Mission #124295:
Assault on Metroplex
The Decepticons have won the mission.
# | Transformer | Level | Final Condition | Score | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
|
10 |
Injured (63% health) |
56,436 xp €2,930 |
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2 |
|
9 |
Stasis lock (0% health) |
37,888 xp €407 |
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Mission log
Action | Status | |||
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00:09 | TransGoJoeBot transforms into a Helicoptor and strafes First Aid. TransGoJoeBot strafes First Aid. TransGoJoeBot strafes First Aid. TransGoJoeBot strafes First Aid. TransGoJoeBot strafes First Aid. | First Aid is slightly damaged (86% power remaining). First Aid is slightly damaged (77% power remaining). First Aid is injured (69% power remaining). First Aid is injured (60% power remaining). First Aid is injured (52% power remaining). |
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00:19 | First Aid attacks TransGoJoeBot with a XS2 Ionised Null-Ray. TransGoJoeBot transforms into a Helicoptor and avoids the attack! |
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00:24 | First Aid misses TransGoJoeBot with a XS2 Ionised Null-Ray. | |||
00:34 | First Aid hits TransGoJoeBot with a XS2 Ionised Null-Ray. | TransGoJoeBot is slightly damaged (98% power remaining). | ||
00:53 | First Aid hits TransGoJoeBot with a XS2 Ionised Null-Ray. | TransGoJoeBot is slightly damaged (95% power remaining). | ||
01:09 | TransGoJoeBot misses First Aid with a Reaver-Obliteration Orbital Platform. | |||
01:13 | First Aid attacks TransGoJoeBot with a XS2 Ionised Null-Ray. TransGoJoeBot transforms into a Helicoptor and avoids the attack! |
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01:41 | First Aid hits TransGoJoeBot with a XS2 Ionised Null-Ray. | TransGoJoeBot is slightly damaged (93% power remaining). | ||
01:51 | TransGoJoeBot hits First Aid with a Reaver-Obliteration Orbital Platform. | First Aid is damaged (33% power remaining). | ||
02:06 | First Aid transforms into a Heavy Rescue Vehicle and rams TransGoJoeBot. | TransGoJoeBot is injured (63% power remaining). |
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02:20 | TransGoJoeBot transforms into a Helicoptor and strafes First Aid. TransGoJoeBot strafes First Aid. TransGoJoeBot strafes First Aid. TransGoJoeBot strafes First Aid. | First Aid is severely injured (19% power remaining). First Aid is severely injured (11% power remaining). First Aid is severely damaged (2% power remaining). First Aid has gone into stasis lock! |
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