Mission #250826:
Lumberjack match
The Decepticons have won the mission.
# | Transformer | Level | Final Condition | Score | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
|
10 |
Injured (59% health) |
216,492 xp €3,048 |
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2 |
|
11 |
Stasis lock (0% health) |
41,984 xp €451 |
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Mission log
Action | Status | |||
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00:10 | Strike-Eagle hits SEAKNIGHT with a Fusion Cannon. | SEAKNIGHT is slightly damaged (95% power remaining). | ||
00:12 | SEAKNIGHT attacks Strike-Eagle with a Fusion Cannon. Strike-Eagle transforms into a Fighter and avoids the attack! |
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00:21 | Strike-Eagle hits SEAKNIGHT with a Fusion Cannon. | SEAKNIGHT is slightly damaged (89% power remaining). | ||
00:30 | Strike-Eagle transforms into a Fighter and strafes SEAKNIGHT. Strike-Eagle strafes SEAKNIGHT. Strike-Eagle strafes SEAKNIGHT. Strike-Eagle strafes SEAKNIGHT. | SEAKNIGHT is injured (69% power remaining). SEAKNIGHT is injured (62% power remaining). SEAKNIGHT is injured (54% power remaining). SEAKNIGHT is damaged (44% power remaining). |
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00:37 | SEAKNIGHT misses Strike-Eagle with a Fusion Cannon. | |||
00:56 | SEAKNIGHT attacks Strike-Eagle with a Fusion Cannon. Strike-Eagle transforms into a Fighter and avoids the attack! |
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01:21 | SEAKNIGHT transforms into a Space Shuttle and strafes Strike-Eagle. SEAKNIGHT strafes Strike-Eagle. SEAKNIGHT strafes Strike-Eagle. SEAKNIGHT strafes Strike-Eagle. SEAKNIGHT strafes Strike-Eagle. | Strike-Eagle is slightly damaged (89% power remaining). Strike-Eagle is slightly damaged (79% power remaining). Strike-Eagle is injured (72% power remaining). Strike-Eagle is injured (67% power remaining). Strike-Eagle is injured (59% power remaining). |
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01:23 | Strike-Eagle misses SEAKNIGHT with a Fusion Cannon. | |||
01:48 | Strike-Eagle hits SEAKNIGHT with a Fusion Cannon. | SEAKNIGHT is damaged (38% power remaining). | ||
01:59 | Strike-Eagle transforms into a Fighter and strafes SEAKNIGHT. Strike-Eagle strafes SEAKNIGHT. Strike-Eagle strafes SEAKNIGHT. Strike-Eagle strafes SEAKNIGHT. | SEAKNIGHT is severely injured (20% power remaining). SEAKNIGHT is severely injured (13% power remaining). SEAKNIGHT is severely damaged (4% power remaining). SEAKNIGHT has gone into stasis lock! |
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