Transformers Ultimate Fansite
Submit News Contact Us Translate Sign in Join

HMW2 Trailer

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Moderators: crazyfists, Psychout, Sustain, Burn

HMW2 Trailer

Postby Omega Sentinel » Mon Feb 09, 2009 11:57 pm

http://www.youtube.com/watch?v=4xbrKnASHAk


Sorry the quality is kind of bad. Best I could do with a short amount of time.
Omega Sentinel
Gestalt
Posts: 2,751
News Credits: 6
Joined: Tue Aug 17, 2004 1:33 pm

Re: HMW2 Trailer

Postby Venomous Prime » Tue Feb 10, 2009 12:06 am

Motto: "You don't know peace until you've had suffering"
Weapon: Double Venom Lasers
The Spark Points thing sounds kinda ehhh to me, but everything else was pretty cool sounding :D
Image
User avatar
Venomous Prime
Guardian Of Seibertron
Posts: 7,425
News Credits: 1
Joined: Tue Mar 30, 2004 12:14 pm
Strength: 7
Intelligence: 7
Speed: 7
Endurance: 8
Rank: 8
Courage: 9
Firepower: 6
Skill: 8

Re: HMW2 Trailer

Postby Editor » Tue Feb 10, 2009 12:15 am

Motto: ""I'm not even supposed to be here today!""
Weapon: Shotgun
Hot Damn, thanks OS.
Image
Once I ran an Anime festival with over 6,000 attendees. Now... not so much.
User avatar
Editor
City Commander
Posts: 3,227
News Credits: 8
Joined: Wed May 10, 2006 2:18 am
Location: Vancouver, Cascadia
Watch Editor on YouTube
Buy from Editor on eBay
Strength: 6
Intelligence: 8
Speed: 7
Endurance: 8
Rank: ???
Courage: 7
Firepower: 4
Skill: 6

Re: HMW2 Trailer

Postby King Henrik » Tue Feb 10, 2009 12:19 am

Motto: ""It doesn't matter what you ask, it's who you're asking""
Weapon: Battle Blades
the spark points thing is interesting. i was guessing spark points was going to be like mp for using tactics rather than for transforming. if i saw correctly, it takes 35 points for the solstice to transform. assuming we start with a hundred that's not many transformations. so based on that i have 2 overall questions.

1) i can see we now have a hp system that can go over 100 hp. will we also be able to increase our maximum spark points?

2) once we transform to an alt mode, how long do we stay in in that state? just for the duration of use of the alts special ability? what happens if the special ability doesn't fire?

thanks for all the hard work you're putting into this OS!

*edit* also very excited with idea of dual wielding weapons!
Image
User avatar
King Henrik
Transmetal Warrior
Posts: 897
News Credits: 5
Joined: Thu Jun 26, 2003 1:40 pm
Location: Staten Island, NY
Strength: 3
Intelligence: 8
Speed: 6
Endurance: 3
Rank: 4
Courage: 7
Firepower: 6
Skill: 9

Re: HMW2 Trailer

Postby Raphael Prime » Tue Feb 10, 2009 12:29 am

Weapon: Energy Shurikens
I'm with Original Sin on the Spark Points. They sound a little iffy right now, but hopefully there is a good way of managing them for when in battle.

Overall though, that teaser trailer, makes me want this game to come out this weekend or sooner.
"With my teeth locked down, i can see the blood, of a thousand men who have come and gone, now we grieve cause now is gone, things were good when we were young, is it safe to say, c'mon c'mon, was it right to leave, c'mon c'mon, will i ever learn, c'mon c'mon"-Von Bondies - 'C'mon C'mon'
Image
User avatar
Raphael Prime
Pretender
Posts: 724
Joined: Mon Jan 02, 2006 4:21 pm
Location: Coming down the wing, blowing by your defense and stuffing it 5-hole on your goalie
Strength: 7
Intelligence: 6
Speed: 8
Endurance: 6
Rank: 6
Courage: 10+
Firepower: 7
Skill: 9

Re: HMW2 Trailer

Postby neliz » Tue Feb 10, 2009 12:53 am

needs moar €nergon..

Way to go OS!

There's a lot of stuff that hints at origins in D&D like or some deaper hack&slash RPG's like the advantages and drawbacks of two handed weapons feels very dungeon sieg"y". Good work!
Image
All in a friendly way of course!

Million XP Club Member
User avatar
neliz
Godmaster
Posts: 1,784
Joined: Mon Jul 23, 2007 4:27 pm
Location: MSI HQ

Re: HMW2 Trailer

Postby Kickyourassacons » Tue Feb 10, 2009 1:09 am

Sounds pretty cool and I am very excited for the opening day. These new features wont take more time will they? I like this game because I can play while I am at work but I wouldn't have time for the game if HMW2 requires much more of it. I like how I can just throw guys in missions and forget about it.
"To kick your butt until there is no more butt to kick"
Image
User avatar
Kickyourassacons
Fuzor
Posts: 253
Joined: Thu Aug 07, 2008 8:15 pm
Location: United States of America

Re: HMW2 Trailer

Postby Serpent O - R » Tue Feb 10, 2009 2:10 am

Cool, can't wait!

I was curious at what rate we would get our spark points back.

Question- What determines range? Is there a gameboard that the pieces move across or is it an abstract of [back line] - [front line] vs [front line] - [back line]?

[edit]
Last edited by Serpent O - R on Tue Feb 10, 2009 1:24 pm, edited 1 time in total.
SlyTF1 wrote:I dont understand why the hell anyone would see a movie for the story, if you want a story, go read a f*ckin book.
Serpent O - R
Fuzor
Posts: 200
News Credits: 3
Joined: Sat Nov 15, 2008 12:36 pm

Re: HMW2 Trailer

Postby UltraPrimal » Tue Feb 10, 2009 2:42 am

Motto: "Vote for Beast Wars!"
Weapon: Sword
My only question is when? I haven't played HMW in ages, but this is the sort of thing that could get me back into it.
Image
User avatar
UltraPrimal
Guardian Of Seibertron
Posts: 5,934
News Credits: 34
Joined: Thu Jun 26, 2003 11:21 am
Strength: Infinity
Intelligence: Infinity
Speed: Infinity
Endurance: Infinity
Rank: Infinity
Courage: Infinity
Firepower: Infinity
Skill: Infinity

Re: HMW2 Trailer

Postby Burn » Tue Feb 10, 2009 2:47 am

Raphael Prime wrote:I'm with Original Sin on the Spark Points. They sound a little iffy right now, but hopefully there is a good way of managing them for when in battle.

Overall though, that teaser trailer, makes me want this game to come out this weekend or sooner.


I've seen a lot of what OS is planning and i've been iffy towards a lot of it, but once you see it in action all iffyness is quickly forgotten.

Hence why I spent half my weekend playing the damn game .... oh and then there's the logging on before and after work trying to play as much as possible.

Stupid addiction.
Image
User avatar
Burn
HMW Moderator
Posts: 36,844
News Credits: 50
Joined: Mon Jun 30, 2003 3:37 am

Next

Return to Heavy Metal War Forum

crazyfists, Psychout, Sustain, Burn

Users browsing this forum: No registered users and 1 guest

Twincast / Podcast #68
Twincast / Podcast #68:
"ReChrome"
MP3 · iTunes · RSS · View · Discuss · Ask
Posted: Thursday, May 16th, 2013