Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con
Friday, October 14th, 2011 12:55PM CDT
Categories: Game News, Digital Media NewsPosted by: Seibertron Views: 107,334
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Activision has unveiled the Transformers: Fall of Cybertron teaser trailer, which was revealed this week at the New York Comic Con (NYCC). The video features the bad ass Dinobot commander Grimlock!
Activision wrote:Currently in development by the acclaimed team at High Moon Studios, Transformers: Fall of Cybertron takes fans through the final, darkest hours of the civil war between the AUTOBOTS and DECEPTICONS as they fight for control of their dying planet, ultimately leading to their storied exodus from home.
Check out the video below or by watching it on the official Seibetron.com YouTube channel at https://www.youtube.com/watch?v=RAV0Z-tyjXQ
You can see all of Seibertron.com's coverage of the Transformers Fall of Cybertron game by clicking here.
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Posted by Fires_Of_Inferno on October 14th, 2011 @ 1:04pm CDT
Posted by starwarrior1227 on October 14th, 2011 @ 1:06pm CDT
Posted by Wigglez on October 14th, 2011 @ 1:22pm CDT
Fires_Of_Inferno wrote:I'm still not understanding how Grimlock can be a dinosaur when he hasn't been to Earth, or maybe he has I dunno, this WAS millions of years ago so he might have I suppose. Either way, I hope they explain it, even if they don't though, YEEAAAHHH GRIMLOCK!!!
I second this. In the Gameinformer it says him transforming into the trex is a result of shockwave experimenting on him, but I don't know how shockwave got the idea.
Posted by Rhinox23 on October 14th, 2011 @ 1:29pm CDT
Actually, that's not as far fetched as it may first appear. This would also help explain Laserbeak's appearance as a bird. If Soundwave has been collecting info. from prehistoric Earth then this is entirely possible. I can't wait to see how they work this in!wigglez323 wrote:I second this. In the Gameinformer it says him transforming into the trex is a result of shockwave experimenting on him, but I don't know how shockwave got the idea.
Posted by Sabrblade on October 14th, 2011 @ 1:31pm CDT
Three answers for this. For one, this is not G1.Fires_Of_Inferno wrote:I'm still not understanding how Grimlock can be a dinosaur when he hasn't been to Earth, or maybe he has I dunno, this WAS millions of years ago so he might have I suppose. Either way, I hope they explain it, even if they don't though, YEEAAAHHH GRIMLOCK!!!
Two, Trypticon was a dino in WFC, yet there's no issue about that.
Thirdly, Shockwave captured, experimented on, and reformatted the Lightning Strike Coalition into the Dinobots, according to Grimlock's two bios.
Posted by Lord Onixprime on October 14th, 2011 @ 1:32pm CDT
Posted by philtron3030 on October 14th, 2011 @ 1:33pm CDT
Posted by El Duque on October 14th, 2011 @ 1:36pm CDT
Posted by Lord Onixprime on October 14th, 2011 @ 1:37pm CDT
philtron3030 wrote:Didn't wheeljack create the dinobots on earth? never the less grimlock loots pretty awesome.
WFC/FOC =/= G1
Different continuities.
Posted by Sabrblade on October 14th, 2011 @ 1:38pm CDT
Or he used Trypticon's design for inspiration.El Duque wrote:Shouldn't be hard to explain. Maybe Shockwave sent probes out into space to scan species from different planets.
Thank you!Lord Onixprime wrote:philtron3030 wrote:Didn't wheeljack create the dinobots on earth? never the less grimlock loots pretty awesome.
WFC/FOC =/= G1
Different continuities.
Posted by SJ21 on October 14th, 2011 @ 1:41pm CDT
Posted by Doubledealer93 on October 14th, 2011 @ 1:47pm CDT
Posted by El Duque on October 14th, 2011 @ 1:49pm CDT
Sabrblade wrote:Or he used Trypticon's design for inspiration.El Duque wrote:Shouldn't be hard to explain. Maybe Shockwave sent probes out into space to scan species from different planets.Thank you!Lord Onixprime wrote:philtron3030 wrote:Didn't wheeljack create the dinobots on earth? never the less grimlock loots pretty awesome.
WFC/FOC =/= G1
Different continuities.
Of course Trypticon had to get his design somewhere. There needs to be some connection to earth though. Pretty unlikely that Trypticon randomly has a robot mode that coincidentally looks just like an earth dinosaur.
Posted by Sabrblade on October 14th, 2011 @ 1:59pm CDT
Well, I haven't finished Exiles yet, so I dunno how far Earth and Cybertron are apart. but given how this time period is set at a point that is loooong before they reach Earth, I say that such contacts with Earth may not be entirely likely.El Duque wrote:Of course Trypticon had to get his design somewhere. There needs to be some connection to earth though. Pretty unlikely that Trypticon randomly has a robot mode that coincidentally looks just like an earth dinosaur.
Plus, Animated introduced the idea of Cybertron having dino-esque fauna of its own, with Animated Zaur resembling an Earth-style dinosaur, but being referred to as a "Brontobot". So, maybe the Aligned Continuity's Cybertron could have its own dino-like wildlife.
Posted by Fires_Of_Inferno on October 14th, 2011 @ 2:10pm CDT
Sabrblade wrote:Three answers for this. For one, this is not G1.Fires_Of_Inferno wrote:I'm still not understanding how Grimlock can be a dinosaur when he hasn't been to Earth, or maybe he has I dunno, this WAS millions of years ago so he might have I suppose. Either way, I hope they explain it, even if they don't though, YEEAAAHHH GRIMLOCK!!!
Two, Trypticon was a dino in WFC, yet there's no issue about that.
Thirdly, Shockwave captured, experimented on, and reformatted the Lightning Strike Coalition into the Dinobots, according to Grimlock's two bios.
Yeah I know it's not G1, not worried about that, I like new continuities and back stories and such.
I was wondering about the Trypticon thing too when it came out but I didn't say anything then.
I never heard of the lightning strike coalition.
Posted by Homerjay14522 on October 14th, 2011 @ 2:13pm CDT
Posted by Fires_Of_Inferno on October 14th, 2011 @ 2:15pm CDT
Sabrblade wrote:
Plus, Animated introduced the idea of Cybertron having dino-esque fauna of its own, with Animated Zaur resembling an Earth-style dinosuar, but being referred to as a "Brontobot". So, maybe the aligned Continuity's Cybertron could have its own dino-like wildlife.
Actually, along that line of thinking. I've always seen some of the movie transformers as Cybertronian "Wildlife" like Devastator, Laserbeak, Ravage, the Micro-Cons/Reedman, Insecticon, The Driller/Rumble (not an official alternate name, I just like calling him Rumble), Hatchet, and Steeljaw. If there were other Beast Mode transformers in the movies I just forget them at the moment. Anyway, I've always figured them to be a form of Cybertronian wildlife, so for all we know the creatures that Laserbeak, Trypticon, AND Grimlock turn into are all just forms of Cybertronian wildlife! Makes the planet seem a bit more interesting to me.
Posted by Sabrblade on October 14th, 2011 @ 2:17pm CDT
It's a term from the War Within comics that was carried over into this series too. In both the War Within and here, the Lightning Strike Coalition was the name of the pre-Dinobot team on Cybertron before they got their dino altmodes (though, the War Within verison also included some non-Dinobot members).Fires_Of_Inferno wrote:I never heard of the lightning strike coalition.
Posted by Fires_Of_Inferno on October 14th, 2011 @ 2:28pm CDT
Sabrblade wrote:It's a term from the War Within comics that was carried over into this series too. In both the War Within and here, the Lightning Strike Coalition was the name of the pre-Dinobot team on Cybertron before they got their dino altmodes (though, the War Within verison also included some non-Dinobot members).Fires_Of_Inferno wrote:I never heard of the lightning strike coalition.
Ah, interesting. Thank you kindly.
Posted by partholon on October 14th, 2011 @ 2:42pm CDT
man i cant wait for this game. why the hell did it take THIS long for us to get the chance to play as grimlock ?
i dont care how nuts it is to have him have a t rex alt mode on cybertron, its too damn cool to pass up
Posted by Sabrblade on October 14th, 2011 @ 2:44pm CDT
He was playable in the DS WFC game.partholon wrote:man i cant wait for this game. why the hell did it take THIS long for us to get the chance to play as grimlock ?
Posted by partholon on October 14th, 2011 @ 2:51pm CDT
im liking the idea of grimlock and co being experimented on by shockwave.
had a similar idea myself for that a few years back when trying to do a fanfic on the dinos origin (though i had a created character do the deed as opposed to shockers)
now i think about it the dinosaurs kiced the bucket 65 million years ago so theres nothing to say some particularly powerful cybertronian space telescopes couldnt see them from orbit after it took the light that long to get to em (considering WFC is circa 4 million years ago that'd put earth 61 million light years away from it at the time)
a streatch i know, but something i could see shockwave doing in terms of research.
Posted by prowl123 on October 14th, 2011 @ 2:59pm CDT
Posted by Sabrblade on October 14th, 2011 @ 3:25pm CDT
DS gamers.partholon wrote:yeah but who plays them !
Where'd you get 4 millions years from?partholon wrote:(considering WFC is circa 4 million years ago that'd put earth 61 million light years away from it at the time)
Posted by GetRightRobot on October 14th, 2011 @ 4:10pm CDT
Posted by Wigglez on October 14th, 2011 @ 4:29pm CDT
Posted by jamiko on October 14th, 2011 @ 4:32pm CDT
Posted by Sabrblade on October 14th, 2011 @ 4:43pm CDT
Cliff and Bee looking similar is an age old homage. Plus, the only thing the two had in common in G1 were their toys' transformation schemes. They were two similar, but very different, molds.wigglez323 wrote:He's probably refering to G1. I know this doesn't follow up to G1, but Cliffjumper does have the same body as bumblebee like in G1
Posted by Twitchythe3rd on October 14th, 2011 @ 4:52pm CDT
Posted by Sabrblade on October 14th, 2011 @ 4:56pm CDT
Too late. We got one.Twitchythe3rd wrote:Do we really need an explanation for Grimlock? Just accept the awesome that is to come.
Plus, it's not like this the first time he'll be playable, having already been in the DS WFC game.
Posted by Stormrider on October 14th, 2011 @ 4:58pm CDT
Posted by Sabrblade on October 14th, 2011 @ 5:00pm CDT
Seems to be. Someone said he plays like a brute with a sword and shield.Stormrider wrote:Is Grimlock a character we can play?
Posted by SirSoundwaveIV on October 14th, 2011 @ 5:24pm CDT
I fangasmed hard when I saw that trailer. It's not much, but so awesome~
Posted by Cyber Bishop on October 14th, 2011 @ 5:35pm CDT
Fires_Of_Inferno wrote:I'm still not understanding how Grimlock can be a dinosaur when he hasn't been to Earth, or maybe he has I dunno, this WAS millions of years ago so he might have I suppose. Either way, I hope they explain it, even if they don't though, YEEAAAHHH GRIMLOCK!!!
Yeah.. I am having a hard time with this as well.
Posted by Sabrblade on October 14th, 2011 @ 5:42pm CDT
As stated earlier:Cyber Bishop wrote:Fires_Of_Inferno wrote:I'm still not understanding how Grimlock can be a dinosaur when he hasn't been to Earth, or maybe he has I dunno, this WAS millions of years ago so he might have I suppose. Either way, I hope they explain it, even if they don't though, YEEAAAHHH GRIMLOCK!!!
Yeah.. I am having a hard time with this as well.
Three answers for this. For one, this is not G1.
Two, Trypticon was a dino in WFC, yet there's no issue about that.
Thirdly, Shockwave captured, experimented on, and reformatted the Lightning Strike Coalition into the Dinobots, according to Grimlock's two bios.
Posted by Mindmaster on October 14th, 2011 @ 6:13pm CDT
Grimlock's gonna make me crap my pants each time I watch this and play the actual game.
Posted by First-Aid on October 14th, 2011 @ 6:46pm CDT
Playable characters include Prime, Bumblebee (who takes a shot from Megatron to save Optimus at the beginning of the game and is not heard from again), Cliffjumper, Vortex, Bruticus, Jazz, and Grimlock- those are the ones listed.
Combat system revamped completely.
Each character has specific abilities, and the level for each is geared for that. For example, Jazz has a grapple gun (think Batman), Cluffjumper is a stealthy scout, and Grimlock is melee-focused.
Grimlock and the LSC are experimented on by Shockwave, creating significiantly more powerful bots at the expense of things like higher cerebral functioning. Shockwave used data harvested about a distant planet called Earth that was home to large, repitilian creatures. Grimlock is accidentally freed when Starscream taunts him. Grimlock gets mad. Grimlock beats the crap out of Starscream. As Grimlock fights in melee, he builds rage; when his rage meter fills, he transforms to the near-indestructible dinosaur mode.
Also mentioned is the fact that we will see METROPLEX.
Multiplayer will have hugely customizable robots, with multiple limbs, weapons, and abilities to choose from. Voice and speciality will also be chooseable.
The story starts on the Autobot ship. The ship is attacked by Megatron's battleship the Nemesis and is boarded.
The story is much more grim this time around and is not split into Autobot and Decepticon storylines, but is a single story. It is the story of Cybertron and it's demise.
The detailing on the bots is much more improved. The new armor and modes for Prime and Megs are explained in the story.
Posted by Fires_Of_Inferno on October 14th, 2011 @ 7:13pm CDT
First-Aid wrote:I got my Game Informer magazine today and here's what I got from it:
Playable characters include Prime, Bumblebee (who takes a shot from Megatron to save Optimus at the beginning of the game and is not heard from again), Cliffjumper, Vortex, Bruticus, Jazz, and Grimlock- those are the ones listed.
Combat system revamped completely.
Each character has specific abilities, and the level for each is geared for that. For example, Jazz has a grapple gun (think Batman), Cluffjumper is a stealthy scout, and Grimlock is melee-focused.
Grimlock and the LSC are experimented on by Shockwave, creating significiantly more powerful bots at the expense of things like higher cerebral functioning. Shockwave used data harvested about a distant planet called Earth that was home to large, repitilian creatures. Grimlock is accidentally freed when Starscream taunts him. Grimlock gets mad. Grimlock beats the crap out of Starscream. As Grimlock fights in melee, he builds rage; when his rage meter fills, he transforms to the near-indestructible dinosaur mode.
Also mentioned is the fact that we will see METROPLEX.
Multiplayer will have hugely customizable robots, with multiple limbs, weapons, and abilities to choose from. Voice and speciality will also be chooseable.
The story starts on the Autobot ship. The ship is attacked by Megatron's battleship the Nemesis and is boarded.
The story is much more grim this time around and is not split into Autobot and Decepticon storylines, but is a single story. It is the story of Cybertron and it's demise.
The detailing on the bots is much more improved. The new armor and modes for Prime and Megs are explained in the story.
All of this just made my pants happy. I love that the character customization is being worked on, that was my favorite part of the first WFC game. The fact that you can ADD LIMBS and change the voice makes me just want this game even more! I'm going to have to make all of my Heavy Metal War characters quick.
Also, I'm glad to see that Jazz has the grapple gun he used throughout the three pilot episodes of G1 Transformers (and never again)!
Posted by Sabrblade on October 14th, 2011 @ 8:49pm CDT
Maybe this is how he loses his voices in the game's canon, as opposed to how he lost it in the books' canon (where he loses it before the events that parallel WFC begin)First-Aid wrote:Bumblebee (who takes a shot from Megatron to save Optimus at the beginning of the game and is not heard from again),
Wonder what his story is.First-Aid wrote:Also mentioned is the fact that we will see METROPLEX.
This appears to be quite different from how Exiles tells of the chase into space of the ark by the Nemesis (then again, I'm only halfway through the book, so maybe events that parallel the FoC game come later in the novel. No spoilers, please). Though, I just hope the Nemesis both resembles the one from the Prime cartoon and is acknowledged as formerly being Trypticon.First-Aid wrote:The story starts on the Autobot ship. The ship is attacked by Megatron's battleship the Nemesis and is boarded.
Posted by Mindmaster on October 14th, 2011 @ 9:20pm CDT
Fires_Of_Inferno wrote:First-Aid wrote:I got my Game Informer magazine today and here's what I got from it:
Playable characters include Prime, Bumblebee (who takes a shot from Megatron to save Optimus at the beginning of the game and is not heard from again), Cliffjumper, Vortex, Bruticus, Jazz, and Grimlock- those are the ones listed.
Combat system revamped completely.
Each character has specific abilities, and the level for each is geared for that. For example, Jazz has a grapple gun (think Batman), Cluffjumper is a stealthy scout, and Grimlock is melee-focused.
Grimlock and the LSC are experimented on by Shockwave, creating significiantly more powerful bots at the expense of things like higher cerebral functioning. Shockwave used data harvested about a distant planet called Earth that was home to large, repitilian creatures. Grimlock is accidentally freed when Starscream taunts him. Grimlock gets mad. Grimlock beats the crap out of Starscream. As Grimlock fights in melee, he builds rage; when his rage meter fills, he transforms to the near-indestructible dinosaur mode.
Also mentioned is the fact that we will see METROPLEX.
Multiplayer will have hugely customizable robots, with multiple limbs, weapons, and abilities to choose from. Voice and speciality will also be chooseable.
The story starts on the Autobot ship. The ship is attacked by Megatron's battleship the Nemesis and is boarded.
The story is much more grim this time around and is not split into Autobot and Decepticon storylines, but is a single story. It is the story of Cybertron and it's demise.
The detailing on the bots is much more improved. The new armor and modes for Prime and Megs are explained in the story.
All of this just made my pants happy. I love that the character customization is being worked on, that was my favorite part of the first WFC game. The fact that you can ADD LIMBS and change the voice makes me just want this game even more! I'm going to have to make all of my Heavy Metal War characters quick.
Also, I'm glad to see that Jazz has the grapple gun he used throughout the three pilot episodes of G1 Transformers (and never again)!
Ditto. Fingers crossed, I hope you can customize the character with three colors of any choice (for example, a Decepticon being purple, brown, and black. As for the last part, think Autobot colored black.)
Posted by KingEmperor on October 14th, 2011 @ 10:21pm CDT
First-Aid wrote:I got my Game Informer magazine today and here's what I got from it:
Playable characters include Prime, Bumblebee (who takes a shot from Megatron to save Optimus at the beginning of the game and is not heard from again), Cliffjumper, Vortex, Bruticus, Jazz, and Grimlock- those are the ones listed.
Combat system revamped completely.
Each character has specific abilities, and the level for each is geared for that. For example, Jazz has a grapple gun (think Batman), Cluffjumper is a stealthy scout, and Grimlock is melee-focused.
Grimlock and the LSC are experimented on by Shockwave, creating significiantly more powerful bots at the expense of things like higher cerebral functioning. Shockwave used data harvested about a distant planet called Earth that was home to large, repitilian creatures. Grimlock is accidentally freed when Starscream taunts him. Grimlock gets mad. Grimlock beats the crap out of Starscream. As Grimlock fights in melee, he builds rage; when his rage meter fills, he transforms to the near-indestructible dinosaur mode.
Also mentioned is the fact that we will see METROPLEX.
Multiplayer will have hugely customizable robots, with multiple limbs, weapons, and abilities to choose from. Voice and speciality will also be chooseable.
The story starts on the Autobot ship. The ship is attacked by Megatron's battleship the Nemesis and is boarded.
The story is much more grim this time around and is not split into Autobot and Decepticon storylines, but is a single story. It is the story of Cybertron and it's demise.
The detailing on the bots is much more improved. The new armor and modes for Prime and Megs are explained in the story.
So they're going for the DOTM game angle with the single storyline thread? I guess that's okay by me, as long as the story mode is engaging and at least as long as WFC's. I'm also glad that the character customization is more in-depth this time around. I was hoping for different interchangable parts in the first game.
And does anybody notice that Grimlock's sword kinda looks like Sentinel Prime's in DOTM?
Posted by Twitchythe3rd on October 14th, 2011 @ 10:42pm CDT
First-Aid wrote: As Grimlock fights in melee, he builds rage; when his rage meter fills, he transforms to the near-indestructible dinosaur mode.
So Grimlock plays like an Arms Warrior?
Posted by First-Aid on October 14th, 2011 @ 11:16pm CDT
"The story of Fall of Cybertron opens at its own conclusions. The heroic Autobots have successfully launched their transport into space as they flee their home planet of Cybertron. Ultimately, Megatron and the Decepticons pursue them into space aboard their powerful warship the Nemesis. The Decepticons quickly overtake the less pwoerful ship and in a titanic clash of ship-to-ship combat, they come alongside and board the Ark. Within the Ark, players take control of their first character: Bumblebee. The trusted scout moves through the ship, and the players learn the basics of movement and combat as Bumblebee stands with his brother Autobots in a desperate defense. The ship's bridge is overtaken, and the battle turns even more chaotic. Optimus Prime's back is turned as Megatron raises his devastating weapon to fire. Bumeblebee leaps in the path of the shot, and is flung to the ground, the light fading from his eyes. Is he dead? The answer is unclear as the game fades back into the bulk of its story- a flashback to the final days of conflict on the surface of the planet."
So it sounds like the end of the story is the beginning of the game, and is the launch of the Ark and the encounter with the Nemesis.
Hope this clarifies the point a little more. I will post more snippets from the article, if you like.
Posted by Sabrblade on October 14th, 2011 @ 11:23pm CDT
Well, this sure is different from the books. No such squabble occurred upon the Ark's launch, as the Nemesis/Trypticon didn't lauch until moments after the Ark had taken off, and, after traversing a Space Bridge, the two ships became separated with neither boarding the other.First-Aid wrote:OKay, have to correct what I wrote earlier. The article says this about the beginning of the game:
"The story of Fall of Cybertron opens at its own conclusions. The heroic Autobots have successfully launched their transport into space as they flee their home planet of Cybertron. Ultimately, Megatron and the Decepticons pursue them into space aboard their powerful warship the Nemesis. The Decepticons quickly overtake the less pwoerful ship and in a titanic clash of ship-to-ship combat, they come alongside and board the Ark. Within the Ark, players take control of their first character: Bumblebee. The trusted scout moves through the ship, and the players learn the basics of movement and combat as Bumblebee stands with his brother Autobots in a desperate defense. The ship's bridge is overtaken, and the battle turns even more chaotic. Optimus Prime's back is turned as Megatron raises his devastating weapon to fire. Bumeblebee leaps in the path of the shot, and is flung to the ground, the light fading from his eyes. Is he dead? The answer is unclear as the game fades back into the bulk of its story- a flashback to the final days of conflict on the surface of the planet."
So it sounds like the end of the story is the beginning of the game, and is the launch of the Ark and the encounter with the Nemesis.
Hope this clarifies the point a little more. I will post more snippets from the article, if you like.
I guess we'll just have to wait and see how/if this can be reconciled with the books.
Posted by First-Aid on October 14th, 2011 @ 11:25pm CDT
"Earth: This distant organic planet is still populated with dinosaurs when the Transformers abandon their home planet of Cybertron. At some point after their departure from Cybertron, both the Autobots and the Decepticons arrive and continue their war on Earth. The many years in between remain a largely untold story."
It sounds like the old 4 million year number has been considerably multiplied for this history. This means that Cybertron has been dead for nearly 100 million years in the TF:Prime series.
Posted by Sabrblade on October 14th, 2011 @ 11:27pm CDT
Makes sense to me.First-Aid wrote:Another point as to the time of this game:
"Earth: This distant organic planet is still populated with dinosaurs when the Transformers abandon their home planet of Cybertron. At some point after their departure from Cybertron, both the Autobots and the Decepticons arrive and continue their war on Earth. The many years in between remain a largely untold story."
It sounds like the old 4 million year number has been considerably multiplied for this history. This means that Cybertron has been dead for nearly 100 million years in the TF:Prime series.
Posted by First-Aid on October 14th, 2011 @ 11:52pm CDT
"For all the new and varied play options, FoC requires a robust artificial intelligence system. 'The AI system needed an overhaul,' Tieger tells us. 'We have some pretty unique challenges when it comes to AI systems. For instance, the way that AI systems generally work is that they assess the situation and then react, which is fine if the player is moving at base foot speed, or maybe even a run. But when I can transform and fly half a kilometer away in the time it's taken the AI to process and commit to the action, the things you have to adjust for are pretty radical"
While they were relentless and dangerous, enemies in WFC mostly addressed the problem of transformation by following a straightforward charge and shoot approach to combat. The enemies in High Moon's new game are more nuanced. Individual enemy types are built to challenge particular characters, and they exhibit unique transformations that can telegraph their actions to observant players. Decepticon guardians in Cliffjumper's level shift between three visible transformations and AI routines. On patrol, they follow set paths within a given area. GIve them a reason to be alarmed, and sensors slide into place for investigation mode, including the ability to knock out Autobot cloaking systems with a targeted beam. If Cliffjumper is uncovered, guardians shift into battle mode; guns start firing, and a new layer of armor pops into place to prevent instant takedowns."
-Most enemies in FoC are not generic enemies repainted depending on what side they are on. Each faction has unique enemies. Enemies actively seek cover, track your movments across the battlefield, and pay attention to your last known locations.
-Camera angle has changed, moving closer to over the shoulder. This reveals much more detail of the bots.
-There are more insecticons...and bigger ones, in this game.
-Bruticus has his own level. He mounts Vortex's rotors on his arm, which becomes a spinning shield or a buzzsaw to slice opponents. The game creators focused on giving the player the feeling of sheer power at his disposal while they play him.
-Character creation is now central to multiplayer. "Four distinct character types can each have six unique body parts, from head to feet, altered between a half dozen options. Each body part affects features like speed, shielding, vehicle armor, and ability regeneration, so you can customize the type of character you want to play. New parts are unlocked as you level up through multiplayer. That customizability extends to weapon and ability selection, so one character might be your ultimate sniper, and another a bruiser that wades into the fray. Pick colors. Pick a voice. Save up to three characters in each of the four classes. This is a chance for longtime fans to finally create their own Transformers, and the available options and variety assure that you'll see plenty of variation on the battlefield."
OKay, my wife is out of town and I'm bored. So I figured I'd pass along more stuff for you guys to pass the time. Hope it's worth it.
Posted by G1 Legacy on October 15th, 2011 @ 12:06am CDT
Actually, that's not as far fetched as it may first appear. This would also help explain Laserbeak's appearance as a bird. If Soundwave has been collecting info. from prehistoric Earth then this is entirely possible. I can't wait to see how they work this in!
Greeeaaat! Yet another continuity to further confuse and perplex the mass TF fandom. You have to admit, us Transfans have one drawback that other franchises don't suffer from as much...a complex fanbase with a varying opinion of what is actual cannon etc. I for one wish all the time that we had one solid unified backstory and mythology. God, why couldn't Hasbro had gotten this down better back in '84 instead of splitting up the writers between the comic and cartoon universe. We got off on the wrong foot from the start and confusion has reigned supreme...LOL, I know it's just a kids toy but it's been 30 years now damn it and I'm craving some dang consistancy for a change.
Sorry for the negativity, here's hoping this game will be awsome and worth the wait. Yay Grimlock!!!!
Posted by Sabrblade on October 15th, 2011 @ 12:11am CDT
But then it wouldn't be Transformers without inconsistencies.G1 Legacy wrote:Actually, that's not as far fetched as it may first appear. This would also help explain Laserbeak's appearance as a bird. If Soundwave has been collecting info. from prehistoric Earth then this is entirely possible. I can't wait to see how they work this in!
Greeeaaat! Yet another continuity to further confuse and perplex the mass TF fandom. You have to admit, us Transfans have one drawback that other franchises don't suffer from as much...a complex fanbase with a varying opinion of what is actual cannon etc. I for one wish all the time that we had one solid unified backstory and mythology. God, why couldn't Hasbro had gotten this down better back in '84 instead of splitting up the writers between the comic and cartoon universe. We got off on the wrong foot from the start and confusion has reigned supreme...LOL, I know it's just a kids toy but it's been 30 years now damn it and I'm craving some dang consistancy for a change.
Sorry for the negativity, here's hoping this game will be awsome and worth the wait. Yay Grimlock!!!!