BotCon 2012 Coverage - Longarm Customizing Class
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by Burn Wed Apr 25, 2012 8:54 pm
- Burn
- Forum Admin
- Posts: 28771
- News Credits: 226
- Joined: Mon Jun 30, 2003 3:37 am
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by Screamfleet Wed Apr 25, 2012 8:58 pm
I might have to get a jazz to make one myself.
-

Screamfleet - Pretender
- Posts: 744
- Joined: Sat Nov 21, 2009 8:49 pm
- Strength: 7
- Intelligence: 7
- Speed: 9
- Endurance: 7
- Rank: 5
- Courage: 8
- Firepower: 7
- Skill: 7
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by Rated X Wed Apr 25, 2012 9:54 pm
And why in the blue hell is the guy in the last picture dressed like puss in boots ???
- Rated X
- Banned
- Posts: 8420
- Joined: Mon Dec 08, 2008 7:25 pm
- Location: Miami, Florida
- Strength: 5
- Intelligence: 8
- Speed: 2
- Endurance: 10
- Rank: 7
- Courage: 10+
- Firepower: 10+
- Skill: 8
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by Autobot032 Wed Apr 25, 2012 10:00 pm
Rated X wrote:Im sorry, I just dont like the concept. Dumb. Just plain dumb. Especially with Generations Shockwave just a few months away. At least when Funpub made "young Kup" in 2009, they did it a couple years before Generations Kup came out. I dont see any people using this figure to stand in as Shockwave.
And why in the blue hell is the guy in the last picture dressed like puss in boots ???
I..uh..wow, that's a fancy hat.
- Autobot032
- Matrix Keeper
- Posts: 9051
- News Credits: 668
- Joined: Fri Oct 27, 2006 4:51 am
- Location: I don't know!
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by triKlops Wed Apr 25, 2012 10:30 pm
however, regardless of definition of customizing, this is a cool toy to walk away with after the con
-

triKlops - Gestalt
- Posts: 2024
- News Credits: 9
- Joined: Tue Jan 19, 2010 2:35 am
- Location: Rhode Island
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by Tigertrack Thu Apr 26, 2012 7:45 am
After feeling shafted from having them do figures that would be great as collector's club, or exclusive releases; G2 Sideswipe, and Animated Minerva, I feel like this is a good choice.
If I were in the class, I would feel happy about being able to make a Shockwave, and cool that it refers to his Alternator/BT. As a collector, I don't feel like I got shafted because I am not there, because this is not a figure that is a MUST HAVE, like the other two.
Great choice, FunPub, HASbro, and Mr. Tessman.
-

Tigertrack - Matrix Keeper
- Posts: 9633
- News Credits: 1082
- Joined: Mon Jun 30, 2003 8:08 am
- Strength: 6
- Intelligence: 8
- Speed: 7
- Endurance: 7
- Rank: 10+
- Courage: 9
- Firepower: 8
- Skill: 10
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by Jelze Bunnycat Thu Apr 26, 2012 7:53 am
And get this: in the Classicsverse (which ignores the Marvel UK and G2 comics) the real Shockwave is nothing more than a head hooked on life support. So the disguise works as the real Shockwave is out of commission.
- Jelze Bunnycat =:3
Looking for:
- TR Furos (Hardhead's head) and Crashbash (lost him
- PotP Punch head
- TR Galvatron right arm (the gun one)
- CW Brake-Neck/UW Wildrider, CW Offroad
- TR Twinferno & Grotusque
- Greenlight, Lancer and PotP Elita-1
- Legacy Core Slug, Sludge & Snarl
- Spare CW HFGs (Air Raid/Skydive)
-

Jelze Bunnycat - God Of Transformers
- Posts: 19467
- News Credits: 241
- Joined: Thu Feb 17, 2005 6:45 am
- Location: McKinney, Texas, USA; Delft, the Netherlands
- Strength: 5
- Intelligence: 9
- Speed: 8
- Endurance: 7
- Rank: 1
- Courage: 8
- Skill: 5
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by Kibble Thu Apr 26, 2012 9:12 am
tigertracks 24 wrote:I like this as a choice for them to do.
After feeling shafted from having them do figures that would be great as collector's club, or exclusive releases; G2 Sideswipe, and Animated Minerva, I feel like this is a good choice.
If I were in the class, I would feel happy about being able to make a Shockwave, and cool that it refers to his Alternator/BT. As a collector, I don't feel like I got shafted because I am not there, because this is not a figure that is a MUST HAVE, like the other two.
Great choice, FunPub, HASbro, and Mr. Tessman.
I said the same thing in a post elsewhere. This is a really cool figure I'd love to have if it were a half-way reasonable price, but at the same time, nothing that leaves a gaping hole in my collection by not having. And it has a bunch of cool references to other figures. Exactly what a figure of this nature should be IMO.
-

Kibble - City Commander
- Posts: 3620
- News Credits: 3
- Joined: Thu Aug 23, 2007 8:54 am
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by GuyIncognito Thu Apr 26, 2012 9:20 am
-

GuyIncognito - Faction Commander
- Posts: 4722
- News Credits: 12
- Joined: Thu Dec 06, 2007 10:06 am
- Location: Bucks County, Pennsylvania
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by Tigertrack Thu Apr 26, 2012 9:31 am
GuyIncognito wrote:I love the addition of the Shockwave head as an homage to the Alternators figure. I'd buy this in a heartbeat if it was a retail release. But now I'm even MORE confused as to why they're calling it "Longarm". Did they just pull a random name out of a hat?
AS far as I know, without reviewing the fiction again, it is in relation to Animated's Shockwave being Autobot Longarm when he was infiltrating the Autobot Communications.
Why they did not just call it Alternators Shockwave or what not, has to do with that fiction piece that was brought up a few posts earlier.
-

Tigertrack - Matrix Keeper
- Posts: 9633
- News Credits: 1082
- Joined: Mon Jun 30, 2003 8:08 am
- Strength: 6
- Intelligence: 8
- Speed: 7
- Endurance: 7
- Rank: 10+
- Courage: 9
- Firepower: 8
- Skill: 10
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by RiddlerJ Thu Apr 26, 2012 9:33 am
-

RiddlerJ - Godmaster
- Posts: 1790
- Joined: Tue Oct 16, 2007 9:29 pm
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by Jelze Bunnycat Thu Apr 26, 2012 9:37 am
RiddlerJ wrote:Wait! So will the figure have an actual Shockwave head and gun or be a straight Jass repaint?
Both. The choice is up to the customizer:
Without added pieces: SG Longarm
With newly added pieces: G1 Shockwave
- Jelze Bunnycat =:3
Looking for:
- TR Furos (Hardhead's head) and Crashbash (lost him
- PotP Punch head
- TR Galvatron right arm (the gun one)
- CW Brake-Neck/UW Wildrider, CW Offroad
- TR Twinferno & Grotusque
- Greenlight, Lancer and PotP Elita-1
- Legacy Core Slug, Sludge & Snarl
- Spare CW HFGs (Air Raid/Skydive)
-

Jelze Bunnycat - God Of Transformers
- Posts: 19467
- News Credits: 241
- Joined: Thu Feb 17, 2005 6:45 am
- Location: McKinney, Texas, USA; Delft, the Netherlands
- Strength: 5
- Intelligence: 9
- Speed: 8
- Endurance: 7
- Rank: 1
- Courage: 8
- Skill: 5
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by GuyIncognito Thu Apr 26, 2012 9:44 am
tigertracks 24 wrote:GuyIncognito wrote:I love the addition of the Shockwave head as an homage to the Alternators figure. I'd buy this in a heartbeat if it was a retail release. But now I'm even MORE confused as to why they're calling it "Longarm". Did they just pull a random name out of a hat?
AS far as I know, without reviewing the fiction again, it is in relation to Animated's Shockwave being Autobot Longarm when he was infiltrating the Autobot Communications.
Why they did not just call it Alternators Shockwave or what not, has to do with that fiction piece that was brought up a few posts earlier.
OK, I can see the connection to the Animated storyline, but in that storyline Shockwave disguised himself in a form that resembles the form Longarm usually takes: a crane. "Disguising" himself as a purple car and calling himself Longarm seems like a pretty lousy disguise.
-

GuyIncognito - Faction Commander
- Posts: 4722
- News Credits: 12
- Joined: Thu Dec 06, 2007 10:06 am
- Location: Bucks County, Pennsylvania
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by Jelze Bunnycat Thu Apr 26, 2012 9:59 am
GuyIncognito wrote:tigertracks 24 wrote:GuyIncognito wrote:I love the addition of the Shockwave head as an homage to the Alternators figure. I'd buy this in a heartbeat if it was a retail release. But now I'm even MORE confused as to why they're calling it "Longarm". Did they just pull a random name out of a hat?
AS far as I know, without reviewing the fiction again, it is in relation to Animated's Shockwave being Autobot Longarm when he was infiltrating the Autobot Communications.
Why they did not just call it Alternators Shockwave or what not, has to do with that fiction piece that was brought up a few posts earlier.
OK, I can see the connection to the Animated storyline, but in that storyline Shockwave disguised himself in a form that resembles the form Longarm usually takes: a crane. "Disguising" himself as a purple car and calling himself Longarm seems like a pretty lousy disguise.
You're missing the point here: his real name is Longarm, he uses the name Shockwave for his disguise, seemingly reversing what Animated did. See my post on the previous page.
- Jelze Bunnycat =:3
Looking for:
- TR Furos (Hardhead's head) and Crashbash (lost him
- PotP Punch head
- TR Galvatron right arm (the gun one)
- CW Brake-Neck/UW Wildrider, CW Offroad
- TR Twinferno & Grotusque
- Greenlight, Lancer and PotP Elita-1
- Legacy Core Slug, Sludge & Snarl
- Spare CW HFGs (Air Raid/Skydive)
-

Jelze Bunnycat - God Of Transformers
- Posts: 19467
- News Credits: 241
- Joined: Thu Feb 17, 2005 6:45 am
- Location: McKinney, Texas, USA; Delft, the Netherlands
- Strength: 5
- Intelligence: 9
- Speed: 8
- Endurance: 7
- Rank: 1
- Courage: 8
- Skill: 5
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by gavinfuzzy Thu Apr 26, 2012 10:10 am
Burn wrote:Blurrz wrote:daimchoc wrote:Would it be possible to get some instructions? I have an extra Jazz that I'd like to make into LongArm as well. Thank you in advance.
Unfortunately the fans who get to go to the class are given sprues that are already colored appropriately from the factory. As in they don't start from a RTS Jazz from scratch, but rather pieces that are likely purple and light grey. I bet most of the time in the class is spent nailing in pins which is quite the pain!
And still I fail to understand why they call it a "customising" class.
I guess it started with a regular retail figure and you had to paint it yourself, hence the "custom" part... But then I guess anyone could do it at home, since you're not provided with airbrushes but regular paints and brushes.
Along the line they started casting the whole figure in different colours, I think it started with G2 sideswipe, cast in black, requiring little to no paint. Dammit, I still would love a black sideswipe.
-

gavinfuzzy - Godmaster
- Posts: 1871
- News Credits: 10
- Joined: Tue Jun 09, 2009 11:14 pm
- Location: Singapore
- Strength: 8
- Intelligence: 10
- Speed: 6
- Endurance: 6
- Rank: 8
- Courage: 8
- Firepower: 7
- Skill: 7
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by RiddlerJ Thu Apr 26, 2012 10:59 am
JelZe GoldRabbit wrote:RiddlerJ wrote:Wait! So will the figure have an actual Shockwave head and gun or be a straight Jass repaint?
Both. The choice is up to the customizer:
Without added pieces: SG Longarm
With newly added pieces: G1 Shockwave
Now I want it.
If I didn't have the consolation that a Classics Shockwave was coming soon anyway, I'd be crying my little eyes out over missing this.
-

RiddlerJ - Godmaster
- Posts: 1790
- Joined: Tue Oct 16, 2007 9:29 pm
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by GuyIncognito Thu Apr 26, 2012 3:49 pm
JelZe GoldRabbit wrote:
You're missing the point here: his real name is Longarm, he uses the name Shockwave for his disguise, seemingly reversing what Animated did. See my post on the previous page.
Oh, so it's not Shockwave disguised as Longarm, it's Longarm disguised as Shockwave. NOW I get it!
Sorry for being so dense! I don't follow the fiction very closely.
-

GuyIncognito - Faction Commander
- Posts: 4722
- News Credits: 12
- Joined: Thu Dec 06, 2007 10:06 am
- Location: Bucks County, Pennsylvania
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by Tigertrack Fri Apr 27, 2012 8:46 am
GuyIncognito wrote:JelZe GoldRabbit wrote:
You're missing the point here: his real name is Longarm, he uses the name Shockwave for his disguise, seemingly reversing what Animated did. See my post on the previous page.
Oh, so it's not Shockwave disguised as Longarm, it's Longarm disguised as Shockwave. NOW I get it!Sorry for being so dense! I don't follow the fiction very closely.
And I've got it now too.
-

Tigertrack - Matrix Keeper
- Posts: 9633
- News Credits: 1082
- Joined: Mon Jun 30, 2003 8:08 am
- Strength: 6
- Intelligence: 8
- Speed: 7
- Endurance: 7
- Rank: 10+
- Courage: 9
- Firepower: 8
- Skill: 10
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by Jelze Bunnycat Fri Apr 27, 2012 10:43 am
tigertracks 24 wrote:GuyIncognito wrote:JelZe GoldRabbit wrote:
You're missing the point here: his real name is Longarm, he uses the name Shockwave for his disguise, seemingly reversing what Animated did. See my post on the previous page.
Oh, so it's not Shockwave disguised as Longarm, it's Longarm disguised as Shockwave. NOW I get it!Sorry for being so dense! I don't follow the fiction very closely.
And I've got it now too.Thanks.
Any time guys. Just don't expect any Sabrblade antics from me
- Jelze Bunnycat =:3
Looking for:
- TR Furos (Hardhead's head) and Crashbash (lost him
- PotP Punch head
- TR Galvatron right arm (the gun one)
- CW Brake-Neck/UW Wildrider, CW Offroad
- TR Twinferno & Grotusque
- Greenlight, Lancer and PotP Elita-1
- Legacy Core Slug, Sludge & Snarl
- Spare CW HFGs (Air Raid/Skydive)
-

Jelze Bunnycat - God Of Transformers
- Posts: 19467
- News Credits: 241
- Joined: Thu Feb 17, 2005 6:45 am
- Location: McKinney, Texas, USA; Delft, the Netherlands
- Strength: 5
- Intelligence: 9
- Speed: 8
- Endurance: 7
- Rank: 1
- Courage: 8
- Skill: 5
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by SJ21 Fri Apr 27, 2012 1:48 pm
I am not going to get one, but some people will be very pleased.
- SJ21
- Godmaster
- Posts: 1559
- Joined: Thu Oct 30, 2008 9:59 am
- Location: Pennsylvania
- Strength: ???
- Intelligence: ???
- Speed: ???
- Endurance: ???
- Rank: ???
- Courage: ???
- Firepower: 10
- Skill: 10
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by Tigertrack Fri Apr 27, 2012 2:02 pm
-

Tigertrack - Matrix Keeper
- Posts: 9633
- News Credits: 1082
- Joined: Mon Jun 30, 2003 8:08 am
- Strength: 6
- Intelligence: 8
- Speed: 7
- Endurance: 7
- Rank: 10+
- Courage: 9
- Firepower: 8
- Skill: 10
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by Dead Metal Fri Apr 27, 2012 2:30 pm
Also
tigertracks 24 wrote:$1,000 on eBay right now.

Jeep! wrote:Why do I imagine Dead Metal sounding exactly like Arnie?
Intah-wib-buls?
Blurrz wrote:10/10
Leave it to Dead Metal to have the word 'Pronz' in his signature.
-

Dead Metal - God Of Transformers
- Posts: 13933
- News Credits: 767
- Joined: Tue May 01, 2007 6:18 am
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by Kibble Fri Apr 27, 2012 4:17 pm
Dead Metal wrote:I keep hearing talk of an optional gun arm for this guy, but so far I haven't seen it. Or does the blaster confuse people?
Alsotigertracks 24 wrote:$1,000 on eBay right now.
I've seen the gun arm, it's not confusion.
Hopefully this thing keeps selling for ridiculous prices...that way it'll be KOed in no time. I want the Shackwave/blast configuration, though.
-

Kibble - City Commander
- Posts: 3620
- News Credits: 3
- Joined: Thu Aug 23, 2007 8:54 am
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by Optimum Supreme Mon Apr 30, 2012 7:33 pm
Burn wrote:Blurrz wrote:daimchoc wrote:Would it be possible to get some instructions? I have an extra Jazz that I'd like to make into LongArm as well. Thank you in advance.
Unfortunately the fans who get to go to the class are given sprues that are already colored appropriately from the factory. As in they don't start from a RTS Jazz from scratch, but rather pieces that are likely purple and light grey. I bet most of the time in the class is spent nailing in pins which is quite the pain!
And still I fail to understand why they call it a "customising" class.
Because if they called it a "3rd world toy factory worker simulator" attendance would be pretty low.
-

Optimum Supreme - Godmaster
- Posts: 1759
- Joined: Thu Jul 31, 2008 12:27 am
- Strength: 10+
- Intelligence: ???
- Speed: 2
- Endurance: 10+
- Rank: N/A
- Courage: 7
- Firepower: Infinity
- Skill: 4
Re: BotCon 2012 Coverage - Longarm Customizing Class
Posted by gavinfuzzy Tue May 01, 2012 1:00 am
Optimum Supreme wrote:Burn wrote:Blurrz wrote:daimchoc wrote:Would it be possible to get some instructions? I have an extra Jazz that I'd like to make into LongArm as well. Thank you in advance.
Unfortunately the fans who get to go to the class are given sprues that are already colored appropriately from the factory. As in they don't start from a RTS Jazz from scratch, but rather pieces that are likely purple and light grey. I bet most of the time in the class is spent nailing in pins which is quite the pain!
And still I fail to understand why they call it a "customising" class.
Because if they called it a "3rd world toy factory worker simulator" attendance would be pretty low.
-

gavinfuzzy - Godmaster
- Posts: 1871
- News Credits: 10
- Joined: Tue Jun 09, 2009 11:14 pm
- Location: Singapore
- Strength: 8
- Intelligence: 10
- Speed: 6
- Endurance: 6
- Rank: 8
- Courage: 8
- Firepower: 7
- Skill: 7

