critical Rate Buff, Shield Break

Dodging Back:

Grants a 24~32% Melee Evasion Buff that is removed the next time this bot Evades.

Sidestepping:

Grants up to 3 Critical Rate Buffs that each increase Critical Rating by 20~28%. These buffs are removed each time this bot lands a hit.

Critical Hits:

100% Chance to Break the opponent’s Shielding, completely Nullifying all Shields and inflicting Shock, dealing 50~90% Energy Damage over 5 seconds.

Signature Ability – Bee Brave

Bumblebee isn’t the strongest or toughest bot, but while staying close to his enemy, he channels his unparalleled courage.

Bumblebee generates 2~4.0 of Remaining Max Power every second and gains a 10% Melee Bonus while the enemy is within close range.

Special Attacks:

Special 1 – Gold Boot

Bumblebee delivers a spinning windmill kick.

100% chance to increase Critical Damage by 60% for the duration of this Special Attack.

Special 2 – Power Jam

Bumblebee overcharges his pistol to fry his enemy’s systems before knocking them off their feet.

100% chance to Power Lock the opponent for 10 seconds.

Special 3 – Ticket to Ride

Bumblebee’s wheeled combat comes together with his love of ranged attacks.

Grants 20 Critical Rate Buffs that each increase Critical Rating by 20~28%. These buffs are removed each time this bot lands a hit.

Synergy Bonuses:

Incoming – Role Models – Optimus, Prowl

Heavy Attacks gain +2~5% Attack Buff for each alive team member.

Outgoing – Role Models – Optimus, Prowl

+2~8% Armor

Incoming – Espionage Specialists – Mirage

14~70% less likely to activate opponent’s abilities when using Sp2 and Sp3.

Incoming – Allies – Arcee, Grimlock

+2~8% Armor

Strong Match-ups:

Rhinox – Bumblebee will tear through Rhinox’s shielding, leaving him prime for Bee’s critical hits.
Soundwave – Bee can Shield Break with both Ranged and Melee his, ensuring even the mighty Soundwave can’t Reflect Ranged attacks for long.

Weak Match-ups:

Bonecrusher – The master of Bleeds will punish Bumblebee with every crit.
Dinobot – Bumblebee is rewarded for dashing at opponent’s and staying near them, but dashing into and hitting Dinobot’s block would be a painful mistake.

Recommended Modules for Bumblebee:

Nightbird’s Mark – With both his two major abilities boosted, Bumblebee will become exponentially more powerful.
EMI Module – Bee will gain the ability to Evade Ranged Attacks, forcing you to stay within Melee Range and in turn allowing him to generate power with his Signature Ability.

Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1927467)
Posted by Budder Prime on December 20th, 2017 @ 4:17pm CST
He reminds me of his Alternity design.
Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1927470)
Posted by Quantum Surge on December 20th, 2017 @ 4:39pm CST
Classics and Alternity mixed into one is good, now I need to get myself Ramjet along with Bee so I can have every bot in the game!
Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1927477)
Posted by Hydrargyrus on December 20th, 2017 @ 5:39pm CST
Should I start playing this again? I never deleted the app.
Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1927647)
Posted by Saminus9000 on December 21st, 2017 @ 11:17pm CST
MagicDeath wrote:Should I start playing this again? I never deleted the app.

No
Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1927648)
Posted by Quantum Surge on December 21st, 2017 @ 11:23pm CST
MagicDeath wrote:Should I start playing this again? I never deleted the app.

Definitely go for it. I will warn you though that if you really need Energon and completing missions isn't enough, then you'd have to pay for it (it's optional though).
Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1929503)
Posted by Va'al on January 3rd, 2018 @ 2:07pm CST
After an initial tip from fellow Seibertronian Carnivius_Prime, we now have full confirmation that the Kabam Studios mobile game Transformers: Forged to Fight will be adding - as of the morning of 4th January 2018 - Maximal leader Optimus Primal to the roster of playable characters!

The full bot intel report can be found below, or here for the official news post on the game's site, along with an image of the character in both gorilla and robot mode. Take a look, and let us know what you think of this take on the classic design.

Image


BOT INTEL REPORT – OPTIMUS PRIMAL
Add Optimus Primal to your ultimate squad January 4th at 10AM PST!
About Optimus Primal:

Faction: Maximal

Class: Brawler

The Maximal starship Axalon, commanded by Optimus Primal was pulled into a Transwarp Portal while in pursuit of a Predacon warship. Stranded on ancient Earth, Primal and his crew of Maximals fought the Beast Wars to preserve the timeline and protect all life in the galaxy.
Stats and Abilities:

2-Star:

Health: 1942
Attack: 177
Max Rating: 532

3-Star:

Health: 4768
Attack: 376
Max Rating: 1304

4-Star:

Health: 12392
Attack: 975
Max Rating: 3538

Basic Abilities: Crit Armor, Melee Bonus, Bleed

Passive:

Armor Buffs provide 100% Critical Resistance.
Every 6 seconds if Optimus Primal has no Armor Buffs he will generate an Armor Buff, reducing damage from attacks by 2~4%. This ability stops if Optimus Primal is Armor Broken.

When Attacked:

20% chance to gain an Armor Buff, reducing damage from attacks by 2~4% with a maximum of 10 stacks of Armor. This ability requires at least one active Armor Buff and stops if Optimus Primal is Armor Broken.

Blocked Melee Attacks:

Blocked Melee Hits have a 30% chance to grant a Melee Buff, increasing Melee Damage by 10~18% for 6 seconds.

Heavy Attacks:

Converts all Armor Buffs to Melee Buffs, increasing Melee Damage by 10~18% for 6 seconds.

Signature Ability – Isn’t That Just Prime

Optimus Primal hopes for the best, but always prepares for the worst. Damaging Debuffs have shorter durations and recover health when they expire.

Damaging Debuffs expire 8% faster for each Armor Buff on Optimus Primal. Optimus Primal gains 1~5% of his max Health each time a Bleed on him expires.

Special Attacks:

Special 1 – Law of the Jungle

Optimus Primal launches into the air to bring justice to his foes.

If Optimus Primal has received any Bleeds this fight he will inflict Bleed on the opponent that deals 30~38% of Attack over 4 seconds. The strength of the Bleed increases by 20% for each Bleed inflicted on Optimus Prime this fight.

Special 2 – Beast Warrior

The quickest way to peace, is to end the battle quickly.

50% chance each sword hit to inflict Bleed, Dealing 40~60% of Attack as damage over 5 seconds.

Special 3 – Gorilla Warfare

When it comes to dealing with Predacons, sometimes brutal is best.

Optimus Primal’s rage grants him the maximum amount of Armor Buffs.
100% chance to inflict Attack Down, reducing the opponent’s Attack Rating by -20% for 32 seconds.

Synergy Bonuses:

Allies – Mutual – Dinobot, Rhinox

+2~8% Armor Rating

Enemies – Mutual – Waspinator

+2~8% Attack

Beast Purification – Mutual – All Beast Wars Characters

Heavy Attacks of Beast Wars characters grant 4~20% Attack Rating for 5 seconds and Purify Damaging Debuffs as long as there are 2 or more Beast Wars bots on Primal’s team.

Strong Match-ups:

Bonecrusher – Bonecrusher will lose the ability to land Critical Hits and the Bleeds he inflicts will soon become an advantage for Optimus Primal’s first Special Attack.
Ironhide – Ironhide’s greatest strength is his ability to deal out incredible Critical Hits. Optimus Primal will render the Demolition king unable to tear anything apart.

Weak Match-ups:

Starscream – Starscream will tear through Optimus Primal’s Armor and inflict Critical Hits while the Ape’s Armor is Broken.
Megatron – Megatron’s Fused Armor Break will block Optimus Primal’s Crit Armor from activating.

Recommended Modules for Optimus Primal:

Security Module – Increasing Optimus Primal’s Armor will make him more survivable and give him more opportunity to use his high attack rating against the opponent.
E.M.I. Module – Optimus Primal’s biggest disadvantage is his reliance on Melee Attacks. This module will help ensure he can thwart ranged opponents like that pesky Starscream.

Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1929504)
Posted by Quantum Surge on January 3rd, 2018 @ 2:10pm CST
Saw this report with the Primal chips, and man am I so excited, especially with how disappointing Bumblebee's limited availability was. Can't wait to get the boss monkey big bot!
Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1935682)
Posted by D-Maximal_Primal on February 3rd, 2018 @ 11:59am CST
We have a new update for Kabam's Transformers: Forged to Fight mobile game, this time featuring a new and interesting character: the Sharkticon! The new sharkticon design is quite unique, appearing to take some design cues from Underbite while still being his own design, and certainly different from previous Sharkticon designs.

Check out the new design below, as well as all the information related to the sharkticon's appearance in the game.

Image


BOT INTEL REPORT – SHARKTICONS
Welcome to Sharkticon Week in New Quintessa! Collect all 6 classes of the Sharkticons in the Sharkticon Arenas, special Daily Login Calendar and the Alliance Event from February 1st to February 8th.
OVERVIEW
Sharkticons gain their abilities only once their Signature Ability has been unlocked but their abilities combine some of the most powerful effects and Special Attacks found on New Quintessa!
Once the Signature Ability has been unlocked you can Rank Up or increase Signature Level to radically improve ability effects!
When you collect a full team of Sharkticons, they will all gain the Shark Frenzy Synergy Bonus that will allow them all to Repair with Special Attack 3!
BRAWLER SHARKTICON
The largest and strongest of the six Sharkticon Classes, but not very bright.

STATS AND ABILITIES:
4-Star

Base PI: 2145
Max Rating: 2547
Full Synergy: 3160
SIGNATURE ABILITY: SHARK ENHANCEMENT
When hit

12~20% chance to trigger a 16~40% Armor buff.
SPECIAL ATTACKS:
Special Attack 1 – Shark Therapy

A physical outburst at the opponent’s expense.

100% chance to trigger a -16~-40% Critical Chance debuff.
Special Attack 2 – Unstoppable Frenzy

An unstoppable combo from this Brawler Sharkticon.

100% chance to become Unstoppable for 3~5 seconds.
Special Attack 3 – Shark Attack

These Sharks are just as deadly on land.

SYNERGIES:
Outgoing – Brawler Frenzy – All Sharkticons

+3~15% Armor
Incoming – Shark Frenzy – All Sharkticons

If your entire team consists of Sharkticons, all Sharkticons heal 1~3% health for each Alive bot on your team when using Special Attack 3.
WARRIOR SHARKTICON
Warrior Sharkticons train for 15 hours a day and constantly challenge the other five Classes to duels.

STATS AND ABILITIES:
4-Star

Base PI: 2140
Max Rating: 2541
Full Synergy: 3160
SIGNATURE ABILITY: SHARK ENHANCEMENT
On Crit Sword Attacks

50~70% chance to trigger a Bleed causing damage equal to 30~50% of Attack Rating over 4 seconds.
SPECIAL ATTACKS:
Special Attack 1 – Way of the Shark

From a crouching position, the Sharkticon leaps into a roundhouse to reveal a hidden blade.

100% chance to trigger a Bleed causing damage equal to 40~60% of Attack Rating over 4 seconds.
Special Attack 2 – Shark Dance

They’ll be awe-struck, and sword-struck.

100% Armor Penetration
100% chance to trigger a Bleed causing damage equal to 50~80% of Attack Rating over 5 seconds.
Special Attack 3 – Shark Attack

These Sharks are just as deadly on land.

SYNERGIES:
Outgoing – Warrior Frenzy – All Sharkticons

+3~15% Critical Damage
Incoming – Shark Frenzy – All Sharkticons

If your entire team consists of Sharkticons, all Sharkticons heal 1~3% health for each Alive bot on your team when using Special Attack 3.
SCOUT SHARKTICON
Radical outsiders proud to be the quickest of the six Sharkticon Classes.

STATS AND ABILITIES:
4-Star

Base PI: 2139
Max Rating: 2540
Full Synergy: 3160
SIGNATURE ABILITY: SHARK ENHANCEMENT
When Knocked Down

100% chance to gain an Evasion buff allowing the Sharkticon to Evade Melee and Ranged Attacks for 3~3.5 seconds.
SPECIAL ATTACKS:
Special Attack 1 – Shark Swagger

A couple punches do the trick, but look cooler with a flash kick.

100% chance to trigger a 13~25% Crit Chance buff for 4 seconds.
40% chance to trigger a stun for 1.5 seconds.
Special Attack 2 – Gunslinger Fish

Locked, loaded, and he’s quick on the draw. Watch out!

100% chance to trigger a 29~45% Projectile Bonus for 6 seconds.
Special Attack 3 – Shark Attack

These Sharks are just as deadly on land.

SYNERGIES:
Outgoing – Scout Frenzy – All Sharkticons

+3~15% Critical Rate
Incoming – Shark Frenzy – All Sharkticons

If your entire team consists of Sharkticons, all Sharkticons heal 1~3% health for each Alive bot on your team when using Special Attack 3.
TECH SHARKTICON
A Class of genius engineers known for manipulating force fields, and one of the six Classes of Sharkticons.

STATS AND ABILITIES:
4-Star

Base PI: 2139
Max Rating: 2539
Full Synergy: 3160
SIGNATURE ABILITY: SHARK ENHANCEMENT
Passive

The Shark starts with 6 Shield buffs that each cap incoming damage to 8% of the Sharks total health.
SPECIAL ATTACKS:
Special Attack 1 – Shark Blast

A quick warm up to knock the boom glitches out of the enemy’s brain garage.

100% chance to drain 30~70% of a bar of power.
Special Attack 2 – Sleight of Hand and Fin

Second hit is Unblockable

Special Attack 3 – Shark Attack

These Sharks are just as deadly on land.

SYNERGIES:
Outgoing – Tech Frenzy – All Sharkticons

+3~15% Power Rate
Incoming – Shark Frenzy – All Sharkticons

If your entire team consists of Sharkticons, all Sharkticons heal 1~3% health for each Alive bot on your team when using Special Attack 3.
DEMOLITIONS SHARKTICON
The most unpredictable of the six Sharkticon Classes due to a propensity for pyromania.

STATS AND ABILITIES:
4-Star

Base PI: 2142
Max Rating: 2543
Full Synergy: 3160
SIGNATURE ABILITY: SHARK ENHANCEMENT
Under 50% Health

Gains a permanent 15~30% Special Damage buff.
SPECIAL ATTACKS:
Special Attack 1 – Feelin’ Toothy

He loves to show off his fin cannons.

75% chance to Stun for 2.5 seconds.
Special Attack 2 – Tyranny and Meal-Time

Unification through consumption.

100% chance to trigger a 25~40% Projectile Bonus and increases Projectile Speed for 6 seconds.
Special Attack 3 – Shark Attack

These Sharks are just as deadly on land.

SYNERGIES:
Outgoing – Demo Frenzy – All Sharkticons

+3~15% Special Damage
Incoming – Shark Frenzy – All Sharkticons

If your entire team consists of Sharkticons, all Sharkticons heal 1~3% health for each Alive bot on your team when using Special Attack 3.
TACTICIAN SHARKTICON
The oldest of the six Sharkticon Classes who demonstrate leadership qualities.

STATS AND ABILITIES:
4-Star

Base PI: 2140
Max Rating: 2541
Full Synergy: 3160
SIGNATURE ABILITY: SHARK ENHANCEMENT
Passive – When Hit (Ultra Magnus)

Gains a 2~3% Physical Resistance buff and loses an Energy Resistance buff when hit by a Physical Attack. (Max 10)
Gains a 1~2% Energy Resistance buff and loses a Physical Resistance buff when hit by an Energy Attack. (Max 10)
SPECIAL ATTACKS:
Special Attack 1 – Fin Kick

40~80% chance to gain an 20% Attack Up buff.
Special Attack 2 – Axed

60~85% chance to trigger a 28~35% Armor Break debuff for 6 seconds.
Special Attack 3 – Shark Attack

These Sharks are just as deadly on land.

SYNERGIES:
Outgoing – Tactician Frenzy – All Sharkticons

+3~15% Attack Rating.
Incoming – Shark Frenzy – All Sharkticons

If your entire team consists of Sharkticons, all Sharkticons heal 1~3% health for each Alive bot on your team when using Special Attack 3.
Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1935685)
Posted by MaverickPrime on February 3rd, 2018 @ 12:20pm CST
WHAT?! A SHARKTICON THAT ACTUALLY LOOKS LIKE A SHARK AND NOT A PIRANHA FROG GOBLIN?!? HERESY!!! :lol:
Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1935686)
Posted by kurthy on February 3rd, 2018 @ 12:25pm CST
MaverickPrime wrote:WHAT?! A SHARKTICON THAT ACTUALLY LOOKS LIKE A SHARK AND NOT A PIRANHA FROG GOBLIN?!? HERESY!!! :lol:


This must be stopped, no matter the cost.
Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1935729)
Posted by Munkky on February 3rd, 2018 @ 4:44pm CST
That's actually a really sweet design, I'd love a Deluxe toy of it (I know, never going to happen, but one can dream surely).

I've been thinking about downloading Forged to Fight for a while now. Mobile gaming isn't something I usually do, but from what I've seen in YouTube let's plays it looks fun. Would anyone on here recommend it?
Re: Megatron Lands in Kabam's Transformers: Forged to Fight (1936007)
Posted by primalxconvoy on February 4th, 2018 @ 11:12pm CST
I have a strong suspicion that the Seacons will be released, using remolded Dinobot/Terrorcon combiners. I'm sure this is based upon those designs.

As for the game, I am biased when I say that I didn't like it. It's touchscreen only and could be considered P2W (pay to win); two things I despise. However, although hardly anyone here has replied to this topic (which might show a lack of interest), I remember quite a few people who posted interest about this game at other TF sites, so perhaps it's popular enough?

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