Mission #192415:
Protect the Weapon Facilities
The Autobots have won the mission.
# | Transformer | Level | Final Condition | Score | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
|
10 |
Damaged (38% health) |
88,728 xp €2,790 |
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2 |
|
9 |
Stasis lock (0% health) |
70,656 xp €1,173 |
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3 |
|
9 |
Stasis lock (0% health) |
65,536 xp €929 |
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4 |
|
9 |
Severely injured (14% health) |
49,816 xp €2,030 |
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Mission log
Action | Status | |||
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00:04 | Deflection hits Pandemic with a Drohung-Tipped Vermittlung. | Pandemic is slightly damaged (83% power remaining). | ||
00:08 | Render transforms into a Tank and rams Deflection. | Deflection is injured (72% power remaining). |
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00:14 | Flame transforms into a Tank and strafes Pandemic. Flame strafes Render. Flame strafes Render. Flame strafes Render. Flame strafes Pandemic. Flame strafes Render. Flame strafes Pandemic. | Pandemic is injured (71% power remaining). Render is slightly damaged (91% power remaining). Render is slightly damaged (81% power remaining). Render is injured (72% power remaining). Pandemic is injured (60% power remaining). Render is injured (67% power remaining). Pandemic is damaged (49% power remaining). |
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00:18 | Deflection hits Render with a Drohung-Tipped Vermittlung. | Render is injured (61% power remaining). | ||
00:28 | Pandemic transforms into a Repair Tank and repairs Render. | Render has been fully repaired! |
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00:31 | Flame transforms into a Tank and rams Render. | Render is injured (72% power remaining). |
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00:39 | Pandemic transforms into a Repair Tank and strafes Deflection. Pandemic strafes Deflection. Pandemic strafes Deflection. Pandemic strafes Flame. Pandemic strafes Flame. Pandemic strafes Flame. | Deflection is injured (53% power remaining). Deflection is damaged (44% power remaining). Deflection is damaged (36% power remaining). Flame is slightly damaged (93% power remaining). Flame is slightly damaged (83% power remaining). Flame is slightly damaged (77% power remaining). |
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00:41 | Deflection transforms into a Strong Land Animal and rams Render. | Render is injured (51% power remaining). |
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00:47 | Flame transforms into a Tank and rams Render. | Render is severely injured (27% power remaining). |
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00:51 | Render transforms into a Tank and strafes Flame. Render strafes Flame. | Flame is injured (62% power remaining). Flame is injured (54% power remaining). |
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00:58 | Flame hits Pandemic with a Atomic Fire Breath. | Pandemic is severely injured (28% power remaining). | ||
01:13 | Deflection transforms into a Strong Land Animal and rams Pandemic. | Pandemic is severely damaged (5% power remaining). |
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01:27 | Flame hits Render with a Atomic Fire Breath. | Render is severely injured (23% power remaining). | ||
01:37 | Deflection hits Pandemic with a Drohung-Tipped Vermittlung. | Pandemic has gone into stasis lock! | ||
01:39 | Render transforms into a Tank and strafes Deflection. Render strafes Flame. Render strafes Deflection. Render strafes Flame. | Deflection is severely injured (24% power remaining). Flame is damaged (44% power remaining). Deflection is severely injured (14% power remaining). Flame is damaged (38% power remaining). |
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01:45 | Flame hits Render with a Atomic Fire Breath. | Render is severely injured (19% power remaining). | ||
01:59 | Deflection misses Render with a Drohung-Tipped Vermittlung. | |||
02:09 | Flame transforms into a Tank and rams Render. | Render has gone into stasis lock! |
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