Review of IDW Transformers: Lost Light #12

Transformers News: Review of IDW Transformers: Lost Light #12

Wednesday, December 27th, 2017 1:31AM CST

Categories: Comic Book News, Reviews, Site Articles
Posted by: Va'al   Views: 19,313

Topic Options: View Discussion · Sign in or Join to reply

Go Away
(Spoiler free-ish)



Synopsis
NO TURNING BACK! Getaway has crossed one too many lines and made one too many enemies. Hunted down on his own ship, the master manipulator has one last trick of his sleeve—something so shocking, so audacious, that it would put the most evil Decepticon to shame. No one is safe as the Mutineers Trilogy reaches its jaw-dropping climax.

Transformers News: Review of IDW Transformers: Lost Light #12
Self-awareness is good, I guess..?


Story

This week, we return to the Lost Light, and look at the ever-eventful continuations of the horrors contained within the mind, actions and direct respondents of one ship's new self-appointed captain. Welcome back to Getaway, Atomizer, and the Plotters' Club in the conclusion to the Mutineers' Trilogy - Lost Light #12. And, I feel the need to proceed with caution here, as I have yet to make my mind up about the issue. Bear with me.

Transformers News: Review of IDW Transformers: Lost Light #12
I'm getting there


Looking at the things that work, then: the interlude and the main story, taken as their own beasts, are good frames within which the two threads operate, with a connection (or several, but one in particular) that is as obvious as it is likely to miss with everything else happening. They also both nicely set-up some more world-work that we are bound to see soon. Also, First Aid continues to delight, and the action sequences are, on the whole, placed down nicely.

Transformers News: Review of IDW Transformers: Lost Light #12
well paced; painful, but well paced


Which leads me to the main concern: pacing. I've discussed this with staff, and there are wildly differing views, of no help at all, that the sequences are running to fast, too disconnected, and trying to gather together too many yarns and making a big knot out of them than a tapestry. There is undoubtedly a lot going on in the issue, and I feel like you can take that one way or another entirely, without necessarily discrediting the opposite view.

Transformers News: Review of IDW Transformers: Lost Light #12
...basically


The better comments to reconcile the two parts of my appreciation for the book do not find their place in this review, for the simple reason that they are entirely based on the latter part of the book, and I do not wish to simply discuss plot. My concerns with pacing remain, however, and I will add a couple of extra, more potentially spoilery notes in the section at the end of this piece.


Art

The art on the issue is in the hands of two different artists, for a very specific in-plot reason too: Jack Lawrence on the main frame, and Andrew Griffith on the interlude section featuring the return of a fair number of characters. And where the first has no real criticisms from me, the latter's linework felt oddly out of place, compared to track record: it may have been just an issue of time, it may be the contrast between two very different styles, but it stood out in not the most positive of ways - that said, the layouts are excellent, and the scenes do play out well, the issue is almost entirely with the details.

Transformers News: Review of IDW Transformers: Lost Light #12
I'm not sure why


Lending fuel to the idea that there may have been a time-constraint element to the issue's production, there are three colourists to look at for the art: Joana Lafuente, Priscilla Tramontano, JP Bove. The major contrast is only really to be found in the interlude vs main story, but even there something wasn't entirely in sync between lines and colours, and perhaps a darker palette on the Lost Light scenes may have helped consolidate some of the moments we're witnessing - though the hangar scenes looked really quite apt.

Transformers News: Review of IDW Transformers: Lost Light #12
it's the little things


The lettering by Tom B. Long has some really nice moments, scattered through the book, that play with the more humorous moments (dark humour, at that) and the more action-heavy scenes, and never feel out of place - the dialogue is heavy, not helping with the density of the script, but placing flows well in the panels. The cover I thought most worked for this review is the Alex Milne/Josh Perez moment of frustrated anger (nicely cut at the thigh, too), but the other two main variants are definitely worth their presence, and the Ramondelli Megatron companion to the Optimus Prime one in a previous comic is nice enough as an RI. You can, of course, see them all in our database entry here.

Thoughts
Spoilerish ahead

I haven't shied away in previous reviews and general comments on the series (and this arc specifically) from expressing my dislike of how plots are created and made to work - especially with some of the character build-ups (except for First Aid and Atomizer), and the over-the-top rounding off of Getaway after issue #10. That said, and as ScottyP reminded me in the email discussion we had, liking or disliking the story valid criticism is not.

Transformers News: Review of IDW Transformers: Lost Light #12
Sums it up for me


I, personally, cannot say I enjoyed the issue that much at all, but I recognise that point as extremely valid. So here is my critical thought on the issue: it is dense, definitely so, and the pacing is very very rushed but that may be exactly what it is supposed to do - except.. the problems with the visual side of things drag this down further for me, and I really want to know what happened.

The action-packed sequences on the Lost Light mirror the action of the interlude, with two different feelings of horror and frustration, seen from two very different perspectives, but not well executed enough to fully land, for me. As a whole, where this is most definitely not a book for an entry level reader, longtime followers may equally react very well or very poorly to the story, depending on your interest in the wider picture versus the more immediate character and plot work of the arc. Your Mileage May (Very Much) Vary.



. :SG-BOTS: :SG-BOTS: ½ out of :SG-BOTS: :SG-BOTS: :SG-BOTS: :SG-BOTS: :SG-BOTS:



Bonus content: Official Music Recommendations


Credit(s): IDW
Search Got Transformers News? Let us know here!
Re: Review of IDW Transformers: Lost Light #12 (1928353)
Posted by Bounti76 on December 27th, 2017 @ 2:37am CST
I was MAJORLY disappointed in this story. Mostly for all the grisly murders that took place. I mean, come ON. Mirage is bisected, Rook and nearly all the Protectobots are gunned down and likely dead. So that means Defensor is essentially dead. My favorite combiner shows up for all of two seconds and is taken out like a cheap tin can by mother-effing Star Saber? I have to agree with you somewhat on the story being dense. The thing is, it didn't need to be. I really could have done without the interlude. The art does look rushed, and the entire interlude takes away from what could have been a more dramatic death for Defensor and the Protectobots. They could have fought back, or at least have been seen doing so, but instead, what we get is the Bad News Bears version of the Decepticons (Scavengers) being oh so goofy and hiiiiilaaaaarious. It does a disservice to those killed to make their deaths so quick and cheap.

Honestly, I think this may be my jumping off point for Lost Light. It's going for shock value and plot-driven arcs over actual character development. When Skids died, it meant something. It felt devastating. The deaths in this issue felt cheap, tacky and gory, to a point. Nautica was ruined as a character for me after her actions on Troja Major. Anode's introduction was annoying as hell, and while she has vaguely mellowed as a character and become less annoying, she still grates on my nerves. There's nothing redeeming about this book anymore. I wish IDW had kept TAAO instead of this off-the-rails mess that is being passed off as a "fan-favorite". I'm going to unsubscribe right now.
Re: Review of IDW Transformers: Lost Light #12 (1928356)
Posted by Va'al on December 27th, 2017 @ 3:18am CST
I don't mind the violence or the gore - that was not my issue, at all.
It's not the first time we see it, for example, and as I say in the review, not liking how violent it is does not mean the story is bad.

On the density, yes. That was not well done, in my opinion.

But the biggest offender, to me, personally? Riptide's 'you're too dumb to be affected by this weapon'. It felt like a cheap shot, and not entirely sure where it fits with the otherwise flawed but empathetic messages of the book.
Re: Review of IDW Transformers: Lost Light #12 (1928357)
Posted by Allenspurs on December 27th, 2017 @ 3:58am CST
I stopped reading this title about 6 issues ago and at least the last 10 I read before giving up were a painfu slog at best. Glad I stopped before this rag dumps all over the memory of what a geat comic this once was.
Re: Review of IDW Transformers: Lost Light #12 (1928358)
Posted by Bounti76 on December 27th, 2017 @ 4:19am CST
Va'al wrote:I don't mind the violence or the gore - that was not my issue, at all.
It's not the first time we see it, for example, and as I say in the review, not liking how violent it is does not mean the story is bad.

On the density, yes. That was not well done, in my opinion.

But the biggest offender, to me, personally? Riptide's 'you're too dumb to be affected by this weapon'. It felt like a cheap shot, and not entirely sure where it fits with the otherwise flawed but empathetic messages of the book.


While I agree with you on the cheap shot towards Riptide, I feel like the whole "reintroduce the Protectobots/Defensor and Mirage, only to slaughter them two issues later to move the plot forward" was the cheapest of shots. This story (and sadly, now this book) just has soured me on wanting to read Roberts' work again. He cheapens characters' deaths for shock value and plot points.

And another thing, why the HELL would Star Saber help Getaway with ANYTHING, seeing as how Getaway was locked up by Tyrest at one point?
Re: Review of IDW Transformers: Lost Light #12 (1928360)
Posted by Randomhero on December 27th, 2017 @ 5:00am CST
I’m sorry Riptide you’re too stupid for a nudge gun...HOWEVER you are smart enough to wake someone up from a complex memeory looped Induced coma.

This was awful
Re: Review of IDW Transformers: Lost Light #12 (1928361)
Posted by ricemazter on December 27th, 2017 @ 5:32am CST
Bounti76 wrote:
Va'al wrote:I don't mind the violence or the gore - that was not my issue, at all.
It's not the first time we see it, for example, and as I say in the review, not liking how violent it is does not mean the story is bad.

On the density, yes. That was not well done, in my opinion.

But the biggest offender, to me, personally? Riptide's 'you're too dumb to be affected by this weapon'. It felt like a cheap shot, and not entirely sure where it fits with the otherwise flawed but empathetic messages of the book.


While I agree with you on the cheap shot towards Riptide, I feel like the whole "reintroduce the Protectobots/Defensor and Mirage, only to slaughter them two issues later to move the plot forward" was the cheapest of shots. This story (and sadly, now this book) just has soured me on wanting to read Roberts' work again. He cheapens characters' deaths for shock value and plot points.

And another thing, why the HELL would Star Saber help Getaway with ANYTHING, seeing as how Getaway was locked up by Tyrest at one point?


I haven't read the issue yet, and forgive me if someone's already said this, but I'm going to take a stab at where this series was going (I was almost dead on with how the first volume ended, so let's see if I can go two for two).

Are we just going to have the magnificence bring everyone back to life here? I can help but notice since issue 11 that a whole lotta crew members are dead with the only thing left of them being their brains.

Will Rodimus and Co. return to find the crew butchered while Nautica exclaims that she knows of a way to fix things?
Based on what I'm hearing here, mirage and the protectobots probably won't come back, though. If they do, they definitely won't be able to combine. Defender was too big of a writing corner, it seems. Is first aid still alive?
Re: Review of IDW Transformers: Lost Light #12 (1928362)
Posted by Va'al on December 27th, 2017 @ 5:37am CST
Bounti76 wrote:And another thing, why the HELL would Star Saber help Getaway with ANYTHING, seeing as how Getaway was locked up by Tyrest at one point?


That one has an answer in the panel with the shuttle's arrival, and one I'm happy to accept.
Re: Review of IDW Transformers: Lost Light #12 (1928364)
Posted by Ironhidensh on December 27th, 2017 @ 5:50am CST
So I may have more thoughts to share later, after more processing and a re-read or two, but as for initial feelings?

This is the worst IDW comic issue I have read to date. The nicest thing I can say is major disappointment.
Re: Review of IDW Transformers: Lost Light #12 (1928365)
Posted by Randomhero on December 27th, 2017 @ 5:55am CST
Ironhidensh wrote:So I may have more thoughts to share later, after more processing and a re-read or two, but as for initial feelings?

This is the worst IDW comic issue I have read to date. The nicest thing I can say is major disappointment.



Yup! Pretty f&$@ing much.

Nothing sickened me more than when someone last month said on the previous issue on here or another site (I think it was tfw2005) “I didn’t like this issue but its James roberts and he can’t do wrong so I’m still giving it a positive review and recommendation.”

Disgusting.
Re: Review of IDW Transformers: Lost Light #12 (1928370)
Posted by Randomhero on December 27th, 2017 @ 7:17am CST
Hey I got a idea: let’s use the corpse of our friend who died 5 years ago who conveniently turns into a leg instead of Mirage who is also a Combiner and can turn to a leg. Yea he lets use Ambulon when though when Devastator used Scrappers corpse they were hindered greatly by using a cadaver as a limb.


CONTINUITY! Who gives a shit!
Re: Review of IDW Transformers: Lost Light #12 (1928374)
Posted by Va'al on December 27th, 2017 @ 8:26am CST
Randomhero wrote:Hey I got a idea: let’s use the corpse of our friend who died 5 years ago who conveniently turns into a leg instead of Mirage who is also a Combiner and can turn to a leg. Yea he lets use Ambulon when though when Devastator used Scrappers corpse they were hindered greatly by using a cadaver as a limb.


CONTINUITY! Who gives a ****!



Scotty has some really good thoughts on that point, so I'll wait for him to comment to agree.
Again, this is not the first time it has happened, and may be worked into something very interesting about how Combiners work.
Re: Review of IDW Transformers: Lost Light #12 (1928375)
Posted by Nexus Knight on December 27th, 2017 @ 8:58am CST
Randomhero wrote:CONTINUITY! Who gives a- !


Actually, this feels out of place for Roberts. I'm not going to give my own thoughts about the story, but I want to point out that Roberts really hasn't had a problem with continuity before. He takes obscure stuff and makes them interesting, which is why (up to the Mutineers Trilogy) I respect him as a writer. Which makes the flop in how the dead limb works a bit puzzling to me.
Re: Review of IDW Transformers: Lost Light #12 (1928378)
Posted by ScottyP on December 27th, 2017 @ 9:11am CST
I have some company over so therefore very little time to post, but really quick:

  • I really really liked this issue!
  • I disagree with all of you that have posted in various ways - see above though.
  • The pacing, starting with 10, is like an accelerating train. A few pages into this, it's going full speed. How many folks complained about how slow the series was and how nothing was going on in some of the issues related to the quest? Well, here you go, this is pretty huge to the quest - but now you're complaining about everything else. Temper expectations, enjoy the ride!
Re: Review of IDW Transformers: Lost Light #12 (1928383)
Posted by Randomhero on December 27th, 2017 @ 9:29am CST
Nexus Knight wrote:
Randomhero wrote:CONTINUITY! Who gives a- !


Actually, this feels out of place for Roberts. I'm not going to give my own thoughts about the story, but I want to point out that Roberts really hasn't had a problem with continuity before. He takes obscure stuff and makes them interesting, which is why (up to the Mutineers Trilogy) I respect him as a writer. Which makes the flop in how the dead limb works a bit puzzling to me.



Oh like hell its out of place. Whenever someone catches it he admits and says he’ll fix it for the Trade.

Flywheels Devine search for the Necrobot. That was Misfire

Calling Impactor a point one percenter. Only constructed cold bits were tried by Aquitus

Several interactions with thunderclash that are impossible due to him in a coma.

Hellbat in this very issue part of Liokaiser even though he’s dead.

Mirage being ignored as a Combiner in this issue and using Ambulon

Duplicate Magnus bring inflicted with Nanocons except the same nanocons we’re dead and we’re only resurrected because Metrotitans scream. That lost Light wasn’t near that planet and if it was the other lost light would start to disappear
Re: Review of IDW Transformers: Lost Light #12 (1928385)
Posted by Va'al on December 27th, 2017 @ 9:36am CST
ScottyP wrote:Well, here you go, this is pretty huge to the quest - but now you're complaining about everything else. Temper expectations, enjoy the ride!



That was my issue: I was unable to enjoy the ride, despite the quest being practically complete, due to everything else happening.

I think, I really do, that a four-parter may have served the intention (mind you, the one I'm reading into the book) of the plots much better than just three. :-?
Re: Review of IDW Transformers: Lost Light #12 (1928386)
Posted by Randomhero on December 27th, 2017 @ 9:42am CST
ScottyP wrote:I have some company over so therefore very little time to post, but really quick:

  • I really really liked this issue!
  • I disagree with all of you that have posted in various ways - see above though.
  • The pacing, starting with 10, is like an accelerating train. A few pages into this, it's going full speed. How many folks complained about how slow the series was and how nothing was going on in some of the issues related to the quest? Well, here you go, this is pretty huge to the quest - but now you're complaining about everything else. Temper expectations, enjoy the ride!



Yeah all it took was piss poor writing, ignoring continuity, the crew being brainwashed with others dying and tortured and a captain doing it all to be right.

Yeah great story.

It was nice to see Star saber was also just outside Cyberutopia to get picked up. There’s another for continuity
Re: Review of IDW Transformers: Lost Light #12 (1928387)
Posted by D-Maximal_Primal on December 27th, 2017 @ 9:53am CST
When the review was being written, I had plenty of thoughts for both Va'al and Scotty as to why this was a bad issue, and I'll share here too, because I really did find this to be very bad.

First up: This story went way too far into showing how horrible a character Roberts has made Getaway, and it is not in a good way. And it's a trend for the trilogy.

Also, really, they kill Rook in his sleep and then kill the rest of Defensor when he forms up almost immediately? And then Atomizer when he decides he's done? This whole story has gone so far that there isn't a realistic way it can be fixed. The memory adjustment thing while killing crew members thing has destroyed the trilogy for me. It's a story that has tried to go too big with not good material.

To add to this: Rook. Roberts has proven to be good at making new or rarely used characters really good characters, and here poor Rook gets killed in his sleep with almost no chance to be developed as a character


And then a 2nd, more detailed sort of thoughts that uses plenty of thoughts from previous comments.

Pacing: I did not like it. The first 5 pages of the issue seen in the full preview had almost nothing to do with the rest of the issue, things progressed so quickly. The part with Rook was really the only place I can say it felt the page used the amount of content it needed to. I don't see your character moments Scotty: some characters went so fast we never got any moments. Atomizer and Riptide were the only ones that we saw anything from, which is really disappointing. And the whole end scene with the Protectobots and Star Saber felt very wrong. The body count was there, but it was poorly set up and poorly done. That may be the thing I hate most about the issue.

the Ambulon thing was surprising, but I felt wholly unnecessary. Mirage was a combiner limb, he should have been able to do that just as well. And how does Getaway know they combine anyway? That part was weird that he would know that.

Star Saber was a surprise, but really though? I thought wherever Tyrest went, he would end up going too. We have to get those 2 and Pharma back for the book to finish, but this didn't feel like the way to bring him in. Also, I was very irritated with the fact he smashed a combiner with almost no effort while cutting Mirage to pieces. That section was one of the most rushed and badly done.

Setup for the Scavengers issue, ok, but it felt like a random addition. And Liokaiser? How?

Density: I feel like issue 12 of LL and issue 13 of OP were opposites: OP13 was how you do lots on content well, LL12 was how you do it badly.

In summary: felt rushed at the wrong moments, very little in the way of characters, very poor choices for events to unfold in my opinion, art was questionable (Lawrence was doing good, but I felt his art slipped this issue, as Griffith's did for a rare once), and it didn't fit with the story so far. Not to mention it is a month behind now? And the actual events going on here: Last issue was in line with ex-RiD 50/51, so the story is still really lagging behind, not to mention now they are jumping back in time with this Warren thing. Oh, and Getaway is not a good character. Roberts has made him awful, and not in a good way in the slightest.


Final Summation thought
I have been very critical of the series, that is true, sometimes excessively so. But I'm not happy with it compared to the mtmte title. It feels less focused, and pieces don't feel as good. The highlight of the series for me so far is the reveal of Scorponok at the end of issue 9. About this time in seasons 1 and 2, we had an amazing story, the shadow play and time travel stories, and this did not live up to those midseason hits. I'm feeling disappointed in the book, and it keeps frustrating me.

I'm also afraid of us reaching a marvel G1 moment where the end of/certain mcguffin from the story revives all the dead, making their deaths meaningless. And with the latest 3 issues and getaways issues killing large numbers of the crew and constantly editing minds, I think the story has started down a rabbit hole it can't dig itself out of without being bad. Which i don't want it to. I love the premise, but lost light has lost they mtmte touch
Re: Review of IDW Transformers: Lost Light #12 (1928388)
Posted by Va'al on December 27th, 2017 @ 9:59am CST
Randomhero wrote:
ScottyP wrote:I have some company over so therefore very little time to post, but really quick:

  • I really really liked this issue!
  • I disagree with all of you that have posted in various ways - see above though.
  • The pacing, starting with 10, is like an accelerating train. A few pages into this, it's going full speed. How many folks complained about how slow the series was and how nothing was going on in some of the issues related to the quest? Well, here you go, this is pretty huge to the quest - but now you're complaining about everything else. Temper expectations, enjoy the ride!



Yeah all it took was piss poor writing, ignoring continuity, the crew being brainwashed with others dying and tortured and a captain doing it all to be right.

Yeah great story.

It was nice to see Star saber was also just outside Cyberutopia to get picked up. There’s another for continuity


But those things you point out are not necessarily a fault of the writing, just a choice made for the characters that doesn't fit with what you wanted for them, or read into them based on your reading. There is nothing wrong with the story, but I do have issues with the pacing.

Look at Sins of the Wreckers, look at Last Stand, look at Slaughterhouse. The way Pipes and Ambulon were taken out of the scene were brutal, horrible, visceral. They were no better nor worse than what we see here. The difference, as I see it? It was set up with better timing.


Plus, the continuity errors (seriously, once comics worlds stop caring about canons and continuity the better) are not just the writer's fault - where were the editors?




A note: I'd really like the discussion here to remain within civil parameters. I get it that people are annoyed, angry, or upset, but it really puts off having a conversation about a piece of fiction when the negativity is dolloped onto what could be valid criticism of the work. Please!
Re: Review of IDW Transformers: Lost Light #12 (1928390)
Posted by Va'al on December 27th, 2017 @ 10:03am CST
D-Maximus_Prime wrote:When the review was being written, I had plenty of thoughts for both Va'al and Scotty as to why this was a bad issue, and I'll share here too, because I really did find this to be very bad.

First up: This story went way too far into showing how horrible a character Roberts has made Getaway, and it is not in a good way. And it's a trend for the trilogy.


This one point I want to pick up on, the rest I'm sure we'll come round to again.

I felt that Getaway was perhaps best, and most subtly written in this issue than the previous two.
He's bad. We're meant to hate him. He's horrible. But that is clear now, it's in the open, and it's not in the cartoonish elements I felt in issue #11, or in the out-of-tune parts of issue #10.


He's ready to make deals with anyone to obtain his goal. He's essentially a Prowlified Megatron.
Re: Review of IDW Transformers: Lost Light #12 (1928392)
Posted by Nexus Knight on December 27th, 2017 @ 10:26am CST
Randomhero wrote:
Nexus Knight wrote:
Randomhero wrote:CONTINUITY! Who gives a- !


Actually, this feels out of place for Roberts. I'm not going to give my own thoughts about the story, but I want to point out that Roberts really hasn't had a problem with continuity before. He takes obscure stuff and makes them interesting, which is why (up to the Mutineers Trilogy) I respect him as a writer. Which makes the flop in how the dead limb works a bit puzzling to me.



Oh like hell its out of place. Whenever someone catches it he admits and says he’ll fix it for the Trade.

Flywheels Devine search for the Necrobot. That was Misfire

Calling Impactor a point one percenter. Only constructed cold bits were tried by Aquitus

Several interactions with thunderclash that are impossible due to him in a coma.

Hellbat in this very issue part of Liokaiser even though he’s dead.

Mirage being ignored as a Combiner in this issue and using Ambulon

Duplicate Magnus bring inflicted with Nanocons except the same nanocons we’re dead and we’re only resurrected because Metrotitans scream. That lost Light wasn’t near that planet and if it was the other lost light would start to disappear


The first two and the last one happened over a scale of fifty-five issues. Connecting to continuity for over the past ten years. I'm not surprised by this, he's human and can make mistakes, even with his own stories (some writers will do this, myself included). The others are mistakes that happened recently, within the span of the last twelve issues.

What I'm trying to say in too many words is this: These slip ups are beginning to become more commonplace for someone who is regarded as an excellent writer. I feel like something else may be up behind Roberts' control or he is starting to suffer writer's fatigue.

Featured Products on Amazon.com

Buy "Transformers MPM04 Optimus Prime" on AMAZON
Buy "Transformers Power of the Primes Punch-Counterpunch and Prima Prime" on AMAZON
Buy "Transformers Generations Titans Return Deluxe Twin Twist and Flameout" on AMAZON
Buy "Transformers: Generations Power of The Primes Megatronus Prime Master" on AMAZON
Buy "Transformers Studio Series 08 Leader Class Movie 1 Decepticon Blackout" on AMAZON
Buy "Transformers Generations Titans Return Deluxe Windblade and Scorchfire" on AMAZON
Buy "Transformers Generations Titans Return Deluxe Misfire and Aimless" on AMAZON
Buy "Cyberverse Warrior Class Acid Storm" on AMAZON
Buy "Transformers Generations Combiner Wars Voyager Class Motormaster Figure" on AMAZON
Buy "Transformers Generations Combiner Wars Deluxe Class Brawl" on AMAZON
Buy "Transformers Generations Combiner Wars Voyager Class Silverbolt Figure" on AMAZON
Buy "Transformers Soundwave Action Figure" on AMAZON
Transformers Podcast: Twincast / Podcast #213 - How to Say Expensive and Mean It
Twincast / Podcast #213:
"How to Say Expensive and Mean It"
MP3 · iTunes · RSS · View · Discuss · Ask
Posted: Sunday, December 9th, 2018

New Items on eBay

Buy "Salvage RARE Rescue Bots - Hasbro Transformers Garbage Truck Playskool Heros" on EBAY
Buy "Transformers Armada Hot Shot and Mini-con Jolt complete with paperwork!" on EBAY
Buy "Transformers Cyberverse Optimus Prime Axe Attack Warrior Class" on EBAY
Buy "Transformers Rescue Bots Quickshadow 11" Poseable Epic Action Figure MISB New" on EBAY
Buy "Transformers Prime DREADWING Commander Class Decepticon Cyberverse Series 2 #5" on EBAY
Buy "Rescue Bots Quickshadow Transformers Playskool Heroes Kids Toys Action Figure" on EBAY
Buy "Transformers Rescue Bots Optimus Prime & Bumblebee Lot of 2 Playskool Hereos" on EBAY
Buy "Hasbro Transformers DOTM Cyberverse Commander Guzzle Tank, near complete" on EBAY