Maynard James Keenan wrote:Cold silence has a tendency to atrophy any sense of compassion.
Grahf wrote:What system are you playing it on? If you're on the 360, try installing it. That seems to help with quite a few glitches on that system.
That being said, it doesn't always fix the problem. I always install my games and the system still freezes sometimes.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
Maynard James Keenan wrote:Cold silence has a tendency to atrophy any sense of compassion.
Wingz wrote:His servos bring all Naval Strikes 'Cons to the yard
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:Get ready to hate me in 3...2...1...
I didn't care for it. There's a lot I hated about it, such as how it was a pain in the ass getting from point A to point B, and that those points were usually very far apart and forced you to wade though points C, D, and E.
The scenery was top-notch, though. Bethesda can do beautiful scenery like no other. I don't think I've ever stared at an in-game for as long as I did in Morrowind and Oblivion.
But yeah, I am one of, if not the ONLY person who didn't like Fallout 3.
Scatterlung wrote:And what is it with RPGs not giving our character's voices? Dammit I wanna hear my creation talk!
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:Bioware solved that problem very nicely in Mass Effect. You have a list of options giving the gist of what you can say, and the character will fully voice what you said.
Scatterlung wrote:Shadowman wrote:Bioware solved that problem very nicely in Mass Effect. You have a list of options giving the gist of what you can say, and the character will fully voice what you said.
Well I'm a PS3 user, and all we got was Dragon Age, where they ditched that feature, sadly. It would honestly have made the game amazing.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:Scatterlung wrote:Shadowman wrote:Bioware solved that problem very nicely in Mass Effect. You have a list of options giving the gist of what you can say, and the character will fully voice what you said.
Well I'm a PS3 user, and all we got was Dragon Age, where they ditched that feature, sadly. It would honestly have made the game amazing.
Even weirder is that Dragon Age Origins came out in between Mass Effect 1 and 2, and both of those games had the same conversation system. So it's not like they ditched it when Dragon Age Origins came out, they just didn't include it.
Shadowman wrote:Scatterlung wrote:Shadowman wrote:Bioware solved that problem very nicely in Mass Effect. You have a list of options giving the gist of what you can say, and the character will fully voice what you said.
Well I'm a PS3 user, and all we got was Dragon Age, where they ditched that feature, sadly. It would honestly have made the game amazing.
Even weirder is that Dragon Age Origins came out in between Mass Effect 1 and 2, and both of those games had the same conversation system. So it's not like they ditched it when Dragon Age Origins came out, they just didn't include it.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
Scatterlung wrote:Saints Row 2 was on the way to doing it. Even though only one of those voices were any good... Not as much variation but feh.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Lazarus81 wrote:I liked fall out 3,but I thought it ran short on the story. The game ends and your done, Marrow winds always let you continue on. I also think there should be a vehicle and other dogs. I like the hole team deal, but not crazy about the fighting, it gets kinda repetitive, getting hit multiple time is okay but should be explained by armor. If you hit an enemy in the head or heart with a bullet they should die. i think if you could mix fall out with call of duty, it would be one hell of a game. I also wish u could make your character with a little more detail. still a must have game
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
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