War For Cybertron - No Combiners
Wednesday, March 3rd, 2010 2:51pm CSTCategories: Game News, Interviews
Posted by: Blurrz Views: 43,035
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Would you play a multiplayer video game in which you only controlled one limb of a character, while your friends controlled the others?
Looks like we won't be seeing any 'combiners' in the upcoming Transformers video game, War For Cybertron. As reported by the Godzilla of video game websites 'Kotaku', we won't be playing with the likes of Devastator, Superion and so forth. Check out a snippet of the article below...
Matt Tieger, lead designer of the War for Cybertron games, said that this is an idea his team has thought of, but it doesn't seem like it would ever work. Consider the gamer who would play as the Mixmaster of Scrapper, the Constructicons who formed Devastator's legs. Said Tieger: "They guy who is the kneecap, what does he do?"
..while the rest can be seen at Kotaku here.
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Posted by SlyTF1 on March 3rd, 2010 @ 2:58pm CST
Posted by Scatterlung on March 3rd, 2010 @ 3:08pm CST
Posted by omegaprowl on March 3rd, 2010 @ 3:16pm CST
Posted by partholon on March 3rd, 2010 @ 3:24pm CST
TBH though combiners should really be their own game done ala socom navy seals.
Posted by Megazarak on March 3rd, 2010 @ 3:27pm CST
Posted by Ultra Magnus on March 3rd, 2010 @ 3:28pm CST
This will still be a sweet game without the Combiner characters.
Posted by yellow Camaro on March 3rd, 2010 @ 3:35pm CST
Posted by Blackstreak on March 3rd, 2010 @ 3:43pm CST
I agree, this game will be awesome even w/out combiner technology. There is this neat little trick that game publishers have started to do for years now. It's called expansion packs. They could always figure out the combiner details later and release it as an expansion pack.
Posted by NassaDane on March 3rd, 2010 @ 3:45pm CST
And when has Kotaku been a "Godzilla" ? i only heard about it late last year.
Posted by Prowl1529 on March 3rd, 2010 @ 3:49pm CST
Posted by Iconicon on March 3rd, 2010 @ 4:08pm CST
omegaprowl wrote:one...i agree, they're already giving us a great amount of goodies with this game as is and adding a combiner where you can only control one limb at a time would just suck! two...if the game is based prior to first contact with earth, that would be there would be no combiners yet cause the contructicons were the first combiners to appear (correct me if im wrong) but they didnt appear right away in the television series.
I believe combiners were there before contact with earth. There was an episode where we learned about why Omega Supreme hates the Constructicons so much. In it he reflects back to Cybertron when he and the Constructicons were friends. Megs turned them against him and gave them their combining technology. This was all before Earth. I think it was season 2. I'll have to go check the dvd.
It would suck to just play a single limb though. In the future as a team concept maybe that would be fun.
Posted by Blozor on March 3rd, 2010 @ 4:11pm CST
Posted by Scatterlung on March 3rd, 2010 @ 4:48pm CST
One person in control of the body, the others take on weapons points across it. So whoever is playing the core body is in control, meanwhile, everyone else controls turrets belonging to their component (i.e: Brawl's cannon).
That worked alright in Star Wars. If you think its not fair on some of the players, think about the AC130 Spec Ops 'Overwatch' from Modern Warfare. One player's up in the air, invincible, while firing on bad guys, whilst the other is on the ground facing said bad guys head on. The same strategy would apply: The body parts will each have to work together to defend the core body as he completes objectives.
There's your team work.
Posted by Mechastrike on March 3rd, 2010 @ 5:52pm CST
Posted by Unicron Singularity on March 3rd, 2010 @ 6:36pm CST
Posted by Pawnofthefates on March 3rd, 2010 @ 7:12pm CST
However, I don't feel that they should be excluded from the game entirely. They could still be implemented in the game as an integral part of the story, and you can still keep the team gameplay mechanics.
Just imagine having a five (or six) party team consisting of the Combiners as individuals. You play like you would on the other levels, acting as one character while the others are controlled by AI and switching the controlled character on the fly. Then, when you meet a certain requirement (i.e.: gain so much energon to use, everyone at a certain health level or above) and the level permits it (enough room to manuever) you can activate the combine ability and unleash some Devastator fury on your enemies. Voila. Problemo solved.
At least that's how I'd do it. Thoughts?
Posted by Atalya on March 3rd, 2010 @ 7:23pm CST
Technically the Constructicons have a history on Cybertron, but even that is fairly rife with contradictions. Megatron claims to have built them in their first appearance, and the Autobots certainly seem to be surprised at this group that can turn into an even bigger slaggin' bot. Omega Supreme's tale of woe is about the only "evidence" that they existed prior to their debut on Earth.
That said, Trypticon was built by the Constructicons out of a human city, so it's not like War for Cybertron is adhering too closely to canon. Not that they could anyway.
Posted by Shadowstream on March 3rd, 2010 @ 8:27pm CST
Posted by $kywarp on March 3rd, 2010 @ 8:52pm CST
Posted by Hairball178 on March 3rd, 2010 @ 10:32pm CST
As far as Combiners go, just give me the limbs as playable characters. Maybe make their unique power to where they 'summon' the other limbs to form the gestalt for a limited time, or somethin akin to 'calling in' an air strike attack.