Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game

Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game

Thursday, August 10th, 2017 12:52pm CDT

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Transformers News: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game

Decepticon Shockwave has joined Transformers: Forged to Fight!

Faction: Decepticons
Class: Tech

Truly one of the most feared and powerful of all the Decepticons, Shockwave’s existence is driven solely by one thing – logic. Void of emotion, but teeming with strength and intelligence, he seeks only to advance circumstances to their logical conclusion…however grim that may be.


SIGNATURE ABILITY
Undo: Shockwave activates his Undo ability when filling a bar of Power. When Undo expires, he instantly Repairs any damage he took in the last few seconds.


When Filling a Power Bar
Shockwave has 15~35% chance to activate his Undo ability for each full Power Bar. When Undo expires, he instantly Repairs any damage he took in the last 4 seconds.


SPECIAL ATTACKS:

Special 1: Shockblast: Inflicts Shock damage for 29~44% of Attack per Energy Charge over 4 seconds.

Special 2: Laser Sweep: Generates 3 Energy Charges, each lasting 8 seconds. 60~100% chance to inflict Repair Block, preventing the target from recovering Health for 4 seconds.

Special 3: Little Friend
  • Generates 5 Energy Charges, each lasting 8 seconds.
  • 100% chance to inflict Repair Block, preventing the target from recovering Health for 7~11 seconds.
  • Inflicts Shock damage for 33~50% of Attack per Energy Charge over 4 seconds.


In TRANSFORMERS: Forged to Fight, Transformers fans and gamers everywhere can build a team of Transformers characters and battle with the most iconic Autobots and Decepticons from nearly every era of the storied franchise’s 30-plus year history , including fan-favorite bots from previous and current animated Transformers TV series, Paramount’s blockbuster films, Transformers comic books and Hasbro's line of iconic action figures. Players explore an epic new universe where multiple realities collide to form a massive planetary battlefield while assembling a team of Autobots and Decepticons from across time and space to fight against a world of corrupted Transformers robots and their villainous overlords. The game features amazing visuals, intense one-on-one battles, meaningful robot to vehicle converting action and deep RPG elements.

Download Transformers: Forged to Fight Today: http://www.bit.ly/PlayTransformersFTF


Shockwave Turnarounds

Transformers News: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game

Transformers News: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game


Shockwave Demonstration Video on Seibertron.com's YouTube Channel




Transformers Forged To Fight Developer QA: Shockwave

Shockwave Revealed

This week we’re going to take a look at the one-eyed wonder himself -Shockwave.

Sam Makes Shockwave Sizzle

Cuz: You were in charge of visual effects for Shockwave. I couldn’t help but notice a recurring theme running through all his moves...purple. Was this some sort of tribute to the late, great Prince?

Sam: C’mon Cuz, you know that purple is the iconic Decepticon colour, particularly for Shockwave.

Cuz: Of course, was just testing you. What was your favorite effect to do for Shockwave?

Sam: Hmmm, probably his last laser blast on the level 3, where you see his gun shooting the opponent into the ground, and thecamera swings around to show the view from his perspective.


Francois Takes Aim With Shockwave

Cuz: I’m really digging Shockwave’s number three special. Take us behind the inspiration.

Francois: For Shockwave’s special three, we wanted to show a sense ofescalation. He starts with his mini-me gun, then his canon and finish you by transforming into his gun form and blasting you through the ground.

Cuz: I’m glad you took sort artistic liberties and actually had him hit the targets and move around with reasonable agility. Fans have been known to knock the big guy for those two qualities;) Of the moves you animated for him, which one is your favorite?

Francois: Definitely his special two. He knocks you back with his energy field and uses his laser beam to cut the screen in two. This move was without doubt inspired by Dragon Ball Z.


Ryan Designs The Decepticons’ Most Famous Bridgewatcher

Cuz: It must have been both an honor and a tremendous responsibility coming up with the stats and design for such a heavyweight fan favorite like Shockwave. What makes the master of logic tick?

Ryan: We knew he was going to be master of Shock (it’s in his name), so Shockwave can absorb energy from the opponent’s ranged attacks to amplify Shock Damage inflicted by his Special and Heavy Attacks. Equipped with Heal Block, Shockwave will ensure that even Healers have no escape from destruction at his hands. Finally his Signature Ability grants him the ability to Undo any damage dealt to him over a certain time period, making the opponent’s defeat all the more inevitable.

Cuz: What’s the best mod to pair him with? Have you made a special aim enhancement mod?

Ryan: The Strange Refractor turns Shockwave into the ultimate challenge for both Ranged and Melee play styles; do you shoot him with a Ranged Attack and have him absorb it or do you move in to hit him with a Melee Attack and risk being Stunned by the Refractor? Shockwave has also cooked up some unseen mods like the "Yet-To-Be-Named" Mod that commanders can eventually use toput him over the top...once he feels the time is right to reveal it of course.

Credit(s): Kabam


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Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1903578)
Posted by Prime Target on August 10th, 2017 @ 8:50pm CDT
I don't play Forged anymore as I can't get any of the cool bots like Grimlock, Prowl and Shockwave in this case because both I don't understand the game enough to know how to get them and where and I play Earth Wars a lot more (not as much now). That and there's not a lot of my fave bots in FTF which is mainly why I stick to Earth Wars.
Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1906015)
Posted by shauyaun on August 23rd, 2017 @ 2:30pm CDT
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BOT INTEL REPORT – STARSCREAM
Add Starscream to your ultimate squad August 24th at 10AM PDT
ABOUT STARSCREAM:
Faction: Decepticons
Class: Tactician
Megatron’s notoriously treacherous Decepticon Air Commander. Starscream’s ambition and resilience is legendary but his lust for power often backfires, earning him scorn, ridicule,and the odd laser blast from Megatron. He dreams that one day he will be called Lord. Lord Starscream.
STATS AND ABILITIES:
2-Star:
Health: 1575
Attack: 132
Max Rating: 550
3-Star:
Health: 3866
Attack: 280
Max Rating: 1312
4-Star:
Health: 10048
Attack: 727
Max Rating: 3524
BASIC ABILITIES: NULL RAY, RANGED BONUS, ARMOR BREAK
Null Ray
Ranged attacks have 20~30% increase to Critical Chance.
Basic Ranged Attacks have a 100% Chance to Nullify an Armor, Melee, or Attack Buff. This does not affect Buffs from Modules, Masteries, or Boosts.
When an opponent’s buff is Nullified that bot takes 80~90% of attack as instant Shock Damage.
Passive
5% chance Starscream Evades Heavy Melee Attacks, because sometimes cowards do survive.
Heavy Attack
20% Chance to inflict Burn causing 40% of Attack as heat damage over 4 seconds.
SIGNATURE ABILITY
Nullify All Hope
Starscream’s cunning is without limits, eventually he will find a way to nullify any advantage an opponent has.
Starscream’s Null Ray has a 30%~70% chance to Nullify any type of Buff. This does not affect Buffs from Modules, Masteries, or Boosts.
SPECIAL ATTACKS:
Special Attack 1 – Air Superiority Complex
A sycophant’s vengeance at last.
80% Chance to increases Ranged Damage by 45~65% and Projectile Speed for 8 seconds.
Special Attack 2 – Cunning Treachery
He’s got you now!
72~85% Chance to cause a 50~70% Armor Break for 7 seconds.
Special Attack 3 – Null-Ray to Oblivion
Conquest is made of the ashes of one’s enemies.
Nullifies all Buffs from the opponent.
SYNERGY BONUSES:
Starscream’s Seekers – Ramjet
+5~15% Damage and 10~50% Armor Piercing for all Decepticon Ranged Attacks.
Sky Assault – Windblade, Waspinator
+7~25% Anti-Evade
STRONG MATCH-UPS:
Optimus Prime (MV1)
Starscream will be great against Brawlers like Optimus Prime, whose frequent combat buffs make them easy for this tactician to take down.
Sideswipe
Once Starscream has his Signature ability awoken be careful to consider what bots frequently activate buffs.
WEAK MATCH-UPS:
Iron Hide
This bot rarely activates buffs, making him untouched by Starscream’s most powerful abilities.
Bonecrusher
This Warrior relies almost completely on Damaging Debuffs, something Starscream has no answer to.
RECOMMENDED MODULES FOR STARSCREAM:
Nightbird’s Mark
Increasing Critical Chance and granting the ability to Evade more types of attacks perfectly complement Starscream’s cowardly tactics.
EMI Module
Starscream relies on his Ranged Attacks to deal the most damage. Weaking the Ranged counter attacks from opponent’s will strengthen Starscream’s hand when facing raider
Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1906138)
Posted by Va'al on August 24th, 2017 @ 3:01am CDT
Courtesy of fellow Seibertronian Shauyaun, we have an update from Kabam! Studios' Forged to Fight Transformers mobile game regarding a new full addition to the game: The Chosen One, Supreme Ruler of Cybertron - Stascream himself! Read more about him, and check out the slick artwork for the head Seeker below.

BOT INTEL REPORT – STARSCREAM
Add Starscream to your ultimate squad August 24th at 10AM PDT
ABOUT STARSCREAM:
Faction: Decepticons
Class: Tactician
Megatron’s notoriously treacherous Decepticon Air Commander. Starscream’s ambition and resilience is legendary but his lust for power often backfires, earning him scorn, ridicule,and the odd laser blast from Megatron. He dreams that one day he will be called Lord. Lord Starscream.
STATS AND ABILITIES:
2-Star:
Health: 1575
Attack: 132
Max Rating: 550
3-Star:
Health: 3866
Attack: 280
Max Rating: 1312
4-Star:
Health: 10048
Attack: 727
Max Rating: 3524
BASIC ABILITIES: NULL RAY, RANGED BONUS, ARMOR BREAK
Null Ray
Ranged attacks have 20~30% increase to Critical Chance.
Basic Ranged Attacks have a 100% Chance to Nullify an Armor, Melee, or Attack Buff. This does not affect Buffs from Modules, Masteries, or Boosts.
When an opponent’s buff is Nullified that bot takes 80~90% of attack as instant Shock Damage.
Passive
5% chance Starscream Evades Heavy Melee Attacks, because sometimes cowards do survive.
Heavy Attack
20% Chance to inflict Burn causing 40% of Attack as heat damage over 4 seconds.
SIGNATURE ABILITY
Nullify All Hope
Starscream’s cunning is without limits, eventually he will find a way to nullify any advantage an opponent has.
Starscream’s Null Ray has a 30%~70% chance to Nullify any type of Buff. This does not affect Buffs from Modules, Masteries, or Boosts.
SPECIAL ATTACKS:
Special Attack 1 – Air Superiority Complex
A sycophant’s vengeance at last.
80% Chance to increases Ranged Damage by 45~65% and Projectile Speed for 8 seconds.
Special Attack 2 – Cunning Treachery
He’s got you now!
72~85% Chance to cause a 50~70% Armor Break for 7 seconds.
Special Attack 3 – Null-Ray to Oblivion
Conquest is made of the ashes of one’s enemies.
Nullifies all Buffs from the opponent.
SYNERGY BONUSES:
Starscream’s Seekers – Ramjet
+5~15% Damage and 10~50% Armor Piercing for all Decepticon Ranged Attacks.
Sky Assault – Windblade, Waspinator
+7~25% Anti-Evade
STRONG MATCH-UPS:
Optimus Prime (MV1)
Starscream will be great against Brawlers like Optimus Prime, whose frequent combat buffs make them easy for this tactician to take down.
Sideswipe
Once Starscream has his Signature ability awoken be careful to consider what bots frequently activate buffs.
WEAK MATCH-UPS:
Iron Hide
This bot rarely activates buffs, making him untouched by Starscream’s most powerful abilities.
Bonecrusher
This Warrior relies almost completely on Damaging Debuffs, something Starscream has no answer to.
RECOMMENDED MODULES FOR STARSCREAM:
Nightbird’s Mark
Increasing Critical Chance and granting the ability to Evade more types of attacks perfectly complement Starscream’s cowardly tactics.
EMI Module
Starscream relies on his Ranged Attacks to deal the most damage. Weaking the Ranged counter attacks from opponent’s will strengthen Starscream’s hand when facing raider


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Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1906261)
Posted by Va'al on August 24th, 2017 @ 3:45pm CDT
In addition to the information available on their site, we also have the official Hasbro introduction to Kabam! Studios' latest addition to Transformers: Forged to Fight - Starscream! Check out some added info in the text below, plus some additional images, a clip, and a Q&A with the developers!

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Today, Megatron’s second in command Starscream has officially joined the fight in Kabam’s Transformers: Forged to Fight!

Faction: Decepticons | Class: Tactician

Don’t turn your back on Megatron’s notoriously less than loyal Decepticon Air Commander. His lust for power through betrayal earns him scorn, ridicule, and the odd laser blast from Megatron, yet his legendary resilience always prevails. He dreams that one day he will be called Lord. Lord Starscream.

Signature Ability

Nullify All Hope

Starscream's cunning is without limits, eventually he will find a way to nullify any advantage an opponent has.

· Starscream's Null Ray has a 30%~70% chance to Nullify any type of Buff. This does not affect Buffs from Modules, Masteries, or Boosts.



Special Attacks:

Special Attack 1 - Air Superiority Complex

A sycophant's vengeance at last.

· 80% Chance to increases Ranged Damage by 45~65% and Projectile Speed for 8 seconds.



Special Attack 2 - Cunning Treachery

He's got you now!

· 72~85% Chance to cause a 50~70% Armor Break for 7 seconds.



Special Attack 3 - Null-Ray to Oblivion

Conquest is made of the ashes of one's enemies.

· Nullifies all Buffs from the opponent.



Synergy Bonuses:

· Starscream's Seekers - Ramjet

o +5~15% Damage and 10~50% Armor Piercing for all Decepticon Ranged Attacks.

· Sky Assault - Windblade, Waspinator

o +7~25% Anti-Evade



In TRANSFORMERS: Forged to Fight, Transformers fans and gamers everywhere can build a team of Transformers characters and battle with the most iconic Autobots and Decepticons from nearly every era of the storied franchise’s 30-plus year history, including fan-favorite bots from previous and current animated Transformers TV series, Paramount’s blockbuster films, Transformers comic books and Hasbro's line of iconic action figures. Players explore an epic new universe where multiple realities collide to form a massive planetary battlefield while assembling a team of Autobots and Decepticons from across time and space to fight against a world of corrupted Transformers robots and their villainous overlords. The game features amazing visuals, intense one-on-one battles, meaningful robot to vehicle converting action and deep RPG elements.



Download Transformers: Forged to Fight Today: http://www.bit.ly/PlayTransformersFTF



video/GIF


TRANSFORMERS: Forged to Fight | Starscream Developer Q&A

He’s been around Forged to Fight for a while now, pestering, annoying, and definitely scheming, but now’s your first chance to own the one and only Starscream. Let’s take a look at what makes him tick.


Derek Makes Starscream Function
Cuz: I appreciate your commitment to keeping Starscream backstabby (or is that backblasty) with his special 3 attack. Tell us about your favorite Starscream move.
Derek: That's easy, his heavy attack, I love seeing him fly as a jet to bring down his opponent!

Nick Sheds Light on Starscream Effects
Cuz: Starscream’s famous Null Ray plays a part of several of Starscream’s moves and is especially prominent in his special 3. How do you make something with such a boring name look and feel cool?

Nick: Lots of powerful beams and strobe lights! Seriously though, Starscream’s Null Ray is what he is known for, so it has to provide an “electrifying” experience for his victim. The null ray itself has a flowing energy beam and more sustained blast rather than a super quick one shot.

Cuz: There are a lot of nefarious Decepticons, but Starscream has to rank near the top for sheer treachery, disloyalty, and cowardly dastardliness. Did you feel a little dirty working on his effects? How did you overcome the feeling that he may in fact, take one of your dazzling effects, and shoot it back at you, right out of your PC?

Nick: Haha, I made sure not turn my back on the screen whenever I worked on him ;).

Ryan Dishes Dirt on The Shiftiest Decepticon
Cuz: I’m pretty stoked at the chance to get Starscream on my team, but I’m also a little worried that he’ll turn around and shoot my team in the back or slip a little something in their Energon. Sell me on why I want the king of treachery on my team.

Ryan: Starscream’s Ranged attacks are second to only Megatron in terms of raw power, but they have the secondary effect of stripping buffs from his opponents. When Starscream removes a Buff he also deals a pulse of Shock damage to add injury to insult. As a Tactician bot, Starscream is most useful when you know your opponent relies on buffs, lucky for Starscream, most bots do.

Cuz: So he strips buffs? That’s like stealing, that’s in his wheelhouse for sure. Good work. He strips buff, but what mod best works with Starscream to buff the Decepticon’s aerial commander?

Ryan: Placing Starscream on the Nightbird’s Mark Module will boost the Critical Chance of his attacks and allow this cowardly schemer to Evade enemy attacks more frequently. The Laser Guidance Module will massively boost the speed and power of his Ranged Attacks, providing Starscream with probably best offensive boost of any potential Mod combination.
Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1906300)
Posted by Ig89ninja on August 24th, 2017 @ 7:46pm CDT
Starscream is available now in the usurpation crystal
Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1906313)
Posted by william-james88 on August 24th, 2017 @ 9:42pm CDT
Today, Megatron’s second in command Starscream has officially joined the fight in Kabam’s Transformers: Forged to Fight!

Faction: Decepticons | Class: Tactician

Don’t turn your back on Megatron’s notoriously less than loyal Decepticon Air Commander. His lust for power through betrayal earns him scorn, ridicule, and the odd laser blast from Megatron, yet his legendary resilience always prevails. He dreams that one day he will be called Lord. Lord Starscream.


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Signature Ability
Nullify All Hope
Starscream's cunning is without limits, eventually he will find a way to nullify any advantage an opponent has.
· Starscream's Null Ray has a 30%~70% chance to Nullify any type of Buff. This does not affect Buffs from Modules, Masteries, or Boosts.

Special Attacks:
Special Attack 1 - Air Superiority Complex
A sycophant's vengeance at last.
· 80% Chance to increases Ranged Damage by 45~65% and Projectile Speed for 8 seconds.

Special Attack 2 - Cunning Treachery
He's got you now!
· 72~85% Chance to cause a 50~70% Armor Break for 7 seconds.

Special Attack 3 - Null-Ray to Oblivion
Conquest is made of the ashes of one's enemies.
· Nullifies all Buffs from the opponent.

Synergy Bonuses:
· Starscream's Seekers - Ramjet
o +5~15% Damage and 10~50% Armor Piercing for all Decepticon Ranged Attacks.
· Sky Assault - Windblade, Waspinator
o +7~25% Anti-Evade


Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1906428)
Posted by Ig89ninja on August 25th, 2017 @ 11:41am CDT
Aw, no news credit? :(
Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1906432)
Posted by william-james88 on August 25th, 2017 @ 11:58am CDT
Ig89ninja wrote:Aw, no news credit? :(

Done :)
Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1906461)
Posted by Ig89ninja on August 25th, 2017 @ 2:38pm CDT
william-james88 wrote:
Ig89ninja wrote:Aw, no news credit? :(

Done :)

:DANCE: YAAAAY!!! :DANCE:
Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1912200)
Posted by Ig89ninja on September 21st, 2017 @ 1:05pm CDT
RAMJET HAS JOINED AS A PLAYABLE CHARACTER!!!!
Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1912245)
Posted by D-Maximal_Primal on September 21st, 2017 @ 6:34pm CDT
Kabam continues to expand its roster for Transformers: Forged to Fight as today, Ramjet – one of Starscream’s most unpredictable Seekers – enters the game today!

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Faction: Decepticons | Class: Demolitions

One of Starscream’s most unpredictable Seekers, Ramjet takes hardheadedness to new extremes by smashing into any foes, and sometimes friends, that cross his flight path.


Info on Ramjet and his abilities / stats are below. More information on Ramjet’s abilities can be found here.

 
STATS AND ABILITIES:
2-Star:
* Health: 1854
* Attack: 147
* Max Rating: 554

3-Star:
* Health: 4553
* Attack: 309
* Max Rating: 1300

4-Star:
* Health: 11834
* Attack: 802
* Max Rating: 3436

 
SIGNATURE ABILITY
* Momentum - Ramjet builds momentum after ramming opponents.
  • Ramjet has a 50% chance to gain a permanent Special Bonus Buff that increases Special Attack Damage by 2~10% each. The chance to gain the Buff increases by 3% for each Special Bonus Buff already on him. [Max 10 Buffs]

 

SPECIAL ATTACKS:
* Special 1 – Missile Volley

Ramjet unleashes a barrage of rockets from his chest.
  • 40~60% Chance per hit to inflict up to four Burns that deal 20~35% attack as heat damage over 5 seconds.


* Special 2 – Rocket Blaster

A blast of heat followed by a sudden impact is guaranteed to leave an opponent dizzy.
  • 80~100% Chance per hit to inflict Burn, dealing 40~60% attack as heat damage over 4 seconds.
  • 72~80% Chance to cause Stun for 3 seconds.


* Special 3 – Dive Bomb

You can run but you cannot hide from Ramjet’s reckless abandon.
  • 80~100% chance to stun the opponent for 2 seconds.
  • 100% chance to inflict a 25% Resistance Down for 30 seconds.

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Transformers Forged To Fight RAMJET Developer Q&A


Seeking Answers About Ramjet

Derek Uses His Head When Animating Ramjet
Cuz: As much as I want to use a Dad joke about Ramjet using his head, I actually am pretty stoked on how he uses his chest in his Special One. Those pectorals rockets are rad. Tell us about your favorite animations for Ramjet.

Derek: Yeah i’m still recovering from all the ramming! Special 2 is one my favorite moves spinning off a 2 kick attack to the chest to launch his arm rocket is very cool!


Sam Makes Starscream’s Buddy Shine

Cuz: I notice in Ramjet’s Special 3, he does a cool strafing run but then his rocket barrage misses. As the person responsible for his FX, is this your fault? Why the hate for Ramjet, Sam?

Sam: I blame the animators! Seriously though, there's no hate. Ramjet's awesome, just a little hot-headed and that doesn't help his aim, is all.

Cuz: I like that answer, it’s a Motormaster-sized bus you threw the animators under. Easier question, what’s your favorite effect you did for Ramjet?

Sam: Definitely the shockwave blast and then full body slam into the ground on his Special 3. It's fun adding the extra layer of drama to cool animations.


Ryan Gives the Lowdown on Designing Ramjet

Cuz: I have to imagine Ramjet must play pretty well with his fellow Seeker Starscream. Tell us about Ramjet’s skills and who to team him up with and who he might have trouble beating.

Ryan: Ramjet is designed to be an easy bot to use, almost all of his Special Attacks are guaranteed to leave his opponent’s Stunned, Burnt, or both. Ramjet doesn’t just like smashing into enemies, he loves it, and to that end Ramjet becomes Unstoppable while using Heavy Attacks, ensuring he wins any (and all) head-on collisions.

You’ll want to pair Ramjet with his boss Starscream to enable the powerful Seeker synergy. When paired with Motormaster, both bots will share their cool destructive abilities with each other. Ramjet is going to have trouble dealing with Tech bots like Mirage that stifle his Power Gain or those like Rhinox that Shield themselves against his potent Special Attacks.

Cuz: And, here’s the standard question for Commanders that like to focus on the base and defense...what is Ramjet’s best mod to pair with? What mods will give him a headache?

Ryan: Opponents better get used to being immobile while facing Ramjet on the Paralyzer Mod. The Paralyzer will Stun the opponent, Ramjet will Stun the opponent, and the enemy will be unable to save themselves. On the other hand, Ramjet will hate fighting opponents on the Exo Filter. The Filter will cleanse his Stun and Burn Debuffs leaving Ramjet toothless and cone headed.
Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1912255)
Posted by Ig89ninja on September 21st, 2017 @ 7:18pm CDT
I guess I ask for news credit on these things
Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1912296)
Posted by Seibertron on September 21st, 2017 @ 10:33pm CDT
Ig89ninja wrote:I guess I ask for news credit on these things


Kabam sent us a press kit earlier this morning. We were just a little slow getting it posted. Thanks for letting us know though.
Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1912324)
Posted by Ig89ninja on September 22nd, 2017 @ 9:04am CDT
Seibertron wrote:
Ig89ninja wrote:I guess I ask for news credit on these things


Kabam sent us a press kit earlier this morning. We were just a little slow getting it posted. Thanks for letting us know though.

No problem, also, I apologize if I sounded a bit rude in the last post.
Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1917206)
Posted by william-james88 on October 17th, 2017 @ 9:25pm CDT
You read that right, none other than Dinobot from Beast Wars will join the fight in the Transformers: Forged to Fight mobile game. This is happening tomorrow, as the website states. This is also acompanied by a big 4.0 update. All the info regarding this update can be found bellow.

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V4.0 UPDATE NOTES

Version 4.0 will be available October 18th with brand new features, improvements and fixes!
ACT 3, CHAPTER 3 IS NOW UNLOCKED!
Megatron’s rise to power culminates in this chapter as the Scientist struggles to prove his value to his crazed leader. The Scientist offers his latest creations, further enhancing Megatron’s Sharkticons and legion of Transformers to carry out his maniacal ambitions. Can the Commander and his allies remove this terrible foe? Maybe with the help of some new allies…

10 NEW POWERFUL MASTERIES ARE NOW AVAILABLE!

Offensive Masteries:
Glass Cannon: Increases the Attack Rating of all your Bots, but lowers their maximum Health
Double Edge: Increases the Attack Rating of all your Bots, but they suffer a Bleed Debuff every fight
Despair: Enemies Repair less Health for each Debuff they’re suffering from
Suppression: Enemies suffering Stun trigger fewer abilities and Repair less Health
Stupefy: When your Bots inflict Stun, it lasts longer
Deep Wounds: When your Bots inflict Bleed Debuffs, they last longer and deal extra damage
Defensive Masteries:
Bleed Resistance: Any Bleed Damage your Bots would take is reduced
Shock Resistance: Any Shock Damage your Bots would take, such as Shock Debuffs, is reduced
Silica Plating: Any Heat Damage your Bots would take, such as Burn Debuffs, is reduced
Inhibitor: Enemies suffering from Shock or Stun generate less Power

NEW FEATURES!

Awakening Programs have been added, providing a way to activate a Bot signature ability without duplicating it
Signature Upgrades have been added, allowing the upgrading of a signature ability of an already awakened Bot

IMPROVEMENTS & FIXES

Bot statistics that increase from Upgrading and Forging are showcased more clearly
Alliance Missions will initially provide a recommended Map and Difficulty based on your Alliance
Editing the Alliance objective or description now supports changing the existing text
Tapping on a Relic during a raid will display additional information about it
Added a setting to refresh ‘don’t show again’ popups
The Fight menu has been updated to better showcase relevant Missions
The spark inventory now default sorts by class, and has new filter options for Mod and Alpha sparks
The Daily mission banner will update to showcase the relevant class each day
Tapping a player’s name on the Raid leaderboard will display their Commander profile
Clarification for what fight round of an Arena series you are in
Crashing during loading into Raids or Mission fights will no longer apply a health penalty
Fixed an issue that caused extra Bots from appearing in combat
Fixed a delay when Ramjet fires his Special 1 attack, along with other related delays
Crash fixes and optimizations
Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1917210)
Posted by Decepticon Stryker on October 17th, 2017 @ 10:23pm CDT
Okay, I know it's probably because it's tilted away from us, but Dinobot's sword looks reall stubby. Glad he's being added. We need more of Dinobot. ;)^
Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1917218)
Posted by Prime Target on October 17th, 2017 @ 11:24pm CDT
Rattrap next please
Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1919640)
Posted by Va'al on November 3rd, 2017 @ 4:44am CDT
We knew that this was going to happen, but we now have the full reveal of the Beast Wars favourite for many joining Kabam's mobile game Transformers Forged to Fight: Dinobot! The character has been available as of Thursday November 2nd, and you can read the full tech specs below to decide whether or not the Predacon turned Maximal has received what he deserves. Are you still playing the game? Do you like the 4.0 update? Let us know in the discussion thread in the Energon Pub!

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About Dinobot:

Faction: Autobot

Class: Tactician

Honor and Glory are the only two things worth dying for, a belief truly befitting this fierce Predacon turned Maximal warrior. But don’t be fooled by the harsh exterior, the spark of a hero lies within the mighty Dinobot.
Stats and Abilities:

2-Star:

Health: 1,732
Attack: 158
Max Rating: 579

3-Star:

Health: 4,253
Attack: 334
Max Rating: 1,344

4-Star:

Health: 11,053
Attack: 868
Max Rating: 3,528

Basic Abilities: Armor Piercing, Armor Break, Crit Chance

Sword Attacks

20~40% Armor Piercing.
75~100% Armor Piercing with Critical Hits.

Struck While Blocking

60% chance to deal damage to the opponent equal to 10% of their Attack Rating, if the opponent Dashes into the Block the chance increases to 100% and Dinobot inflicts double the damage.
100% chance to inflict 20~40% Armor Break for 5~7 seconds when opponent’s Dash into Dinobot’s Block.
Well timed Blocks gain +20% Block Proficiency.

Critical Heavy Attacks

100% Chance to inflict Bleed for 50% of attack as damage over 5 seconds.

Signature Ability – Survival of the Fittest

Dinobot despises weakness and will pierce the blocks of enemies with broken armor.

Blocking Opponents

If a Blocking opponents is Armor Broken, Dinobot deals 20% more damage through their Block and has a 10~30% chance to deliver an Unblockable Attack.

Special Attacks:

Special 1 – Triassic Turbulence

Dinobot and his opponent are sent skyward.

50~70% to inflict a 10~30% Armor Break for 5~7 seconds.

Special 2 – Jurassic Justice

Dinobot gives his opponent no quarter.

20~40% Armor Piercing, that chance increases to 100% with Critical Hits.
80% Chance to gain Critical Rating Up, enhancing Critical Chance by 20-30% for 7 seconds.

Special 3 – Cretaceous Carnage

Dinobot finishes his opponent off in a fit of primal rage.

50% chance per hit to Repair 3% of Health over 4 seconds.
100% Chance to gain Critical Rating Up, enhancing Critical Chance by 20-30% for 14 seconds.

Synergy Bonuses:

Allies – Rhinox

+2~8% Armor

Enemies – Waspinator

+2~8% Attack Rating

Swordmasters – Windblade, Drift, Bludgeon

+2~10% Critical Damage for each Sword Attack that isn’t a Critical Hit until the next Critical Hit. +4~12% more Critical Hits in Solo Missions.

Shieldmasters – Mixmaster

Well timed Blocks against Melee Attacks gain +5~20% Block Proficiency.

Strong Match-ups:

Grindor – Dinobot’s particular skillset make him adept at cutting through the armor of this thick-skinned helicopter.
Motormaster – Opponent’s that Dash into Dinobot’s Block are afflicted with Armor Break, but Motormaster loves to Dash into his enemies.

Weak Match-ups:

Waspinator – Dinobot is perfectly suited to fighting opponent’s that rely on Melee Attacks while Waspinator is adept at fighting from range.
Mirage – Mirage’s Power Burn can drain Power through an opponent’s Block, bypassing Dinobot’s punishing Block abilities.

Recommended Modules for Dinobot:

Strange Refractor – Granting Dinobot greater Block Proficiency and the ability to Stun when Blocking is a potent way to add to his already formidable abilities.
Nightbird’s Mark – This mod will drastically increase Dinobot’s Critical Rating, improving his Armor Piercing and Bleeding attacks.

Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1919643)
Posted by Kurona on November 3rd, 2017 @ 5:20am CDT
Not too fond of the goofy beast head, but otherwise I'm liking this redesign!
Re: Shockwave joins Kabam's "Transformers: Forged To Fight" Mobile Fighting Game (1919651)
Posted by Quantum Surge on November 3rd, 2017 @ 7:59am CDT
All those duplicate bots really gave me a head start when I entered my Galvatron chips for crystals and getting to the next rank. Dinobot is now in my sights, and so is Grimlock on the reward calendar. If I could get Ramjet and Drift, then that means I would have every Transformer that's currently available.

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