Review of IDW Revolution #3 (of 5)
Wednesday, October 19th, 2016 12:18PM CDT
Categories: Comic Book News, Reviews, Site ArticlesPosted by: Va'al Views: 30,051
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(Spoiler free-ish)
Synopsis
THEY CAME FROM MICROSPACE! What terror reaches through the tendrils of entropy into our universe—and why does ROM want to kill it? Meanwhile, M.A.S.K.’s MATT TRAKKER makes a startling discovery about the TRANSFORMERS—but will G.I. JOE’s SCARLETT believe him?
Story
Is this review a week late? Yes, yes it is, my apologies. I'm sure that whoever was wanting to read the third issue in the core story of Revolution has done so already - if you're a fan of any of the other franchises involved, make sure to check Tigertrack's guide to who this book might appeal to here - but nonetheless, we have a series to follow, a rep to maintain, and finally a spare afternoon to catch up!
And, admittedly, there's not that much more that can be said as we hectically stumble across the midpoint in the story, really. There was some brief discussion at Seibertron HQ, and the points raised are essentially the same as for the previous two issues: a lot of new material, a lot of old material reused, not enough space, time, or any other dimension to allow it to fit properly.
If, on one side, the Micronauts are finally close to finding out the much larger world out there - i.e. here - the fact that they are now part of that wider universe also waters down the charm that the title had kept while operating more or less on its own. They have yet to properly interact with the rest of the IDWverse, but I'm dreading what might happen at this point.
The biggest sore note in Barber and Bunn's script, I'm sorry to say, is still GI Joe - and in particular, Scarlett. They have been proven incompetent, non-existing, pointless, replaceable, and the result? They're all angry, or sassy, or mouthy, or angry caricatures of the already tropey ensemble that they risk to be given the nature of their original characterisation.
Art
Much like the previous two issues, Fico Ossio's art has some wildly swinging reactions, in terms of consistency, in terms of clarity, in terms of getting the newly developed designs (which I still like!) to shine on the page instead of just making them flashier and bolder. Again, it's a shame, because the style can really work if taken at a slower pace and more neutral layouts.
Similarly on the colours: Sebastian Cheng does some excellent work with lighting, and shades of different colours according to light sources, environments, characters and adding some sheen and chrome where it really can work - but I can't help but feel that sometimes it's just a little too vibrant, tripping into flashy for flash's sake.
I also still have nothing else to add to the stellar work - that follows suit from the previous two comments - that Tom B. Long does on the lettering, not only following the visual narrative, but helping out with character and voice establishing too. And as for the covers, there are at least 8 variants (the thumbnailed one by Brandon Easton), and they're all worth a look, for sure! Make sure to check them out where you can.
Thoughts
Spoilerish ahead
As I said above, I have very little to add to previous comments that staff have made about the book, in the previous two reviews. If anything, we now have virtually all players on board for the ride, so it can only move forwards from here - with the final two issues, somehow. A lot of story, a lot of characters, a lot of patience to keep up with something that is not as engaging as it really wants to and deserves to be.
I am actually going to say, though, that one of our comics readers on staff made an extremely good comment on the boards, and I'll use it to close off this review. Kurona, take it away:
it feels like some sort of labour of love; some well-intentioned fans of these series who wanted to do something awesome and bring them all together in some ultimate universe of great team-ups and diversity and all around fun. But then they had no clue how to do it and hastily ended up writing something really generic and disappointing.
This is what it feels like to me. Like someone had a really great idea and was really excited to do it but fell short at executing it. I can't say I feel rage at the guys behind this; just... a lot of pity, honestly.
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Posted by Big Grim on October 19th, 2016 @ 12:44pm CDT
Posted by Va'al on October 22nd, 2016 @ 4:28am CDT
Transformers: Revolution #1
John Barber (w) • Andrew Griffith (a) • Marcelo Matere (c)
THUNDERCRACKER AND BUSTER SAVE THE WORLD! A DECEPTICON who wants to be a screenwriter. A dog who wants to, I don’t know, eat stuff and chase squirrels or whatever dogs want to do. A White House under siege by DIRE WRAITHS. And the phone call that brings them all together.
FC • 32 pages • $3.99
Posted by Va'al on October 22nd, 2016 @ 4:30am CDT
WINDBLADE ON EARTH! The mysterious link between METROTITAN and MICROSPACE threatens to tear two universes apart, and only WINDBLADE has a chance to heal the Titan… and there she learns a terrifying secret that changes the stakes of the REVOLUTION.
Posted by steve2275 on October 22nd, 2016 @ 4:43am CDT
Posted by Shuttershock on October 22nd, 2016 @ 10:32am CDT
Posted by BumbleDouche on October 22nd, 2016 @ 11:53am CDT
Shuttershock wrote:I see Thundercracker has been catching up on his Seinfeld recently. Excellent!
I answer the phone the same way when it's obvious who it is & they're (predictably) frantic about "nothing." The reactions are hilarious, but people rarely get the reference.
Posted by Kurona on October 22nd, 2016 @ 12:22pm CDT
And Windblade's should be fun too. Nice to see an actual Torchbearer not combined. Maybe we can get around to giving them some personality soon?
Posted by ricemazter on October 22nd, 2016 @ 1:03pm CDT
Posted by D-Maximal_Primal on October 22nd, 2016 @ 1:28pm CDT
And that artwork for TAAO is interesting
Posted by Shot Put on October 22nd, 2016 @ 3:55pm CDT
ricemazter wrote:Wait, if the human government is aware that dire wraiths exist doesn't that put ROM out of a job?
It didn't when they found out in the Marvel book. They still have no idea how to tell who's a Dire Wraith and who's not.
Posted by Kurona on October 22nd, 2016 @ 3:57pm CDT
Posted by D-Maximal_Primal on October 23rd, 2016 @ 12:58am CDT
SILENT INTERLUDE! One human has the skill to break into AUTOBOT CITY—but what is SNAKE EYES going to do when he finds himself face-to-knee with OPTIMUS PRIME? And outside, MILES MAYHEM and the M.A.S.K. team wait to see who walks out alive…
Posted by steve2275 on October 23rd, 2016 @ 1:01am CDT
Posted by Kurona on October 23rd, 2016 @ 8:46am CDT
Posted by D-Maximal_Primal on October 23rd, 2016 @ 12:46pm CDT
Posted by D-Maximal_Primal on October 26th, 2016 @ 9:43am CDT
Transformers: good read and a nice send off to the title. Thundercracker remains a great character that I enjoy, and his little animal team was adorable. Wonder where Sunstreaker is though? But combining has made them friends, which is fun for me. the whole Dire Wraith thing felt like it came out of nowhere, but apparently Revolution #4 is supposed to help with that. the fact that so many were in the White House was an issue was well. Plus, that one dude totally had his fingers ripped off, metal. Storytelling did feel a bit rushed and there were lots of jokes, but overall I liked it.
Action Man: I thoroughly liked it. The Iron Giant made the whole comic for me honestly. Plus, we're finally getting around to the point that people are liking Transformers, realizing they are living things, and that Mayhem is slime. Plus, Action man + Kup + Mayday = revolutionaries set up. Spike and Talon felt completely useless in the story though, like they were obligated to be there but there was no effort to make them mean anything. they were just annoying and grumbling.
Both good, both somewhere between a 3 and a 4 out of 5 for me.
Posted by Va'al on October 28th, 2016 @ 1:14pm CDT
(Spoiler free-ish)
Synopsis
THUNDERCRACKER AND BUSTER SAVE THE WORLD! A DECEPTICON who wants to be a screenwriter. A dog who wants to, I don’t know, eat stuff and chase squirrels or whatever dogs want to do. A White House under siege by DIRE WRAITHS. And the phone call that brings them all together.
Story
I am still catching up on schedules and timings, so apologies for the slightly late review again! And, with that out of the way, a word of warning: I have not had the easiest time with this comic or its review. I spoke to other staff members, and took a look around other readers to form a better idea of it. I'm still unsure about some aspects, too. BUT - read on for more!
The Transformers ongoing dips its toes in the Revolution pool by letting John Barber bring us back to one of the unsung heroes of the series, Thundercracker - and it's definitely the most apt choice that could've been made for the setting and plot: Earth lover, dealing with Earth issues and truths and things that may not be what they seem.
The device used in the script - using the infamous Josh Boyfriend screenplay as running introspective commentary - is well placed, and nicely executed. Sometimes, however, I felt like some of the action was forced for the sake of a joke or a twist in the words, and it jerked me out of the enjoyment. On the other hand, we also get some very nice Faireborn characterisation, and some good moments with sounboards Buster, DOC, Bob, too.
The plot itself, while obviously not irrelevant, is nothing to write home about, and the book truly is about Thundercracker's place in the conflict, in the story, in the factions, and in relation to the characters around him since we've seen him return in the IDWverse. But for me, sometimes, that doesn't land fantastically. Yet more thoughts below.
Art
It's good to see the other hand responsible for this incarnation of the big blue back in action on the title, and Andrew Griffith brings all of his experience into the visual side of the book, with some great layouts and accompanying presence to the wordings - including some of the human features that I still at times find a little off putting (some of the jawlines, mainly), though never too distracting.
A relatively new colour collaborator joins Griffith on the book: Teyowisonte Thomas Deer. We've seen in on covers and in action on Till All Are One, but the style he uses with this linework is more muted, perhaps a little grittier and definitely fitting the Dire Wraiths plot side of the story - and a pleasure to watch, really. Some of the contrasts in palette are top notch.
Lettering wise, we also have a new name: Gilberto Lazcano. And he really does bring it all: the screenplay captions, the Dire Wraith dialogue, the differences in volume and the sound effects are incredible, and incredibly well balanced, something that is very much needed with this type of issue. And of course, we once more have a whole lotta covers, so you can pick and choose, from Matere to Griffith and Lafuente, to Christiansen to Ramondelli (thumbnailed), to Tyndall and Moss, via Coller and Bove.
Thoughts
Spoilerish ahead
The script device, while amusing and introspective as I said above, can also lead to some crowded panels, and the visual team are good at making sure they're not over crowded, but still. It got in the way at times, and I kept thinking something was off - though I still cannot figure out what or why (there are definitely some editing issues, that much is true).
The dialogue is good, but the words are busy; the art is busy, but it does everything pretty much right; the lettering, the colouring, the layouts are clearer than what the script might create, and the story is impacting the Revolution plot somewhat tangentially, and it leaves a great hook for Thundercracker from here on. So please bear with me as I try placing my finger on what didn't work for me.
Posted by Kurona on October 28th, 2016 @ 3:37pm CDT
Posted by Va'al on October 28th, 2016 @ 4:00pm CDT
Kurona wrote:I loved it personally. Easily the best thing out of Revolution so far - it's funny, it advances the plot, it has characters that are fun and I actually care about, there's none of the trite let's-me-and-you-fight-over-stupid-shit-even-though-we're-obviously-gonna-end-up-allies that has made Revolution such a bad read... this is great. I loved it.
I know that's what it was, and by all means and reasons I should've loved it too. But I didn't. And I cannot figure out why.
Posted by Kurona on October 28th, 2016 @ 4:04pm CDT
Dr Va'al wrote:Kurona wrote:I loved it personally. Easily the best thing out of Revolution so far - it's funny, it advances the plot, it has characters that are fun and I actually care about, there's none of the trite let's-me-and-you-fight-over-stupid-shit-even-though-we're-obviously-gonna-end-up-allies that has made Revolution such a bad read... this is great. I loved it.
I know that's what it was, and by all means and reasons I should've loved it too. But I didn't. And I cannot figure out why.
I can certainly see why it'd fall flat for someone too. It has all the ingredients it needed to be great - great characters, great dialogue, great art, great... an okay story for those to play on - but it was kind of... a bit overcooked? I don't mind that because if my fish is a little burnt it's okay, but it's definitely not gonna taste as great as it could have been.
Posted by Va'al on October 28th, 2016 @ 4:12pm CDT
Revolution #4 (of 5)
Cullen Bunn & John Barber (w) • Fico Ossio (a) • Tradd Moore (c)
SILENT INTERLUDE! One human has the skill to break into AUTOBOT CITY—but what is SNAKE EYES going to do when he finds himself face-to-knee with OPTIMUS PRIME? And outside, MILES MAYHEM and the M.A.S.K. team wait to see who walks out alive…
FC • 32 pages • $3.99
Bullet points:
Variant cover by Ken Christiansen, part of a 13-part connected cover!
Posted by D-Maximal_Primal on October 28th, 2016 @ 5:08pm CDT
Posted by Deadput on October 28th, 2016 @ 6:12pm CDT
D-Maximus_Prime wrote:I really don't like the art that much here. I was ok with it at the beginning but Arcee oh Arcee
Yeah to me Arcee's face looks like an angry man with lick stick here with this art.
I mean I guess she was a man (Thanks Simon Furman) but still.
Posted by BombshellDaBug on October 28th, 2016 @ 7:17pm CDT
Posted by Kurona on October 28th, 2016 @ 7:21pm CDT
BombshellDaBug wrote:Can we just agree that we're all ready for Revolution to be over at this point?
Kinda... but at least the upcoming MTMTE and Windblade Revolution one-shots look nice. Soothes the pain.
Posted by CaptainMagic on October 29th, 2016 @ 8:43pm CDT
The review mentions that the script spends goes too far out of its way to set up clever moments, but I think it's even worse than that, because the characters are the ones doing that. I don't like TC just because he's funny; I like him because he's pretty much the only Transformer who really cares about people, and it's a shame to see Barber forget that in one of his most important moments in the spotlight.
That being said, I do agree that this is easily the most entertaining thing that Revolution has produced so far, and I do love the cheesy jokes even if they are off-putting.
Posted by Va'al on October 30th, 2016 @ 3:10am CDT
Posted by Va'al on October 30th, 2016 @ 5:39am CDT
Transformers: Till All Are One: Revolution #1
Mairghread Scott (w) • Naoto Tsushima (a) • Sara Pitre-Durocher (c)
WINDBLADE ON EARTH! The mysterious link between METROTITAN and MICROSPACE threatens to tear two universes apart, and only WINDBLADE has a chance to heal the Titan… and there she learns a terrifying secret that changes the stakes of the REVOLUTION.
FC • 32 pages • $3.99
Bullet points:
· Only WINDBLADE can heal the ailing TITAN—but what is his secret?
· Featuring OPTIMUS PRIME, ROM, and much, much more!
· Variant cover by Ken Christiansen, part of a 13-part connected cover!
Posted by Kurona on October 30th, 2016 @ 8:14am CDT
Posted by Hydrargyrus on October 30th, 2016 @ 9:13am CDT
This might be one of the few interesting things in the Revolution, based on what I've gathered.Kurona wrote:Oh shoot.
Posted by Kurona on October 30th, 2016 @ 9:15am CDT
MagicDeath wrote:This might be one of the few interesting things in the Revolution, based on what I've gathered.Kurona wrote:Oh shoot.
Micronauts and the Thundercracker one-shot are the only things worth it so far imo. TAAO and MTMTE are promising to me, though - admittedly mostly because both books have been tremendous so far imo.
Posted by Hydrargyrus on October 30th, 2016 @ 7:43pm CDT
Kurona wrote:MagicDeath wrote:This might be one of the few interesting things in the Revolution, based on what I've gathered.Kurona wrote:Oh shoot.
Micronauts and the Thundercracker one-shot are the only things worth it so far imo. TAAO and MTMTE are promising to me, though - admittedly mostly because both books have been tremendous so far imo.
Well, I generally don't read the comics (Although I do like what I've read about them), and I'm too young to remember when these franchises started, so...
What I was getting at was that a good amount of the revolution has not been well-liked, and an obscure reference is always usually a good sign.
You probably figured as much with that last bit, though.
Posted by Kurona on October 30th, 2016 @ 7:56pm CDT
MagicDeath wrote:Kurona wrote:MagicDeath wrote:This might be one of the few interesting things in the Revolution, based on what I've gathered.Kurona wrote:Oh shoot.
Micronauts and the Thundercracker one-shot are the only things worth it so far imo. TAAO and MTMTE are promising to me, though - admittedly mostly because both books have been tremendous so far imo.
Well, I generally don't read the comics (Although I do like what I've read about them), and I'm too young to remember when these franchises started, so...
What I was getting at was that a good amount of the revolution has not been well-liked, and an obscure reference is always usually a good sign.
You probably figured as much with that last bit, though.
If you've liked what you've seen, I'd definitely recommend them if you get the chance. MTMTE is a pretty good fresh starting point with very few reading order diversions (though the crossover is a pain)
But yeah, definitely agree
Posted by Va'al on November 2nd, 2016 @ 4:10pm CDT
(Spoiler free-ish)
Synopsis
WINDBLADE ON EARTH! The mysterious link between METROTITAN and MICROSPACE threatens to tear two universes apart, and only WINDBLADE has a chance to heal the Titan… and there she learns a terrifying secret that changes the stakes of the REVOLUTION.
Story
We return the world of Till All Are One - which is pretty much the whole universe, given the presence of the Council of Worlds - for this one-shot of IDW's Revolution crossover, only to find out that while the universe out there is much bigger than it seems, it is also much smaller too - and may hold bigger revelations than we thought.
Some of the lines in this issue, storywise, were vaguely spoiled by the release order of Revolution being off - and we had the Micronus/Microverse reveal in the Micronauts books. And yet, despite knowing where things will end up, Mairghread Scott brings a well-rounded exploration of Windblade's character as a refraction of the universe she inhabits.
As a diplomat, City Speaker, ambassador, and tentative believer, Windblade has been placed in a number of fairly heated debates since her introduction - but here, we finally see once more act as intermediary between powerful, and potentially dangerous, factions, interacting with the Microverse's facets and the events happening in her own space.
There is some very good material being offered, in terms of dialogue, characterisation (not just for Windblade, but also Shazraella, Micronus Prime, and even Optimus to an extent), and a penchant for darker twists to a story of diplomacy and compromise for greater goods. And I have one extra thought on that last point, below.
Art
Artist Naoto Tsushima, infamous in the Transformers art community for his NSFW work, has reigned in enough of his potentially unsavoury skills - especially for this type of book and narrative - resulting in a seriously stunning and craftily creepy series of pages, including a wonderful deconstruction splash page for Windblade herself.
On the colouring side, DAI-XT coordination with the artwork adds an extra dollop of creepy vibes, with a choice of fairly cold palettes, even in the red/pink accents and the excellent grey scales that make up that splash page - which I realise now is also a really interesting parallel with the explosion in the original Windblade run.
While there is nothing overly fancy with the lettering, it is its usual crisp, clean, good fonted work by Tom B. Long, which is always a pleasure to see alongside nice art. We've shown all the covers - Pitre Durocher and Deer's, and Tsushima and DAI-XT's - with the different previews, and you can check them out again in our database entry for the issue, except for the Ken Christiansen one in the thumbnail. And they're all stunning, actually.
Thoughts
Spoilerish ahead
The whole team involved does an excellent job at conveying the delicate balance that Windblade is trying to achieve between four realities (at least) while also still coming to terms with her own place in relation to them - and her identity. The splash page on that point is marvelous.
While there is a good line of enquiry to follow - at some point about - Scott's penchant to place Windblade in ..well, inquisitive contexts, with Starscream-esque parallels in the questioners (literally, in this book, too), there is also a definite dark streak to compromises, deals and greater good. I'm calling Madoka Magica, here, for the record.
Posted by Shot Put on November 2nd, 2016 @ 6:16pm CDT
Dr Va'al wrote:Artist Naoto Tsushima, infamous in the Transformers art community for his NSFW work
Pretty sure that's Hayato Sakamoto who's infamous for that stuff, not Naoto Tsushima.
Posted by Sabrblade on November 2nd, 2016 @ 11:25pm CDT
I wouldn't quite call Sakamoto's work "NSFW". "Cheesecake", yes, but it's not full on X-rated porn. Something more like Kiss Players (for its first storyline) would better qualify as "NSFW", and we have Yuki Ohshima to thank for... that.Shot Put wrote:Dr Va'al wrote:Artist Naoto Tsushima, infamous in the Transformers art community for his NSFW work
Pretty sure that's Hayato Sakamoto who's infamous for that stuff, not Naoto Tsushima.
Naoto Tsushima, on the other hand, is known for many AWESOME TF works, including The Battle of the Star Gate, the RobotMasters manga, the Henkei! Henkei! manga, Transformers Animated: The Cool, and more.
Posted by Va'al on November 3rd, 2016 @ 3:51am CDT
Sabrblade wrote:I wouldn't quite call Sakamoto's work "NSFW". "Cheesecake", yes, but it's not full on X-rated porn. Something more like Kiss Players (for its first storyline) would better qualify as "NSFW", and we have Yuki Ohshima to thank for... that.Shot Put wrote:Dr Va'al wrote:Artist Naoto Tsushima, infamous in the Transformers art community for his NSFW work
Pretty sure that's Hayato Sakamoto who's infamous for that stuff, not Naoto Tsushima.
Naoto Tsushima, on the other hand, is known for many AWESOME TF works, including The Battle of the Star Gate, the RobotMasters manga, the Henkei! Henkei! manga, Transformers Animated: The Cool, and more.
They are both unsafe for workplaces. Most definitely so.
Posted by Shot Put on November 3rd, 2016 @ 4:32pm CDT
Posted by o.supreme on November 3rd, 2016 @ 5:04pm CDT
Posted by Kurona on November 3rd, 2016 @ 5:14pm CDT
o.supreme wrote:ok so I'm a little confused (ok a lot confused) IDW has this listed as between Revolution #3 and #4 in terms of reading order, but it clearly takes place before #3 (by which point Windblade is already on earth), to make matters worse...this just came out this week when it should have came out before, or at least the same week as Revolution #3. I guess they really don't care about confusing their fans much...
It's a prequel that requires context from previous Revolution issues to understand entirely. It's just non-chronological order.
Posted by D-Maximal_Primal on November 3rd, 2016 @ 5:58pm CDT
Posted by D-Maximal_Primal on November 3rd, 2016 @ 7:28pm CDT
A Seibertron.com semi-spoilerish review of IDW Revolution #4
Synopsis
SILENT INTERLUDE! One human has the skill to break into AUTOBOT CITY—but what is SNAKE EYES going to do when he finds himself face-to-knee with OPTIMUS PRIME? And outside, MILES MAYHEM and the M.A.S.K. team wait to see who walks out alive…
Story
Well, we've reached the next to last issue, the one where we generally get the majority of the major reveals of the whole storyline. The one where the ending will leave you wanting more, with the heroes on the ropes and the bad guys all standing tall in place for their final victory. And, in the case of crossovers, the place where everything generally all comes together.
In some of those respects, Revolution #4 did not disappoint.
The entirety of the Crossover is finally revealed, with everyone falling into place and everyone's adventures finally crossing their final paths, set for the big-named characters conclusion (well, save one that only appeared very briefly so far). At least with regards to bringing everyone together for that big ending, the story has worked out and is good. And the ending of the issue does make you want issue #5 to be here soon.
So, why am I not in love with this comic? Let's take a closer look...
I can understand the difficulties of bringing together multiple big-name characters and making them all coexist alongside one another. I've seen it done well, and I've seen it fall flat. There is a very specific rhythm you need to set, a very precise way to make the gel that holds it altogether. Unfortunately, this crossover has just not done that. Getting everyone into the comic feels too forced, too clunky, and it is throwing in way too much to handle within the pages of the book itself. It feels rushed at times, underdeveloped at others, and overall just a bit too crazy for my liking. The ordering of the releases is not helping matters either, considering some important expositions have been revealed after they were needed and in some cases entire releases being spoiled by stuff coming out first. It's just not working for the Revolution storyline as a whole.
Art
Art duties have been taken up by Fico Ossio, and there are some places in the book where the art really works and it looks pretty nice. The Micronauts benefit from Ossio's style of art, and ROM and Snake Eyes are not bad either, and considering both do get a fair bit of exposure in the comic, there are some good highlights.
But then there are other parts that just don't work at all. I'm not sure why, but most of the Cybertronians in this issue feel too far removed from their regular designs. Victorion, Arcee, and Windblade in particular feel off this issue, with Arcee being a recurring art difficulty throughout the crossover. It just feels too organic and too stylized for me to like. And the faces are not turning out too well either. Some of the Joes - mainly Scarlett - also suffer a bit in the artistic department, which is strange considering how well the Micronauts have come across.
Sebastian Cheng joins in on coloring duty, and he does a pretty good job of adding some extra spice to the pages, so to speak. His backgrounds do work well, such as the starry night seen below, and the big double-spread battle sequence is helped out by his colors setting parts of the action apart. I particularly liked his work with the Dire Wraiths, despite how bland they are supposed to be.
Tom B. Long takes up lettering duty, and does not fail to keep the story moving as well as it can with his speech bubbles. The conversations from the viewpoints of the Micronauts are particularly good, seeing as how they give us some good perspective on not being able to understand a single noise others are saying.
You can also check out a full database that shows off all the covers for this issue (as there were many) as well as a list of all the others who helped contribute to Revolution #4, art and otherwise!
Final Thoughts
As I said before, there is some stuff to like about Revolution, and let's face it: a large crossover with big names does sound like a cool idea. And there are some things that are coming out of the event well (I'm still trying to decide if Action man is better off for not being in this, considering how well his Revolution comic went and I do like him). But as has been said for a couple reviews now, it is just not working out as well as it should have and could have been. This should have been the Avengers of the Hasbro properties world. It could have been a big thing that jumpstarted a comic, continued another excellent comic, and given life to some new comics. Instead, it feels clunky, off, and more like a chore to read than an enjoyment.
I will finish off reading Revolution, but I cannot wait to get back to regular comics. I just wish I could have gotten the enjoyment out of the crossover it truly did deserve, like I did with Transformers: Revolution and Action Man: Revolution.
Posted by ScottyP on November 3rd, 2016 @ 8:06pm CDT
There are so many characters that none are a focus. Not one. Who is this story about, really?
The dire wraiths don't feel like a serious threat, especially now that they're all out in the open sort of? They're hard to follow, and I blame that on something else: the layouts. These books are legitimately hard for me to follow. There's so little plot but it's spread over the pages in such a helter skelter way that it sometimes takes re-reads to figure out what the hell is happening in what order.
I'm very interested to see how 2 and 3 sold compared to the first issue, which sold a big mess of copies for IDW. Then again, with the brands involved it might just sell by default.
I'd like to be positive about something though now. TAAO was good. Real good. Character building, actual peril, teases that make me want to read on, visceral imagery, things happen in reasonable order, and it moved some overarching plots along while giving nice context to others. I thought Tsushima towed an excellent line and never went into "sexy" territory, at least not to me. Scott knows the character so well at this point and this was a great spotlight on her. Though I do have to say that they need to give her penchant for self-sacrifice a rest for a little while. That just happened in the TR one shot.
Finally, TF Revolution was also good and I wish the main Rev books were more like that. Josh Boyfriend saves the world, and Thundercracker helps too.
Posted by Kurona on November 3rd, 2016 @ 8:42pm CDT
That panel? It should feel friggin' awesome. A badass team-up of badass team-ups. You've got Optimus, you've got ROM, you've got Soundwave, you've got Snake-Eyes, you've got these Micronauts dudes who while not iconic, I've really grown to like in their own comic.
... but it falls flat when you start thinking... why are they suddenly teamed up? The Autobots and ROM, sure, they've allied. But... but why the Micronauts and Snake-Eyes? Why did they team up? Why are they fighting alongside Prime? Where's the explanation, where's the getting past animosities; where's them saying more than one friggin' sentence? It's just so frustrating; like... like they got the beginning and end nailed but failed to show the actual journey.
And you know what? I feel the same way with the Dire Wraiths. Outside of Thundercracker's own little spin-off I didn't get any build-up to them, they're just... they're here now, I guess. They've got Ore-13 now, I guess. They're allied with Miles Mayhem, I guess... what is going on? Did I miss something? Was it in the individual franchises' issues, because surely I should just be able to get the basics of everything from the numbered issues themselves.
This thing is so frustratingggggggggggggggggggggggggggggggggggggggg
Windblade issue was good though. Kudos.
Posted by Kurona on November 3rd, 2016 @ 8:55pm CDT
I've read everything of IDW from Death of Optimus Prime onwards - aside from the Autocracy/Primacy/Monstrosity stuff, and the side prose stories - and Revolution is bar none the lowest point it has ever gotten.
I'm not gonna act like modern IDW has been a perfect run. Dark Cybertron was a bit of a bore for what it was and annoying to slog through just to continue the otherwise excellent two series involved. Combiner Wars was frustrating as all heck and interrupted so much just because Hasbro decided to shove their advertising full-force into a series which was benefiting from having that in minimum supply. All Hail Optimus was... not as good as it could have been.
But y'know what? All the problems of those pale in comparison to Revolution. I'd read Dark Cybertron as many times as I could in 24 hours before looking at Revolution. I'd ask for a thousand other to-sell-toys fueled arcs like Combiner Wars - which up until now, was the worst point of modern IDW - before wanting something like Revolution to happen again.
Revolution is a generic mess of an Avengers wannabe which, while perhaps fueled by good intentions, is nowhere near the incredible heights IDW has shown us Transformers fiction can reach. Tell anyone interested to start with MTMTE, to start with Windblade; for god's sake tell them to read Combiner Wars but don't get them to start with Revolution. Because I honestly can't think of a bigger way to turn someone off the comics.
Posted by ScottyP on November 4th, 2016 @ 6:24am CDT
Kurona wrote:and the side prose stories
There are only a couple of these and they are really good! I recommend them.
Posted by D-Maximal_Primal on November 4th, 2016 @ 6:43am CDT
ScottyP wrote:Kurona wrote:and the side prose stories
There are only a couple of these and they are really good! I recommend them.
They really are! I agree!
Posted by Kurona on November 4th, 2016 @ 11:02am CDT
Posted by o.supreme on November 4th, 2016 @ 12:27pm CDT
Posted by Nexus Knight on November 4th, 2016 @ 4:00pm CDT
And I thought Revolution was a great idea, but it should've been a little longer. I don't think five issues was enough to push a brand new universe together. I am not a comic book expert, so I'm not actually sure about that fact, but hey, this is a free site able to freely share POVs.
This is how I think it should be view (just IMO)- This is the first big crossover event Transformers has had on this scale. True, there has been other crossovers, but not putting them in a comic book universe with other major comic book characters. I don't think it's too fair to get all spiteful and hope this never happens again. This was the Hasbroverse's first major event. True, it didn't do too well, but if we're not asses about it, maybe all the writers can go back and see where they did wrong. I prefer to look at the positive side of things and hope things can get better.