The future of Heavy Metal War starts with an "M"
Thursday, January 31st, 2008 9:15pm CSTCategory: Site News
Posted by: Bed Bugs Views: 21,767
It's official. As of yesterday evening Omega Sentinel has tendered his resignation as programmer of HMW. It is a very sad time as he did more for this game in the 9 months as programmer as anyone has done in the past 5 years of its existence.
OS left for two reasons. The first was real life work has him working 60-80 hours a week and add on HMW coding, he found it difficult to spend time with his wife and friends. The other reason was that he wasn't used to the community here, and the drama that can be generated on here from time to time killed the fun that he saw in this game. We are sad to see you leave OS, but you're always welcome to come back.
But like everything, life goes on. HMW isn't in a state where it can be left to be self-sufficient, so I've volunteered to pick up the code and Ryan has agreed to do so. So as of tonight, I'll be the new HMW programmer.
First off, my qualifications: I have a Bachelor of Computer Science and am familiar with several computer languages: Pascal, Java, C, UNIX Shell, C++ and VisualBasic.NET. At this point, I'm just beginning to learn PHP, but it seems that it's very similar to Java so I should pick that up all right. I'm not a programmer by trade, and have picked this up out of a) a desire to further contribute, b) a chance to learn and c) out of necessity. I don't want v2 to be a pipe dream; I want it to be a reality.
My life isn't as hectic as Glyph's or OS's. I work on a 4 day on/4 day off schedule, which means that every 8 days, I should have some progress made. After I finally get into the swing of things, I'll most likely start a blog on site somewhere so you guys aren't kept in the dark as to what's going on.
As for various things that I'm going to do:
--For the most part, I'll be keeping OS's vision of v2; a warmap with 4 factions fighting for dominance. There are some details that I'll change, but for the most part things will be as OS intended.
--First thing I want to do is give love to the maximals and predacons. This means setting them up with missions, altmodes and give new players the ability to choose those factions upon startup
--Get the HMW admin panel fully finished and functional, and then figure out how to outsource parts of it to other non-staff members (mission creation, mini games, front page advertising etc.)
--Minicons will return, as will Quintessons and maybe some other NPC missions.
--I didn't like the idea of robot modes boosting stats. I'll work on restoring them, but there will be no benefit to them at this time. They'll be purely eye candy.
--Subfactions: I'm not keen of turning HMW into a purely clan-based game, but I'm not going to marginalize those that exist either. I'm not sure yet what I want to do, but I'll think of something, after getting input from all subfactions of course. Naturally I'll make sure that your forums will actually work in phpbv3.
--I want to add features right: Triplechangers for example should allow a player to choose between two of ANY altmodes that they have available, not be set in stone as previously previewed. Yes this means that they may take some time to figure out but I would hope that the results will be worth it.
--Sure, I'll bring back Goribus, just as soon as I get access and figure out how.
--I like Glyph's idea of victory points, and will look into adding Lucky's and Glyph's Ranks/Awards. Of course this means I'll have to find someone willing to make some for the Maxs/Preds, but that'll come in time.
Since I'm just starting out, I will be ignoring most of the PMs that come in requesting side changes, extra xp, etc. If there's a real glitch with your team, I'll check it out. Please don't pester me on MSN/YIM/email about them either as the end result will be the same. The more of my time you waste tending to your personal wants, the less time I'll have working towards the betterment of the game as a whole.
The bottom line is this: I'm not leaving. I won't be as fast as OS so please don't expect change to come overnight. Rest assured that I want v2 here as much as every one of you so it will come.
To discuss this news, click here to view the original thread.
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Posted by Prowl Pants on January 31st, 2008 @ 9:34pm CST
Posted by UltraPrimal on January 31st, 2008 @ 10:24pm CST
Posted by Windracer on January 31st, 2008 @ 10:53pm CST
Sad to see you go, OS, but you did so many great things for this game and I know I'm sure as heck thankful for that.
As for Mkall... Good luck, and congrats on becoming the head programmer! I know the game will be in great hands with you.
Posted by Mechabreaker on February 1st, 2008 @ 12:19am CST
Posted by zemper on February 1st, 2008 @ 2:41am CST
and best of wishes to Mkall! bring on V2 dagnabbit!
Posted by Blackstreak on February 1st, 2008 @ 4:39am CST
Posted by Sabrblade on February 1st, 2008 @ 4:46am CST
Posted by Overloaded on February 1st, 2008 @ 5:08am CST
Posted by Burn on February 1st, 2008 @ 5:11am CST
Sabrblade wrote:I never even got to play HMW. Could somebody please describe to me what it was like? Was it really a game? What kind of game was it? How was it played? What happened in the game? What characters were playable? Etc.
You could always just play the game yourself and find out ....
Posted by Venomous Prime on February 1st, 2008 @ 5:12am CST
Posted by Archanubis on February 1st, 2008 @ 6:26am CST
God knows you're gonna need it :p
Posted by Tammuz on February 1st, 2008 @ 6:53am CST
the HMW wish list wrote:Balancing the game(9)
additional staff who can do stuff(4)
Increased Roster limits(2)
Wierd minicon effects
Comprehensive mission lists for all factions
Multi team member missions
a third of the people who bothered to post what they wanted most in the game wanted what we have at the moment balanced over new stuff, that twice as many as other single thing wanted.
and it's probably the easiest thing to do as well as it doesn't require any real programming just the adjusting a few values.
let your inner DM through mkall!
Posted by imotron on February 1st, 2008 @ 7:16am CST
Posted by City Commander on February 1st, 2008 @ 7:49am CST
It's sad to see OS go, but I can see how the drama could've drained his enthusiasm. It was awfully messy indeed.
And yays to Gor! He'll be happy to hear that I am sure.
Saberblade- It'll draw you in. Getting playing. Be a con. We're wicked-cool
But don't just play the game. The heavy metal war is also fought in the forums!
Posted by Jeep? on February 1st, 2008 @ 8:28am CST
Posted by Cheetron on February 1st, 2008 @ 8:51am CST
Not to speak ill of the departed but if OS couldn't take the people on here, why was he here at all? I mean it's like this on most sites on the internet. It's probably just me.
Posted by Ultra Magnus on February 1st, 2008 @ 9:15am CST
Posted by cocuutje on February 1st, 2008 @ 10:22am CST
Posted by megatenoh on February 1st, 2008 @ 11:24am CST
As for Mkall,a good choice in my opinion and capable one, which also knows the crowd here.I wish him luck and cant wait to see what he cooks up in here.I see he was already at work when i first wanted to post this the site went down and now only games is down so he sure is willing and started on this.My hat is off to that!
Like Wrath said,hopefully he will on our side so Cons can rule the Cybertron!
Posted by Talon523 on February 1st, 2008 @ 11:38am CST
Good Luck and I hope V2 is a great success.