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War for Cybertron class idea!

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War for Cybertron class idea!

Postby WarzoneBeta » Fri Jun 25, 2010 8:18 pm

Motto: ""Freedom is the right....ah who the slag am I kidding, WHO WANTS TO BLOW SHIT UP!!!""
Weapon: Sonic Umbrella
I was playing War for Cybertron, then it hit me!
A whole new class centered around the Triple Changers, however instead of having two alt modes they'd function like a jet and ground vehicle.

Just some examples;

Astrotrain, Sandstorm, and Springer.
These guys function mainly as jets but have wheels when on the ground, but don't move as fast when grounded.

Broadside, Blitzwing, and Octane.
These guys function as tanks/trucks but can boost in the air like a jet, but have no maneuverability while 'gliding'.

They could be called Transporters (in honor of their main function in G1).

(If you want I could open a similar thread in the fanart forum so you can design what they might look like).
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Re: War for Cybertron class idea!

Postby ChrisRiss » Fri Jun 25, 2010 8:58 pm

Weapon: Null-Ray Rifle
WarzoneBeta wrote:I was playing War for Cybertron, then it hit me!
A whole new class centered around the Triple Changers, however instead of having two alt modes they'd function like a jet and ground vehicle.

Just some examples;

Astrotrain, Sandstorm, and Springer.
These guys function mainly as jets but have wheels when on the ground, but don't move as fast when grounded.

Broadside, Blitzwing, and Octane.
These guys function as tanks/trucks but can boost in the air like a jet, but have no maneuverability while 'gliding'.

They could be called Transporters (in honor of their main function in G1).

(If you want I could open a similar thread in the fanart forum so you can design what they might look like).

Though I mostly side with the Decepticons, I have to say Springer is one of my favorite all time transformers, and I would love an idea like this to happen.
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Re: War for Cybertron class idea!

Postby WarzoneBeta » Fri Jun 25, 2010 9:00 pm

Motto: ""Freedom is the right....ah who the slag am I kidding, WHO WANTS TO BLOW SHIT UP!!!""
Weapon: Sonic Umbrella
If only we could nag....I mean convince the makers of WfC to make a downloadable patch or something...
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Re: War for Cybertron class idea!

Postby Tresob » Fri Jul 02, 2010 9:45 pm

Hey, Warzone,

I like your trip-c idea. Maybe, though, you could just get rid of the "special attack" in vehicle mode and replace it with switching to the other vehicle. (In other words, as a penalty for having an extra mode, you don't really get a special vehicle attack.)
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Re: War for Cybertron class idea!

Postby WarzoneBeta » Sat Jul 03, 2010 12:23 am

Motto: ""Freedom is the right....ah who the slag am I kidding, WHO WANTS TO BLOW SHIT UP!!!""
Weapon: Sonic Umbrella
Tresob wrote:Hey, Warzone,

I like your trip-c idea. Maybe, though, you could just get rid of the "special attack" in vehicle mode and replace it with switching to the other vehicle. (In other words, as a penalty for having an extra mode, you don't really get a special vehicle attack.)


Sounds good to me.
Though its the Helicopter part that has me at a loss, how do propellers function in space.
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Re: War for Cybertron class idea!

Postby North Sunrider » Sat Jul 03, 2010 3:27 am

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WarzoneBeta wrote:
Tresob wrote:Hey, Warzone,

I like your trip-c idea. Maybe, though, you could just get rid of the "special attack" in vehicle mode and replace it with switching to the other vehicle. (In other words, as a penalty for having an extra mode, you don't really get a special vehicle attack.)


Sounds good to me.
Though its the Helicopter part that has me at a loss, how do propellers function in space.


They probably wouldn't make Springer a helicopter, but some kind of cybertronian jet....and tbh, it's not like Transformers have ever paid any particular attention to real life physics. :KREMZEEK:

But that's a class idea if ever I heard one. XD
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Re: War for Cybertron class idea!

Postby WarzoneBeta » Sat Jul 03, 2010 10:09 am

Motto: ""Freedom is the right....ah who the slag am I kidding, WHO WANTS TO BLOW SHIT UP!!!""
Weapon: Sonic Umbrella
North Sunrider wrote:
WarzoneBeta wrote:
Tresob wrote:Hey, Warzone,

I like your trip-c idea. Maybe, though, you could just get rid of the "special attack" in vehicle mode and replace it with switching to the other vehicle. (In other words, as a penalty for having an extra mode, you don't really get a special vehicle attack.)


Sounds good to me.
Though its the Helicopter part that has me at a loss, how do propellers function in space.


They probably wouldn't make Springer a helicopter, but some kind of cybertronian jet....and tbh, it's not like Transformers have ever paid any particular attention to real life physics. :KREMZEEK:

But that's a class idea if ever I heard one. XD



XD point taken.
In that case he could be a hovercraft.
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Re: War for Cybertron class idea!

Postby Tresob » Sat Jul 03, 2010 6:02 pm

Zipping by your thread again, it occurred to me that another way around this would be a Tracks/Overdrive type character -- a car that sprouts wings.

Perhaps an omnibot class is in order?
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Re: War for Cybertron class idea!

Postby WarzoneBeta » Sun Jul 04, 2010 10:52 am

Motto: ""Freedom is the right....ah who the slag am I kidding, WHO WANTS TO BLOW SHIT UP!!!""
Weapon: Sonic Umbrella
Tresob wrote:Zipping by your thread again, it occurred to me that another way around this would be a Tracks/Overdrive type character -- a car that sprouts wings.

Perhaps an omnibot class is in order?



Thats what I was thinking actually;

Jet types land and morph to have wheels but lack the same speed as when airborne and don't have the boost when grounded (kinda like a big heavy armored tank).

Truck/tank types have flip out wings but aren't as fast in the air as they are on the ground and lack the maneuverability of other jets and can't boost in the air, but can boost from the ground into the air (like big bulky transport ships).

The only reason for the lost abilities is to make it slightly more fair in combat, I mean its hard to be driving after an enemy only to have them turn into a jet and get to where you can't get them. Also it provides a unique challenge to the player and allows them to be able to figure out when is the best times to use the 'Third Mode'.
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Due to his rather unique birth, Grimlock has a slow but endearing speech pattern, which can easily make you forget he's Godzilla with style. And weapons.
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Re: War for Cybertron class idea!

Postby Naval Strike » Sun Jul 04, 2010 2:30 pm

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i love this idea, but probaly aint going to happen needs alot of reprogramming to make this happen. Maybe fore WFC2
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Re: War for Cybertron class idea!

Postby WarzoneBeta » Mon Jul 05, 2010 10:58 am

Motto: ""Freedom is the right....ah who the slag am I kidding, WHO WANTS TO BLOW SHIT UP!!!""
Weapon: Sonic Umbrella
Naval Strike wrote:i love this idea, but probaly aint going to happen needs alot of reprogramming to make this happen. Maybe fore WFC2


Lol yeah that would be awesome.
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Re: War for Cybertron class idea!

Postby Naval Strike » Tue Jul 06, 2010 6:08 am

Motto: ""Conquest is made of the ashes of one's enemies.""
Weapon: Acid Rainmaker Rifles
WarzoneBeta wrote:
Naval Strike wrote:i love this idea, but probaly aint going to happen needs alot of reprogramming to make this happen. Maybe fore WFC2


Lol yeah that would be awesome.


Also i thinks a needs to be a class that needs to be unlocked with a combined levelscore of let say 15 for leader and soldierclass otherwise we will only have Triplechangers running arround.
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Re: War for Cybertron class idea!

Postby Wigglez » Tue Jul 06, 2010 12:49 pm

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Would a combiner class be good? Like if everybody on the same team had to be that class and had to be in the same area in the map. Then you could combind and start stomping/shooting people. Like Devastator or Superion. I like the triple changer idea too.
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Re: War for Cybertron class idea!

Postby WarzoneBeta » Tue Jul 06, 2010 3:06 pm

Motto: ""Freedom is the right....ah who the slag am I kidding, WHO WANTS TO BLOW SHIT UP!!!""
Weapon: Sonic Umbrella
wigglez323 wrote:Would a combiner class be good? Like if everybody on the same team had to be that class and had to be in the same area in the map. Then you could combind and start stomping/shooting people. Like Devastator or Superion. I like the triple changer idea too.


Naw to many fights over who gets to control the combined mode and stuff, also the maps would severely restrict a Gestalts movements.
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Due to his rather unique birth, Grimlock has a slow but endearing speech pattern, which can easily make you forget he's Godzilla with style. And weapons.
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Re: War for Cybertron class idea!

Postby optimusmegas » Mon Jul 19, 2010 10:50 am

Motto: "let freedom ring with a shotgun blast"
Weapon: Torpedo Rifle
WarzoneBeta wrote:
Tresob wrote:Zipping by your thread again, it occurred to me that another way around this would be a Tracks/Overdrive type character -- a car that sprouts wings.

Perhaps an omnibot class is in order?



Thats what I was thinking actually;

Jet types land and morph to have wheels but lack the same speed as when airborne and don't have the boost when grounded (kinda like a big heavy armored tank).

Truck/tank types have flip out wings but aren't as fast in the air as they are on the ground and lack the maneuverability of other jets and can't boost in the air, but can boost from the ground into the air (like big bulky transport ships).

The only reason for the lost abilities is to make it slightly more fair in combat, I mean its hard to be driving after an enemy only to have them turn into a jet and get to where you can't get them. Also it provides a unique challenge to the player and allows them to be able to figure out when is the best times to use the 'Third Mode'.





i like the idea of having it instead of your vehicle ability but i think like a vehicle ability the 3rd mode should be limited and have a cooldown time..it's annoying enough as it is chasing down scientists i dont need be flanking a tank in vehicle mode and have him just transform to a jet and zip away for half the game like normal jets seem to do

:BOT:
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Re: War for Cybertron class idea!

Postby WarzoneBeta » Wed Jul 21, 2010 1:30 am

Motto: ""Freedom is the right....ah who the slag am I kidding, WHO WANTS TO BLOW SHIT UP!!!""
Weapon: Sonic Umbrella
optimusmegas wrote:
WarzoneBeta wrote:
Tresob wrote:Zipping by your thread again, it occurred to me that another way around this would be a Tracks/Overdrive type character -- a car that sprouts wings.

Perhaps an omnibot class is in order?



Thats what I was thinking actually;

Jet types land and morph to have wheels but lack the same speed as when airborne and don't have the boost when grounded (kinda like a big heavy armored tank).

Truck/tank types have flip out wings but aren't as fast in the air as they are on the ground and lack the maneuverability of other jets and can't boost in the air, but can boost from the ground into the air (like big bulky transport ships).

The only reason for the lost abilities is to make it slightly more fair in combat, I mean its hard to be driving after an enemy only to have them turn into a jet and get to where you can't get them. Also it provides a unique challenge to the player and allows them to be able to figure out when is the best times to use the 'Third Mode'.


i like the idea of having it instead of your vehicle ability but i think like a vehicle ability the 3rd mode should be limited and have a cooldown time..it's annoying enough as it is chasing down scientists i dont need be flanking a tank in vehicle mode and have him just transform to a jet and zip away for half the game like normal jets seem to do

:BOT:


Is it irony or what that while reading this I was chasing jets in story mode only to have them zip away? I multitask like an octopus...
“Alas, poor Ulrich…I didn’t know him so who cares”-me

Due to his rather unique birth, Grimlock has a slow but endearing speech pattern, which can easily make you forget he's Godzilla with style. And weapons.
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