More Transformers: Fall of Cybertron Footage - Grimlock and Vortex
Thursday, June 7th, 2012 8:52AM CDT
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Posted by Powermaster Jazz on June 7th, 2012 @ 9:41am CDT
This game looks way more action packed than the first game, which was loaded with action.
Plus Slag saying "Excuse me" after knocking the door down in top of Kickback.
Posted by Homerjay14522 on June 7th, 2012 @ 10:00am CDT
Posted by Sabrblade on June 7th, 2012 @ 10:10am CDT
Posted by Mindmaster on June 7th, 2012 @ 12:42pm CDT
Posted by Sabrblade on June 7th, 2012 @ 12:43pm CDT
Posted by ILL-Star on June 7th, 2012 @ 1:26pm CDT
Actually its Kickback.Sabrblade wrote:Watching the Grimlock clip makes me realize that the Insecticon I was thinking was Chop shop in the game was really Sharpshot. Guess all that background noise at the convention drowned out the pronunciation of his name.
Posted by Sabrblade on June 7th, 2012 @ 1:30pm CDT
Grimlock and Shockwave call the guy by name in the game. Whoever they were talking to, it wasn't Kickback.ILL-Star wrote:Actually its Kickback.Sabrblade wrote:Watching the Grimlock clip makes me realize that the Insecticon I was thinking was Chop shop in the game was really Sharpshot. Guess all that background noise at the convention drowned out the pronunciation of his name.
Posted by Archanubis on June 7th, 2012 @ 2:46pm CDT
Sabrblade wrote:Grimlock and Shockwave call the guy by name in the game. Whoever they were talking to, it wasn't Kickback.ILL-Star wrote:Actually its Kickback.Sabrblade wrote:Watching the Grimlock clip makes me realize that the Insecticon I was thinking was Chop shop in the game was really Sharpshot. Guess all that background noise at the convention drowned out the pronunciation of his name.
From looks of the character, Sharpshot is the new name for Shrapnel, just as "Hardshell" is for Bombshell.
Posted by Sabrblade on June 7th, 2012 @ 3:38pm CDT
I know this. All I'm saying that the Insecticon both Shocky and Grimmy were talking to wasn't referred to in-game as Kickback, so must have been Sharpshot, in spite of us seeing Kickback in the same room in this gameplay. Maybe both Kickback nd sharpshot are seen in this level together in different part of this room, or something.Archanubis wrote:From looks of the character, Sharpshot is the new name for Shrapnel, just as "Hardshell" is for Bombshell.
Posted by dragons on June 7th, 2012 @ 3:59pm CDT
Powermaster Jazz wrote::APPLAUSE:
This game looks way more action packed than the first game, which was loaded with action.
Plus Slag saying "Excuse me" after knocking the door down in top of Kickback.
definatly when i saw door drop ontop of that insecticon i was thinking of that scene i be dissapointed if they ddiint have slag walk in to say excuse me right after that event looking forward to see if there is any more movie easter eggs in this gaem
Posted by Stormrider on June 7th, 2012 @ 5:51pm CDT
Posted by Archanubis on June 7th, 2012 @ 6:11pm CDT
Posted by Sabrblade on June 7th, 2012 @ 6:25pm CDT
The Insecticon Slug knocks the door over is Kickback.Archanubis wrote:I was looking at the part of Grimlock's gameplay where Slag (he's Slag to me, even if his official name is "Slug") breaks in. Hard to tell who that Insecticon is, but the head makes me think ILL-Star may be right. The shape of the head is pretty close to Kickback's, even if his face isn't. Just have to play the game to find out.
The Insecticon I said Shockwave and Grimlock spoke to was probably a different guy in another area of the level.
Maybe all three named-Insecticons serve as bosses in each arena that Grimlock needs to free another Dinobot from. Sharpshot may be Snarl's captor, Slug could be Kickback's, and Harshell could be Sludge's (Swoop seemed to get free on his own, unless we're missing something).
Posted by Archanubis on June 7th, 2012 @ 6:48pm CDT
Sabrblade wrote:The Insecticon I said Shockwave and Grimlock spoke to was probably a different guy in another area of the level.
Probably. As you said, it was hard to hear over the Insecticons' screeching, the background music, and Grimlock's Hulk speech.
Sabrblade wrote:(Swoop seemed to get free on his own, unless we're missing something).
Maybe it's to compensate for the fact that Swoop is the one Dinobot (other than maybe Sludge) who gets beat up in some fashion. Or Shockwave is the one holding him.
Posted by Sabrblade on June 7th, 2012 @ 7:35pm CDT
Well, when Grimlock is fighting to free Snarl, Swoop kinda just shows up on his own, flying by saying, "Hey Grimlock, where ya been?" while being chased by some flying Insecticons. So, I figured that him showing up like that in Snarl's prison arena meant he could have freed himself.Archanubis wrote:Sabrblade wrote:(Swoop seemed to get free on his own, unless we're missing something).
Maybe it's to compensate for the fact that Swoop is the one Dinobot (other than maybe Sludge) who gets beat up in some fashion. Or Shockwave is the one holding him.
Or, maybe, Grimlock freed Swoop first and then sent Swoop on up ahead, only to meet back up with Grimlock in Snarl's arena having been chased away and back by Insecticons while waiting for Grimlock to catch up.
You know, I am liking this conversation. We're brainstorming so many good possibilities based on very little footage.
Posted by El Duque on June 7th, 2012 @ 8:10pm CDT
Here's the gameplay demo with Matt Tieger commentary again:
Posted by Goldfinger_42 on June 7th, 2012 @ 9:26pm CDT
And was it just me, or did the giant Insecticon Grimlock was fighting look like it was supposed to be Shrapnel/Sharpshot? It has the beetley look, the pincers, and the electric current thing going on.
Posted by Sabrblade on June 7th, 2012 @ 9:39pm CDT
That was an animal. Sharpshot's a named individual. No way is he getting killed off so swiftly like that.Goldfinger_42 wrote:And that's why Vortex is my favorite Combaticon. Blast Off was pretty badass too, though...
And was it just me, or did the giant Insecticon Grimlock was fighting look like it was supposed to be Shrapnel/Sharpshot? It has the beetley look, the pincers, and the electric current thing going on.
Posted by MINDVVIPE on June 8th, 2012 @ 1:41am CDT
It looked like it missed the target/did barely any damage, and the enemy wasn't even that far from the attack...
The rest looks great, and I'm only getting more excited to play this.
Posted by budmaloney on June 8th, 2012 @ 6:22am CDT
I think High Moon understands the concept of TF, and I have faith that they are taking the series in a better direction than what Bay did.
He was political about his opinions of Bay. But I'm really curious to hear what he has to say about the movies.
I agree the sound effects and mechanical design were gr8 in Bay.
I wish now for the 4th movie, to have some elements that are from FOC.
But I think I've heard so much of Matt's sales pitch, I just want to buy this game asap, I won't even have an Xbox and I'm going to buy the game!
One thing that I didn't like in previous vids, was Slag's voice was not how it used to be.
Posted by Swiftknife24 on June 8th, 2012 @ 8:26am CDT
(And I know this is slightly off topic but) I wonder what the plan is with the FoC toy line...Because it seems like they're only releasing certain characters to justify their popularity. If so, hopefully they'll do more after the game's release...
Because if Hasbro don't give us the FoC dinobots, I'm going to Grimlock-Out! XD
Posted by Sabrblade on June 8th, 2012 @ 8:35am CDT
But Slag did sound like that in at least "War of the Dinobots".budmaloney wrote:One thing that I didn't like in previous vids, was Slag's voice was not how it used to be.
Posted by Aggrobot on June 8th, 2012 @ 9:01am CDT
Posted by BruticusMaximus on June 8th, 2012 @ 9:18am CDT
Posted by Wigglez on June 8th, 2012 @ 9:32am CDT
Aggrobot wrote:Is there split-screen for FOC? Me and my brother used to complain about this on WFC?
I doubt it in escalation mode. There's no co-op in the campaign
Posted by Lord Onixprime on June 8th, 2012 @ 9:35am CDT
Aggrobot wrote:Is there split-screen for FOC? Me and my brother used to complain about this on WFC?
Don't count on it. Fall of Cybertron is no longer a co-op campaign experience. Co-op has been sacrificed for greater narrative.
Posted by Sodan-1 on June 8th, 2012 @ 6:26pm CDT
I don't mind that they've changed Slag's voice from what it was in G1, but I don't like that he now sounds like some pompous knob.
Posted by Archanubis on June 8th, 2012 @ 7:37pm CDT
Posted by Dead Metal on June 9th, 2012 @ 3:27am CDT
budmaloney wrote:Lol @ Starscream's Assassination technique.
I think High Moon understands the concept of TF, and I have faith that they are taking the series in a better direction than what Bay did.
He was political about his opinions of Bay. But I'm really curious to hear what he has to say about the movies.
I agree the sound effects and mechanical design were gr8 in Bay.
I wish now for the 4th movie, to have some elements that are from FOC.
But I think I've heard so much of Matt's sales pitch, I just want to buy this game asap, I won't even have an Xbox and I'm going to buy the game!
One thing that I didn't like in previous vids, was Slag's voice was not how it used to be.
What do you mean not how it used to be, this is the first time we see and hear the Prime continuity Slag.
Posted by Sabrblade on June 9th, 2012 @ 7:58am CDT
He means Slug's voice doesn't sound like an homage to G1 Slag's voice.Dead Metal wrote:What do you mean not how it used to be, this is the first time we see and hear the Prime continuity Slag.
Though, G1 Slag did sound like that in "War of the Dinobots".
Posted by Dead Metal on June 9th, 2012 @ 3:01pm CDT
Sabrblade wrote:He means Slug's voice doesn't sound like an homage to G1 Slag's voice.Dead Metal wrote:What do you mean not how it used to be, this is the first time we see and hear the Prime continuity Slag.
I know what he meant, and if you read my comment I point out how this is not G1 but Prime Slag so he can sound how ever the hell he wants to.
And yes, I was being a smart-ass asshole on purpose. Should be common knowledge by now that this isn't G1.
Posted by Wigglez on June 9th, 2012 @ 7:01pm CDT
Dead Metal wrote:Sabrblade wrote:He means Slug's voice doesn't sound like an homage to G1 Slag's voice.Dead Metal wrote:What do you mean not how it used to be, this is the first time we see and hear the Prime continuity Slag.
I know what he meant, and if you read my comment I point out how this is not G1 but Prime Slag so he can sound how ever the hell he wants to.
And yes, I was being a smart-ass asshole on purpose. Should be common knowledge by now that this isn't G1.
Sadly.
Posted by El Duque on June 10th, 2012 @ 10:52am CDT
Transformers: Fall of Cybertron rolls out on August 28th!
Teletraan 1 accidentally refers to Optimus Prime as Orion Pax courtesy of GameSpot
Grimlock gameplay courtesy of FanboltGaming
Megatron gameplay courtesy of MrN0M3RcY96
Escalation gameplay courtesy of soundwavejordan
Design and abilities interview with Matt Tieger courtesy of GameTrailers
Get More: GameTrailers.com, View this video on GT.TV, PC Games, PlayStation 3, Xbox 360
Posted by Jazz813 on June 10th, 2012 @ 11:25am CDT
Posted by Deadput on June 10th, 2012 @ 11:37am CDT
CLIFFJUMPER THE DWAYNE JOHNSON GUY
Posted by Megatron Wolf on June 10th, 2012 @ 12:02pm CDT
Posted by Heavy B on June 10th, 2012 @ 12:19pm CDT
Posted by craggy on June 10th, 2012 @ 12:29pm CDT
Posted by Sabrblade on June 10th, 2012 @ 12:52pm CDT
Voiced by none other than ............... drum roll pleasemirageandjazz1197 wrote:cool can't wait to play as ............... drum roll please
CLIFFJUMPER THE DWAYNE JOHNSON GUY
NOLAN NORTH
Posted by BeastProwl on June 10th, 2012 @ 3:46pm CDT
Posted by #Sideways# on June 10th, 2012 @ 3:50pm CDT
Posted by BeastProwl on June 10th, 2012 @ 4:04pm CDT
#Sideways# wrote:Okay... So why aren't all the Navi in the Grimlock footage telling Grimlock to listen and why didn't he kill them?
I was trying SO HARD not to make a joke about that, but...
DAMMIT! Why is Grimlock in the Lost Woods!?
Posted by NatsumeRyu on June 10th, 2012 @ 7:29pm CDT
http://www.gameinformer.com/b/features/ ... video.aspx
:S
http://youtu.be/qQUsBex1n-o
Posted by Anonymous on June 11th, 2012 @ 7:35am CDT
Tell that to Matt Tieger, who blatantly said in one of this year's E3 interviews that Fall of Cybertron tells the story that leads up to G1.Dead Metal wrote:Should be common knowledge by now that this isn't G1.
For all we know, WFC/FoC's continuity branches off into both an Aligned continuity and a new Primax continuity. But official sources don't seem to be decided about what's what right now.
Posted by Sabrblade on June 11th, 2012 @ 8:01am CDT
In this video interview, the interviewer asks Tieger about that:orangeitis wrote:Tell that to Matt Tieger, who blatantly said in one of this year's E3 interviews that Fall of Cybertron tells the story that leads up to G1.Dead Metal wrote:Should be common knowledge by now that this isn't G1.
For all we know, WFC/FoC's continuity branches off into both an Aligned continuity and a new Primax continuity. But official sources don't seem to be decided about what's what right now.
Greg Miller: "For you, I mean, when you guys are sitting down and coming up with the story and planning it, are you setting it in the cartoon universe, or it is your own universe but heavily influenced by--?"
Matt Tieger: *clears throat* "I think, wha-- The latter is accurate. We generally use the G1 cartoon as our primary touchstone, but we also look at comics-- Uh, some of the older comics I really enjoyed, particularly the UK comics, actually, were very very good."
Greg Miller: *Jokingly emulates a British Optimus Prime, then stops*
Matt Tieger: "Um, so we do look at tons and tons of source material, but, at the end of the day, we do kind of carve our own path."
So, he does recognize that it's not the same universe as the G1 cartoon, and in other interviews, he's talked about how the game is part of the greater current canon of the "bible" that Hasbro recently put together, which constitutes the Aligned Continuity.
Posted by Anonymous on June 11th, 2012 @ 8:16am CDT
That doesn't contradict anything I said. But I'm sure he did tell them in one of those interviews that "it leads straight into G1".Sabrblade wrote:In this video interview, the interviewer asks Tieger about that:orangeitis wrote:Tell that to Matt Tieger, who blatantly said in one of this year's E3 interviews that Fall of Cybertron tells the story that leads up to G1.Dead Metal wrote:Should be common knowledge by now that this isn't G1.
For all we know, WFC/FoC's continuity branches off into both an Aligned continuity and a new Primax continuity. But official sources don't seem to be decided about what's what right now.
Greg Miller: "For you, I mean, when you guys are sitting down and coming up with the story and planning it, are you setting it in the cartoon universe, or it is your own universe but heavily influenced by--?"
Matt Tieger: *clears throat* "I think, wha-- The latter is accurate. We generally use the G1 cartoon as our primary touchstone, but we also look at comics-- Uh, some of the older comics I really enjoyed, particularly the UK comics, actually, were very very good."
Greg Miller: *Jokingly emulates a British Optimus Prime, then stops*
Matt Tieger: "Um, so we do look at tons and tons of source material, but, at the end of the day, we do kind of carve our own path."
So, he does recognize that it's not the same universe as the G1 cartoon, and in other interviews, he's talked about how the game is part of the greater current canon of the "bible" that Hasbro recently put together, which constitutes the Aligned Continuity.
Also, we still don't know if Aligned is meant to be one continuity, or many. Evidence isn't lining up to just one conclusion here.
Edit: In this interview, Matt clearly states that "it ends at the beginning of G1".
Posted by Dead Metal on June 11th, 2012 @ 10:21am CDT
orangeitis wrote:That doesn't contradict anything I said. But I'm sure he did tell them in one of those interviews that "it leads straight into G1".Sabrblade wrote:In this video interview, the interviewer asks Tieger about that:orangeitis wrote:Tell that to Matt Tieger, who blatantly said in one of this year's E3 interviews that Fall of Cybertron tells the story that leads up to G1.Dead Metal wrote:Should be common knowledge by now that this isn't G1.
For all we know, WFC/FoC's continuity branches off into both an Aligned continuity and a new Primax continuity. But official sources don't seem to be decided about what's what right now.
Greg Miller: "For you, I mean, when you guys are sitting down and coming up with the story and planning it, are you setting it in the cartoon universe, or it is your own universe but heavily influenced by--?"
Matt Tieger: *clears throat* "I think, wha-- The latter is accurate. We generally use the G1 cartoon as our primary touchstone, but we also look at comics-- Uh, some of the older comics I really enjoyed, particularly the UK comics, actually, were very very good."
Greg Miller: *Jokingly emulates a British Optimus Prime, then stops*
Matt Tieger: "Um, so we do look at tons and tons of source material, but, at the end of the day, we do kind of carve our own path."
So, he does recognize that it's not the same universe as the G1 cartoon, and in other interviews, he's talked about how the game is part of the greater current canon of the "bible" that Hasbro recently put together, which constitutes the Aligned Continuity.
Also, we still don't know if Aligned is meant to be one continuity, or many. Evidence isn't lining up to just one conclusion here.
Edit: In this interview, Matt clearly states that "it ends at the beginning of G1".
Matt Tieger wrote:It ends, kind of ... at the beginning of G1, in the sense that you are, eh the Autobots and Decepticons have been at war for a long time period. They don't even know where they're headed ultimately we know that they end up on earth.
He says kind of, just like all other Transformers stories kinda have the same premise.
But tell me this, if this is supposed to be G1, please tell me why Bumblebee can talk in all incarnations of G1, while this game tells the story of why he's mute in Transformers Prime?
Posted by Anonymous on June 11th, 2012 @ 1:43pm CDT
For the same reason Lugnut is in a G1 continuity now.Dead Metal wrote:But tell me this, if this is supposed to be G1, please tell me why Bumblebee can talk in all incarnations of G1, while this game tells the story of why he's mute in Transformers Prime?
Are you saying the Bay films are in Prime continuity because 'Bee is mute in them?
Posted by Dead Metal on June 11th, 2012 @ 3:04pm CDT
orangeitis wrote:For the same reason Lugnut is in a G1 continuity now.Dead Metal wrote:But tell me this, if this is supposed to be G1, please tell me why Bumblebee can talk in all incarnations of G1, while this game tells the story of why he's mute in Transformers Prime?
Are you saying the Bay films are in Prime continuity because 'Bee is mute in them?
No, the statement is this:
The game shows us how Prime Bumblebee losses his ability to speak. Remember, War For Cybertron was set in the Prime/ Aligned continuity it's only logical that the sequel to it is also set in the Prime continuity.
We've been over this for the past two years, War for Cybertron is part of the Prime continuity not G1.
Arguing against that makes you on par with the kind of people who believe that Reptoids have been simultaneously guiding and working towards destroying our species for the past 10 thousand years or so.
Posted by Sodan-1 on June 11th, 2012 @ 3:10pm CDT
It's the single biggest, most retarded aspect of the co-op mode. All that talk of working together, of talking to each other, of spending points together, but you can't earn points together. I'm royally f**ked off with using a third of my ammunition taking on a Titan only to lose the kill to some asshole who's been hidden in a corner somewhere waiting for things to quieten down.