Mission #151597:
Inferno: Treason
The Decepticons have won the mission.
# | Transformer | Level | Final Condition | Score | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
|
8 |
Stasis lock (0% health) |
178,176 xp €1,044 |
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2 |
|
11 |
Severely injured (13% health) |
33,752 xp €2,953 |
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Mission log
Action | Status | |||
---|---|---|---|---|
00:08 | WarTime misses Deflection with a Fusion Cannon. | |||
00:13 | Deflection misses WarTime with a Drohung-Tipped Vermittlung. | |||
00:35 | Deflection transforms into a Strong Land Animal and rams WarTime. | WarTime is injured (75% power remaining). |
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00:43 | WarTime transforms into a Tank and strafes Deflection. WarTime strafes Deflection. WarTime strafes Deflection. WarTime strafes Deflection. | Deflection is slightly damaged (82% power remaining). Deflection is injured (75% power remaining). Deflection is injured (65% power remaining). Deflection is injured (60% power remaining). |
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00:51 | Deflection misses WarTime with a Drohung-Tipped Vermittlung. | |||
01:23 | Deflection hits WarTime with a Drohung-Tipped Vermittlung. | WarTime is injured (71% power remaining). | ||
01:26 | WarTime transforms into a Tank and strafes Deflection. WarTime strafes Deflection. WarTime strafes Deflection. WarTime strafes Deflection. | Deflection is damaged (49% power remaining). Deflection is damaged (39% power remaining). Deflection is severely injured (30% power remaining). Deflection is severely injured (22% power remaining). |
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01:42 | Deflection transforms into a Strong Land Animal and strafes WarTime. | WarTime is injured (57% power remaining). |
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02:31 | WarTime hits Deflection with a Fusion Cannon. | Deflection is severely damaged (8% power remaining). | ||
02:39 | Deflection transforms into a Strong Land Animal and strafes WarTime. Deflection strafes WarTime. Deflection strafes WarTime. Deflection strafes WarTime. Deflection strafes WarTime. Deflection strafes WarTime. | WarTime is damaged (47% power remaining). WarTime is damaged (39% power remaining). WarTime is damaged (33% power remaining). WarTime is severely injured (27% power remaining). WarTime is severely injured (22% power remaining). WarTime is severely injured (13% power remaining). |
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02:48 | WarTime transforms into a Tank and rams Deflection. | Deflection has gone into stasis lock! |
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