The new IDW Publishing cross-franchise event REVOLUTION is not limited to ROM the Spaceknight, the Transformers and G.I. Joe, though the latter two are probably the biggest players so far and the foundation of the setting, and the former was reintroduced into the IDW universe almost explicitly for and due to the event. Other licensed properties are part of the mix, with M.A.S.K., Micronauts and Action Man taking a little slice of the action for themselves too!
This occasional feature on Seibertron.com is a one-off (three-off?) write-up on those other titles that don't fall under the robots categories, so you may go find more comics if you like what you see. The reviews are brief, with an eye to connecting them to the wider story and what readers might enjoy coming from a Transformers perspective, so please keep that in mind. [For an alternate and more systematic look at how Revolution is currently working out, see ScottyP's comics FAQ here!]
With order then...
Micronauts #1-#6, Revolution #1
Cullen Bunn, whom regular comics readers will undoubtedly recognise from several Marvel and other titles, dives deep into the Microverse, reigniting a spark in a very very old and dormant fire that not many may have remembered. However, he does so with such gusto and charm, even in the obnoxiously 80s patina that most of these properties have, that you can't help but chuckle at the interactions and overt cheese of some of the scenes. The Biounits, Acroyears, names - they just made me giggle so much, reading them in 2016. At the same time, Baron Karza is beautifully nuanced as a villain, and actually has a good characterisation through the Revolution book itself.
Bonus: Direct and unexpectedly good link to Cybertronian lore. Ties up with Transformers franchise in general, with things discussed in Titans Return, and with the covers teasing
Malus (but not really): The cheese. The name Shazraella.
M.A.S.K. Revolution #1
As it hasn't had enough time to go anywhere significant, there's not really too much to say about this one-shot comic - if not that it's probably the most played down and yet the most direct in terms of how G.I. Joe and Earth in general are planning to respond to the Cybertronian contingent and the perceived threat that Optimus's annexation of the planet to the Council of Worlds constitutes for, well, us. Written by Brandon Easton, with visuals from Tony Vargas and Jordi Esquin, the book is a crisp if slightly by the numbers origin story of the Kommand at the hands of Miles Mayhem, building to some interesting dynamics with the Joe envoy Scarlett. And then, it just... stops. Which is a shame. (But will start/continue in November as its own series!)
Bonus: Ego trips all over the place.
Malus: Ego trips all over the place.
and ROM the Spaceknight #1-#3, Revolution #1
(takes place in between issues. maybe. possibly. or before.
Currently running through three issues of its new ongoing series, with Chris Ryall and Christos Gage at the helm, the return of the Solstar order knight had a very promising beginning, with a bit of a plateau after the second issue hit. With a giant team taking control of the art, there are some really sweet spots visually too, but sometimes the story just doesn't hit the right beats enough to hold it all together.
Bonus: The designs (Wraiths and Rom in particular) are fantastic, and the book is the one that will providing the biggest cohesive for the various threads and titles so far, with its planet/universe wide conspiracies.
Malus: May not be one to follow too closely if it doesn't catch you immediately, and it does have a lot of Ryallisms (compare: Onyx), but that may be your thing!
Seibertonians, our Gallery Quest continues, this time with the strange line that is Q-Transformers. This line has given us transformer versions of characters like Snoopy and Hello Kitty, so every once in a while, it's nice to go back to your roots. Such is the case today, as we'll be taking a look at Arcee, Ratchet, Ironhide, Ultra Magnus, and Jet Fire, as well as the Black Optimus Prime (Nemesis Prime) and Black Megatron variants. Check a handful of images below and click on any of them to be taken to the full galleries!
Ladies and Gents of Seibertron, we've got a few new galleries for you today from the Playskool Rescue Bots line! We'll be focusing on the various incarnations of Morbot, Hoist, and Medix toys (including the older Rescue Bots versions of the latter two). Check out a selection of images below, and click on any of the images to be taken to full galleries for each character!
Seibertronians, it's time again to add our ever-growing collection of Transfomer toy galleries! This time we'll be taking a look at Takara Legends Legends LG-03 Tankor, LG-04 Roadbuster and LG-05 Whirl! Check a hand-picked, locally grown selection below, and click on any of the images to be taken to the full galleries!
Seibertronians, it is time. It certainly has been a journey full of ups and downs, curves, and many, many problems. But like all other journeys this one must come to an end. The curtains are starting to close. It is time. Time to review the final episode of Machinima's Combiner Wars series.
We start with Windblade. She is floating in a Harry Potter and the Deathly Hallows-style afterlife dream sequence. A voice wakes her. She realizes it belongs to metroplex. He tells her that the titans have been listening to her thoughts, and don't like the anger they've seen within them. Fear leads to Anger. Anger leads to hate. Hate leads to suffering.
She apologizes for what she's done, but the titans remind her of who she truely is. She wakes up again on cybertron, because death means nothing.
And then, and then!!As if being able to take down a Combiner with a swipe of her sword or stop a friggin' BLACK HOLE WITH HER TURBINES wasn't enough for her, Windblade gets to take complete control of Metroplex! Awesome potential there for a entertaining story, right? Well... It's just his arm...That's it.
Yes, that's right. Metroplex's arm makes a surprise appearance for some reason.
Friggin' called it! Well, sorta
A quick note: Starscream's...well...screams are absolutely horrendous. Nearly unwatchable. They sound like some tormented demon baby.
Windblade smashes the titan's limb onto starscream, grabbing hold of him so Prime and Megatron can have a clear shot.
Now comes one of the top five moments in the series: Megatron turns into a gun. Yes, not only does this Megatron have a gun mode, but he's a triple changer. There's something for everyone to enjoy. I seriously, SERIOUSLY, love this Megatron. Awesome!
Prime arms himself with Megatron, taking that one final shot at Starscream, destroying him.
Optimus checks on Windblade, and is surprised to learn she's still alive. Megatron approaches with the (somehow still intact) enigma of Combination. Seriously though, if an explosion of that caliber couldn't destroy it, I find it unlikely that anything Optimus or Megatron could do would. But then again, maybe Windblade can pull out another Dues Ex Machina magic power and destroy it single-handedly.
Megatron, Prime and Windblade have a quick conversation about what to do with the Enigma, and Megatron literally mentions how he's "more than meets the eye", as the entire audience participates in a collective eye roll.
Har har har
It's decided (by pretty much just Windblade) that the Enigma belongs to the combiners, and it's presented to Victorion. She does this weird chest-merge thing with it, sort of like the Matrix of Leadership, but more gross.
The council finally reappears for one last time, just long enough for Windblade to tell them that the Titan's have returned.
But then! Just when you thought it was over, we're teased with a shot of what is presumably Fort Max's head. Yep. Seriously.
Pfft. As if.
Well, I'm sure we'll be seeing that half a year after the Titan's Return toy line ends.
And that's it. That's the end. Of the whole thing. Some final, final thoughts:
I'd like to look at pros first before I get to my usual thoughts, because I feel that the good things about this series have been kind of trampled by the band wagon hate. I'd like to bring some of those good things to a greater light.
The art style:
Although it does occasionally have its problems, the animation and art style are very visually pleasing, and have a great feel to them. The character models are new, but inspired, and suit each character well. I know it's very attractive to many fans to have toys that look like they just came off the screen, and vice versa. This delivers tenfold in that front. You almost couldn't get closer in some cases.
The color pallets used are very attractive, rich, and occasionally stunning. Like this! I want this framed!
It's very beautiful sometimes, and is a highlight of the series. I wish it would have given us some more landscape shots, where this could have really shined.
Another positive would be most of the voice acting. Megatron, Starscream and Prime are done extreme justice here, and Rodimus and The Mistress of Flame are good most of the time, save for one or two lines here and there. I also don't mind the voice of Metroplex, Devastator, or Victorion. These are all well done, and, as I've said, did great with what they were given to work with.
Speaking of Megatron, I'm not exaggerating when I say that if this isn't one of my favorite incarnations of the character, it's by far the most interesting. I love every aspect of him. He's voiced perfectly, his personality is spot on, and his triple-changer ability satisfies the TankknotGuun camp and the GuunnotTankk camp, which, in my experience, is pretty damn near impossible. Boy, Machinima, you got a lot of things wrong but when you get something right you get it right!
Outstanding job. A+.
And that brings me to my thoughts. I don't hate this series. I don't. I just don't like it, either. The middle of the series was enjoyable, good, above par, even by standards set outside of the series. But the beginning was an absolute train wreck, and the ending was a textbook Dues Ex Machina situation. I feel that if it had just done a handful of things differently, it could have been unprecedentedly good. And hey, maybe if a Titan's Return series does happen, they'll take some of the criticism in stride and make it what I know it has the potential to be.
And that is it. All eight episodes, all eight weeks. I have to say that while the programme wasn't always enjoyable, these reviews were. I hope that you all had as much fun reading them as I had writing them. And while the Combiner Wars have indeed ended, who knows, maybe I'll review Another series some day. Thanks for reading my rants and rambles, it's been a ride, for sure, and a pleasure!
Wanna relive the journey? All of the episodes are available now for free on Go90 and Machinima's YouTube channel.
And, as always, thank you for keeping it tuned to seibertron.com, your best source for Transformers news (and reviews!) on the net!
Seibertron recently unveiled the gallery for Combiner Wars Computron and now we have his Japanese fraternal twin to share with you in this gallery of the Unite Warriors UW-08 Technobots Combiner Computron Set. This is historically unprecedented in the hobby where both Takara and Hasbro are releasing such different versions of a character. It's not just a change in deco, or head or some extra tooling, but a major change in toys constituting the same combiner. As you will see from the comparisons, the only toy which is the same in both sets is Afterburner, who still has a very different paint scheme and accessories from the Hasbro version. Every other member either has new tooling or is a completely different mold, which is the case for Nosecone, Strafe and Lightspeed. They are all sporting heads never released by Takara yet and all feature their own individual and unique guns which can be combined to give Computron a nice big techno assault rifle (or even a bow).
Enjoy the images below where we compare all the figures. Have you decided which one you are getting yet? If you have both, which do you prefer? Let us know in the discussion!
Welcome, Seibrtronians, to the Combiner Wars Review Extravaganza! In a celebration of the Machinima Combiner Wars series and it's conclusion, I'll be posting episode 7's reivew and then, later today (or potentially tomorrow), I'll share my review of the finale (along with some final final thoughts) as well! It'll be one big day of celebration and thanking primus it's over. Let's look at Episode 7.
We open on Cybertron once again, and see Starscream has finally formed into his "Combiner Combiner" mode. Megatron takes a shot at him, but is thrown across the city, smashing into a building.
While Optimus runs to Megatron, Starscream deals with the amount of power he posses. He envelops him, and he explodes. Bits of the various combiners are thrown across the landscape, and a piece of Computron tries to take out Prime. Ah, Geez, Rick, what are we gonna do now?
Starscream emerges from the rubble, now only a ball of Galactic Glitter Glue with a head, and launches some missiles(?) from his shoulders(?) at the city below. Optimus and Co. dodge the incoming debris, as Starscream starts making a black hole, sucking all of his loose parts in. Pictured: Starscream
He "throws" the black hole at Optimus and Megatron, but here comes Windblade, saving the day again with her Turbine Attack, which can apparently stop the force of an inverted star.
Never knew. I...I hate this episode
Windblade follows this up by rushing the literal Screaming Star, while he shoots what sounds to be lasers trying to connect to dial-up internet out of his mouth.
If they lasted any longer, you would have started to hear the Windows XP boot-up noise, too
Windblade is somehow able to block the large, continuous beams of pure energy with her thin sword, but is finally taken down by a lightning blast from Starscream. She falls, many stories, and lands on the ground. Optimus and Megatron have a moment to mourn her before Starscream jumps at them, Screaming and laughing. I...I really hate this episode
Okay, Final thought time:
Why? Why? You had potential here, those couple of episodes in the middle of the series were great, compared to what has come before and after them. Why make Starscream's plot a cliche Starscream plot? You already had one of the most interesting Megatrons we've ever gotten, why couldn't you have left Starscream be and have one of the most interesting Starscreams we've ever gotten? I want you to challenge my perception of what I already know about these characters, or I want to be pleasantly surprised with a interesting continuation of what I know and love. This series can't decide which of those it wants to be, so it fails miserably at both. It's not a good new idea, or perhaps just poorly executed, and it's not a good continuation of the same old same old. What is it trying to be? -gasp- Father! Please! Help!
I think this series could have been good, (heck, it could have been great) if it would have picked a lane. As it sits, it comes across as a slapped together mess, with 0 pacing and no cohesive, understandable plot until halfway through act 4. And even then it makes no sense.
If your going to go back on your set idea of different, more civil, changed Starscream, give him a viable motive. He is literally already one of the rulers of Cybertron. He couldn't climb the latter more if he tried. He even said how he convinced the public to trust him. He's where he wants to be! Where he's always wanted to be. Why would he ruin that? Why? To be continued
Tune in later today/tomorrow when we continue our celebration and conclude the series with the review of episode eight!
And, as always, I'm the Nostalgia Critic, I remember it so you don-wait, wait, no. Wrong thing.
And, as always, keep it right here, on seibertron.com for all your latest Transformers news (and reviews!).
Every two weeks, Seibertron.com brings you a Top 5 list related to all things Transformers written by me, your fellow editor. These are my opinions (just like movie or game reviews hosted by sites are still just the opinion of one person) so what matters most is what you guys think of the topic or list, and I hope to see your own lists or comments on omissions and ranking. Let's have fun! All previous lists can be found here.
Top 5 Best Retools Amongst Transformers Toys
We now live in a world of heavy mold reuse where at the very planning of an entire line, designers look at how they can make the most of a design and reuse elements to the point where we now even Hasbro has switched from using the word "retool" to "pretool". It sometimes brings about a negative connotation since toys may not feel as unique, even though the output of new molds remains constant. So in light of this, I would like to look back at some amazing retools we have gotten in the past showing how amazing toys have been the product of retools.
5. Transformers Adventure TAV30 Battle Grimlock
This is a perfect example of a well realized extensive retool that I would be more than happy to drop money on (and even import, in this case). Let's get one thing straight first, that initial Fall of Cybertron Grimlock mold was not great. This retool ameliorates it by reapropriating it as the definitive Grimlock for one's Robots in Disguise collection. While the paint scheme is definitely different, the mold itself is mostly completely new, changing the initial mold while keeping all the tabbing and transformation intact. Just look at the tail in this shot below:
There are of course totally new parts like the Dinosaur head, which really make him different looking in dino mode, but that is impressive is how they retooled the original mold to have spikes all throughout to merge the completely new parts with those that were retooled, making him seem like a totally different toy. Not only a different toy, but a toy that was made for this line, and that is the biggest credit I could give to this toy. It doesn't look out of place, and is instead more than welcome in the line up even though the base toy has nothing to do with this line or aesthetic.
This one is best explained through pictures. These toys will always amaze me for the simple reason that there were two main Ultra Magnus designs in the Prime toyline at two different scales (Voyager and Commander). In each scale, one mold was an original mold (YAY!) and one was an Optimus retool (Boo!). And yet, in both cases, the Optimus retool surpassed the original mold, both in complexity, G1 homage, toon accuracy and poseability. It was this toy that made me rethink my entire philosophy on retools and where they have a place. Below you will find Ultra Magnus next to the original mold in both alt mode and robot mode as well as the retool next to the original mold just to show you how significant it was.
3. Classics Conehead Seekers
These are by far the best rendition of the coneheads in terms of show accuracy, both in looks and when it comes to replicating how they transformed on the show, and it's handled in such a smart way as a retool of the classics seeker mold. The original mold was very good but it had that extra nosecone kibble in the back of the head which looked off. The conehead retool reworks that entire nosecone area to make the nosecone actually be the top of the robot's head ala G1 but with way better proportions. This is a feat even the MP couldn't pull off, relying on the illusion of a nosecone head leaving the actual nosecone in the back. What is awesome about this retool is that by reworking that nosecone area, there is no more extraneous kibble. It ends up being a perfect robot mode and a perfect rendition of the G1 chracters with no fake parts.
The original mold was pretty cool in an odd kind of way with the very kibble heavy bot mode and third mode which consisted of a dead Triceratops. Killer punch takes it up an extra step. A triceratops head for a hand is pretty cool, but you know what's cooler? Being able to fire it into a bot's face! Yeah, Takara retooled the mold so that the triceratops head could actually be spring launched from the robot's arm. They also took the opportunity of this remold to change the Dinosaur's head to give us a Styracosaurus instead, making the mold even more original, along with giving us a better hand weapon in the form of a big curved blade hidden as his tail.
I feel this is the last great hurrah for what we knew as retools, meaning a mold based on another one with modifications, and the start of something new with toys toys based on another coming out quickly showing a certain amount of planning. I say this because after this toy, the idea of a retool, as we know it changed. Hasbro brought in pretools like the Combiner Wars line which was all designed at the same time, regardless of when toys got released, and that was followed by trend of reusing parts or egineering amongst different toys. In this case though, I feel confident calling this a retool, and a beautiful one at that, since it is clear what the basis for Springer was as opposed to Sandstorm. Springer's look comes right from Nick Roche's last stand of the Wreckers and both his alt modes are modernized versions of what they were in G1. Sandstorm though feels more in line with the Neo G1 look of the Universe line with his alt modes being more homages to the ones he had in the past, springboarding off the Springer design and making the most of it. What is fascinating is that amongst the differently shaped parts are totally new parts that change the transformation. As with TAV Battle Grimlock above, it is such a miraculous moment when you transform a toy that is said to be a retool and you discover something new. The reason this guy gets the top spot is because not only is the retooling extensive, but it brings in fixes to the mold. It tabs in together better and I am really impressed at how he can still stand with all that back kibble, which adds to his striking and dynamic look. It's just amazing to have a retool that feels like having a new toy that kicks ass all on his own.
Honourable Mentions: I am using this spot for something that we wouldnt think of right away but that really needs to be mentioned: Masterpiece Starscream. The reason he wasn't obvious to me is because usually a retool means a different version of the character or more likely a different character all together. In Starscream's case, the retool doesnt change anything about his identity or personality, it just makes the toy more G1 accurate and overall better (at least in theory). At first it might seem like the big difference is how the long pieces of jet kibble are integrated into his legs rather than be left hanging there, or that he now has heels that pop out of flaps, but there is more. In truth there are more changed parts than unchanged parts in this figure and the retool becomes one of the more extensive retools in Transformers history. But since the situation is different from the rest of the characters on this list, I preffered mentionning him here (I wouldn't have known where to place him, how about you?). Just look at the undercarriage a bit to see that almost every facet is different. And in robot mode, it is literally from head to toe.
Welcome to the Seibertron.com Transformers Photo Challenge. Every challenge has a theme and suggested guidelines to follow. To participate, just post your pictures in the discussion below. The TFPC is just about having fun and is for all skill levels. Previous challenges can be found here.
Well howdy, the theme this time around is something that is dear to the hearts of a lot of Transformers fans; Transformers: The Movie. With the 30th Anniversary release just a few short days away, you are tasked with recreating your favorite scenes from the movie. This challenge doesn't require much of a description, so instead we'll leave you with a few pieces of inspiration.
As always, set up your bots and show us what you got
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