New High Quality Stock Photography of Transformers War For Cybertron Siege Wave 1 Toys
Tuesday, October 9th, 2018 1:13PM CDT
Categories: Toy News, Store NewsPosted by: Bronzewolf Views: 55,539
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These new listings also give us a plethora of official images, including ones we have not seen yet, among which is a listing for Leader Class Shockwave that shows off his individual alternate mode minus all his armor bits. The alt mode shown is another classic Cybertronian submarine type alternate mode that is most definitely not an upside down gun.
Also included in all of the images are different angles of many of the figures from what Hasbro is calling Wave 1 of the line, including backside shots of each figure, giving us a great look at how these figures are really going to work.
The figures seen include: Battlemasters Lionizer, Blowpipe, and Firedrive; Micromasters Battle Patrol (Flask and Bigshot), Air Strike Patrol (Stormcloud and Whisper), and Race Car Patrol (Road Handler and Swindler); Deluxes Sideswipe, Hound, Cog, and Flywheels; Voyagers Optimus Prime and Megatron; and Leaders Ultra Magnus and Shockwave!
Check them all out below, and let us know what you think of them in the comments section below!
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Posted by First-Aid on October 9th, 2018 @ 1:26pm CDT
These are Cybertronian alt modes, right?
WHY IN THE NAME OF PRIMUS ARE THEIR PASSENGER COMPARTMENTS IF EVERYONE CAN CHANGE AND/OR ATTACH THEMSELVES? There would be literally no one to transport! The Actionmasters and Targetmasters can attach directly or have their own alt modes, and Headmasters don't exist yet! And this is, officially, prequel to the Machinima series so there were no Titan Masters yet!
End of rant.
Posted by Wolfman Jake on October 9th, 2018 @ 1:30pm CDT
First-Aid wrote:OK, gotta vent.
And this is, officially, prequel to the Machinima series so there were no Titan Masters yet!
When was that stated? This is a brand new trilogy, with no ties to the previous. It's mostly based on the first episode of the original Transformers cartoon, before they all came to earth, but even then, it's taken a lot of creative liberties.
It's been explained before too that Cybertronian alt modes have cockpits and spaces for piloting because of the Quintessons.
Posted by First-Aid on October 9th, 2018 @ 1:41pm CDT
Wolfman Jake wrote:First-Aid wrote:OK, gotta vent.
And this is, officially, prequel to the Machinima series so there were no Titan Masters yet!
When was that stated? This is a brand new trilogy, with no ties to the previous. It's mostly based on the first episode of the original Transformers cartoon, before they all came to earth, but even then, it's taken a lot of creative liberties.
It's been explained before too that Cybertronian alt modes have cockpits and spaces for piloting because of the Quintessons.
Quintessons huh? OK, that makes sense I suppose...but they always seemed to have their own separate vehicles, probably due to the fact that they didn't want to trust any of their creations.
I suppose that, since the Machinima series was post-Earth Wars and this is pre-Earth Wars, chronologically speaking it would fall in the prequel range. Unless we are dealing with a wibbley wobbley timey wimey thing....
Posted by Wolfman Jake on October 9th, 2018 @ 1:49pm CDT
First-Aid wrote:Wolfman Jake wrote:First-Aid wrote:OK, gotta vent.
And this is, officially, prequel to the Machinima series so there were no Titan Masters yet!
When was that stated? This is a brand new trilogy, with no ties to the previous. It's mostly based on the first episode of the original Transformers cartoon, before they all came to earth, but even then, it's taken a lot of creative liberties.
It's been explained before too that Cybertronian alt modes have cockpits and spaces for piloting because of the Quintessons.
Quintessons huh? OK, that makes sense I suppose...but they always seemed to have their own separate vehicles, probably due to the fact that they didn't want to trust any of their creations.
I suppose that, since the Machinima series was post-Earth Wars and this is pre-Earth Wars, chronologically speaking it would fall in the prequel range. Unless we are dealing with a wibbley wobbley timey wimey thing....
They're entirely different continuities, unless otherwise stated by Hasbro. Yes, chronologically, what you are inferring makes some sense, but nothing links these two into a coherent, linear timeline right now. War for Cybertron is a story set in the earlier days of the Transformers' existence in a particular universe, and the Machinima cartoons are set at a point in time further into the future of the Transformers' existence in its own particular and different universe.
Posted by william-james88 on October 9th, 2018 @ 1:51pm CDT
First-Aid wrote:I suppose that, since the Machinima series was post-Earth Wars and this is pre-Earth Wars, chronologically speaking it would fall in the prequel range. Unless we are dealing with a wibbley wobbley timey wimey thing....
Thats all assumptions but if you want facts Hasbro has claimed this to be a new trilogy not associated to previous iterations/canon of the war for cybertron.
Their main inspiration is the first episode of the sunbow cartoon, and thats about it.
Posted by noctorro on October 9th, 2018 @ 1:59pm CDT
Optimus Prime and Megatron, damn, they look so incredible. They are going to be my best Transformers leaders so far. Love the voyager scale and Megatron looks so intimidating, more brutish like in the 3d webisodes from Machinima.
And that Ultra Magnus looks superb! Really love that they gave him the RID / Car Robots alt-mode. I can only see one upgrade and that is the RID head on it, or on the smaller white figure.
Hounds looks cool and solid, better than the old Classics (which was very good! The torso was just loose and I really dislike non-solid torsos and shoulders).
Shockwave is pure love, didn't need a new figure since the Cyber Batallion was a great voyager sized Shockwave for the Classics/Generations line.
Sideswipe is pure love, looks way better than the old Classics one and he looks very solid.
I love the Micromasters, they look great and love that some can combine.
That secundary Fortress Maximus dude look like a mini-army. Love the concept that they are armor drones but have solid robot and alt modes (unlike Car Robots Ultra Magnus, damn his legs).
This Siege line is in my opinion even better than Power of the Primes which.... Combiner Wars and up is just pure win for me guys. I love the G1 goodness, they're solid toys overall and look/pose/transform great.
Well damn, I knew this line was going to be a no-brainer. But Cyberverse is starting to look good as well (Ultra Slipstream / Ultra Optimus / Warrior Hot Rod)
And a few more damns for Bumblebee, they're probably going to make toys out of the Cybertron versions in the trailers/movies so that means I will need to buy all of them as well to further improve on life.
(offtopic, Damnit Aquaman, since the second trailer I want every single soldier as an action figure plus the heroes and villains, and the mech and the monsters....)
Posted by william-james88 on October 9th, 2018 @ 2:01pm CDT
Wolfman Jake wrote:
They're entirely different continuities, unless otherwise stated by Hasbro. Yes, chronologically, what you are inferring makes some sense, but nothing links these two into a coherent, linear timeline right now. War for Cybertron is a story set in the earlier days of the Transformers' existence in a particular universe, and the Machinima cartoons are set at a point in time further into the future of the Transformers' existence in its own particular and different universe.
You made me think of something. In the sunbow cartoon chronology (where this line takes inspiration from), maximals come way later, after autobots have ceased existing.
In he machnima universe, maximals and autobots are around at the same time. So at least in that immediate perspective any assumption that this line is a prequel to the machinima stuff is invalidated.
Posted by leokearon on October 9th, 2018 @ 2:02pm CDT
starrhero wrote:leokearon wrote:Shockwave confirmed to be a rip-off: https://www.biccamera.com/bc/item/59206 ... ineContent
I mean, rip-off may be a strong word here. It seems the only true reason they made Shockwave a leader class figure was to give him things to hide the totally-not-obvious-but-so-clearly-obvious Submarine Laser Pistol Gun Ship mode. And at least they did something creative with it, instead of just packing him with a bunch of accessories to warrant the Leader price point.
This was clearly done with the G1 fans in mind, as they know there are people who want things as close to G1 as possible, and they
can't just do a gun mode anymore. It may be a little dumb, but they did it for a reason, not just to fill a leader class spot. (Though, I suppose it was probably done to do that as well.)
It is a ripoff just like Energon Bulkhead. Get a figure from one size and throw in some unnecessary kibble/accessories just to boost it into a higher price bracket
Posted by Sabrblade on October 9th, 2018 @ 2:04pm CDT
That's kinda getting into can-of-worms territory.william-james88 wrote:In the sunbow cartoon chronology (where this line takes inspiration from), maximals come way later, after autobots have ceased existing.
Posted by Flashwave on October 9th, 2018 @ 2:07pm CDT
First-Aid wrote:OK, gotta vent.
These are Cybertronian alt modes, right?
WHY IN THE NAME OF PRIMUS ARE THEIR PASSENGER COMPARTMENTS IF EVERYONE CAN CHANGE AND/OR ATTACH THEMSELVES? There would be literally no one to transport! The Actionmasters and Targetmasters can attach directly or have their own alt modes, and Headmasters don't exist yet! And this is, officially, prequel to the Machinima series so there were no Titan Masters yet!
End of rant.
Sure, but who wants to be strapped to the OUTSIDE of a jet when its going Mach 2? If I were a little dude who turned in to a gun, I’d rather be in the COCKPIT than picking insect icons out of my grille.
Posted by TF-fan kev777 on October 9th, 2018 @ 2:09pm CDT
First-Aid wrote:OK, gotta vent.
These are Cybertronian alt modes, right?
WHY IN THE NAME OF PRIMUS ARE THEIR PASSENGER COMPARTMENTS IF EVERYONE CAN CHANGE AND/OR ATTACH THEMSELVES?
I see it as much more simple. Transformers are sentient beings with 2/3 modes, right? In bot mode, they see through their eyes. How are they supposed to see in vehicle mode? What you see as a cockpit, I see simply as the transformer's eyes while in alt mode. In other words, they see through their windshields. It also helps define the front of the vehicle.
Posted by Sabrblade on October 9th, 2018 @ 2:11pm CDT
Precedence: Starscream did loudly complain how he was blinded when his cockpit canopy got covered by Smokescreen's smoke in the G1 episode "Auto Berserk".TF-fan kev777 wrote:First-Aid wrote:OK, gotta vent.
These are Cybertronian alt modes, right?
WHY IN THE NAME OF PRIMUS ARE THEIR PASSENGER COMPARTMENTS IF EVERYONE CAN CHANGE AND/OR ATTACH THEMSELVES?
I see it as much more simple. Transformers are sentient being with 2/3 modes, right? In bot mode, they see through their eyes. How are they supposed to see in vehicle mode? What you see as a cockpit, I see simply as the transformer's eyes while in alt mode. In other words, they see through their windshields. It also helps define the front of the vehicle.
Posted by Skritz on October 9th, 2018 @ 2:16pm CDT
Posted by First-Aid on October 9th, 2018 @ 2:16pm CDT
Sabrblade wrote:Precedence: Starscream did loudly complain how he was blinded when his cockpit canopy got covered by Smokescreen's smoke in the G1 episode "Auto Berserk".TF-fan kev777 wrote:First-Aid wrote:OK, gotta vent.
These are Cybertronian alt modes, right?
WHY IN THE NAME OF PRIMUS ARE THEIR PASSENGER COMPARTMENTS IF EVERYONE CAN CHANGE AND/OR ATTACH THEMSELVES?
I see it as much more simple. Transformers are sentient being with 2/3 modes, right? In bot mode, they see through their eyes. How are they supposed to see in vehicle mode? What you see as a cockpit, I see simply as the transformer's eyes while in alt mode. In other words, they see through their windshields. It also helps define the front of the vehicle.
Crap. I opened a rabbit hole...
Posted by Skritz on October 9th, 2018 @ 2:39pm CDT
First-Aid wrote:Sabrblade wrote:Precedence: Starscream did loudly complain how he was blinded when his cockpit canopy got covered by Smokescreen's smoke in the G1 episode "Auto Berserk".TF-fan kev777 wrote:First-Aid wrote:OK, gotta vent.
These are Cybertronian alt modes, right?
WHY IN THE NAME OF PRIMUS ARE THEIR PASSENGER COMPARTMENTS IF EVERYONE CAN CHANGE AND/OR ATTACH THEMSELVES?
I see it as much more simple. Transformers are sentient being with 2/3 modes, right? In bot mode, they see through their eyes. How are they supposed to see in vehicle mode? What you see as a cockpit, I see simply as the transformer's eyes while in alt mode. In other words, they see through their windshields. It also helps define the front of the vehicle.
Crap. I opened a rabbit hole...
If I recall even Animated joked about how the hell they see in vehicle mode in a short...and promptly had Optimus try to say some techno babble he himself clearly did not understand how his own transformation system worked.
Posted by Dr. Caelus on October 9th, 2018 @ 2:50pm CDT
Flashwave wrote: Sure, but who wants to be strapped to the OUTSIDE of a jet when its going Mach 2? If I were a little dude who turned in to a gun, I’d rather be in the COCKPIT than picking insect icons out of my grille.
This.
Also, even in a more-or-less Quintesson free context like G1 Marvel or IDW, I figured they had passenger compartments simply because Cybertronians come in a wide variety of sizes, including human-sized. In alternate mode, Sky-Lynx can carry Jetfire, Jetfire can carry Optimus Prime, Optimus Prime can carry Bumblebee, and Bumblebee could carry a *Master. The catch is, there aren't very many bots small enough to get behind Bumblebee's wheel. My assumption as to why there are so few bots smaller than minibot size has always been rather grim, and some of the details in IDW's Functionist Universe seem to support my assumption in that regard.
Posted by Ultra Markus on October 9th, 2018 @ 2:51pm CDT
It may seem like a rip off to some as the core figure isn't as big as a leader class but in this case I think I can be ok with it
Posted by Skritz on October 9th, 2018 @ 3:29pm CDT
Caelus wrote:Flashwave wrote: Sure, but who wants to be strapped to the OUTSIDE of a jet when its going Mach 2? If I were a little dude who turned in to a gun, I’d rather be in the COCKPIT than picking insect icons out of my grille.
This.
Also, even in a more-or-less Quintesson free context like G1 Marvel or IDW, I figured they had passenger compartments simply because Cybertronians come in a wide variety of sizes, including human-sized. In alternate mode, Sky-Lynx can carry Jetfire, Jetfire can carry Optimus Prime, Optimus Prime can carry Bumblebee, and Bumblebee could carry a *Master. The catch is, there aren't very many bots small enough to get behind Bumblebee's wheel. My assumption as to why there are so few bots smaller than minibot size has always been rather grim, and some of the details in IDW's Functionist Universe seem to support my assumption in that regard.
I also suspect that, in settings where they can upgrade to bigger and strong bodies most would. You'll notice that the peace-time setting of Animated is swarming in mini-bot sized Bumblebee-like body types. Not a whole lot of reasons to be a colossal lug unless you're doing physical labor. Seems to me like smaller Cybertronians is a peace-time thing which would make sense.
Or, you know, we're all just overthinking it too hard.
Posted by Dr. Caelus on October 9th, 2018 @ 3:30pm CDT
Posted by TF-fan kev777 on October 9th, 2018 @ 3:33pm CDT
Caelus wrote:It would have been nice if Shockwave's extra pieces could have been assembled into some sort of laboratory props or playset.
We've seen him with 4 arms, I want to know if you can fanmode him to have 4 legs.
Posted by Sabrblade on October 9th, 2018 @ 3:33pm CDT
This does also fit well with "the great upgrade from Autobot to Maximal" that the Beast Era had going, and which its early BotCon fiction was the first place to establish the downsizing being due to post-war energy efficiency.Skritz wrote:I also suspect that, in settings where they can upgrade to bigger and strong bodies most would. You'll notice that the peace-time setting of Animated is swarming in mini-bot sized Bumblebee-like body types. Not a whole lot of reasons to be a colossal lug unless you're doing physical labor. Seems to me like smaller Cybertronians is a peace-time thing which would make sense.
Posted by Dr. Caelus on October 9th, 2018 @ 3:40pm CDT
Skritz wrote:Caelus wrote:Flashwave wrote: Sure, but who wants to be strapped to the OUTSIDE of a jet when its going Mach 2? If I were a little dude who turned in to a gun, I’d rather be in the COCKPIT than picking insect icons out of my grille.
This.
Also, even in a more-or-less Quintesson free context like G1 Marvel or IDW, I figured they had passenger compartments simply because Cybertronians come in a wide variety of sizes, including human-sized. In alternate mode, Sky-Lynx can carry Jetfire, Jetfire can carry Optimus Prime, Optimus Prime can carry Bumblebee, and Bumblebee could carry a *Master. The catch is, there aren't very many bots small enough to get behind Bumblebee's wheel. My assumption as to why there are so few bots smaller than minibot size has always been rather grim, and some of the details in IDW's Functionist Universe seem to support my assumption in that regard.
I also suspect that, in settings where they can upgrade to bigger and strong bodies most would. You'll notice that the peace-time setting of Animated is swarming in mini-bot sized Bumblebee-like body types. Not a whole lot of reasons to be a colossal lug unless you're doing physical labor. Seems to me like smaller Cybertronians is a peace-time thing which would make sense.
Or, you know, we're all just overthinking it too hard.
Bah, that's not overthinking! Overthinking is when you realize that - even without considering alternate modes - the designs of Transformers are so diverse in terms of size, weight, dexterity, mobility, etc., that making antebellum Cybertron's public spaces accessible would have pushed its civil engineers to their limits.
Posted by Nemesis Destron on October 9th, 2018 @ 3:40pm CDT
But Shockwave has nothing but greatness going on. I hope no major flaws come up upon the figures release 'nuff said!
Posted by Bucky on October 9th, 2018 @ 3:43pm CDT
My knee jerk reaction to Shockwave was a little perplexed. His armored up leader class mode is way out of left field, but the more I think about it the more I like it. Why wouldn’t Shockwave create a powered-up armor upgrade? In Seige, he’s not one of the only bots left on Cybertron, while the bulk of the two factions are having it out on earth. He’s in the thick of it. So it makes sense to me. It’s also something we haven’t seen before. This is Has/Tak taking a gamble on something new and creative, and I applaud them for it. Plus I’m thinking this Shockwave could be repainted to make a very convincing Shokaract.
With OP and Megatron, however, I am not sold. They’re exactly what I was afraid they would be. More of the same. They’re both bland, and as much as I truly love G1 designs, I don’t know that I need these, since there’s nothing new going on here. And since we get at least one, if not more, OP and Megatron with each line.
With every other figure, though, I’m absolutely on board. I’ve been wanting more weapons, and I’ve always wondered why Hasbro or Takara never bothered with any weapons effects. I feel like a lot of gimmicks just get in the way of what would be an otherwise great line of toys, but this is one gimmick I can get behind.
Posted by Skritz on October 9th, 2018 @ 3:56pm CDT
Caelus wrote:Skritz wrote:Caelus wrote:Flashwave wrote: Sure, but who wants to be strapped to the OUTSIDE of a jet when its going Mach 2? If I were a little dude who turned in to a gun, I’d rather be in the COCKPIT than picking insect icons out of my grille.
This.
Also, even in a more-or-less Quintesson free context like G1 Marvel or IDW, I figured they had passenger compartments simply because Cybertronians come in a wide variety of sizes, including human-sized. In alternate mode, Sky-Lynx can carry Jetfire, Jetfire can carry Optimus Prime, Optimus Prime can carry Bumblebee, and Bumblebee could carry a *Master. The catch is, there aren't very many bots small enough to get behind Bumblebee's wheel. My assumption as to why there are so few bots smaller than minibot size has always been rather grim, and some of the details in IDW's Functionist Universe seem to support my assumption in that regard.
I also suspect that, in settings where they can upgrade to bigger and strong bodies most would. You'll notice that the peace-time setting of Animated is swarming in mini-bot sized Bumblebee-like body types. Not a whole lot of reasons to be a colossal lug unless you're doing physical labor. Seems to me like smaller Cybertronians is a peace-time thing which would make sense.
Or, you know, we're all just overthinking it too hard.
Bah, that's not overthinking! Overthinking is when you realize that - even without considering alternate modes - the designs of Transformers are so diverse in terms of size, weight, dexterity, mobility, etc., that making antebellum Cybertron's public spaces accessible would have pushed its civil engineers to their limits.
Hah!
But, see, little did we know that a total lack of any logical infrastructure was the main cause of social and economic pressures that eventually devolved into the Great War!
Posted by Emerje on October 9th, 2018 @ 4:03pm CDT
TF-fan kev777 wrote:In other words, they see through their windshields.
Some more than others.
I guess the definition of rip-off depends on who you are. For me more is better and I think Shockwave looks fantastic in every form, especially now that we've seen his Voyager alt mode. And to think, this is probably not far off how Shockwave Prime would have looked, just with an opening chest window.
And what's wrong with Energon Bulkhead, one of the best figures to come out of Energon?
Everything about that makes me happy. Sure, his integration isn't as well done as Landmine (or Tow-line for that matter), but I liked him enough to also get Quickstrike. Exo-armor just works for me as something giant war machines would have.
Anyway, as Siege goes, I'm probably going to swap Ultra Magnus' missiles even if they will restrict articulation, they just don't look right sticking up over his shoulders.
I hope we see one of the Race Car Patrol guys retooled into Hot Rod for a future Star Convoy. Maybe use Road Handler so he can double as a gun.
The front of Shockwave's alt mode (whatever you want to call it) transforms the same way as MP Shockwave. What does annoy me about the little head on top of the tower is if you flip him over he can't stand on his own.
We're probably lucky that Skytread didn't turn out to be a Weaponizer when you look at him standing next to Cog.
Seriously? It's been over 30 years, how does the photographer not know where to put Megatron's canon?
Emerje
Posted by Cyberpath on October 9th, 2018 @ 4:15pm CDT
Posted by Jelze Bunnycat on October 9th, 2018 @ 4:51pm CDT
Posted by Sabrblade on October 9th, 2018 @ 4:52pm CDT
Only when the plot demanded it, otherwise we'd get cases like these:Cyberpath wrote:In the series they are generally depicted as larger in vehicle modes, and so they can give fellow bots (even of comparable or larger size) a ride.
And cases like Cosmos saying that, despite his size-changed altmode's interior being able to house Perceptor, Seaspray, and Bumblebee, Optimus Prime himself was too big to fit inside, in "Sea Change".
Posted by firefox91 on October 9th, 2018 @ 4:54pm CDT
Posted by Cyberpath on October 9th, 2018 @ 4:56pm CDT
Sabrblade wrote:Only when the plot demanded it, otherwise we'd get cases like these:Cyberpath wrote:In the series they are generally depicted as larger in vehicle modes, and so they can give fellow bots (even of comparable or larger size) a ride.
And cases like Cosmos saying that, despite his size-changed altmode's interior being able to house Perceptor, Seaspray, and Bumblebee, Optimus Prime himself was too big to fit inside, in "Sea Change".
And?
Posted by Sabrblade on October 9th, 2018 @ 4:57pm CDT
Meaning that they weren't "generally" depicted as larger in vehicle modes. Only sometimes, when the plot called for it.Cyberpath wrote:And?
Posted by starrhero on October 9th, 2018 @ 5:04pm CDT
Cyberpath wrote:Sabrblade wrote:Only when the plot demanded it, otherwise we'd get cases like these:Cyberpath wrote:In the series they are generally depicted as larger in vehicle modes, and so they can give fellow bots (even of comparable or larger size) a ride.
And cases like Cosmos saying that, despite his size-changed altmode's interior being able to house Perceptor, Seaspray, and Bumblebee, Optimus Prime himself was too big to fit inside, in "Sea Change".
And?
AND NOTHING!!!
And after all this discussion of why Cybertronians need cockpits & driver's seat, as well as the idea of how much their war would of affected their economy & government, I want to calculate how much a real Cybertronain war would cost & how it would affect normal Cybertronian life. Because if it's anything like Siege & the G1 cartoon make it out to be, even when the war ends, there'd be no winners.
Posted by Cyberpath on October 9th, 2018 @ 5:08pm CDT
Sabrblade wrote:Meaning that they weren't "generally" depicted as larger in vehicle modes. Only sometimes, when the plot called for it.Cyberpath wrote:And?
Generally is usually, not always. Not sure what's the problem here.
Posted by Jelze Bunnycat on October 9th, 2018 @ 5:11pm CDT
Posted by First-Aid on October 9th, 2018 @ 5:21pm CDT
Caelus wrote:Skritz wrote:Caelus wrote:Flashwave wrote: Sure, but who wants to be strapped to the OUTSIDE of a jet when its going Mach 2? If I were a little dude who turned in to a gun, I’d rather be in the COCKPIT than picking insect icons out of my grille.
This.
Also, even in a more-or-less Quintesson free context like G1 Marvel or IDW, I figured they had passenger compartments simply because Cybertronians come in a wide variety of sizes, including human-sized. In alternate mode, Sky-Lynx can carry Jetfire, Jetfire can carry Optimus Prime, Optimus Prime can carry Bumblebee, and Bumblebee could carry a *Master. The catch is, there aren't very many bots small enough to get behind Bumblebee's wheel. My assumption as to why there are so few bots smaller than minibot size has always been rather grim, and some of the details in IDW's Functionist Universe seem to support my assumption in that regard.
I also suspect that, in settings where they can upgrade to bigger and strong bodies most would. You'll notice that the peace-time setting of Animated is swarming in mini-bot sized Bumblebee-like body types. Not a whole lot of reasons to be a colossal lug unless you're doing physical labor. Seems to me like smaller Cybertronians is a peace-time thing which would make sense.
Or, you know, we're all just overthinking it too hard.
Bah, that's not overthinking! Overthinking is when you realize that - even without considering alternate modes - the designs of Transformers are so diverse in terms of size, weight, dexterity, mobility, etc., that making antebellum Cybertron's public spaces accessible would have pushed its civil engineers to their limits.
Ah, but this is not necessarily "strapped on". We're talking about nanoscopic level connections of an fictional alloy stronger than any on Earth, and more than just sticking a post in a hole. It would likely go beyond welding, and would require special circuitry connections as well so the little dude could be controlled or aimed by internal mechanisms from the bigger dude.
Or we are overthinking it.
Screw it...DEBATE ON!
Posted by Skritz on October 9th, 2018 @ 6:01pm CDT
JelZe GoldRabbit wrote:... No mention of the G1 S3 plot point that Transformers were originally created as nothing more than merchandise?
No, because in the end the mythological/magical 'Primus did it' origin won out in popularity in the mind of fans, writers and fans-who-became-writers.
Posted by The_Cryptid_Person on October 9th, 2018 @ 6:09pm CDT
VS
I was 100% down for the new version before these pics came out - guess I should have seen it coming, as other Wave 1 reveals (megatron, flywheels, blowpipe) were fully-molded-and-colored production samples. Ah well, there's always spraypaint, or if I'm cheap, my old Beast Hunters version.
Posted by Skritz on October 9th, 2018 @ 6:15pm CDT
Posted by Wolfman Jake on October 9th, 2018 @ 6:18pm CDT
Bucky wrote:Personally I’m already sold on what I’ve seen from most of this line. While some of the battle damage may be a little too heavy for my tastes on some of the figures, I think the concept itself makes for a nice change of pace.
The war-worn paint apps are really hit and miss for me. They look very effective in the CG renderings and even on the hand-painted models shown off at some of the trade shows. However, when seeing them on the "finalized" actual retail products, they're very underwhelming. Instead of looking like scratches in paint and wear in metal, it comes off more like dirty splotches of mud. Unfortunately, we're probably way too far along now for any changes to be made in production. On the bright side, though, these "weathered" paint apps solve on problem with collecting Transformers toys, finding the ones with the best paint jobs! Now, any little paint bleeds, errors, or imperfections can be written off as "battle damage."
Posted by Dr. Caelus on October 9th, 2018 @ 6:42pm CDT
starrhero wrote:And after all this discussion of why Cybertronians need cockpits & driver's seat, as well as the idea of how much their war would of affected their economy & government, I want to calculate how much a real Cybertronain war would cost & how it would affect normal Cybertronian life. Because if it's anything like Siege & the G1 cartoon make it out to be, even when the war ends, there'd be no winners.
If you want an analogue to start with, you might research the Battle for Stalingrad in WWII - it has a lot of the earmarks of warfare on Cybertron - prolonged battle of attrition in an urban/industrial environment, with lots of CQC and small arms combat, and (on the soviet side) a very, very large portion of the populace with minimal combat experience called to arms against an especially ruthless, competent enemy.
Of course, if you're wanting to look at the larger impact on Cybertron, the obvious thing to look at is the U.S. Civil War, but outside of being a civil war with minimal involvement from outside of the conflict, there's really not many similarities.
Posted by Wireless_Phantom on October 9th, 2018 @ 7:02pm CDT
Caelus wrote:starrhero wrote:And after all this discussion of why Cybertronians need cockpits & driver's seat, as well as the idea of how much their war would of affected their economy & government, I want to calculate how much a real Cybertronain war would cost & how it would affect normal Cybertronian life. Because if it's anything like Siege & the G1 cartoon make it out to be, even when the war ends, there'd be no winners.
If you want an analogue to start with, you might research the Battle for Stalingrad in WWII - it has a lot of the earmarks of warfare on Cybertron - prolonged battle of attrition in an urban/industrial environment, with lots of CQC and small arms combat, and (on the soviet side) a very, very large portion of the populace with minimal combat experience called to arms against an especially ruthless, competent enemy.
Of course, if you're wanting to look at the larger impact on Cybertron, the obvious thing to look at is the U.S. Civil War, but outside of being a civil war with minimal involvement from outside of the conflict, there's really not many similarities.
Considering the fact that, by the time the cartoon started, it seems like the planet was largely drained of energy. Despite this, however, a variety of Cybertronians lived on the planet and they didn't seem to be "starving" so there must have been some functioning means of Energon production. This is further supported by the fact that, during much of season three of the old cartoon there was a fairly large population residing on the planet so there must have been means to produce a fairly large quantity of energy, though there was still an energy shortage of some sort. The problem with this is that, if this is the case, the Decepticons shouldn't have had so much difficulty remaining on the planet or winning the war through a war of attrition. Therefore it would make sense if, during the course of the war, many Energon production facilities were destroyed by one side or the other to stop the other from having access to it, and the these were likely repaired or rebuilt by Shockwave during the first two seasons of the show where he spent a long period of not much else to do.
Posted by starrhero on October 9th, 2018 @ 7:20pm CDT
Wireless_Phantom wrote:Caelus wrote:starrhero wrote:And after all this discussion of why Cybertronians need cockpits & driver's seat, as well as the idea of how much their war would of affected their economy & government, I want to calculate how much a real Cybertronain war would cost & how it would affect normal Cybertronian life. Because if it's anything like Siege & the G1 cartoon make it out to be, even when the war ends, there'd be no winners.
If you want an analogue to start with, you might research the Battle for Stalingrad in WWII - it has a lot of the earmarks of warfare on Cybertron - prolonged battle of attrition in an urban/industrial environment, with lots of CQC and small arms combat, and (on the soviet side) a very, very large portion of the populace with minimal combat experience called to arms against an especially ruthless, competent enemy.
Of course, if you're wanting to look at the larger impact on Cybertron, the obvious thing to look at is the U.S. Civil War, but outside of being a civil war with minimal involvement from outside of the conflict, there's really not many similarities.
Considering the fact that, by the time the cartoon started, it seems like the planet was largely drained of energy. Despite this, however, a variety of Cybertronians lived on the planet and they didn't seem to be "starving" so there must have been some functioning means of Energon production. This is further supported by the fact that, during much of season three of the old cartoon there was a fairly large population residing on the planet so there must have been means to produce a fairly large quantity of energy, though there was still an energy shortage of some sort. The problem with this is that, if this is the case, the Decepticons shouldn't have had so much difficulty remaining on the planet or winning the war through a war of attrition. Therefore it would make sense if, during the course of the war, many Energon production facilities were destroyed by one side or the other to stop the other from having access to it, and the these were likely repaired or rebuilt by Shockwave during the first two seasons of the show where he spent a long period of not much else to do.
It is very possible the & were destroying Energon producing & refining factories, as well as building other stations & factories on nearby planets & moons, such as Moonbase 1 & 2. That would allow each faction to receive resources from an indirect source. Speaking of the Moonbases, we also have to consider the 20 year timeskip in the series between season 2 in 1985 and The Transformers: The Movie which took place in 2005. In that set of time, the were able to push the off of Cybertron & had full control, but the war was still waging, it's just that the had an advantage. Though I kind of don't want to go any farther from that and say the Battle of Autobot City was the end of the war with an Autobot victory. The main reason why is because... well, Unicron. I couldn't even fathom ANY event that was even slightly like the events of the battle against Unicron in the climax of the film.
Keeping things on track with the main topic of this thread, being the WfC Siege toyline, I wonder how certain things in the toyline could be used in a tactical advantage against the enemy. For example: How is Skytread's ability to split into two different vehicle modes any more beneficial to the ? Battletrap was at least two robots who basically powerlinked together to become more powerful, but I couldn't see much of an advantage with just two vehicles. And what of Weaponizers? Granted, more firepower is very good for anyone in a war like this, yet, if one of the parts of say, Cog, was damaged or lost, what would happen to Cog? He theoretically wouldn't be able to function properly anymore, especially if it was a part of his torso, & would have to be decommissioned.
Wow... we definitely went in depth with this.
Posted by Sabrblade on October 9th, 2018 @ 8:03pm CDT
The Quints origin still holds true for the English version of the cartoon, at least.Skritz wrote:JelZe GoldRabbit wrote:... No mention of the G1 S3 plot point that Transformers were originally created as nothing more than merchandise?
No, because in the end the mythological/magical 'Primus did it' origin won out in popularity in the mind of fans, writers and fans-who-became-writers.
Posted by no-one on October 9th, 2018 @ 8:20pm CDT
Posted by Wireless_Phantom on October 9th, 2018 @ 9:03pm CDT
starrhero wrote:Wireless_Phantom wrote:Caelus wrote:starrhero wrote:And after all this discussion of why Cybertronians need cockpits & driver's seat, as well as the idea of how much their war would of affected their economy & government, I want to calculate how much a real Cybertronain war would cost & how it would affect normal Cybertronian life. Because if it's anything like Siege & the G1 cartoon make it out to be, even when the war ends, there'd be no winners.
If you want an analogue to start with, you might research the Battle for Stalingrad in WWII - it has a lot of the earmarks of warfare on Cybertron - prolonged battle of attrition in an urban/industrial environment, with lots of CQC and small arms combat, and (on the soviet side) a very, very large portion of the populace with minimal combat experience called to arms against an especially ruthless, competent enemy.
Of course, if you're wanting to look at the larger impact on Cybertron, the obvious thing to look at is the U.S. Civil War, but outside of being a civil war with minimal involvement from outside of the conflict, there's really not many similarities.
Considering the fact that, by the time the cartoon started, it seems like the planet was largely drained of energy. Despite this, however, a variety of Cybertronians lived on the planet and they didn't seem to be "starving" so there must have been some functioning means of Energon production. This is further supported by the fact that, during much of season three of the old cartoon there was a fairly large population residing on the planet so there must have been means to produce a fairly large quantity of energy, though there was still an energy shortage of some sort. The problem with this is that, if this is the case, the Decepticons shouldn't have had so much difficulty remaining on the planet or winning the war through a war of attrition. Therefore it would make sense if, during the course of the war, many Energon production facilities were destroyed by one side or the other to stop the other from having access to it, and the these were likely repaired or rebuilt by Shockwave during the first two seasons of the show where he spent a long period of not much else to do.
It is very possible the & were destroying Energon producing & refining factories, as well as building other stations & factories on nearby planets & moons, such as Moonbase 1 & 2. That would allow each faction to receive resources from an indirect source. Speaking of the Moonbases, we also have to consider the 20 year timeskip in the series between season 2 in 1985 and The Transformers: The Movie which took place in 2005. In that set of time, the were able to push the off of Cybertron & had full control, but the war was still waging, it's just that the had an advantage. Though I kind of don't want to go any farther from that and say the Battle of Autobot City was the end of the war with an Autobot victory. The main reason why is because... well, Unicron. I couldn't even fathom ANY event that was even slightly like the events of the battle against Unicron in the climax of the film.
Keeping things on track with the main topic of this thread, being the WfC Siege toyline, I wonder how certain things in the toyline could be used in a tactical advantage against the enemy. For example: How is Skytread's ability to split into two different vehicle modes any more beneficial to the ? Battletrap was at least two robots who basically powerlinked together to become more powerful, but I couldn't see much of an advantage with just two vehicles. And what of Weaponizers? Granted, more firepower is very good for anyone in a war like this, yet, if one of the parts of say, Cog, was damaged or lost, what would happen to Cog? He theoretically wouldn't be able to function properly anymore, especially if it was a part of his torso, & would have to be decommissioned.
Wow... we definitely went in depth with this.
Skytread's ability to split is helpful in other ways compared to BattleTrap. While Battletrap has robot modes for his components, neither of them have weapons in the practical sense. Their vehicle modes are also relatively small and unarmed. I think this makes him more effective as a scout. Meanwhile Skytread's alternate modes, though lacking robot modes, are slightly larger and both have the capacity to use weapons, making him more useful in a combat scenario. Maybe that was why Battletrap has two robot modes. He was modified to have two separate robot forms at the cost of his weaponry due to down-sizing and power regulation, but was better for recon as a result, since he could act as two spies who always knew what the other could see without worry of transmitter signals being picked up. He might even function as part of a two bot group with Skytread who attack smaller installations on their own away from the front lines. Alternatively the two could both be early prototypes by Shockwave to create functioning combiners, using both of them to see if the two components lacking robot modes helps the combined form of the components function better or not.
In regards to Cog it's simple. Cog is made up of Gasket and Gromet, who are both drones controlled directly by Fortress Maximus (likewise with Brunt and Trypticon) and so if any of his parts are lost or damaged they can be replaced or repaired without much worry since Cog doesn't technically have a mind of his own.
Posted by First-Aid on October 9th, 2018 @ 9:05pm CDT
carytheone wrote:So I guess that Ultra Magnus is not only the "hammer guy" now but also the "butt flap guy"?
OK, Now I want to watch Brendan Fraser's "George of the Jungle" movie....
Posted by Wireless_Phantom on October 9th, 2018 @ 9:07pm CDT
First-Aid wrote:carytheone wrote:So I guess that Ultra Magnus is not only the "hammer guy" now but also the "butt flap guy"?
OK, Now I want to watch Brendan Fraser's "George of the Jungle" movie....
It occurs to me we still haven't seen anyone use the guns on Magnus' legs.
Posted by REMINATOR on October 9th, 2018 @ 9:36pm CDT
Emerje wrote:
Anyway, as Siege goes, I'm probably going to swap Ultra Magnus' missiles even if they will restrict articulation, they just don't look right sticking up over his shoulders.
Emerje
The missile launcher being placed high up at the shoulder stack was the 1st thing that caught my eye. I'm glad...I'm not the only one who was bother by this. I will do the same thing once I get my WFC UM. I'll reverse the missile launcher just like the TTomy Prototype WFC.
Missile launcher at the level of the shoulder like G1:
Above the shoulder:
Posted by Bucky on October 10th, 2018 @ 1:32am CDT
Wolfman Jake wrote:Bucky wrote:Personally I’m already sold on what I’ve seen from most of this line. While some of the battle damage may be a little too heavy for my tastes on some of the figures, I think the concept itself makes for a nice change of pace.
The war-worn paint apps are really hit and miss for me. They look very effective in the CG renderings and even on the hand-painted models shown off at some of the trade shows. However, when seeing them on the "finalized" actual retail products, they're very underwhelming. Instead of looking like scratches in paint and wear in metal, it comes off more like dirty splotches of mud. Unfortunately, we're probably way too far along now for any changes to be made in production. On the bright side, though, these "weathered" paint apps solve on problem with collecting Transformers toys, finding the ones with the best paint jobs! Now, any little paint bleeds, errors, or imperfections can be written off as "battle damage."
I’m inclined to agree. Some figures wear the damage better than others. Sideswipe is probably the best example of the battle damage being done well. Again, I applaud Has/Tak for taking this gamble, whatever the end result may be. If nothing else I am very relieved that they aren’t battle damage stickers.