Game Progress Thread
Posted by Shadowman Fri Jan 26, 2007 4:59 pm
OH MY GOD THE GRAPHICS ARE ORGASMIC.
I just finished Lesson B-5 for my B Liscence. Also, because this game is very hard to drive.
No, seriously. Project Gotham Racing 2 was relatively simple once you figured out how to drift and take turns slowly. This game, just because you drift, doesn't mean you can control it very well.
The graphics are orgasmic, though, so I'll let that slide.
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Posted by 1337W422102 Fri Jan 26, 2007 7:05 pm
Currently in the ghetto/slums, kicking Replica ass on my way to the Vault. I've decided to stop playing so cautiously, and am having a lot more fun rushing, 'nading, and roundhouse kicking. Holiday's right, I am a BMF.

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Posted by Autobobby1 Fri Jan 26, 2007 8:20 pm
Main Story Complete
No Chaos Emeralds
Cream NOT Unlocked
Man, the fianl boss is extremely easy with Knuckles and Tails. When Knuckles is about to glide, he does a double jump/uppercut. Do that to Eggman's pod (the robot's head) about five times to win.
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Posted by Binaltech Bombshell Sat Jan 27, 2007 1:05 am
I've just begun this game. I have some work pending from Phil, and I've started running Taxi missions for some quick cash.

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Posted by The Happy Locust Sat Jan 27, 2007 1:38 am
Made it through the Matar highlands and picked some Heartenbrace (after defeating a giant worm monster). Got to see a dragon save us by torching a group of those giant worms. Deus Ex Machina? Gave the HeartenBrace to Gena and it healed her heart, although she's still bedridden. Next stop, Milly's past.

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Posted by Air Commander Starscream Sat Jan 27, 2007 2:09 am
Testdrive Unlimited (Xbox360)
Game Progress 25%
Cars owned 7
Bikes owned 1
Houses owned 2
Island Coverage 70% roads driven (where I have been spending most of my time in this game compelting only misisons to buy a few more cars)
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Posted by The Happy Locust Sat Jan 27, 2007 2:36 am
Got a message from Geldoblame asking me to check out a disturbance at Dark Service HQ. When I arrived there, I found the ParaMachina running rampant. They've become self aware and are trying to destroy all the humans and can only be stopped by John Connor... I mean my team.

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Posted by Operation Ravage Sat Jan 27, 2007 7:56 am
Resident Evil 4: briefly encountered Ada Wong in a ramshackle house, killed a lake monster, and passed out in a cabin.
The Castlevania Adventure: Got to the Death Tower, remembered that the Castlevania Adventure sucks and turned it off.
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Posted by Shadowman Sat Jan 27, 2007 1:23 pm
Got past the first Coffee Break. Now I'm stuck on another 1-Lap guide.
This game is hard, but it's so....friendly. They don't scold you for failing a test, they just play the ending song from "Ferris Beuler's Day Off." And they don't go "DO THIS OR DIE, MOFO!" They say "Here, try this. No no, not that. This. Trust us, it'll work."
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Posted by 1337W422102 Sat Jan 27, 2007 2:00 pm
Shadowman wrote:Gran Turismo 4:
Got past the first Coffee Break. Now I'm stuck on another 1-Lap guide.
This game is hard, but it's so....friendly. They don't scold you for failing a test, they just play the ending song from "Ferris Beuler's Day Off." And they don't go "DO THIS OR DIE, MOFO!" They say "Here, try this. No no, not that. This. Trust us, it'll work."
Is that a problem? Sounds better than most 'You mess up, we mess YOU up' games out there.
One more thing, and this is off-topic: I like your sig, but if you're trying to emphasize the old-schoolness, you might want to use the 8-Bit NES sprites. It'd be more hardcore that way.

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Posted by The Happy Locust Sat Jan 27, 2007 2:14 pm
Found the Paramachina that had gone berserk and destroyed it, then reported back to Geldoblame. Now I'm on the Island of Nessar looking at items from Millie's past.

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Posted by Shadowman Sat Jan 27, 2007 5:40 pm
83457W422102 wrote:Shadowman wrote:Gran Turismo 4:
Got past the first Coffee Break. Now I'm stuck on another 1-Lap guide.
This game is hard, but it's so....friendly. They don't scold you for failing a test, they just play the ending song from "Ferris Beuler's Day Off." And they don't go "DO THIS OR DIE, MOFO!" They say "Here, try this. No no, not that. This. Trust us, it'll work."
Is that a problem? Sounds better than most 'You mess up, we mess YOU up' games out there.
It's not a problem, it's one of the perks to the game.
83457W422102 wrote:One more thing, and this is off-topic: I like your sig, but if you're trying to emphasize the old-schoolness, you might want to use the 8-Bit NES sprites. It'd be more hardcore that way.
I'm not trying to emphasize old-schoolness. I'm just showing my love for Nintendo and their top titles.
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"Falling is really just flying downward and out of control."
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Posted by 1337W422102 Sat Jan 27, 2007 5:43 pm
Shadowman wrote:83457W422102 wrote:Shadowman wrote:Gran Turismo 4:
Got past the first Coffee Break. Now I'm stuck on another 1-Lap guide.
This game is hard, but it's so....friendly. They don't scold you for failing a test, they just play the ending song from "Ferris Beuler's Day Off." And they don't go "DO THIS OR DIE, MOFO!" They say "Here, try this. No no, not that. This. Trust us, it'll work."
Is that a problem? Sounds better than most 'You mess up, we mess YOU up' games out there.
It's not a problem, it's one of the perks to the game.83457W422102 wrote:One more thing, and this is off-topic: I like your sig, but if you're trying to emphasize the old-schoolness, you might want to use the 8-Bit NES sprites. It'd be more hardcore that way.
I'm not trying to emphasize old-schoolness. I'm just showing my love for Nintendo and their top titles.
It must be nice not being scolded for failing, for a change.
And I hear ya, Nintendo FTW!

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Posted by The Happy Locust Sat Jan 27, 2007 9:11 pm
Learned about Millie's past by visiting her childhood play area. Defeated a giant bird and restored some rocks she had moved as a kid. Turns out those rocks were petrified people. To thank us for reuniting them, they gave us an item that makes a user invulnerable for 10 hits. WHEE!
Sidequest time. Went back to Diadem and destroyed Nasca's Machina Arma, let him live. Went to Sadaal Suud and destroyed Heughe's arma, let him live. Currently in Anuenue fighting Valera's arma

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Posted by Air Commander Starscream Sun Jan 28, 2007 4:29 am
I have just completed the moat intense race in all of my experience in racing games. The challenge was called the "Millionaire challenge" which is 124.3 mile challenge around the outside of the Hawaii island. You have 60 minutes to complete the challenge and I did it in 57'20"32 on a Kawasaki Motorcycle. The reward was $1,000,000.
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Posted by turbomagnus Sun Jan 28, 2007 4:49 am
Now who will stand on either hand and keep the bridge with me?'"
Can't be exact on my status at the moment, but I've got all three characters hunting down the Diamonds suit.
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Posted by Shadowman Sun Jan 28, 2007 10:35 am
turbomagnus wrote:Mercenaries: Playground of Destruction;
Can't be exact on my status at the moment, but I've got all three characters hunting down the Diamonds suit.
Weren't the Diamonds second or third on the suit list? Its been a while since I played that.
That was a totally bitchin' game, though. I'd turn on God mode, infinite ammo, and do a trick I figured out to nab a chopper. Then I would KILL KILL KILL!
Gran Turismo 4:
Haven't progressed much with my Liscence, but I'm doing better in Arcade mode, which, suprisingly, isn't arcade style. I haven't won first place, but I've been doing much better than when I started. "Hey, where did the fifth place car go?"
Note to self: Don't play Nurburgring unless I've got 20-25 minutes to kill.
EDIT:
Twilight Princess:
Just got the Double Clawshot. Now I can do whatever a spider can!
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Posted by turbomagnus Sun Jan 28, 2007 12:56 pm
Now who will stand on either hand and keep the bridge with me?'"
Shadowman wrote:turbomagnus wrote:Mercenaries: Playground of Destruction;
Can't be exact on my status at the moment, but I've got all three characters hunting down the Diamonds suit.
Weren't the Diamonds second or third on the suit list? Its been a while since I played that.
That was a totally bitchin' game, though. I'd turn on God mode, infinite ammo, and do a trick I figured out to nab a chopper. Then I would KILL KILL KILL!
Second suit. It's Clubs, Diamonds, Hearts, Spades.
I'm the same way, infinate health, infinate ammo, and either buy or steal a chopper (either from Merchant of Menace or there's a small, unmarked, NK outpost near the DMZ with two M-500s you can... borrow that I also use a lot), then......
Well, Mercenaries? What can I say? It satisfys even my appetite for destruction.
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Posted by The Happy Locust Sun Jan 28, 2007 6:16 pm
destroyed Valera's arma, thus gaining retribution for the asskickings I recieved before. Too bad they've apparently got a better weapon called Tarazed....
Went beneath the taintclouds to the village of Duhr. Learned the truth about the war of the gods, the origin of Guillo, and went inside the memories of a puppet named Seginus before accidentally activating him and having to fight him. But that new apotheosis combo I learned still kicks ass.

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Posted by Tweezy Sun Jan 28, 2007 7:00 pm
Got everything except:
-Last Bottle
-Giant Quiver
-Giant Wallet
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Posted by 1337W422102 Sun Jan 28, 2007 7:04 pm
Cleared the game again. Man it owns. Also, I played my first round of SlowMo Deathmatch online and was doing really well with the Penetrator.
Now to install Extraction Point!

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Posted by Operation Ravage Mon Jan 29, 2007 7:37 am
just started the fourth chapter. Maya was just kidnapped and I'm starting my investigation.
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Posted by Binaltech Bombshell Mon Jan 29, 2007 7:43 pm
Completed 50 fares, in the Taxi Missions, earning me a Boost Jump for all taxis. Completed Phil's mission thread for now, and the mission thread for his scumbag brother-in-law Marty; Marty's wormfood now and his redneck homies hate my guts.

1337W422102 wrote: Man, I sure hope this game has strippers.
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Posted by 1337W422102 Mon Jan 29, 2007 9:14 pm
Just got the expansion pack installed and up and running. I still have to go in and configure the graphics, controls, sound, etc.
I can't wait to get into this game. And find out more about the story. So the Point Man is actually Alma's first child, the successful prototype that Aristide spoke of? That's some creepy stuff.

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Posted by Operation Ravage Tue Jan 30, 2007 11:22 am
Phoenix Wright: And Justice for All: currently on the second chapter of the fourth turnabout, currently cross-examining Mr. Engarde's manager about the night of the murder.
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