Blurrz wrote:Well I could save them up individually and then package it up into a .rar file and plug it into rapidshare or megaupload .
true true.. but I did find a site that makes cards for you and they are really extremely cheap!!
Anyhow, Remember how I said I was going to redo the cards I posted earlier??
Well here it is! the New and Improved Transformers Custom CCG! Front and Back Images!
If you notice the card itself is similar in the rules to the original, but I took out some minor things, that were just not needed..I'm no CCG Expert, just a transformers fan who wants to have some Generation 1 fun.. so I devised some really excellent and simple rules that will allow player to play and you don't have to go to a college course to understand how to play.. not only that, but you will also have gestalt rules later.. and maybe even a universe crossover ruling.. we'll see.. right now I am focused on doing the G-1 Universe..IF YOU SEE THIS CARD, YOU ARE ALMOST THERE, KEEP SCROLLING DOWN!
so here is the new card design.. I hope you guys like it..
If you are interested in what the card's rules mean:
the numbers on the Octagon tells the strength, speed, endurance, intelligence.
the total number is listed after the bots ranking..
the top box has their faction affiliation, and the bottom rules are for interaction with other weapons and attack cards..plus a quote..this particular Prime is the strongest.. and his quote and image correspond to his final battle in the G-1 Movie..Another Prime will be done later and will reflect his G-1 episodes version..
In some cases upgrade cards will be found, which will add to your total Hit points..like for instance sideswipes Jetpack..this adds to prime's HP and to his ability to take a turn..(because he is faster with the Jetpack on) and so on and on..the bottom right side has the number of the card out of 100.
(though I think I'll be very tired trying to make 100 of these cards..)
So I have allot of work here on this, but the rules are pretty easy..just simple character card and his action cards.. the object of the game is to defeat your opponents in fighting.. and you can call up a reinforcement to take the turn of one of your characters.. but their HP score remains the same.. unless you have an Energon card, which can revive their health..but that character out of turn must come back into play on the next turn.. and so on.
I have allot to do.. and a whole rule book to write as well.. but I will update more cards as I go along.. like some of the battle cards, and individual "upgrade" cards..
Hope you guys like this!