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The Battlecons
"Anytime, anywhere!"![]() |
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Commander: | Dark Ops |
Allegiance: | Decepticon |
Sub-faction: | None |
Members: | 12 |
Energon: | €260,512 |
Donations: | €0 |
Total XP: | 1,200,079,111 xp |
Average XP: | 100,006,593 xp |
Average level: | 9 |
Team members
Character |
Tech Specs |
Rank |
Location | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
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|
STR |
INT |
SPD |
END |
RNK |
CRG |
FRP |
SKL |
N/A |
Inactive |
10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | ||||
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|
STR |
INT |
SPD |
END |
RNK |
CRG |
FRP |
SKL |
N/A |
Inactive |
10 | 10 | 10 | 10 | 10 | 10 | 10 | 9 | ||||
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|
STR |
INT |
SPD |
END |
RNK |
CRG |
FRP |
SKL |
N/A |
Inactive |
10 | 10 | 10 | 10 | 10 | 10 | 10 | 6 | ||||
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|
STR |
INT |
SPD |
END |
RNK |
CRG |
FRP |
SKL |
N/A |
Inactive |
10 | 10 | 10 | 10 | 10 | 10 | 8 | 6 | ||||
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|
STR |
INT |
SPD |
END |
RNK |
CRG |
FRP |
SKL |
N/A |
Inactive |
10 | 0 | 10 | 10 | 10 | 10 | 9 | 4 | ||||
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|
STR |
INT |
SPD |
END |
RNK |
CRG |
FRP |
SKL |
N/A |
Inactive |
10 | 7 | 10 | 10 | 10 | 10 | 2 | 2 | ||||
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|
STR |
INT |
SPD |
END |
RNK |
CRG |
FRP |
SKL |
N/A |
Inactive |
10 | 8 | 9 | 10 | 10 | 10 | 3 | 3 | ||||
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|
STR |
INT |
SPD |
END |
RNK |
CRG |
FRP |
SKL |
N/A |
Inactive |
6 | 0 | 10 | 10 | 10 | 10 | 8 | 2 | ||||
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|
STR |
INT |
SPD |
END |
RNK |
CRG |
FRP |
SKL |
N/A |
Inactive |
4 | 6 | 10 | 8 | 3 | 10 | 8 | 2 | ||||
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|
STR |
INT |
SPD |
END |
RNK |
CRG |
FRP |
SKL |
N/A |
Inactive |
8 | 0 | 10 | 8 | 5 | 10 | 4 | 2 | ||||
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|
STR |
INT |
SPD |
END |
RNK |
CRG |
FRP |
SKL |
N/A |
Inactive |
3 | 3 | 10 | 9 | 0 | 10 | 7 | 2 | ||||
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|
STR |
INT |
SPD |
END |
RNK |
CRG |
FRP |
SKL |
N/A |
Inactive |
0 | 0 | 10 | 3 | 0 | 10 | 6 | 2 |
About The Battlecons
The Battlecons live for causing chaos. Not necessarily killing, but most definitely fighting. Any terrain, any environment, any way they can. Primarily made of of ground-mode fighters, and a high proportion of femmes built like industrial metal presses, this team has the wild, reckless abandon and insanity of the Stunticons combined with the tactics and skills of the Combaticons.
To them, the war is a game. They're not oblivious to the costs, but they do avoid killing foes when they can. Stasis lock only. It's a collective personality quirk that works in their favor nine out of ten times. The increased cost of repairs and the demoralizing effect on the Autobots is enough to keep command off their back.