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HMW: Noticed the mission changes yet?

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Re: HMW: Noticed the mission changes yet?

Postby Wingspan » Fri Jan 16, 2009 11:30 pm

Motto: "Death is not the end."
Explains the smell... wait, does this mean "budding" is canon in HMW?
Omnis enim, qui mala agit, odit lucem et non venit ad lucem, ut non arguantur opera eius; qui autem facit veritatem, venit ad lucem, ut manifestentur eius opera, quia in Deo sunt facta. Translation

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Re: HMW: Noticed the mission changes yet?

Postby Absolute Zero » Sat Jan 17, 2009 12:30 am

Weapon: Viper Pistol
Acording to the backstory for the tournies, yes.

I think this is just the time of night for the Maximals to be active.
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Re: HMW: Noticed the mission changes yet?

Postby emeraldbeacon » Sat Jan 17, 2009 12:37 am

I'd just like to see missions with tighter level ranges. Right now, my low-level robots are getting trounced by high level ones... and there's no option for me to gain experience other than bend over, take it up the tailpipe, and ask for more.

Why not have several varied level missions? 0-1, 0-2, 1-2, 1-3, 2-3, 2-4, 3-4, that kind of thing. Make them more spread out, so 0s and 1s aren't forced to face level 3s and 4s EVERY SINGLE TIME...
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Re: HMW: Noticed the mission changes yet?

Postby Absolute Zero » Sat Jan 17, 2009 12:43 am

Weapon: Viper Pistol
They're working on it.
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You fight for your life because the fighter never quits
You make the most of the hand you're dealt
Because the quitter never wins

SPL Round 1: Second Place
Autbot Treasure Hunt: Winner
Hunt the Renegades: Winner

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Re: HMW: Noticed the mission changes yet?

Postby Name_Violation » Sat Jan 17, 2009 1:51 am

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Re: HMW: Noticed the mission changes yet?

Postby Name_Violation » Sat Jan 17, 2009 2:47 pm

Motto: "It is pitch black. You are likely to be eaten by a grue."
Weapon: Multi-Function Sword
well the maxi's are gettin stronger. It is helpin them to help us get more xp.

I think the biggest issue is not enough maxi's play.

Come on you furry lunchables, join some missions if you're not scarred
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Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
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Re: HMW: Noticed the mission changes yet?

Postby emeraldbeacon » Sat Jan 17, 2009 6:54 pm

Wow... since this changeover, I've noticed only one mission that wasn't Bot/Con. And every one of those Bot/Con missions was VERY heavily skewed towards the Decepticons (which is natural, since the Cons have more players and stronger characters).

At this rate, the strong (Cons) will only continue to get stronger, and the weak will only continue to get weaker. Are there any plans to increase the parity in the game, or is it a foregone conclusion that the Decepticons will win just about every overall challenge from here on out? I'd like to see a weekend, or longer (or permenant) where each faction get an experience and energon bonus on every mission and arena fight, inversely proportional to the percentage-breakdown of membership for every faction. I.e., if there are 10% more con players than bot players, every bot player gets +10% experience and energon for every mission and arena fight...
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Re: HMW: Noticed the mission changes yet?

Postby Name_Violation » Sat Jan 17, 2009 6:59 pm

Motto: "It is pitch black. You are likely to be eaten by a grue."
Weapon: Multi-Function Sword
emeraldbeacon wrote:Wow... since this changeover, I've noticed only one mission that wasn't Bot/Con. And every one of those Bot/Con missions was VERY heavily skewed towards the Decepticons (which is natural, since the Cons have more players and stronger characters).

At this rate, the strong (Cons) will only continue to get stronger, and the weak will only continue to get weaker. Are there any plans to increase the parity in the game, or is it a foregone conclusion that the Decepticons will win just about every overall challenge from here on out? I'd like to see a weekend, or longer (or permenant) where each faction get an experience and energon bonus on every mission and arena fight, inversely proportional to the percentage-breakdown of membership for every faction. I.e., if there are 10% more con players than bot players, every bot player gets +10% experience and energon for every mission and arena fight...


i actually fond the con to be the best xp gettable, their stronger force does equal better xp, and they're not impossible to beat, just hard. the bots were a close second, as they tend to have 1-3 good level bots with the 0's, which gives them a fighting chance.
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People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
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Re: HMW: Noticed the mission changes yet?

Postby Absolute Zero » Sat Jan 17, 2009 8:06 pm

Weapon: Viper Pistol
emeraldbeacon wrote:Wow... since this changeover, I've noticed only one mission that wasn't Bot/Con. And every one of those Bot/Con missions was VERY heavily skewed towards the Decepticons (which is natural, since the Cons have more players and stronger characters).

At this rate, the strong (Cons) will only continue to get stronger, and the weak will only continue to get weaker. Are there any plans to increase the parity in the game, or is it a foregone conclusion that the Decepticons will win just about every overall challenge from here on out? I'd like to see a weekend, or longer (or permenant) where each faction get an experience and energon bonus on every mission and arena fight, inversely proportional to the percentage-breakdown of membership for every faction. I.e., if there are 10% more con players than bot players, every bot player gets +10% experience and energon for every mission and arena fight...


Autobot faction largest. Con second largest. Cons are just better organized.
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Warrior's Code wrote:You're the fighter you've got the fire
The spirit of a warrior, the champion's heart
You fight for your life because the fighter never quits
You make the most of the hand you're dealt
Because the quitter never wins

SPL Round 1: Second Place
Autbot Treasure Hunt: Winner
Hunt the Renegades: Winner

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Re: HMW: Noticed the mission changes yet?

Postby Name_Violation » Sat Jan 17, 2009 8:27 pm

Motto: "It is pitch black. You are likely to be eaten by a grue."
Weapon: Multi-Function Sword
i started playing the 1st or 2nd day of the reset. This is how i thought it would be when i started.

the xp is GETTING better, still not as good as fightin bots and cons all day. but its deffinately more reasonable today.

i expected the game to be more like this all along.

i'm not sayin i wouldn't love the vs. bot/con ratio turned up a little, just sayin i prefer the CONCEPT of fightin maxi's more.

Come on maxi's, pring your mom, bring your pa, bring your best friend, and bring your daughter, to the slaughterstep right up, no maxi turned away. i got ammo for all of ya. line 'em up to get knocked down. It's huntin season and I'm huntin wabbits!and bison, and cheeta's, and wolves, and ducks, and elephants....
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People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
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Re: HMW: Noticed the mission changes yet?

Postby Nickolai » Sat Jan 17, 2009 9:05 pm

Weapon: Battle Blades
emeraldbeacon wrote:Wow... since this changeover, I've noticed only one mission that wasn't Bot/Con. And every one of those Bot/Con missions was VERY heavily skewed towards the Decepticons (which is natural, since the Cons have more players and stronger characters).

At this rate, the strong (Cons) will only continue to get stronger, and the weak will only continue to get weaker. Are there any plans to increase the parity in the game, or is it a foregone conclusion that GALVATRON SUPREME will win just about every overall challenge from here on out? I'd like to see a weekend, or longer (or permenant) where each faction get an experience and energon bonus on every mission and arena fight, inversely proportional to the percentage-breakdown of membership for every faction. I.e., if there are 10% more con players than bot players, every bot player gets +10% experience and energon for every mission and arena fight...


Fixed - in bold. Seriously, I'm happy with the overall state of power level in this game. It mirrors the geopolitik of the actual G1 continuity, weirdly enough.
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Re: HMW: Noticed the mission changes yet?

Postby Name_Violation » Sat Jan 17, 2009 9:10 pm

Motto: "It is pitch black. You are likely to be eaten by a grue."
Weapon: Multi-Function Sword
Nickolai wrote:
emeraldbeacon wrote:Wow... since this changeover, I've noticed only one mission that wasn't Bot/Con. And every one of those Bot/Con missions was VERY heavily skewed towards the Decepticons (which is natural, since the Cons have more players and stronger characters).

At this rate, the strong (Cons) will only continue to get stronger, and the weak will only continue to get weaker. Are there any plans to increase the parity in the game, or is it a foregone conclusion that GALVATRON SUPREME will win just about every overall challenge from here on out? I'd like to see a weekend, or longer (or permenant) where each faction get an experience and energon bonus on every mission and arena fight, inversely proportional to the percentage-breakdown of membership for every faction. I.e., if there are 10% more con players than bot players, every bot player gets +10% experience and energon for every mission and arena fight...


Fixed - in bold. Seriously, I'm happy with the overall state of power level in this game. It mirrors the geopolitik of the actual G1 continuity, weirdly enough.


i hate to say it, but nick is right. in the various tf series' some are just stronger than others. Cons always had superior fire power. bots always had the cutting edge tech, and didn't have to worry about energon. preds were stronger than maxi's, but maxi's had stronger tactics.

and yes, GS will win 96% of mission's he's in. its just a fact of the game.
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People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
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Re: HMW: Noticed the mission changes yet?

Postby Burn » Sat Jan 17, 2009 9:13 pm

Name_Violation wrote:and yes, GS will win 96% of mission's he's in. its just a fact of the game.


Unless a more powerful being stops him ...
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Re: HMW: Noticed the mission changes yet?

Postby Name_Violation » Sat Jan 17, 2009 9:31 pm

Motto: "It is pitch black. You are likely to be eaten by a grue."
Weapon: Multi-Function Sword
Burn wrote:
Name_Violation wrote:and yes, GS will win 96% of mission's he's in. its just a fact of the game.


Unless a more powerful being stops him ...

moderator powers activate. form of a stop sign. shape of an edit
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People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
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Re: HMW: Noticed the mission changes yet?

Postby Jeep? » Sat Jan 17, 2009 9:48 pm

Cry havoc! A war dawn is set to rise over the shattered cities of Cybertron, and the ground shall move with the primal echoes of marching legions. Blue carnage. Righteous frenzy. An underclass seeks to assert dominion and subjugation, and has vowed to rip the very throat from this dying world. A planet torn asuner in a sea of havoc, shuddering with an unspeakable dread.
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Re: HMW: Noticed the mission changes yet?

Postby Mogwai Prime » Sat Jan 17, 2009 9:57 pm

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Jeep? wrote:Cry havoc! A war dawn is set to rise over the shattered cities of Cybertron, and the ground shall move with the primal echoes of marching legions. Blue carnage. Righteous frenzy. An underclass seeks to assert dominion and subjugation, and has vowed to rip the very throat from this dying world. A planet torn asuner in a sea of havoc, shuddering with an unspeakable dread.



What are you rambling about my whiskey glutton sidekick? :P
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Re: HMW: Noticed the mission changes yet?

Postby Jeep? » Sat Jan 17, 2009 10:02 pm

You are my sidekick, bub. :MAD:

And I'm setting the tone for the army of transforming robots that'll give those 'untouchable' players a touching where sunlight seldom reaches.
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Re: HMW: Noticed the mission changes yet?

Postby Burn » Sat Jan 17, 2009 10:04 pm

Jeep? wrote:And I'm setting the tone for the army of transforming robots that'll give those 'untouchable' players a touching where sunlight seldom reaches.


Pervertotrons?
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Re: HMW: Noticed the mission changes yet?

Postby Name_Violation » Sat Jan 17, 2009 10:20 pm

Motto: "It is pitch black. You are likely to be eaten by a grue."
Weapon: Multi-Function Sword
yay for mod chatter
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Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
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Re: HMW: Noticed the mission changes yet?

Postby Mogwai Prime » Sat Jan 17, 2009 10:21 pm

Motto: "Live Free or Die!!!"
Weapon: Radar-Targeting Electron Assault Rifle
Jeep? wrote:You are my sidekick, bub. :MAD:


Calm down newb :P I was just tryin' to see what you was ramblin' about :P
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Re: HMW: Noticed the mission changes yet?

Postby Jeep? » Sat Jan 17, 2009 10:23 pm

I'm gonna have to bring out Beaty the Bat, aren't I?
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Re: HMW: Noticed the mission changes yet?

Postby Name_Violation » Sat Jan 17, 2009 10:27 pm

Motto: "It is pitch black. You are likely to be eaten by a grue."
Weapon: Multi-Function Sword
not in the face not in the face...

ahhhh

not in the crotch not in the crotch..
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People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
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Re: HMW: Noticed the mission changes yet?

Postby Jeep? » Sat Jan 17, 2009 10:44 pm

Make up your mind!
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Re: HMW: Noticed the mission changes yet?

Postby Burn » Sat Jan 17, 2009 10:52 pm

Name_Violation wrote:yay for mod chatter


Oh please, we did this before we were Mods.
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Re: HMW: Noticed the mission changes yet?

Postby Mogwai Prime » Sat Jan 17, 2009 10:56 pm

Motto: "Live Free or Die!!!"
Weapon: Radar-Targeting Electron Assault Rifle
Jeep? wrote:I'm gonna have to bring out Beaty the Bat, aren't I?


Just gimme a bottle of tequila that outta shut me up ;)
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